• Hov - fik svaret dig direkte pr mail. Jeg har været ude hele dagen siden kl 15, så har først været hjemme og se situationen nu. Ja, troede min flåde var stærkere end som så, men jeg havde ikke taget højde for dine fly i Italien. Godt spillet. Er villig til at smide håndklædet i ringen, da jeg endnu ikke har plan B og plan C klar, når amerikanerne blir udraderet på den måde :D Syns ellers det gik udmærket bortset fra det, til trods for at jeg overså et par ting og missede ud på en aflæsning i stillehavet og den slags, der satte ting 1 tur tilbage etc etc. Og så troede jeg egentligt, at jeg ku nå Frankrig med min franske Fighter, men havde glemt jeg ik ku flyve ind over Spanien. Tænkte så jeg ville ta Spanien med USA inden og så ta Frankrig med Fighter + Artillery og Infantry og sætte Tyskland lidt tilbage inden USA bed sig fast. Men det glemte jeg også :D Men godt spillet. Tar gerne en revanche, når du har lyst.


  • Jeg tror også den bliver svær at komme tilbage på:grimacing:
    Du har ellers spillet godt:blush:
    Jeg er klar på et mere. Vil du starte det op? Vi kan sagtens fortsætte i samme tråd på forummet, men du kan også lave en ny.


  • Yes, jeg laver et nyt. Skal vi bytte? Så kan jeg få svar på den mail jeg lige har sendt med det samme :D


  • Glemte, at du i så fald skal vælge hvad du vil bruge dine 16 IPC til :) HVad siger du?


  • Men selvfølgelig, hvis det skal være en rigtig revanche, så skal jeg være Allies igen. Det er helt op til dig :) Hvis du er Allies, så er det vel nemmest, at du opretter spillet? Så kan du indsætte, hvad du vil bruge de 16 IPC på med editoren.


  • Lad os endelig prøve at bytte side. Jeg skal bare have standard enhederne, så du kan godt starte med tysklands tur


  • Ok super :) Jeg sætter det op. Jeg forsøger min åbnning, jævnfør min email :D Så må det blive et kort spil, hvis det er helt hul i hovedet. Jeg skal jo lære det på en eller anden måde. :) Men er spændt på hvad du vælger i forhold til scramble, for jeg har svært ved selv at hitte ud af hvad der er smart. Der kommer spil om lidt.


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 artilleries moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            3 armour moved from Holland Belgium to France
            4 infantry moved from Holland Belgium to France
            3 infantry moved from Western Germany to France
            3 mech_infantrys moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            1 tactical_bomber moved from Poland to France
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • jeg tror du har fået sat den ekstra fighter ind i england og ikke i skotland som ellers er der hvor den plejer at komme ind.
    Den skal give lidt mere kraft imod det søslag der normalt er i sz111. nu hvor den ligger i england kan jeg kun scramble med 4 fighters i sz109 istedet for 5.
    det er lidt svært at ændre nu, men det gør heller ikke så meget.
    Jeg scrambler bare med 4 fighters i sz109:)


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            2 artilleries moved from Holland Belgium to France
            4 infantry moved from Holland Belgium to France
            3 armour moved from Holland Belgium to France
            4 mech_infantrys moved from Western Germany to Southern France
            3 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
            1 armour moved from Greater Southern Germany to France
            2 armour moved from Greater Southern Germany to Southern France
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Romania to Yugoslavia
            1 tactical_bomber moved from Poland to France
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Sorry - det må du undskylde. Jeg troede faktisk det var i England den skulle stilles. Der satte jeg den også, da jeg selv var Allies. Beklager. Men det gir da selvfølgelig meget mere mening i Skotland, det er klart. Jeg har lavet en ny. Vil hellere se hvordan der bliver reageret, når det er optimalt eller som det plejer, du ved.
    Men nu gik jeg så ind med Battleship også, det var ik meningen, men lad os bare køre herfra.


  • ingen problem:)
    Jeg scrambler alle 5 i sz109.


  • Haha - ka se jeg kraftedeme gjorde det igen. Nå, men jeg gør præcis det samme og scrambler med 5 fly i SZ109… Flot, David :D


  • Hehe, Du kan også genoverveje din åbning og lave den om?


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 artilleries moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            4 mech_infantrys moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            3 armour moved from Holland Belgium to France
            4 infantry moved from Holland Belgium to France
            3 infantry moved from Western Germany to France
            1 armour moved from Greater Southern Germany to France
            1 armour moved from Greater Southern Germany to Southern France
            1 tactical_bomber moved from Poland to France
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Romania to Yugoslavia
    
        Combat - Germans
            British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in Yugoslavia
                Germans attack with 2 artilleries and 10 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 artilleries and 10 infantry in Yugoslavia, round 2 : 0/12 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 2 artilleries and 9 infantry in Yugoslavia, round 3 : 2/11 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                2 artilleries owned by the Germans and 7 infantry owned by the Germans retreated to Romania
                Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 2 infantry
            Battle in 109 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 destroyer, 4 fighters and 1 transport; French defend with 1 fighter
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 destroyer, 5 fighters and 1 transport in 109 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                    3 submarines owned by the Germans lost in 109 Sea Zone
                British win with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is -18
                Casualties for Germans: 3 submarines
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 3 fighters and 4 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 1 battleship, 2 bombers, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 6.00 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in France
                Germans attack with 4 armour, 3 artilleries, 7 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 1 tactical_bomber in France, round 2 : 5/15 hits, 5.33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 4 armour, 3 artilleries, 3 infantry and 1 tactical_bomber in France, round 3 : 7/11 hits, 4.67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits
                    3 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 4 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Germans: 7 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Southern France
                Germans attack with 2 armour and 4 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour and 4 mech_infantrys in Southern France, round 2 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
            Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 fighter moved from Norway to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to Western Germany
            4 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from 110 Sea Zone to Holland Belgium
            3 aaGuns moved from Western Germany to Holland Belgium
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 fighter moved from Slovakia Hungary to Southern Italy
            1 armour moved from Slovakia Hungary to Romania
            1 armour moved from Poland to Romania
            3 infantry moved from Poland to Slovakia Hungary
            2 artilleries moved from Germany to Western Germany
            11 infantry moved from Germany to Slovakia Hungary
            1 artillery moved from Germany to Slovakia Hungary
            1 tactical_bomber moved from France to Holland Belgium
            3 aaGuns moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
            Germans collect 38 PUs (1 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 0.33
    AA fire in France : : -0.17
    French : -1.00
    Neutral_Allies : -0.33
    

    Savegame


  • Nej, det er ok. Er super træt lige nu. Fik 2 øl til en fodboldkamp på skærmen tidligere, så orker ikke at finde på noget nyt nu :) Glemte en fighter i Norge, men det går nok, de havde ikke gjort en forskel. Til gengæld lidt ærgerligt at jeg ikke ramte bare med 1 af mine subs i SZ 109, men nu kan jeg så se effekten af at gå ind kun med subs i den zone. Og af ikke at lade Battleshippet blive tilbage. Men lad os se - jeg var væsentligt heldigere på land med tyskerne.


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            1 artillery and 6 infantry moved from Novgorod to Belarus
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            2 infantry moved from Caucasus to Rostov
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            6 infantry moved from Amur to Buryatia
            6 infantry moved from Sakha to Buryatia
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Bryansk
            2 aaGuns moved from Sakha to Buryatia
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • okay, vi kører bare videre herfra.

    jeg kan sagtens give et par fif til de mest effektive åbnere for tyskland.

    med alle de styrker du sendte til sydfrankrig var der ikke meget derskulle gå galt i frankrig:relaxed:


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Jehol to Anhwe
            1 artillery moved from Shantung to Anhwe
            3 infantry moved from Shantung to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            3 infantry moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 artillery moved from Kwangsi to Hunan
            3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 fighter moved from Formosa to Hunan
            2 fighters moved from Manchuria to Hunan
            2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/10 hits, 4.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            2 tactical_bombers moved from Hunan to Kwangsi
            3 fighters moved from Hunan to Kwangsi
            2 fighters moved from Japan to Jehol
            2 tactical_bombers moved from Japan to Jehol
            1 fighter moved from Korea to Jehol
            1 fighter moved from Okinawa to Jehol
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 armour moved from 6 Sea Zone to Korea
            4 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Manchuria to Korea
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -2.17
    

    Savegame


  • Haha, nej det har du ret i. Jeg plejer faktisk kun at sende 3 Mechs og 1 Tank, men tabte slaget her for nyligt og ville ik tage chancen denne gang! :D På Low Luck er rigeligt med 3 Mechs og 1 Tank. Low Luck er meget godt til at teste ting og sager af, men altså det bliver også lidt for kalkuleret det hele.

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