DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1


  • TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - French
    

    Savegame


  • TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 armour and 2 infantry moved from Tobruk to 96 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
            5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
            1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            1 carrier moved from 112 Sea Zone to 111 Sea Zone
            1 battleship moved from 112 Sea Zone to 111 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            8 infantry moved from Novgorod to Archangel
            2 artilleries moved from Novgorod to Archangel
            1 armour moved from Novgorod to Archangel
            2 bombers moved from Novgorod to Russia
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 artillery moved from Belarus to Archangel
            1 infantry moved from Eastern Poland to Western Ukraine
            3 artilleries moved from Eastern Poland to Western Ukraine
            1 armour moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            2 infantry moved from Poland to Eastern Poland
            3 artilleries moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Yugoslavia to Romania
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total. 
            Battle in Scotland
                Germans attack with 5 artilleries and 5 infantry
                British defend with 1 airfield and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 armour
            EDIT: Adding units owned by Germans to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Germans to Western Ukraine: 1 armour
            EDIT: Turning off Edit Mode
            1 bomber moved from Russia to Western Ukraine
            2 armour moved from 92 Sea Zone to Gibraltar
            2 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Germans
            5 artilleries and 4 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            1 submarine placed in 112 Sea Zone
            Germans undo move 3.
            3 submarines placed in 110 Sea Zone
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : -0.17
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 31 PUs; 
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 armour moved from Iraq to Egypt
            1 mech_infantry moved from Iraq to Egypt
            9 infantry moved from Timguska to Novosibirsk
            9 infantry moved from Evenkiyskiy to Urals
            1 armour, 4 artilleries, 2 fighters, 67 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
            3 infantry moved from Rostov to Bryansk
            3 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Eastern Persia to Iraq
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 armour, 4 artilleries, 2 fighters, 67 infantry and 1 tactical_bomber
                Germans defend with 3 aaGuns, 5 armour, 16 artilleries, 1 bomber, 2 fighters, 19 infantry and 3 tactical_bombers
                    AA fire in Western Ukraine : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 67 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 20/75 hits, 15,33 expected hits
                    Germans roll dice for 3 aaGuns, 5 armour, 16 artilleries, 1 bomber, 2 fighters, 19 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 21/46 hits, 17,17 expected hits
                    21 infantry owned by the Russians, 3 aaGuns owned by the Germans, 1 bomber owned by the Germans and 16 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 46 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 12/54 hits, 11,83 expected hits
                    Germans roll dice for 5 armour, 16 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers in Western Ukraine, round 3 : 13/29 hits, 11,67 expected hits
                    13 infantry owned by the Russians, 9 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 33 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 11/41 hits, 9,67 expected hits
                    Germans roll dice for 5 armour, 7 artilleries, 2 fighters and 3 tactical_bombers in Western Ukraine, round 4 : 6/17 hits, 7,67 expected hits
                    6 infantry owned by the Russians, 7 artilleries owned by the Germans and 4 armour owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 27 infantry and 1 tactical_bomber in Western Ukraine, round 5 : 7/35 hits, 8,67 expected hits
                    Germans roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Western Ukraine, round 5 : 4/6 hits, 3,33 expected hits
                    4 infantry owned by the Russians, 2 fighters owned by the Germans, 1 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 armour, 4 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber remaining. Battle score for attacker is 99
                Casualties for Russians: 44 infantry
                Casualties for Germans: 3 aaGuns, 5 armour, 16 artilleries, 1 bomber, 2 fighters, 19 infantry and 3 tactical_bombers
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter moved from Western Ukraine to Russia
            10 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,17
    AA fire in Western Ukraine : : -0,50
    Russians : 4,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 4 artilleries, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from Kweichow to Tsinghai
            1 artillery and 1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Hopei to Shensi
            2 bombers moved from Kweichow to Tsinghai
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 armour moved from Kiangsu to Kwangtung
            1 armour moved from Malaya to French Indo China
            2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 submarines moved from 35 Sea Zone to 42 Sea Zone
            2 battleships moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser and 4 destroyers moved from 35 Sea Zone to 42 Sea Zone
            4 carriers moved from 35 Sea Zone to 42 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 fighter moved from Japan to French Indo China
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines and 5 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 10/18 hits, 9.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Tsinghai, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 3/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
                 retreated to Tsinghai
                Chinese win with 3 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                Casualties for Chinese: 3 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 bombers moved from Tsinghai to French Indo China
            3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
    
        Place Units - Japanese
            1 airfield placed in French Indo China
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in Kiangsu
            2 destroyers and 2 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Java: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Chinese : 1.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery moved from Central United States to 101 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            5 infantry moved from Central United States to 101 Sea Zone
            5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Morocco
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser and 8 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 89 Sea Zone to 101 Sea Zone
            2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
                Americans attack with 1 artillery, 6 infantry and 3 mech_infantrys
                Germans defend with 1 airfield, 2 armour, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 : 3/10 hits, 2,00 expected hits
                    Germans roll dice for 2 armour and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1,67 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery, 5 infantry and 3 mech_infantrys in Gibraltar, round 3 : 3/9 hits, 1,83 expected hits
                    Germans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Gibraltar
                Americans win, taking Morocco from Italians, taking Gibraltar from Germans with 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 armour and 2 infantry
    
        Non Combat Move - Americans
            1 armour moved from Western Australia to Queensland
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 3 transports moved from 56 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            6 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    Americans : 1,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery moved from Central United States to 101 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            5 infantry moved from Central United States to 101 Sea Zone
            5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Morocco
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser and 8 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 89 Sea Zone to 101 Sea Zone
            2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
                Americans attack with 1 artillery, 6 infantry and 3 mech_infantrys
                Germans defend with 1 airfield, 2 armour, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 : 3/10 hits, 2,00 expected hits
                    Germans roll dice for 2 armour and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1,67 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery, 5 infantry and 3 mech_infantrys in Gibraltar, round 3 : 3/9 hits, 1,83 expected hits
                    Germans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Gibraltar
                Americans win, taking Morocco from Italians, taking Gibraltar from Germans with 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 armour and 2 infantry
    
        Non Combat Move - Americans
            1 armour moved from Western Australia to Queensland
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 3 transports moved from 56 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            6 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 10 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            4 artilleries moved from Egypt to Alexandria
            5 fighters moved from Egypt to Alexandria
            3 tactical_bombers moved from Egypt to Alexandria
            1 mech_infantry moved from Syria to Egypt
            6 infantry moved from Egypt to Alexandria
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 infantry moved from French West Africa to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
            18 infantry moved from United Kingdom to Scotland
            1 bomber moved from United Kingdom to Scotland
            1 mech_infantry moved from United Kingdom to Scotland
            2 infantry moved from Egypt to Alexandria
            2 infantry moved from New Brunswick Nova Scotia to Eastern United States
            1 armour moved from New Brunswick Nova Scotia to Eastern United States
            1 artillery moved from New Brunswick Nova Scotia to Eastern United States
            4 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            4 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Kweichow
            5 infantry moved from Yunnan to Hunan
            3 infantry moved from Yunnan to Kweichow
    
        Combat - British
            Battle in Alexandria
                British attack with 4 artilleries, 5 fighters, 8 infantry and 3 tactical_bombers
                Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    British roll dice for 4 artilleries, 5 fighters, 8 infantry and 3 tactical_bombers in Alexandria, round 2 : 10/20 hits, 7,83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 6/10 hits, 3,50 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 6 infantry owned by the Italians, 6 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 4 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for British: 6 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
            Battle in Scotland
                British attack with 1 bomber, 18 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 5 artilleries and 4 infantry
                    British roll dice for 1 bomber, 18 infantry and 1 mech_infantry in Scotland, round 2 : 2/20 hits, 3,83 expected hits
                    Germans roll dice for 5 artilleries and 4 infantry in Scotland, round 2 : 2/9 hits, 3,00 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                    British roll dice for 1 bomber, 16 infantry and 1 mech_infantry in Scotland, round 3 : 2/18 hits, 3,50 expected hits
                    Germans roll dice for 5 artilleries and 2 infantry in Scotland, round 3 : 3/7 hits, 2,33 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                    British roll dice for 1 bomber, 13 infantry and 1 mech_infantry in Scotland, round 4 : 4/15 hits, 3,00 expected hits
                    Germans roll dice for 5 artilleries in Scotland, round 4 : 2/5 hits, 1,67 expected hits
                    4 artilleries owned by the Germans and 2 infantry owned by the British lost in Scotland
                    British roll dice for 1 bomber, 11 infantry and 1 mech_infantry in Scotland, round 5 : 1/13 hits, 2,67 expected hits
                    Germans roll dice for 1 artillery in Scotland, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 1 bomber, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for British: 8 infantry
                Casualties for Germans: 5 artilleries and 4 infantry
            Battle in Szechwan
                British attack with 1 artillery and 4 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hunan
                British attack with 5 infantry and 2 mech_infantrys
                Japanese defend with 2 infantry
                    British roll dice for 5 infantry and 2 mech_infantrys in Hunan, round 2 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    British roll dice for 4 infantry and 2 mech_infantrys in Hunan, round 3 : 2/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kweichow
                British attack with 1 artillery and 7 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 7 infantry in Kweichow, round 2 : 2/8 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Scotland to United Kingdom
            2 infantry moved from 91 Sea Zone to Morocco
            3 tactical_bombers moved from Alexandria to Egypt
            5 fighters moved from Alexandria to Egypt
            3 infantry moved from Egypt to Alexandria
    
        Place Units - British
            10 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,2,3,2,2,4,4,6,6,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5,3,2,5
            British collect 26 PUs (12 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -0,83
    Italians : 2,50
    Americans : 1,67
    Chinese : 0,00
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from Libya to Tunisia
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Crete to Southern Italy
            3 infantry moved from Bessarabia to Ukraine
            2 armour moved from Baltic States to Archangel
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            2 artilleries and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
            4 destroyers moved from 56 Sea Zone to 54 Sea Zone
            1 cruiser moved from 56 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 56 Sea Zone to 54 Sea Zone
            1 fighter moved from Western Australia to Queensland
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
            2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
            2 submarines moved from 110 Sea Zone to 113 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
            5 transports moved from 111 Sea Zone to 112 Sea Zone
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            3 artilleries and 8 infantry moved from Archangel to Belarus
            1 armour moved from Archangel to Belarus
            1 infantry moved from Smolensk to Belarus
            1 artillery and 2 infantry moved from Novgorod to Belarus
            3 artilleries and 2 infantry moved from Eastern Poland to Belarus
            1 artillery and 1 infantry moved from Romania to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 2 submarines
                Russians defend with 1 cruiser
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in 104 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            4 artilleries and 6 infantry placed in Germany
            1 fighter placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 mech_infantry moved from Egypt to Iraq
            2 armour moved from Egypt to Iraq
            3 infantry moved from Rostov to Ukraine
            6 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            2 fighters moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            9 infantry moved from Urals to Vologda
                  Russians take Vologda from Germans
            4 infantry moved from Novosibirsk to Samara
            2 infantry moved from Novosibirsk to Kansu
            2 infantry moved from Olgiy to Kansu
            2 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Ulaanbaatar to Amur
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 armour moved from Bessarabia to Eastern Poland
                  Russians take Eastern Poland from Italians
            4 artilleries and 23 infantry moved from Western Ukraine to Eastern Poland
    
        Combat - Russians
            Battle in Samara
                Russians attack with 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 infantry in Samara, round 2 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 infantry in Samara, round 3 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters, 10 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 4 infantry; Italians defend with 3 infantry
                    Russians roll dice for 2 fighters, 10 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/13 hits, 3,33 expected hits
                    Germans roll dice for 7 infantry in Ukraine, round 2 : 4/7 hits, 2,33 expected hits
                    4 infantry owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/9 hits, 2,67 expected hits
                    Germans roll dice for 4 infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 5 infantry
                Casualties for Germans: 4 infantry
                Casualties for Italians: 3 infantry
            Battle in Kansu
                Russians attack with 4 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Amur
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Amur, round 2 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 infantry moved from Novosibirsk to Vologda
            2 aaGuns moved from Timguska to Novosibirsk
            1 tactical_bomber moved from Ukraine to Russia
            2 fighters moved from Ukraine to Russia
            6 infantry moved from Bryansk to Western Ukraine
            4 aaGuns moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Iraq to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            8 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 2,50
    Japanese : -0,67
    

    Savegame


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 3 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour, 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra
            1 cruiser and 4 destroyers moved from 42 Sea Zone to 41 Sea Zone
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
            2 battleships moved from 42 Sea Zone to 41 Sea Zone
            2 carriers moved from 42 Sea Zone to 41 Sea Zone
            2 carriers moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            3 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 2 infantry moved from Anhwe to Hunan
            1 armour moved from Kwangtung to Hunan
            2 bombers moved from French Indo China to Hunan
            2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
            2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 artillery and 3 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            3 artilleries and 1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            2 fighters moved from French Indo China to Japan
            1 fighter moved from French Indo China to Hunan
    

    Savegame


  • @kannelmaki scramble in 39?



  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 3 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour, 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra
            1 cruiser and 4 destroyers moved from 42 Sea Zone to 41 Sea Zone
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
            2 battleships moved from 42 Sea Zone to 41 Sea Zone
            2 carriers moved from 42 Sea Zone to 41 Sea Zone
            2 carriers moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            3 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 2 infantry moved from Anhwe to Hunan
            1 armour moved from Kwangtung to Hunan
            2 bombers moved from French Indo China to Hunan
            2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
            2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 artillery and 3 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            3 artilleries and 1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            2 fighters moved from French Indo China to Japan
            1 fighter moved from French Indo China to Hunan
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 6 destroyers and 4 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 2 battleships, 4 carriers, 1 cruiser, 6 destroyers and 4 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hunan
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
                British defend with 4 infantry and 2 mech_infantrys
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 6/13 hits, 6.67 expected hits
                    Chinese roll dice for 4 infantry and 2 mech_infantrys in Hunan, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 4 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 infantry
                Casualties for British: 4 infantry and 2 mech_infantrys
            Battle in 39 Sea Zone
                Japanese attack with 4 fighters, 2 submarines and 4 tactical_bombers
                British defend with 1 battleship
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 39 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                    British roll dice for 1 battleship in 39 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in Sumatra
                Japanese attack with 2 armour, 2 artilleries and 4 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Sumatra, round 2 : 2/8 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
            2 bombers moved from Hunan to French Indo China
            4 fighters and 3 tactical_bombers moved from Hunan to French Indo China
    
        Place Units - Japanese
            3 destroyers and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    ANZAC : 1.33
    Chinese : -1.00
    Japanese : -2.67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 2 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            1 tactical_bomber moved from Western United States to 30 Sea Zone
            1 mech_infantry moved from Western United States to Eastern United States
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from United Kingdom to 92 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            5 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
                Americans win, taking Philippines from Japanese with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 103 Sea Zone
            5 destroyers moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            2 artilleries and 2 infantry placed in Western United States
            2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : -0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
            Chinese undo move 1.
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 2 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            1 tactical_bomber moved from Western United States to 30 Sea Zone
            1 mech_infantry moved from Western United States to Eastern United States
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from United Kingdom to 92 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            5 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
                Americans win, taking Philippines from Japanese with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 103 Sea Zone
            5 destroyers moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            2 artilleries and 2 infantry placed in Western United States
            2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
            Chinese undo move 1.
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 103 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            British buy 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            10 infantry moved from Scotland to United Kingdom
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            4 artilleries and 4 infantry moved from Alexandria to Egypt
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            5 fighters and 3 tactical_bombers moved from Egypt to Persia
            1 fighter and 12 infantry moved from India to West India
            1 artillery and 7 infantry moved from Kweichow to Shensi
            1 artillery and 4 infantry moved from Szechwan to Shensi
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
    
        Non Combat Move - British
            3 aaGuns moved from India to West India
            1 mech_infantry moved from Scotland to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Persia
            1 infantry and 2 mech_infantrys placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,4,2,4,5,5,6,1,2,1,3
            British collect 30 PUs (8 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,2,4
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : -0,50
    Chinese : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Tunisia to Libya
    
        Non Combat Move - Italians
            1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            3 destroyers and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
            2 fighters moved from 97 Sea Zone to 95 Sea Zone
            1 carrier moved from 97 Sea Zone to 95 Sea Zone
            2 armour moved from Archangel to Belarus
    
        Place Units - Italians
            2 destroyers and 1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

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