@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 2 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Philippines from Japanese to Americans
EDIT: Adding units owned by Americans to Philippines: 2 infantry
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Queensland: 2 infantry
EDIT: Turning off Edit Mode
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Queensland to India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 artillery, 2 infantry and 1 marine placed in Western United States
1 battleship, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
Combat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Japanese lost in Burma
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/12 hits, 3.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 infantry moved from Tanganyika Territory to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Quebec to Gibraltar
4 fighters moved from United Kingdom to Gibraltar
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
1 artillery, 1 harbour and 2 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : 1.67
Chinese : 0.17
Neutral_Axis : 1.00
Japanese : -1.00
@samuel06 I completely forgot to drop troops on Philippine and edited it. I was practicing in local mode and did my turn too fast. I hope that"s ok.
@samuel06 I’m looking back at the game and realised I just did a huge mistake. I think this is going to be a short game
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 marine moved from Northern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Romania to Syria
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Syria
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Syria
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Syria to Southern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
1 factory_minor placed in Egypt
1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0,17
French : -0,33
No problem about the Phil edit.
What mistake are you referring to?
I admit, I did not expect you making a stand in India though.
@JDOW I didn’t realised that you could get there by 2 different way. I was thinking of blocking with the French destroyer and got really excited about that and just played the turn but that’s not gonna work now. I just would have liked to not sacrifice my bomber that’s all. Hopefully I get a few planes with the AAs
ok, IC. Yeah, there was no way to entirely block Japan off.
I had the French DD supported by a Harbour on the radar. All it can achieve this way is to block a lousy single unit off ;-)
You could have achieved more by moving the Uk BB and DD to sz39. This way I would have been forced to drag planes off the attack in order to fight against a potential scramble. However this would have come at the cost of 2 precious ships.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Tobruk to Libya
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries and 25 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
3 tactical_bombers moved from Western Germany to 112 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 5 artilleries and 25 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 artilleries and 25 infantry in Ukraine, round 2 : 5/30 hits, 6,67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries and 25 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 3 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 aaGuns moved from Bessarabia to Ukraine
14 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Western Germany
1 bomber moved from Belarus to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Poland to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from Finland to Norway
1 infantry moved from Karelia to Finland
2 fighters moved from 112 Sea Zone to Western Germany
3 tactical_bombers moved from 112 Sea Zone to Western Germany
2 fighters moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to Southern Italy
1 aaGun moved from France to Western Germany
Place Units - Germans
1 infantry placed in France
2 infantry placed in Germany
4 mech_infantrys placed in Western Germany
2 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0,17
Russians : -1,50
Btw: Feel free to edit the US bomber back to Queensland if you like.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Volgograd to Rostov
1 aaGun and 2 infantry moved from Bryansk to Rostov
3 aaGuns, 2 armour, 4 artilleries, 29 infantry and 2 mech_infantrys moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 artillery and 2 infantry moved from Russia to Vologda
2 armour and 2 mech_infantrys moved from Russia to Vologda
Place Units - Russians
3 infantry placed in Volgograd
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 submarine and 5 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 armour, 2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 6 infantry, 1 marine, 1 mech_infantry, 1 submarine and 5 transports moved from 37 Sea Zone to 38 Sea Zone
1 armour, 2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 6 infantry, 1 marine, 1 mech_infantry, 1 submarine and 5 transports moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
6 infantry moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
2 artilleries moved from 39 Sea Zone to India
1 mech_infantry moved from 39 Sea Zone to India
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from Yunnan to Burma
2 bombers moved from Kweichow to India
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to India
4 fighters moved from 42 Sea Zone to India
1 fighter moved from French Indo China to Burma
8 fighters and 6 tactical_bombers moved from French Indo China to India
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 6 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 6 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 12 fighters, 6 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits, 1,50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 11 fighters, 6 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers in India, round 2 : 17/33 hits, 15,67 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 5/23 hits, 8,33 expected hits
5 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 13 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 11 fighters, 1 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers in India, round 3 : 14/28 hits, 14,67 expected hits
UK_Pacific roll dice for 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 2/9 hits, 3,83 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 3 infantry owned by the British and 2 fighters owned by the British lost in India
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 11 fighters, 1 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Japanese: 2 artilleries, 1 fighter and 5 infantry
Casualties for Americans: 1 bomber
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Burma
Japanese attack with 2 artilleries, 1 fighter and 3 infantry
British defend with 3 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Burma, round 2 : 3/6 hits, 2,00 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 39 Sea Zone
4 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
2 fighters moved from India to Shan State
2 tactical_bombers moved from India to Shan State
5 fighters and 4 tactical_bombers moved from India to Yunnan
1 infantry moved from Kweichow to Yunnan
1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to French Indo China
1 fighter moved from Japan to French Indo China
Place Units - Japanese
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
1 factory_minor placed in Shantung
2 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 54 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
French : 0,67
UK_Pacific : -6,17
AA fire in India : : -0,50
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 submarine and 5 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 armour, 2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 6 infantry, 1 marine, 1 mech_infantry, 1 submarine and 5 transports moved from 37 Sea Zone to 38 Sea Zone
1 armour, 2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 6 infantry, 1 marine, 1 mech_infantry, 1 submarine and 5 transports moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
6 infantry moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
2 artilleries moved from 39 Sea Zone to India
1 mech_infantry moved from 39 Sea Zone to India
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from Yunnan to Burma
2 bombers moved from Kweichow to India
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to India
4 fighters moved from 42 Sea Zone to India
1 fighter moved from French Indo China to Burma
8 fighters and 6 tactical_bombers moved from French Indo China to India
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 6 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 6 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 12 fighters, 6 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits, 1,50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 11 fighters, 6 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers in India, round 2 : 17/33 hits, 15,67 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 5/23 hits, 8,33 expected hits
5 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 13 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 11 fighters, 1 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers in India, round 3 : 14/28 hits, 14,67 expected hits
UK_Pacific roll dice for 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 2/9 hits, 3,83 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 3 infantry owned by the British and 2 fighters owned by the British lost in India
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 11 fighters, 1 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Japanese: 2 artilleries, 1 fighter and 5 infantry
Casualties for Americans: 1 bomber
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Burma
Japanese attack with 2 artilleries, 1 fighter and 3 infantry
British defend with 3 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Burma, round 2 : 3/6 hits, 2,00 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 39 Sea Zone
4 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
2 fighters moved from India to Shan State
2 tactical_bombers moved from India to Shan State
5 fighters and 4 tactical_bombers moved from India to Yunnan
1 infantry moved from Kweichow to Yunnan
1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to French Indo China
1 fighter moved from Japan to French Indo China
Place Units - Japanese
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
1 factory_minor placed in Shantung
2 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 54 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
EDIT: Adding units owned by Japanese to Shan State: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : 0,67
UK_Pacific : -6,17
AA fire in India : : -0,50
Japanese : 2,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
@JDOW What a crushing battle in India. My rolls were so bad… Anyway, do you want to use any kamikaze in sz35?
Yeah, India units rolled really poorly. The battle was expected +40 for me, but ended up +85= 45 extra TUV for the Axis.
Please use 2 kamis against the DD.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,2
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Non Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to Philippines
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alberta Saskatchewan Manitoba: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :