Sovietishcat (allies +6) vs Samuel06 (axis) BM3 1st game

  • '19

    @samuel06 said in Sovietishcat (allies +6) vs Samuel06 (axis) BM3 1st game:

    @samuel06 I am so unlucky with the Dutch islands, I failed to take one once again hahaha

    @samuel06 You should get it next time!


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from French Central Africa to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 bomber moved from Southern Italy to 91 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 destroyer moved from 95 Sea Zone to 91 Sea Zone
            3 fighters moved from Gibraltar to 91 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                Italians win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from 91 Sea Zone to Gibraltar
            1 aaGun and 3 infantry moved from Southern Italy to 95 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Gold Coast to French West Africa
            2 aaGuns, 2 armour, 2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 fighter placed in Southern Italy
            1 airfield placed in Gibraltar
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Burma to Yunnan
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Burma to Yunnan
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 bombers moved from Eastern Poland to Russia
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Western Ukraine
            1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Poland to Western Ukraine
            4 artilleries and 4 infantry moved from Poland to Eastern Poland
            3 infantry moved from Romania to Bessarabia
            10 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            5 infantry moved from Karelia to Novgorod
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            1 factory_minor placed in Western Ukraine
            1 artillery and 1 infantry placed in Southern France
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Iraq to Syria
                  Russians take Syria from Neutral_Axis
            1 armour moved from Iraq to Egypt
            1 infantry moved from Iraq to Northwest Persia
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Iraq to Syria
                  Russians take Syria from Neutral_Axis
            1 armour moved from Iraq to Egypt
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Russia
            2 infantry moved from Bryansk to Rostov
            30 infantry moved from Bryansk to Russia
            8 armour and 11 artilleries moved from Bryansk to Russia
            2 mech_infantrys moved from Bryansk to Russia
            4 aaGuns moved from Bryansk to Russia
            2 fighters and 1 tactical_bomber moved from Persia to Russia
            1 infantry moved from Volgograd to Rostov
            2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
            Russians collect 27 PUs (1 lost to blockades); end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 harbour, 5 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 3 infantry moved from Hopei to Shensi
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            3 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 artilleries and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Shensi, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 3 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Hopei to Shensi
            3 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 20 Sea Zone to 16 Sea Zone
            2 aaGuns moved from Japan to 6 Sea Zone
            2 aaGuns and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 aaGuns moved from 36 Sea Zone to French Indo China
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
            2 bombers moved from Philippines to French Indo China
            1 bomber moved from Japan to French Indo China
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 infantry and 2 marines placed in French Indo China
            3 infantry placed in Kwangtung
            1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    UK_Pacific : -0.33
    Japanese : -0.83
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 marine, 9 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            2 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery and 1 infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Eastern United States to Quebec
            2 mech_infantrys moved from Western United States to Eastern United States
            1 mech_infantry moved from British Columbia to Ontario
            3 aaGuns moved from Central United States to Eastern United States
            5 destroyers moved from 106 Sea Zone to 101 Sea Zone
            1 bomber moved from Sumatra to Burma
            8 bombers moved from Queensland to Burma
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 battleship, 2 carriers, 3 cruisers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 marine placed in Eastern United States
            9 submarines and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Burma
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            5 artilleries and 3 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            2 armour moved from Kenya to French Equatorial Africa
            1 armour and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            1 fighter moved from Egypt to Rostov
            1 infantry moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Shan State
            1 mech_infantry moved from Egypt to French Equatorial Africa
            4 mech_infantrys moved from India to Burma
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 marine, 9 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            2 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery and 1 infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Eastern United States to Quebec
            2 mech_infantrys moved from Western United States to Eastern United States
            1 mech_infantry moved from British Columbia to Ontario
            3 aaGuns moved from Central United States to Eastern United States
            5 destroyers moved from 106 Sea Zone to 101 Sea Zone
            1 bomber moved from Sumatra to Burma
            8 bombers moved from Queensland to Burma
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 battleship, 2 carriers, 3 cruisers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 marine placed in Eastern United States
            9 submarines and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Burma
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            5 artilleries and 3 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour moved from Kenya to French Equatorial Africa
            1 armour and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            1 fighter moved from Egypt to Rostov
            1 infantry moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Shan State
            1 mech_infantry moved from Egypt to French Equatorial Africa
            4 mech_infantrys moved from India to Burma
    
        Combat - British
            Battle in French Equatorial Africa
                British attack with 3 armour and 3 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 3 armour and 3 mech_infantrys in French Equatorial Africa, round 2 : 1/6 hits, 2,00 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Burma
            2 artilleries and 11 infantry moved from Yunnan to Burma
            3 aaGuns and 1 mech_infantry moved from Yunnan to Burma
            1 fighter moved from Egypt to Iraq
            3 armour and 1 mech_infantry moved from Egypt to Iraq
            1 tactical_bomber moved from Alexandria to Iraq
    
        Place Units - British
            1 infantry placed in Union of South Africa
            1 mech_infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Persia
            1 mech_infantry placed in Iraq
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 marine placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
            UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 3 infantry and 1 marine
    

    Combat Hit Differential Summary :

    British : -0,83
    Italians : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Gibraltar to 86 Sea Zone
            1 infantry moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
            Battle in 86 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 86 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 86 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 82 Sea Zone
            1 destroyer and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk
            1 armour and 1 mech_infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from French West Africa to French Central Africa
            1 fighter moved from Southern Italy to Tobruk
    
        Place Units - Italians
            2 destroyers placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Yunnan to Burma
            2 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Yunnan to Burma
            2 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Tambov
                  Germans take Tambov from Russians
            3 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
            3 infantry moved from Bessarabia to Ukraine
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Ukraine
                Germans attack with 3 armour, 3 infantry and 3 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 3/9 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Rostov
                Germans attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 fighter; Russians defend with 3 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/8 hits, 3.17 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.67 expected hits
                    3 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 2/8 hits, 3.17 expected hits
                    Russians roll dice for 1 fighter in Rostov, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Russians: 3 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            2 bombers moved from Rostov to Southern Italy
            1 fighter and 1 tactical_bomber moved from Rostov to Western Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            4 artilleries, 4 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Karelia
            8 mech_infantrys moved from Germany to Eastern Poland
            1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 submarine moved from 91 Sea Zone to 85 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Southern France
            1 destroyer placed in 93 Sea Zone
            2 fighters and 1 mech_infantry placed in Western Germany
            3 artilleries placed in Western Ukraine
            3 armour placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
            Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : -3.33
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            2 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            2 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 fighter in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians lost in Bryansk
                Italians win with 1 infantry remaining. Battle score for attacker is -13
                Casualties for Russians: 1 fighter and 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Vologda to Russia
            2 aaGuns and 18 infantry moved from Novosibirsk to Samara
            1 infantry moved from Syria to Iraq
            1 armour moved from Egypt to French Equatorial Africa
            1 fighter moved from Tambov to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Russia: 1 fighter
            EDIT: Turning off Edit Mode
            7 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
            Russians collect 22 PUs (1 lost to blockades); end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : 1,33
    Russians : -1,67
    

    Savegame

  • '19

    @samuel06 In battle of Bryansk I sent one inf + fighter - you hit once and I took my inf out but I clicked too fast and plane continued to attack and lost, obviously I meant to retreat and even if I had destroy your inf I would have edited back your Italian inf, so I edited my plane in Moscow.


  • @Sovietishcat It happens. No worries

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