Weddingsinger (Allies) vs Odonis (Axis) BM3 Game#2


  • @Odonis

    Rules require that IF you can you must catch the planes you sent into combat, referring to sz 62.

    I made this same mistake just a few weeks ago and Panther set me straight.


  • @Odonis

    Your option… either switch around the carriers or redo the combat.


  • @Odonis

    Also, might as well get ahead of this…

    UK will be attacking Gibraltor with 2 fighters, 1 inf, 1 art (57% chance of victory), since there are bombers there… you want to change OOL just in case it goes your way?


  • @weddingsinger said in Weddingsinger (Allies) vs Odonis (Axis) BM3 Game#2:

    @Odonis

    Your option… either switch around the carriers or redo the combat.

    haha -considering the horrific losses I took in those attacks I’d opt for re-doing. But that wouldn’t be fair to you either. I realize the mistake I made was moving my carrier in combat phase into 35 when I really didn’t need to which left my planes hanging… I figure losing my planes was punishment enough. If we leave as is its actually better for you I would say, but happy to bring my carrier down and keep the planes if you’re ok with that?

    By the way, the defence for both of us has been putting on a stellar fight!


  • @Odonis

    Good point. I suppose we can just move on as long as we both pretend since, well, its our game.

    Yeah, some serious dice variance here. Russia’s will be more damning long run, I think. IF I had pulled off that 50/50 counter attack, I think it stalls Germany very nicely. Instead, I think I sped up Germany. Oops.


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to 91 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to 91 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                Americans win with 2 bombers, 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Americans: 1 cruiser, 1 destroyer and 1 fighter
                Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Americans
            2 bombers moved from 91 Sea Zone to British Guiana
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 101 Sea Zone to Iceland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 53 Sea Zone
            2 fighters moved from 25 Sea Zone to Johnston Island
            1 artillery and 3 infantry moved from 53 Sea Zone to New Hebrides
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : 3.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
            8 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.83
    Japanese : 0.33
    

    Savegame


  • @weddingsinger said in Weddingsinger (Allies) vs Odonis (Axis) BM3 Game#2:

    @Odonis

    Also, might as well get ahead of this…

    UK will be attacking Gibraltor with 2 fighters, 1 inf, 1 art (57% chance of victory), since there are bombers there… you want to change OOL just in case it goes your way?

    I’d like to see the first round combat for this one since I f&**ed upby leaving my bombers there in the first place…


  • TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 bomber moved from Malta to 92 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
            1 infantry moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from Malta to Alexandria
            1 armour and 1 mech_infantry moved from Egypt to Kenya
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
    

    Savegame


  • @Odonis

    3 UK hits round 1


  • @weddingsinger
    Argh… max defence then


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to 91 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to 91 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                Americans win with 2 bombers, 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Americans: 1 cruiser, 1 destroyer and 1 fighter
                Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Americans
            2 bombers moved from 91 Sea Zone to British Guiana
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 101 Sea Zone to Iceland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 53 Sea Zone
            2 fighters moved from 25 Sea Zone to Johnston Island
            1 artillery and 3 infantry moved from 53 Sea Zone to New Hebrides
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
            8 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to 92 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
            1 infantry moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from Malta to Alexandria
            1 armour and 1 mech_infantry moved from Egypt to Kenya
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kenya
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 41 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 battleship
                    British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the British lost in 41 Sea Zone
                    British roll dice for 1 fighter in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in 41 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is -21
                Casualties for British: 1 fighter and 1 tactical_bomber
            Battle in Gibraltar
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 3 bombers; Italians defend with 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 3 bombers and 2 infantry in Gibraltar, round 2 : 0/5 hits, 1.17 expected hits
                    3 bombers owned by the Germans lost in Gibraltar
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 3 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 42
                Casualties for Germans: 3 bombers
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 bomber moved from 92 Sea Zone to Malta
            1 mech_infantry moved from Eire to United Kingdom
            1 fighter moved from Shan State to Yunnan
            3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            5 infantry moved from India to Burma
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Persia to Northwest Persia
    
        Place Units - British
            1 factory_minor placed in Persia
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
            UK_Pacific collect 16 PUs (2 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : -0.33
    Italians : -2.50
    Americans : 3.33
    Chinese : 0.83
    Japanese : -0.33
    

    Savegame


  • @Odonis

    Your f*cking battleship took out two UKPac planes and survived.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to Greece
            2 infantry moved from Bulgaria to Greece
            1 armour moved from Yugoslavia to Greece
            1 armour moved from Slovakia Hungary to Western Ukraine
                  Italians take Western Ukraine from Russians
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 1/5 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 1/5 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Greece, round 4 : 3/4 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Neutral_Allies: 4 infantry
                Casualties for Italians: 1 bomber and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 armour and 1 mech_infantry moved from Libya to Algeria
                  Italians take Tunisia from Neutral_Axis
                  Italians take Algeria from Neutral_Axis
            1 artillery and 2 infantry moved from Libya to Tobruk
            1 aaGun moved from Yugoslavia to Northern Italy
            1 artillery moved from Yugoslavia to Romania
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Neutral_Allies : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from Java to 37 Sea Zone
            2 fighters moved from Java to 41 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in New South Wales
                ANZAC attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                    ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 41 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 battleship
                    ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in 41 Sea Zone
                    ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Yunnan
            1 fighter moved from 41 Sea Zone to Burma
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,4,3,5,3,4,1
            ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from Java to 37 Sea Zone
            2 fighters moved from Java to 41 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in New South Wales
                ANZAC attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                    ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 41 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 battleship
                    ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in 41 Sea Zone
                    ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Yunnan
            1 fighter moved from 41 Sea Zone to Burma
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,4,3,5,3,4,1
            ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            4 armour and 4 mech_infantrys moved from Germany to Baltic States
            3 armour, 5 artilleries and 8 infantry moved from Eastern Poland to Belarus
            2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 infantry
                Russians defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 3 artilleries in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                Russians win with 3 artilleries remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 fighters and 1 transport; Americans defend with 2 carriers, 1 fighter and 1 tactical_bomber
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Baltic States
                Germans attack with 4 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour and 4 mech_infantrys in Baltic States, round 2 : 4/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 3 armour, 5 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers
                Russians defend with 4 aaGuns, 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
                    AA fire in Belarus : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Belarus
                    Germans roll dice for 3 armour, 5 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers in Belarus, round 2 : 6/19 hits, 7.17 expected hits
                    Russians roll dice for 4 aaGuns, 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers in Belarus, round 2 : 4/12 hits, 5.17 expected hits
                    2 infantry owned by the Russians, 4 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
                    Germans roll dice for 3 armour, 5 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Belarus, round 3 : 10/15 hits, 6.33 expected hits
                    Russians roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 1/10 hits, 4.50 expected hits
                    2 tactical_bombers owned by the Russians, 3 infantry owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 3 armour, 5 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 64
                Casualties for Germans: 1 fighter and 5 infantry
                Casualties for Russians: 4 aaGuns, 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 fighter and 2 tactical_bombers moved from Belarus to Eastern Poland
            4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            4 infantry moved from Romania to Bessarabia
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 armour moved from Morocco to Tunisia
            6 infantry moved from Finland to Karelia
    
        Place Units - Germans
            4 armour and 5 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    Americans : 0.33
    Russians : -4.00
    AA fire in Belarus : : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 artilleries moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            3 infantry moved from Ukraine to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 3 infantry
                Italians defend with 1 armour
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 5 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win with 1 armour remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            2 armour, 2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Timguska: 6 infantry
            EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 6 infantry
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Russians : -1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Kweichow
            3 artilleries and 5 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Siam to Yunnan
            2 bombers, 4 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
            1 marine moved from Kwangtung to 20 Sea Zone
            1 cruiser and 1 marine moved from 20 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from Hopei to Kweichow
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Kweichow
            3 artilleries and 5 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Siam to Yunnan
            2 bombers, 4 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
            1 marine moved from Kwangtung to 20 Sea Zone
            1 cruiser and 1 marine moved from 20 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from Hopei to Kweichow
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in Malaya
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 54 Sea Zone
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Queensland
                Americans win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 destroyer remaining. Battle score for attacker is -21
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
            Battle in Kweichow
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers
                British defend with 3 aaGuns, 1 artillery, 1 fighter and 7 infantry; ANZAC defend with 1 fighter; Chinese defend with 12 infantry
                    AA fire in Yunnan : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers in Yunnan, round 2 : 10/25 hits, 12.33 expected hits
                    Chinese roll dice for 3 aaGuns, 1 artillery, 2 fighters and 19 infantry in Yunnan, round 2 : 13/22 hits, 8.00 expected hits
                    3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 5 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers in Yunnan, round 3 : 7/12 hits, 6.83 expected hits
                    Chinese roll dice for 1 artillery, 2 fighters and 12 infantry in Yunnan, round 3 : 7/15 hits, 5.67 expected hits
                    3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 5 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 3/5 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery, 2 fighters and 5 infantry in Yunnan, round 4 : 2/8 hits, 3.33 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 2 bombers and 1 tactical_bomber in Yunnan, round 5 : 2/3 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 5 : 2/5 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 bomber in Yunnan, round 6 : 0/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery and 2 fighters in Yunnan, round 6 : 1/3 hits, 1.67 expected hits
                    1 bomber owned by the Japanese lost in Yunnan
                Chinese win with 1 artillery and 2 fighters remaining. Battle score for attacker is -136
                Casualties for Japanese: 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers
                Casualties for British: 3 aaGuns and 7 infantry
                Casualties for Chinese: 12 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
            EDIT: Changing ownership of Queensland from ANZAC to Japanese
            EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
            EDIT: Adding units owned by Japanese to Queensland: 1 armour and 1 infantry
            EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 infantry moved from Chahar to Anhwe
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 battleship and 1 carrier moved from 42 Sea Zone to 54 Sea Zone
            2 carriers and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to French Indo China
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            2 fighters placed in Japan
            2 destroyers placed in 6 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    AA fire in Yunnan : : -1.50
    Chinese : 3.67
    Japanese : -2.67
    

    Savegame

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