I should of play triple allied move in the evening in peace
But i was too excited and i messed up Again
But with a little luck i can pull this one out:)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Smolensk to Rostov
Germans take Rostov from Russians
1 armour moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 armour and 2 mech_infantrys moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Southern France to 91 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Germany to Ukraine
1 bomber moved from Germany to Western Ukraine
@Sovietishcat submerge yr sub in sz91 or keep him in the battle?
@wizmark submerge plz
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Smolensk to Rostov
Germans take Rostov from Russians
1 armour moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 armour and 2 mech_infantrys moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Southern France to 91 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Germany to Ukraine
1 bomber moved from Germany to Western Ukraine
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers and 1 submarine
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
3 aaGuns, 10 armour, 7 artilleries, 25 infantry and 6 mech_infantrys moved from Belarus to Bryansk
4 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Karelia
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from 91 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
Place Units - Germans
1 transport placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
1 bomber placed in Southern France
4 armour and 4 mech_infantrys placed in Germany
Germans undo move 4.
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 0.67
Russians : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 armour moved from Hopei to Suiyuyan
1 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 armour moved from Hopei to Suiyuyan
1 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to Kansu
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 1,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
1 armour moved from Yunnan to Anhwe
3 armour moved from Kwangtung to Anhwe
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
1 armour moved from Yunnan to Anhwe
3 armour moved from Kwangtung to Anhwe
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to Borneo
1 tactical_bomber moved from French Indo China to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
1 armour moved from Yunnan to Anhwe
3 armour moved from Kwangtung to Anhwe
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to Borneo
1 tactical_bomber moved from French Indo China to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 5/7 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
1 bomber moved from Borneo to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 marine moved from Siam to French Indo China
1 armour moved from Shan State to French Indo China
1 transport moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 36 Sea Zone
1 artillery placed in Japan
2 armour and 1 mech_infantry placed in Shantung
1 fighter placed in Kwangtung
2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.67
Japanese : 2.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 8 destroyers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 8 destroyers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 infantry moved from Brazil to British Guiana
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from 101 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 55 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 mech_infantrys moved from Western United States to Central United States
11 bombers moved from India to Burma
4 bombers moved from Queensland to Burma
1 bomber moved from 43 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
6 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Americans undo move 1.
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 13 infantry moved from Suiyuyan to Shensi
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 13 infantry moved from Suiyuyan to Shensi
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 13 infantry in Shensi, round 2 : 2/15 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -1,17
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
1 bomber moved from Egypt to 96 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 8 destroyers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 infantry moved from Brazil to British Guiana
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from 101 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 55 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 mech_infantrys moved from Western United States to Central United States
11 bombers moved from India to Burma
4 bombers moved from Queensland to Burma
1 bomber moved from 43 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
6 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Americans undo move 1.
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 13 infantry moved from Suiyuyan to Shensi
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 13 infantry in Shensi, round 2 : 2/15 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 fighter
EDIT: Adding units owned by Americans to Burma: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to 96 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
2 fighters moved from Eastern Persia to Burma
1 tactical_bomber moved from Eastern Persia to Burma
3 aaGuns, 2 artilleries and 19 infantry moved from India to Burma
1 fighter moved from Persia to Russia
1 fighter moved from Persia to Russia
1 fighter moved from Persia to Burma
2 fighters moved from Persia to Egypt
3 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from 96 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Persia to Northwest Persia
Place Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Iraq
1 infantry placed in Persia
British undo move 3.
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 31 PUs (1 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Chinese : -1,17
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 1 mech_infantry moved from Bryansk to Rostov
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Crete
1 fighter moved from Southern Italy to Rostov
1 armour moved from Libya to Tunisia
Italians take Tunisia from French
1 armour moved from Tunisia to Libya
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 1 mech_infantry moved from Bryansk to Rostov
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Crete
1 fighter moved from Southern Italy to Rostov
1 armour moved from Libya to Tunisia
Italians take Tunisia from French
1 armour moved from Tunisia to Libya
Combat - Italians
Battle in Crete
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Crete, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
Italians win, taking Crete from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 3 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 armour and 1 infantry
Italians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Crete to Greece
Place Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1.50
British : 0.33
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Southern France to 104 Sea Zone
1 bomber moved from Southern France to 104 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Nenetsia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Vologda
1 armour moved from Nenetsia to Evenkiyskiy
2 bombers moved from Southern France to 104 Sea Zone