@leemorrison VF has me using 3.7 verzion
Is my 11 bid giving me the Allies?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 4 PUs;
Combat Move - Americans
2 armour and 2 artilleries moved from Eire to 109 Sea Zone
10 infantry moved from Eire to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
2 armour, 2 artilleries, 10 infantry and 7 transports moved from 109 Sea Zone to 110 Sea Zone
4 carriers, 1 cruiser, 3 destroyers and 4 submarines moved from 109 Sea Zone to 110 Sea Zone
2 armour, 2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
8 fighters moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 43 Sea Zone to 45 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Battle in Caroline Islands
Battle in United Kingdom
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Eire to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Burma to West India
1 fighter moved from Malaya to India
Place Units - Americans
7 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 4 PUs;
Combat Move - Americans
2 armour and 2 artilleries moved from Eire to 109 Sea Zone
10 infantry moved from Eire to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
2 armour, 2 artilleries, 10 infantry and 7 transports moved from 109 Sea Zone to 110 Sea Zone
4 carriers, 1 cruiser, 3 destroyers and 4 submarines moved from 109 Sea Zone to 110 Sea Zone
2 armour, 2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
8 fighters moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 43 Sea Zone to 45 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Battle in Caroline Islands
Battle in United Kingdom
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Eire to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Burma to West India
1 fighter moved from Malaya to India
Place Units - Americans
7 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Burma to Yunnan
1 artillery and 12 infantry moved from Burma to Shan State
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
Combat - British
Battle in Shan State
British attack with 2 artilleries and 12 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 12 infantry in Shan State, round 2 : 1/14 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
3 artilleries moved from India to Burma
3 aaGuns moved from Burma to Shan State
1 artillery and 3 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from Eire to United Kingdom
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 109 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from Egypt to Anglo Egyptian Sudan
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,6,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
British : -2.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Caucasus
2 fighters moved from Southern Italy to Caucasus
3 artilleries and 5 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Trans-Jordan
Battle in Caucasus
Italians attack with 2 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Italians roll dice for 2 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/7 hits, 3,00 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Caucasus, round 3 : 2/5 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Italians win, taking Trans-Jordan from British, taking Caucasus from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Caucasus to Rostov
1 bomber moved from Caucasus to Rostov
1 aaGun, 3 artilleries and 4 infantry moved from Ukraine to Rostov
1 armour moved from Greece to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun and 3 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun and 3 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 98 Sea Zone to Rostov
1 carrier moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
3 infantry placed in Ukraine
2 artilleries and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -1,67
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 armour moved from 38 Sea Zone to Burma
1 infantry moved from Burma to India
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Eastern Persia to Bryansk
2 infantry moved from Anglo Egyptian Sudan to Kenya
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 6 submarines and 5 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Novgorod to 110 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
4 armour moved from Ukraine to Volgograd
4 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Vologda to Nenetsia
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Combat - Germans
Combat Hit Differential Summary :
I usually lose these mega battles, but here goes anyway.
Scramble and OOL?
Scramble, Ill have to look at total hits to determine OOL :)
Ok, fair inkam. I’m on to it.
4/6 sub hits. Damage the US ac’s.
14 hits in the next roll.
Kill subs do max defense, only difference is leave a destroyer alive for round 2 and kill the birtish tac first
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 6 submarines and 5 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Novgorod to 110 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
4 armour moved from Ukraine to Volgograd
4 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Vologda to Nenetsia
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Combat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Volgograd
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Volgograd, round 2 : 3/10 hits, 3,33 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 1 destroyer, 9 fighters, 6 submarines and 7 tactical_bombers
British defend with 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber; Americans defend with 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 6 submarines and 7 transports
Germans roll dice for 6 submarines in 110 Sea Zone, round 2 : 4/6 hits, 2,00 expected hits
Units damaged: 4 carriers owned by the Americans
Germans roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 1 destroyer, 9 fighters and 7 tactical_bombers in 110 Sea Zone, round 2 : 14/22 hits, 12,67 expected hits
Americans roll dice for 6 submarines in 110 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 6 carriers, 1 cruiser, 5 destroyers, 12 fighters, 1 tactical_bomber and 7 transports in 110 Sea Zone, round 2 : 15/25 hits, 12,67 expected hits
Units damaged: 1 battleship owned by the Germans
6 submarines owned by the Americans, 1 destroyer owned by the British, 3 destroyers owned by the Americans, 4 submarines owned by the Germans, 5 carriers owned by the Germans and 2 carriers owned by the British lost in 110 Sea Zone
Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 battleships, 2 bombers, 1 cruiser, 1 destroyer, 9 fighters and 7 tactical_bombers in 110 Sea Zone, round 3 : 12/22 hits, 12,67 expected hits
Americans roll dice for 4 carriers, 1 cruiser, 1 destroyer, 12 fighters, 1 tactical_bomber and 7 transports in 110 Sea Zone, round 3 : 12/19 hits, 10,67 expected hits
2 battleships owned by the Germans, 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 4 fighters owned by the Germans, 4 carriers owned by the Americans, 5 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 110 Sea Zone, round 4 : 9/12 hits, 7,17 expected hits
Americans roll dice for 7 fighters and 7 transports in 110 Sea Zone, round 4 : 5/7 hits, 4,67 expected hits
5 fighters owned by the Germans, 3 fighters owned by the Americans, 2 transports owned by the Americans and 4 fighters owned by the British lost in 110 Sea Zone
5 transports owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers and 5 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Germans: 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 9 fighters, 6 submarines and 2 tactical_bombers
Casualties for Americans: 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 6 submarines and 7 transports
Casualties for British: 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Non Combat Move - Germans
2 bombers and 5 tactical_bombers moved from 110 Sea Zone to Western Germany
4 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 10 infantry and 7 transports moved from 112 Sea Zone to 127 Sea Zone
4 artilleries and 10 infantry moved from 127 Sea Zone to Archangel
1 mech_infantry moved from Novgorod to Nenetsia
1 artillery moved from Archangel to Vologda
1 artillery and 2 infantry moved from Novgorod to Archangel
4 aaGuns, 5 artilleries and 9 infantry moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Ukraine to Caucasus
11 armour and 2 mech_infantrys moved from Ukraine to Rostov
4 infantry moved from France to Western Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 infantry placed in Novgorod
2 bombers, 2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 3,50
Americans : 4,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Vologda
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Tambov
1 artillery moved from Bryansk to Tambov
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery in Tambov, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 infantry moved from Timguska to Urals
1 infantry moved from Kansu to Novosibirsk
2 aaGuns and 4 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
3 fighters and 1 tactical_bomber moved from Bryansk to Persia
4 aaGuns, 11 artilleries and 24 infantry moved from Bryansk to Russia
2 mech_infantrys moved from Samara to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,6,5
Russians collect 21 PUs (1 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour and 2 mech_infantrys moved from Anhwe to Manchuria
Japanese take Manchuria from Chinese
1 bomber moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 submarine moved from 20 Sea Zone to 38 Sea Zone
Japanese take 37 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the British lost in 38 Sea Zone
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for ANZAC: 1 transport
Battle in Korea
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking Korea from Russians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 2 : 3/4 hits, 1,50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to Kwangsi
5 mech_infantrys moved from Sikang to Kweichow
1 mech_infantry moved from Siam to Kwangsi
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
ANZAC : -0,17
Americans : -0,33
Chinese : 0,00
Japanese : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 124 Sea Zone
2 infantry and 1 transport moved from 124 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
Combat - Americans
Battle in Norway
Non Combat Move - Americans
1 armour moved from West India to Persia
1 fighter moved from India to Persia
20 bombers moved from Eastern United States to United Kingdom
1 destroyer moved from 119 Sea Zone to 108 Sea Zone
1 battleship moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 124 Sea Zone
2 infantry and 1 transport moved from 124 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
Combat - Americans
Battle in Norway
Non Combat Move - Americans
1 armour moved from West India to Persia
1 fighter moved from India to Persia
20 bombers moved from Eastern United States to United Kingdom
1 destroyer moved from 119 Sea Zone to 108 Sea Zone
1 battleship moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Bryansk to Novgorod
2 fighters moved from Bryansk to Novgorod
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 fighters moved from Eastern Persia to Kazakhstan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 3 infantry moved from Shan State to Yunnan
Combat - British
Battle in Kazakhstan
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Novgorod
British attack with 2 fighters and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 2 fighters and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Novgorod
British roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 4 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Novgorod
British win, taking Novgorod from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for British: 1 fighter and 2 mech_infantrys
Casualties for Germans: 3 infantry
Non Combat Move - British
1 fighter moved from Novgorod to Baltic States
2 fighters moved from Kazakhstan to Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
4 mech_infantrys moved from India to Eastern Persia
3 artilleries moved from Burma to Shan State
Place Units - British
3 infantry placed in Persia
3 armour placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.33
British : 1.00
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 tactical_bomber moved from Southern Italy to Tobruk
1 armour moved from Romania to Baltic States
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Rostov to Baltic States
2 fighters moved from Rostov to Baltic States
1 fighter moved from Rostov to Baltic States
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour, 3 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
2 artilleries moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 fighter moved from Rostov to Baltic States
Combat - Italians
Battle in Libya
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 3 : 1/4 hits, 1,33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 4 : 2/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Libya from French, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Tobruk
Italians attack with 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Italians roll dice for 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 0/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 infantry and 1 tactical_bomber in Tobruk, round 3 : 1/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tobruk
Italians win, taking Tobruk from French with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 3 artilleries and 6 infantry
British defend with 3 artilleries and 5 infantry
Italians roll dice for 1 armour, 3 artilleries and 6 infantry in Anglo Egyptian Sudan, round 2 : 3/10 hits, 3,00 expected hits
British roll dice for 3 artilleries and 5 infantry in Anglo Egyptian Sudan, round 2 : 4/8 hits, 2,67 expected hits
3 infantry owned by the British and 4 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 3 artilleries and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/6 hits, 2,17 expected hits
British roll dice for 3 artilleries and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/5 hits, 1,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 3 artilleries and 1 infantry in Anglo Egyptian Sudan, round 4 : 3/5 hits, 1,83 expected hits
British roll dice for 3 artilleries in Anglo Egyptian Sudan, round 4 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 3 artilleries remaining. Battle score for attacker is 9
Casualties for Italians: 6 infantry
Casualties for British: 3 artilleries and 5 infantry
Battle in Bryansk
Italians attack with 2 artilleries and 5 infantry
ANZAC defend with 3 fighters
Italians roll dice for 2 artilleries and 5 infantry in Bryansk, round 2 : 4/7 hits, 1,83 expected hits
Russians roll dice for 3 fighters in Bryansk, round 2 : 0/3 hits, 2,00 expected hits
3 fighters owned by the ANZAC lost in Bryansk
Italians win, taking Bryansk from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 30
Casualties for ANZAC: 3 fighters
Battle in Baltic States
Italians attack with 1 armour, 1 bomber and 4 fighters
British defend with 1 fighter; Russians defend with 1 armour
Italians roll dice for 1 armour, 1 bomber and 4 fighters in Baltic States, round 2 : 2/6 hits, 3,17 expected hits
Russians roll dice for 1 armour and 1 fighter in Baltic States, round 2 : 1/2 hits, 1,17 expected hits
1 armour owned by the Russians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Baltic States
Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour
Casualties for Russians: 1 armour
Casualties for British: 1 fighter
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour moved from Caucasus to Bryansk
1 aaGun, 1 artillery and 3 infantry moved from Rostov to Bryansk
1 bomber moved from Baltic States to Rostov
Place Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Baltic States from Russians to Italians
EDIT: Adding units owned by Italians to Baltic States: 1 armour
EDIT: Removing units owned by Italians from Eastern Poland: 1 fighter
EDIT: Turning off Edit Mode
1 factory_minor placed in Egypt
1 tactical_bomber placed in Southern Italy
1 armour and 2 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 32 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians : 0,33
British : -0,33
French : -0,67
Russians : -2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 armour moved from Burma to West India
2 infantry moved from Kenya to Belgian Congo
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 infantry
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 infantry
EDIT: Adding units owned by ANZAC to West India: 1 infantry
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 armour moved from Burma to West India
2 infantry moved from Kenya to Belgian Congo
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 infantry
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 infantry
EDIT: Adding units owned by ANZAC to West India: 1 infantry
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
2 infantry moved from Kenya to Belgian Congo
Non Combat Move - French
1 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs;
Germans buy 2 carriers, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to Russia
1 mech_infantry moved from Rostov to Belarus
Germans take Belarus from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
2 infantry moved from Archangel to 127 Sea Zone
1 artillery and 1 infantry moved from Archangel to 127 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 127 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Norway
2 infantry moved from Archangel to Novgorod
4 tactical_bombers moved from Western Germany to Novgorod
1 artillery moved from Archangel to Vologda
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 armour and 2 mech_infantrys moved from Nenetsia to Urals
1 armour moved from Archangel to Urals
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 2/4 hits, 0,67 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in 125 Sea Zone
Germans attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans win, taking 125 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Norway, round 2 : 4/8 hits, 3,33 expected hits
Americans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Novgorod
Germans attack with 2 infantry and 4 tactical_bombers
British defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 2 infantry and 4 tactical_bombers in Novgorod, round 2 : 4/6 hits, 2,33 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Urals
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
Germans win, taking Urals from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
4 aaGuns, 11 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Rostov to Bryansk
2 bombers moved from Russia to Bryansk
4 armour and 5 mech_infantrys moved from Volgograd to Bryansk
2 armour moved from Caucasus to Bryansk
4 tactical_bombers moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from Norway to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
Place Units - Germans
2 carriers placed in 114 Sea Zone
1 mech_infantry placed in Germany
3 infantry placed in Volgograd
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1,33
Germans : 3,67
Americans : 1,33
Russians : 1,67