Sorry for the edit mess, thought i forgot to take madagascar, but the units attacked this turn, my bad
Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 2
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians Combat - Americans Non Combat Move - Americans 1 mech_infantry moved from Tunisia to Tobruk 4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 7 carriers, 2 cruisers, 4 fighters, 9 submarines and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone 1 destroyer and 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 bomber moved from Queensland to India 4 fighters moved from Kwangsi to India 1 destroyer moved from 32 Sea Zone to 26 Sea Zone Place Units - Americans 3 destroyers and 1 submarine placed in 10 Sea Zone 1 carrier and 3 transports placed in 101 Sea Zone 2 tactical_bombers placed in Eastern United States 3 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 10 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kiangsi Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Kwangsi to Tsinghai Place Units - Chinese 1 artillery and 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 3 fighters and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 armour and 4 mech_infantrys moved from Tsinghai to Kansu Combat - British Battle in Kansu British attack with 1 armour and 4 mech_infantrys Japanese defend with 1 mech_infantry British roll dice for 1 armour and 4 mech_infantrys in Kansu, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu British win, taking Kansu from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 infantry moved from French West Africa to French Central Africa 2 bombers moved from Egypt to India 1 mech_infantry moved from Persia to West India 3 infantry moved from West India to India 2 fighters moved from Persia to Bryansk 3 fighters moved from Russia to Bryansk 1 mech_infantry moved from Kazakhstan to Russia 1 artillery and 2 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Caucasus to Volgograd 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Shan State to Burma 2 fighters moved from Kwangsi to India 2 artilleries and 13 infantry moved from Kwangsi to Kiangsi 2 infantry moved from Kweichow to Yunnan Place Units - British 3 fighters placed in Persia 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6 British collect 37 PUs (2 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0,83 Japanese : -0,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Belarus to Archangel 1 armour moved from Baltic States to Archangel 5 fighters moved from Eastern Poland to Archangel 1 bomber moved from Eastern Poland to Archangel 1 mech_infantry moved from Western Ukraine to Ukraine Italians take Ukraine from Russians 1 armour moved from Baltic States to Archangel 1 fighter moved from Southern Italy to Western Ukraine 2 infantry moved from Greater Southern Germany to Slovakia Hungary 1 transport moved from 67 Sea Zone to 65 Sea Zone Combat - Italians Battle in Archangel Italians attack with 2 armour, 1 bomber, 5 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber, 5 fighters and 1 mech_infantry in Archangel, round 2 : 5/9 hits, 4,33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 2 armour, 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Archangel to Western Ukraine 5 fighters moved from Archangel to Novgorod Place Units - Italians 1 armour and 1 mech_infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,2,3,5 Italians collect 17 PUs (6 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,67 Russians : -0,33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Battle in Borneo ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 41 Sea Zone 3 fighters moved from Queensland to 41 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from New South Wales to Queensland 3 fighters moved from Kwangsi to India Place Units - ANZAC 2 fighters placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Germans Germans buy 13 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 10 mech_infantrys moved from Eastern Poland to Western Ukraine 9 infantry moved from Germany to Poland 3 mech_infantrys moved from Western Germany to Poland Combat - Germans Non Combat Move - Germans Place Units - Germans 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 40 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Bryansk to Belarus Russians take Belarus from Italians 3 mech_infantrys moved from Bryansk to Smolensk 3 mech_infantrys moved from Smolensk to Archangel 2 fighters moved from Bryansk to Archangel 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Archangel 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 1 infantry Italians defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Archangel Russians attack with 3 fighters, 1 infantry and 3 mech_infantrys Italians defend with 2 armour and 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 3 mech_infantrys in Archangel, round 2 : 4/7 hits, 2,17 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 3/3 hits, 1,33 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry and 2 mech_infantrys Casualties for Italians: 2 armour and 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Archangel to Bryansk 1 fighter moved from Ukraine to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk Place Units - Russians 2 fighters placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1,33 Russians : 2,17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 38 Sea Zone to 43 Sea Zone 2 artilleries, 3 battleships, 4 carriers, 2 cruisers, 7 destroyers, 3 fighters, 4 infantry, 4 tactical_bombers and 4 transports moved from 38 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from Japan to Hainan 2 artilleries moved from 36 Sea Zone to French Indo China 2 mech_infantrys moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Suiyuyan to Kweichow 4 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 1 infantry moved from Evenkiyskiy to Urals 1 infantry moved from Yenisey to Evenkiyskiy Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in French Indo China Non Combat Move - Japanese 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to Hainan Place Units - Japanese 1 fighter and 1 tactical_bomber placed in Japan 1 destroyer placed in 6 Sea Zone 1 airfield placed in Hainan Turn Complete - Japanese Japanese collect 42 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 8 infantry, 4 submarines and 5 transports; Remaining resources: 1 PUs; Combat Move - Americans 4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from Gibraltar to 91 Sea Zone 7 artilleries, 1 cruiser, 9 infantry, 1 marine and 8 transports moved from 91 Sea Zone to 112 Sea Zone 7 artilleries, 9 infantry and 1 marine moved from 112 Sea Zone to Western Germany 1 bomber moved from India to French Indo China Combat - Americans Americans creates battle in territory 41 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Western Germany Americans attack with 7 artilleries, 9 infantry and 1 marine Germans defend with 1 airfield, 1 factory_major, 1 harbour and 2 infantry; Italians defend with 4 infantry Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 7 artilleries, 9 infantry and 1 marine in Western Germany, round 2 : 6/17 hits, 5,33 expected hits Germans roll dice for 6 infantry in Western Germany, round 2 : 1/6 hits, 2,00 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Western Germany Americans converts factory_major into different units Americans win, taking 41 Sea Zone from Japanese, taking Western Germany from Germans with 7 artilleries, 8 infantry and 1 marine remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Casualties for Italians: 4 infantry Non Combat Move - Americans 4 carriers, 1 destroyer, 6 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Libya to Algeria 1 mech_infantry moved from Tobruk to Tunisia 3 infantry moved from 91 Sea Zone to Morocco 2 tactical_bombers moved from Eastern United States to 91 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 5 destroyers, 2 infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 7 fighters, 10 submarines and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone 1 bomber moved from French Indo China to India 4 fighters moved from India to 55 Sea Zone Place Units - Americans 1 destroyer and 4 submarines placed in 10 Sea Zone 5 transports placed in 101 Sea Zone 2 artilleries and 8 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : -1,00 Americans : 0,17 AA fire in French Indo China : : -0,17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 artillery and 2 infantry moved from Kiangsi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 3 artilleries and 10 infantry moved from Kiangsi to Kwangsi 1 fighter moved from Tsinghai to Kwangsi Place Units - Chinese 2 artilleries and 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 8 infantry, 4 submarines and 5 transports; Remaining resources: 1 PUs; Combat Move - Americans 4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from Gibraltar to 91 Sea Zone 7 artilleries, 1 cruiser, 9 infantry, 1 marine and 8 transports moved from 91 Sea Zone to 112 Sea Zone 7 artilleries, 9 infantry and 1 marine moved from 112 Sea Zone to Western Germany 1 bomber moved from India to French Indo China Combat - Americans Americans creates battle in territory 41 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Western Germany Americans attack with 7 artilleries, 9 infantry and 1 marine Germans defend with 1 airfield, 1 factory_major, 1 harbour and 2 infantry; Italians defend with 4 infantry Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 7 artilleries, 9 infantry and 1 marine in Western Germany, round 2 : 6/17 hits, 5,33 expected hits Germans roll dice for 6 infantry in Western Germany, round 2 : 1/6 hits, 2,00 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Western Germany Americans converts factory_major into different units Americans win, taking 41 Sea Zone from Japanese, taking Western Germany from Germans with 7 artilleries, 8 infantry and 1 marine remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Casualties for Italians: 4 infantry Non Combat Move - Americans 4 carriers, 1 destroyer, 6 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Libya to Algeria 1 mech_infantry moved from Tobruk to Tunisia 3 infantry moved from 91 Sea Zone to Morocco 2 tactical_bombers moved from Eastern United States to 91 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 5 destroyers, 2 infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 7 fighters, 10 submarines and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone 1 bomber moved from French Indo China to India 4 fighters moved from India to 55 Sea Zone Place Units - Americans 1 destroyer and 4 submarines placed in 10 Sea Zone 5 transports placed in 101 Sea Zone 2 artilleries and 8 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 artillery and 2 infantry moved from Kiangsi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 3 artilleries and 10 infantry moved from Kiangsi to Kwangsi 1 fighter moved from Tsinghai to Kwangsi Place Units - Chinese 2 artilleries and 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Tsinghai to Shensi 1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy Russians take Timguska from Japanese 1 mech_infantry moved from Kansu to Olgiy 1 mech_infantry moved from Olgiy to Yenisey Combat - British Battle in Yenisey British attack with 1 mech_infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Yenisey British win, taking Yenisey from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Evenkiyskiy British attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Evenkiyskiy British roll dice for 1 armour in Evenkiyskiy, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Evenkiyskiy British win, taking Evenkiyskiy from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Shensi British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 mech_infantry moved from Russia to Bryansk 3 fighters moved from Persia to Bryansk 2 mech_infantrys moved from Kansu to Samara 2 mech_infantrys moved from Tsinghai to Samara 2 artilleries and 5 infantry moved from Caucasus to Volgograd 1 infantry moved from Volgograd to Rostov 6 infantry and 4 mech_infantrys moved from India to Burma 1 mech_infantry moved from West India to Burma 3 fighters moved from India to Burma 2 infantry moved from Yunnan to Burma 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Gibraltar to Western Germany 5 infantry moved from Egypt to Trans-Jordan Place Units - British 2 transports placed in 109 Sea Zone 1 infantry placed in United Kingdom 3 fighters placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,5 British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 fighter and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1,00 British : -0,67 Americans : 0,17 Chinese : -0,67 Japanese : -1,00 AA fire in French Indo China : : -0,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Southern France to Northern Italy 1 armour and 2 artilleries moved from Southern France to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Slovakia Hungary to Germany 5 fighters moved from Novgorod to Belarus 1 mech_infantry moved from Western Ukraine to Belarus Combat - Italians Battle in Belarus Italians attack with 5 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 5 fighters and 1 mech_infantry in Belarus, round 2 : 3/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 5 fighters moved from Belarus to Western Ukraine Place Units - Italians 1 airfield placed in Western Ukraine 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,6,2,6 Italians collect 16 PUs (4 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,33 Russians : -0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 cruiser and 2 submarines moved from 41 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 2 fighters moved from New South Wales to Northern Territory 1 fighter moved from India to Northern Territory 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 airfield placed in Northern Territory 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Gibraltar to Western Germany Turn Complete - French
Combat Hit Differential Summary :
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you win! :-(