I’ve made a modification to the Classic module that checks for the total stack limits. It also has almost all of the optional rules correctly implemented. I’ve called it Classic League and designed it for use here. Would you like to try it?
DannyDuck716 (Axis) vs Yanksaldaway (Allies) Game 1 BM3
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 77 PUs; Germans buy 3 armour, 1 carrier, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Combat Move - Germans 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Bryansk to Tambov 1 mech_infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 armour moved from Novgorod to Vologda 2 armour moved from Novgorod to Bryansk 4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Ukraine to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 2 armour moved from Ukraine to Bryansk 1 fighter moved from France to Gibraltar 1 fighter moved from France to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov Combat - Germans Battle in Tambov Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Tambov to Bryansk Place Units - Germans 1 carrier and 1 submarine placed in 105 Sea Zone 1 fighter placed in 105 Sea Zone 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 64 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.33
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 1 artillery, 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; Japanese buy 6 armour, 2 artilleries, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Amur to Buryatia 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 destroyers moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 destroyer and 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 3 infantry moved from Burma to India 3 artilleries moved from Burma to India 1 mech_infantry moved from Burma to India 12 armour moved from Burma to India 1 fighter moved from Burma to India 3 fighters and 3 tactical_bombers moved from Szechwan to India 2 armour and 1 mech_infantry moved from Malaya to Burma 1 tactical_bomber moved from Japan to Philippines 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Battle in Guam Battle in Wake Island Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win, taking Guam from Americans, taking Wake Island from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 26 Sea Zone Japanese attack with 2 destroyers, 1 submarine and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Hawaiian Islands Battle in India Japanese attack with 12 armour, 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 3 aaGuns, 6 armour, 1 bomber, 1 fighter and 12 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 4/7 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese lost in India Japanese roll dice for 12 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 8/22 hits, 10.00 expected hits UK_Pacific roll dice for 3 aaGuns, 6 armour, 1 bomber, 1 fighter and 12 infantry in India, round 2 : 10/20 hits, 7.83 expected hits 3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British, 3 armour owned by the Japanese, 1 bomber owned by the British and 4 infantry owned by the British lost in India Japanese roll dice for 9 armour, 1 fighter and 2 tactical_bombers in India, round 3 : 8/12 hits, 6.33 expected hits UK_Pacific roll dice for 6 armour, 1 fighter and 8 infantry in India, round 3 : 6/15 hits, 6.33 expected hits 6 armour owned by the Japanese and 8 infantry owned by the British lost in India Japanese roll dice for 3 armour, 1 fighter and 2 tactical_bombers in India, round 4 : 2/6 hits, 3.33 expected hits UK_Pacific roll dice for 6 armour and 1 fighter in India, round 4 : 4/7 hits, 3.67 expected hits 1 tactical_bomber owned by the Japanese, 3 armour owned by the Japanese and 2 armour owned by the British lost in India retreated to India UK_Pacific win, taking Hawaiian Islands from Americans with 4 armour and 1 fighter remaining. Battle score for attacker is -74 Casualties for Japanese: 12 armour, 3 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 2 armour, 1 bomber and 12 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from French Indo China to Burma 2 armour moved from French Indo China to Burma 2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 2 artilleries placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : 0.67 UK_Pacific : 2.17 AA fire in India : : 2.83 Japanese : -3.50
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 2 battleships, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 armour moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Brazil to 85 Sea Zone 1 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone Non Combat Move - Americans Place Units - Americans 2 battleships, 1 destroyer and 2 transports placed in 101 Sea Zone 2 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 armour, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 armour moved from Persia to Iraq Combat - British British creates battle in territory 106 Sea Zone Battle in Iraq British attack with 2 armour Italians defend with 1 armour British roll dice for 2 armour in Iraq, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 armour in Iraq, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Iraq British win, taking 106 Sea Zone from Germans, taking Iraq from Italians with 2 armour remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British Place Units - British 1 armour and 2 infantry placed in Persia 1 cruiser placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,4,5,5,5 British collect 27 PUs (2 lost to blockades); end with 27 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
British : -1.00 Italians : -1.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 marine; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 1 transport moved from 94 Sea Zone to 97 Sea Zone 2 submarines moved from 97 Sea Zone to 81 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 3 armour moved from Egypt to Iraq 1 fighter moved from 76 Sea Zone to Iraq 1 cruiser moved from 91 Sea Zone to 95 Sea Zone Combat - Italians Battle in Iraq Italians attack with 3 armour and 1 fighter British defend with 2 armour Italians roll dice for 3 armour and 1 fighter in Iraq, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the British and 1 armour owned by the Italians lost in Iraq Italians win, taking Iraq from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Casualties for British: 2 armour Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 artillery moved from 98 Sea Zone to Egypt 3 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Iraq to Egypt 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis Place Units - Italians 3 armour placed in Egypt 1 artillery, 1 fighter and 1 marine placed in Southern Italy 1 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : 0.00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to 53 Sea Zone Non Combat Move - ANZAC 2 fighters moved from 53 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to 53 Sea Zone Non Combat Move - ANZAC 2 fighters moved from 53 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 battleship, 1 destroyer, 4 mech_infantrys and 2 submarines; Remaining resources: 3 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Vologda to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Yenisey Germans take Yenisey from Russians 1 armour and 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Samara to Russia 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Tambov to Russia 23 armour, 5 artilleries, 2 fighters, 8 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia 1 armour and 2 mech_infantrys moved from Ukraine to Russia 1 armour and 2 mech_infantrys moved from Novgorod to Smolensk 1 carrier moved from 105 Sea Zone to 91 Sea Zone 2 fighters moved from 105 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone Combat - Germans Battle in Russia Germans attack with 26 armour, 5 artilleries, 2 fighters, 12 mech_infantrys and 3 tactical_bombers British defend with 1 fighter and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 7 armour, 2 artilleries, 1 factory_major, 6 fighters, 20 infantry and 1 tactical_bomber AA fire in Russia : 1/5 hits, 0.83 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 26 armour, 5 artilleries, 1 fighter, 12 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 18/47 hits, 20.00 expected hits Russians roll dice for 4 aaGuns, 7 armour, 2 artilleries, 1 bomber, 8 fighters, 20 infantry and 2 tactical_bombers in Russia, round 2 : 20/40 hits, 17.33 expected hits 13 infantry owned by the Russians, 5 artilleries owned by the Germans, 3 armour owned by the Germans, 4 aaGuns owned by the Russians, 1 bomber owned by the Americans and 12 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 23 armour, 1 fighter and 3 tactical_bombers in Russia, round 3 : 14/27 hits, 14.00 expected hits Russians roll dice for 7 armour, 2 artilleries, 8 fighters, 7 infantry and 2 tactical_bombers in Russia, round 3 : 15/26 hits, 12.83 expected hits 7 infantry owned by the Russians, 5 armour owned by the Russians, 2 artilleries owned by the Russians and 15 armour owned by the Germans lost in Russia 8 armour owned by the Germans retreated to Bryansk Russians win with 2 armour, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is -56 Casualties for Germans: 18 armour, 5 artilleries, 1 fighter and 12 mech_infantrys Casualties for Americans: 1 bomber Casualties for Russians: 4 aaGuns, 5 armour, 2 artilleries and 20 infantry Non Combat Move - Germans 1 fighter moved from Russia to Bryansk 3 tactical_bombers moved from Russia to Bryansk Place Units - Germans 2 armour and 1 mech_infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 battleship, 1 destroyer and 1 submarine placed in 105 Sea Zone 1 submarine placed in 112 Sea Zone Germans undo move 5. Germans undo move 4. 1 battleship, 1 destroyer and 2 submarines placed in 113 Sea Zone Turn Complete - Germans Germans collect 69 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.17 Germans : -2.00 Russians : 4.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Russians Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 5 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 6 armour, 1 battleship, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 21 Sea Zone to 33 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 bombers moved from Philippines to India 4 armour moved from Burma to India 2 mech_infantrys moved from Burma to India 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter and 1 tactical_bomber moved from Philippines to Guam 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 armour and 1 mech_infantry moved from French Indo China to Burma 2 armour and 1 mech_infantry moved from Malaya to Burma 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow 2 infantry moved from Buryatia to Amur 1 infantry moved from Yakut S.S.R. to Buryatia Combat - Japanese Battle in Caroline Islands Battle in Midway Battle in India Japanese attack with 4 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 5 armour, 1 fighter and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 4 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/10 hits, 4.83 expected hits UK_Pacific roll dice for 5 armour, 1 fighter and 1 infantry in India, round 2 : 3/7 hits, 3.50 expected hits 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the British, 1 fighter owned by the British and 5 armour owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Caroline Islands from Americans, taking Midway from Americans, taking India from UK_Pacific with 3 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for Japanese: 1 armour and 2 mech_infantrys Casualties for British: 5 armour, 1 fighter and 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 Japanese collect 72 PUs (2 lost to blockades); end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 106 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.50 Japanese : 3.17
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@yanksaldaway You still around?
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@yanksaldaway I posted the game to close it out since you haven’t been on.