@dawgoneit sorry for the delay, i missed the notification
DannyDuck716 (Axis) vs Yanksaldaway (Allies) Game 1 BM3
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 3 armour, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Algeria to Tunisia 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from French Equatorial Africa to Ethiopia Americans take Ethiopia from Italians 1 bomber moved from Russia to Ukraine
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 3 armour, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Algeria to Tunisia 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from French Equatorial Africa to Ethiopia Americans take Ethiopia from Italians 1 bomber moved from Russia to Ukraine Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Tunisia Americans attack with 1 armour and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Ukraine to Russia 1 infantry moved from 83 Sea Zone to French West Africa 1 infantry moved from 83 Sea Zone to French West Africa 4 armour, 1 artillery and 7 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 carriers and 1 cruiser placed in 101 Sea Zone 2 fighters, 2 tactical_bombers and 1 transport placed in 101 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : 1.33 AA fire in Ukraine : : -0.17 Neutral_Axis : 0.67
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 1 infantry moved from Persia to Iraq British take Iraq from Italians 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 bomber moved from Russia to India 1 armour moved from Anglo Egyptian Sudan to Ethiopia
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 3 armour, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Algeria to Tunisia 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from French Equatorial Africa to Ethiopia Americans take Ethiopia from Italians 1 bomber moved from Russia to Ukraine Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Tunisia Americans attack with 1 armour and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Ukraine to Russia 1 infantry moved from 83 Sea Zone to French West Africa 1 infantry moved from 83 Sea Zone to French West Africa 4 armour, 1 artillery and 7 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 carriers and 1 cruiser placed in 101 Sea Zone 2 fighters, 2 tactical_bombers and 1 transport placed in 101 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 3 armour; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Iraq British take Iraq from Italians 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 bomber moved from Russia to India 1 armour moved from Anglo Egyptian Sudan to Ethiopia Combat - British Non Combat Move - British 2 infantry moved from 76 Sea Zone to Ethiopia Place Units - British 3 armour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5 British collect 26 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Americans : 1.33 AA fire in Ukraine : : -0.17 Chinese : 0.33 Neutral_Axis : 0.67 Japanese : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Iraq 2 infantry moved from Syria to Iraq 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 81 Sea Zone 1 carrier moved from 97 Sea Zone to 81 Sea Zone 1 fighter moved from 97 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Morocco Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 5 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anglo Egyptian Sudan Italians win, taking Morocco from Americans, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Iraq Italians attack with 1 armour and 2 infantry British defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Southern Italy Italians undo move 1. 1 armour, 1 artillery and 1 infantry placed in Egypt 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -1.00 British : 0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 7 PUs; Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 7 PUs; Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Nenetsia to Russia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.50
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 62 PUs; Germans buy 6 armour, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel 1 armour and 1 mech_infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour and 1 mech_infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 4 armour and 5 mech_infantrys moved from Germany to Eastern Poland 3 bombers moved from Eastern Poland to Russia 1 fighter and 2 tactical_bombers moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone
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@yanksaldaway scramble in russia?
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@DannyDuck716 1 UK fighter, 1 French and 1 Russian
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 62 PUs; Germans buy 6 armour, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel 1 armour and 1 mech_infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour and 1 mech_infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 4 armour and 5 mech_infantrys moved from Germany to Eastern Poland 3 bombers moved from Eastern Poland to Russia 1 fighter and 2 tactical_bombers moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 0/3 hits, 0.50 expected hits Defenders Fire, : 2/3 hits, 1.00 expected hits 2 bombers owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Archangel Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Tunisia Germans attack with 1 artillery and 1 infantry Americans defend with 1 armour Germans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Tunisia Germans roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Germans lost in Tunisia Americans win with 1 armour remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Archangel to Bryansk 1 tactical_bomber moved from Archangel to Bryansk Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Ukraine 1 submarine placed in 112 Sea Zone 2 fighters placed in France Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.83 Germans : -1.00 Defenders Fire, : : 1.00 Americans : 1.00 Attackers Fire, : : -0.50 Russians : 0.33
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@yanksaldaway My luck with dice has been terrible.
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@DannyDuck716 I know how that is. happened to be a bunch too.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Archangel 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Volgograd 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Volgograd 1 infantry moved from Korea to Amur Russians take Amur from Japanese Combat - Russians Battle in Volgograd Russians attack with 1 armour and 2 fighters Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour and 2 fighters in Volgograd, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour and 1 fighter Casualties for Germans: 1 armour and 1 mech_infantry Battle in Archangel Russians attack with 1 armour, 1 fighter and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 armour Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Volgograd to Russia Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6 Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 3 artilleries, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 21 Sea Zone to 19 Sea Zone 5 transports moved from 35 Sea Zone to 6 Sea Zone 10 infantry moved from Japan to 6 Sea Zone 10 infantry moved from 6 Sea Zone to Korea 3 infantry moved from Manchuria to Amur 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 3 infantry moved from Manchuria to Korea 1 tactical_bomber moved from Japan to Korea 1 fighter moved from Japan to Korea 1 fighter moved from Japan to 19 Sea Zone 2 bombers moved from Japan to Korea 1 infantry moved from Suiyuyan to Kansu 1 artillery moved from Kansu to Tsinghai 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 armour moved from Hunan to Burma 1 armour moved from Hunan to Burma 2 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 3 fighters moved from Kweichow to Tsinghai 3 tactical_bombers moved from Kweichow to Tsinghai 1 submarine moved from 6 Sea Zone to 34 Sea Zone Japanese take 17 Sea Zone from Americans Japanese take 22 Sea Zone from Americans Japanese take 6 Sea Zone from Americans 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Amur Japanese attack with 3 infantry Russians defend with 1 infantry Japanese roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers Chinese defend with 1 fighter and 7 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Tsinghai, round 2 : 4/8 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 2 : 2/8 hits, 3.00 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai retreated to Tsinghai Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Chinese: 4 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Korea Japanese attack with 2 bombers, 1 fighter, 13 infantry and 1 tactical_bomber Americans defend with 2 fighters and 1 tactical_bomber; Russians defend with 2 aaGuns and 6 infantry AA fire in Korea : 1/4 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 2 bombers, 13 infantry and 1 tactical_bomber in Korea, round 2 : 6/16 hits, 4.00 expected hits Russians roll dice for 2 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber in Korea, round 2 : 4/9 hits, 3.83 expected hits 4 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 2 bombers, 9 infantry and 1 tactical_bomber in Korea, round 3 : 4/12 hits, 3.33 expected hits Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Korea, round 3 : 4/5 hits, 2.50 expected hits 4 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Korea Japanese roll dice for 2 bombers, 5 infantry and 1 tactical_bomber in Korea, round 4 : 1/8 hits, 2.67 expected hits Russians roll dice for 1 fighter in Korea, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Korea Japanese win, taking Korea from Russians with 2 bombers, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Japanese: 1 fighter and 8 infantry Casualties for Russians: 2 aaGuns and 6 infantry Casualties for Americans: 2 fighters and 1 tactical_bomber Non Combat Move - Japanese 1 aaGun moved from Manchuria to Jehol 1 tactical_bomber moved from Korea to Japan 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 bombers moved from Korea to Philippines 3 tactical_bombers moved from Tsinghai to Szechwan 3 fighters moved from Tsinghai to Szechwan Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China 2 infantry placed in Kiangsu 3 artilleries placed in Japan 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0.33 ANZAC : 0.00 Chinese : -1.00 Russians : 1.67 Japanese : -0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from French West Africa to French Central Africa 1 transport moved from 83 Sea Zone to 85 Sea Zone 1 bomber moved from Russia to Ukraine 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Ukraine to Russia Place Units - Americans 1 cruiser, 2 destroyers and 2 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
AA fire in Ukraine : : -0.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from French West Africa to French Central Africa 1 transport moved from 83 Sea Zone to 85 Sea Zone 1 bomber moved from Russia to Ukraine 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Ukraine to Russia Place Units - Americans 1 cruiser, 2 destroyers and 2 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 3 armour and 1 destroyer; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 2 PUs; Combat Move - British 1 armour and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 armour moved from Persia to Iraq 1 bomber moved from India to French Indo China Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Iraq British attack with 3 armour Italians defend with 1 armour and 1 infantry British roll dice for 3 armour in Iraq, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq British roll dice for 2 armour in Iraq, round 3 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Iraq British roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Iraq, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Iraq, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Iraq Italians win with no units remaining. Battle score for attacker is -9 Casualties for British: 3 armour Casualties for Italians: 1 armour and 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 armour and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 bomber moved from French Indo China to India Place Units - British 3 armour placed in Persia 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,5,2 British collect 19 PUs (8 lost to blockades); end with 24 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
British : -1.00 Italians : 1.33 AA fire in Ukraine : : -0.17 Chinese : -0.67 Japanese : 0.67 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 3 armour and 2 submarines; Remaining resources: 4 PUs; Combat Move - Italians 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Iraq 1 battleship moved from 81 Sea Zone to 76 Sea Zone 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 fighter moved from 81 Sea Zone to 76 Sea Zone Combat - Italians Battle in Algeria Battle in 76 Sea Zone Italians attack with 1 battleship, 1 cruiser and 1 fighter British defend with 1 cruiser Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 76 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 cruiser in 76 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the British lost in 76 Sea Zone Italians win, taking Algeria from Americans with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win with 1 armour remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 artillery and 3 infantry Americans defend with 1 armour Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 3/4 hits, 1.00 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Italians 1 carrier moved from 81 Sea Zone to 76 Sea Zone Place Units - Italians 3 armour placed in Egypt 2 submarines placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2 Italians collect 18 PUs (2 lost to blockades); end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : 1.50 Americans : 0.50
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TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC