19L BM3 Owentoo (X) vs FMErwinRommel (A) NoBid

  • 2024 2023 '22 '21 '20 '19

    I know that I can’t win this game, but I wanted to see if the Allies could take Finland and Norway while holding Moscow for a while. Germany has so much income and major factories, that it already has a 26-unit army in Baltic. More than I expected. I might have stayed and defended Volg, but the planes in Ukraine and bombers in Greece can reach, so it wasn’t worth it. So on to Norway.

  • '21 '20 '19 '18 '17

    We shall see how it plays out…

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
            1 fighter moved from 20 Sea Zone to 43 Sea Zone
            1 fighter moved from 20 Sea Zone to 44 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 transports moved from 20 Sea Zone to 19 Sea Zone
            1 artillery moved from Shantung to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            6 carriers moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 fighter moved from Kwangtung to French Indo China
            1 armour moved from Kweichow to Hopei
            1 artillery moved from Kweichow to Hopei
            1 infantry moved from Suiyuyan to Hopei
            1 bomber moved from Kwangtung to Hopei
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 artilleries moved from 35 Sea Zone to Philippines
            4 infantry moved from 35 Sea Zone to Philippines
            3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines
            1 armour moved from Hunan to Hopei
            1 fighter moved from Kwangtung to French Indo China
            2 submarines moved from 20 Sea Zone to 35 Sea Zone
            2 battleships moved from 20 Sea Zone to 35 Sea Zone
            2 cruisers moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangtung to French Indo China
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 4 submarines and 3 transports
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 4 submarines and 3 transports remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Philippines
                Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 marine
                    Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 3/10 hits, 3.83 expected hits
                    Americans roll dice for 1 artillery and 1 marine in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 marine owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 artillery and 1 marine
            Battle in Hopei
                Japanese attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Hopei, round 2 : 0/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Hopei, round 3 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in French Indo China, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from French Indo China to 35 Sea Zone
            1 bomber moved from Hopei to Kwangtung
            1 aaGun moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangsi to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Hunan to Kweichow
            1 mech_infantry moved from Kweichow to Szechwan
            1 aaGun, 1 artillery and 5 infantry moved from Buryatia to Amur
            1 fighter moved from Japan to 35 Sea Zone
            2 destroyers moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            2 mech_infantrys moved from Manchuria to Amur
            3 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 mech_infantry moved from Anhwe to Szechwan
            1 mech_infantry moved from Buyant-Uhaa to Anhwe
            1 mech_infantry moved from Buyant-Uhaa to Manchuria
    
        Place Units - Japanese
            1 artillery and 1 fighter placed in Kwangtung
            1 artillery placed in Kwangtung
            1 transport placed in 19 Sea Zone
            3 mech_infantrys placed in Manchuria
            2 infantry placed in Shantung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : 0.33
    Russians : -0.33
    Japanese : -7.00
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
            1 bomber and 4 fighters moved from United Kingdom to 113 Sea Zone
            2 bombers and 2 fighters moved from Novgorod to 113 Sea Zone
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Scramble 3 fighters from W. Ger to sz113? to defend CR, 2 DD & 2 tt against 6 fighters and 3 bombers?

  • '21 '20 '19 '18 '17

    No scramble, thanks!

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
            1 bomber and 4 fighters moved from United Kingdom to 113 Sea Zone
            2 bombers and 2 fighters moved from Novgorod to 113 Sea Zone
    
        Combat - Americans
            Battle in 113 Sea Zone
                Americans attack with 3 bombers and 6 fighters
                Germans defend with 1 cruiser, 2 destroyers and 2 transports
                    Americans roll dice for 3 bombers and 6 fighters in 113 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
                    Germans roll dice for 1 cruiser, 2 destroyers and 2 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    2 destroyers owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                    1 transport owned by the Germans lost in 113 Sea Zone
                Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 22
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 cruiser, 2 destroyers and 2 transports
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            5 fighters and 3 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
            3 bombers and 4 fighters moved from 113 Sea Zone to Finland
            1 bomber moved from Eastern United States to French Central Africa
            1 artillery, 3 infantry and 1 marine moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 2 submarines and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
            2 artilleries, 4 infantry and 1 marine moved from 123 Sea Zone to Iceland
            1 bomber moved from Eastern United States to United Kingdom
            3 fighters and 2 tactical_bombers moved from Eastern United States to 123 Sea Zone
            1 fighter moved from 123 Sea Zone to Iceland
            1 bomber moved from Java to India
            1 bomber moved from Dutch New Guinea to India
            2 bombers moved from Queensland to India
            1 artillery moved from Queensland to New South Wales
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 transport moved from 27 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 armour, 2 fighters and 1 infantry placed in Western United States
            1 bomber and 3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : -0.83
    Japanese : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 2 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery; Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                1 artillery owned by the Chinese retreated to Yunnan
                Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Chinese : -1.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Scream I wanted to see if China would get the N.O. immediately if it took Szech this turn. So I tested it off-line and on round 1, I rolled 3 hits and Japan no hits. But when I rolled on-line, I rolled no hits and you rolled 2 hits. I rarely play test dice because of this.

  • '21 '20 '19 '18 '17

    I’ve had the same thing happen to me, where the play-test was good and I should have just done it the first time for real. Then, when I did it for real, it was poor dice. Dice are fickle… you can never depend upon them

  • '21 '20 '19 '18 '17

    You do use the battle calculator (ctrl-B) regularly, do you not?

  • 2024 2023 '22 '21 '20 '19

    Always use battle calc. I am editing (unless you object), U.S. NCM 2 mech inf in Rhod > Belg Congo

  • '21 '20 '19 '18 '17

    That’s OK

  • 2024 2023 '22 '21 '20 '19

    thank you

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
            1 bomber and 4 fighters moved from United Kingdom to 113 Sea Zone
            2 bombers and 2 fighters moved from Novgorod to 113 Sea Zone
    
        Combat - Americans
            Battle in 113 Sea Zone
                Americans attack with 3 bombers and 6 fighters
                Germans defend with 1 cruiser, 2 destroyers and 2 transports
                    Americans roll dice for 3 bombers and 6 fighters in 113 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
                    Germans roll dice for 1 cruiser, 2 destroyers and 2 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    2 destroyers owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                    1 transport owned by the Germans lost in 113 Sea Zone
                Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 22
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 cruiser, 2 destroyers and 2 transports
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            5 fighters and 3 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
            3 bombers and 4 fighters moved from 113 Sea Zone to Finland
            1 bomber moved from Eastern United States to French Central Africa
            1 artillery, 3 infantry and 1 marine moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 2 submarines and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
            2 artilleries, 4 infantry and 1 marine moved from 123 Sea Zone to Iceland
            1 bomber moved from Eastern United States to United Kingdom
            3 fighters and 2 tactical_bombers moved from Eastern United States to 123 Sea Zone
            1 fighter moved from 123 Sea Zone to Iceland
            1 bomber moved from Java to India
            1 bomber moved from Dutch New Guinea to India
            2 bombers moved from Queensland to India
            1 artillery moved from Queensland to New South Wales
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 transport moved from 27 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 armour, 2 fighters and 1 infantry placed in Western United States
            1 bomber and 3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 2 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery; Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                1 artillery owned by the Chinese retreated to Yunnan
                Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber and 1 submarine; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rhodesia: 2 mech_infantrys
            EDIT: Adding units owned by Americans to Belgian Congo: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Germans
            1 mech_infantry moved from Russia to Volgograd
                  Russians take Volgograd from Germans
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
    
        Non Combat Move - British
            1 battleship and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from Karelia to Russia
            1 carrier moved from 101 Sea Zone to 123 Sea Zone
            2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 123 Sea Zone
            2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
            3 fighters moved from United Kingdom to Finland
            1 tactical_bomber moved from Karelia to Russia
            1 aaGun and 1 mech_infantry moved from Rhodesia to Belgian Congo
            5 armour moved from Union of South Africa to Belgian Congo
            1 bomber moved from Belgian Congo to India
    
        Place Units - British
            1 artillery and 1 bomber placed in Union of South Africa
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
            British collect 25 PUs (2 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 2.50
    British : -0.67
    Americans : -0.83
    Chinese : -1.33
    Japanese : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Belarus
            1 bomber moved from Greece to Belarus
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 submarine moved from 92 Sea Zone to 86 Sea Zone
            1 submarine moved from 92 Sea Zone to 83 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Belarus to Ukraine
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Egypt
            1 factory_minor placed in Iraq
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.33
    Russians : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    I messed up my builds. Have unused income, will edit in a single infantry build in Queensland.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 12 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Java to French Indo China
            2 fighters moved from Yunnan to French Indo China
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    ANZAC roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in French Indo China, round 2 : 4/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in French Indo China
                ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from French Indo China to India
            2 fighters moved from French Indo China to Yunnan
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Changing PUs for ANZAC from 12 to 9
            EDIT: Turning off Edit Mode
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.67
    Japanese : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 86 PUs; 
            Germans buy 5 artilleries, 1 bomber, 1 fighter, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Kazakhstan
            1 armour moved from Northwest Persia to Kazakhstan
            1 fighter moved from Ukraine to Volgograd
            1 tactical_bomber moved from Ukraine to Volgograd
            1 tactical_bomber moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Bryansk
            4 fighters moved from Ukraine to Russia
            4 bombers moved from Greece to Russia
            6 armour and 6 mech_infantrys moved from Baltic States to Archangel
                  Germans take Belarus from Russians
            1 mech_infantry moved from Poland to Novgorod
                  Germans take Novgorod from Russians
            1 fighter moved from Egypt to Rostov
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    Intercept Bombing run in Russia?

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