@Evilemil89 Sorry your holiday is over.
Germany did well in Poland.
UK attacking Berlin, scored 5 hits. Your choice on what dies.
Map attached, you can finish the battle or just give me your Order of Losstriplea_41437_11uk11OOL.tsvg
Sure that’s fine.
As a side note, I was curious if you would go after the transports with your bomber, and I’m not surprised you did given a comment you made in one of your videos that I recently saw. I find it interesting that you seem to be very conservative about larger battles that you engage in, but when one or two units are involved you are willing to play much riskier. I’m the opposite way; I’d almost never got after 2 transports with a lone bomber (because you have >50% odds to lose the bomber) but will more readily try a larger battle that is likely to go on for multiple rounds, because if the first round isn’t in my favor I can easily retreat and cut my losses.
I think the first turn should be played conservative if you are the axis. After that, I believe it is case by case.
Also, greater than 50%? That’s not what I got with my math. How did you come up with that?
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to West Europe
1 infantry moved from Sinkiang to French Indo China
British take French Indo China from Japanese
1 bomber moved from Russia to Anglo Sudan Egypt
2 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
1 fighter moved from Karelia S.S.R. to West Europe
1 infantry moved from Persia to Syria Jordan
1 armour moved from Persia to Syria Jordan
Combat - British
Battle in Anglo Sudan Egypt
British attack with 1 bomber and 2 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Anglo Sudan Egypt
British roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 armour in Anglo Sudan Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Anglo Sudan Egypt
British win, taking Anglo Sudan Egypt from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in West Europe
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in West Europe
British win, taking West Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria Jordan
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Syria Jordan, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Syria Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria Jordan
British win, taking Syria Jordan from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Russia to Yakut S.S.R.
1 fighter moved from Sinkiang to Yakut S.S.R.
1 infantry moved from India to Persia
2 infantry moved from Australia to West Australia Sea Zone
2 infantry and 1 transport moved from West Australia Sea Zone to Indian Ocean Sea Zone
1 submarine moved from East Compass Sea Zone to Indian Ocean Sea Zone
2 infantry moved from Indian Ocean Sea Zone to India
1 infantry moved from Finland Norway to Karelia S.S.R.
1 fighter moved from West Europe to Karelia S.S.R.
1 bomber moved from Anglo Sudan Egypt to Persia
Place Units - British
5 infantry placed in United Kingdom
2 transports placed in North Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 0.67
@AcesWild5049
Consider first a bomber versus 1 transport. 1/6 chance the transport gets a hit regardless of whether the bomber does or not. If the transport does not get a hit (5/6), then the bomber gets a hit with 2/3 odds, so the conditional probability there would be 10/18ths chance that the battle ends immediately with the bomber surviving. Rather than summing the infinite series for each subsequent round you can just add the probabilities for the battle ending (1/6 + 10/18 = 13/18) and divide both of the above by the total: so in other words, 10/13ths chance for the bomber to win, and 3/13ths chance for the bomber to die (whether the transport wins or not; it’s of course 2/13ths for the transport to die and 1/13ths for the transport to survive). So there’s a slightly lower than 1/4 chance for the bomber to die against a transport.
Then back to the two transport s, on the first round there’s a (5/6)^2 =25/36 chance of both missing, so there’s then an 11/36 (or 33/108) chance of either hitting, which would end the battle regardless of whether the bomber hits or not. If the transports miss and the bomber hits (25/36*2/3=50/108) then that reduces to the previous scenario. And then the remainder would be the case where both misses, so like above let’s skip summing the series: so 33/83 chance for the transports to hit, 50/83 chance for the bomber to hit. In the latter case, given the previous result we know that there’s still a bit less than 1/4 chance for the bomber to die, so let’s say 12/83. That gives the total probability for the bomber to die as 43/83, which is slightly greater than 1/2.
This math seems to check out if you use the TripleA battle calculator: if you enter 1 bomber versus 2 transports, it says the average attacker units left is 0.45 or so (varying depending on random results).
@AcesWild5049
which ship do you prefer to take the hit on?
@AcesWild5049 Sub please. I’ll take the chance to get a hit on the bomber again on this theater too. ;)
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
3 infantry moved from China to French Indo China
1 infantry moved from Japan to Japan Sea Zone
1 infantry and 1 transport moved from Japan Sea Zone to Wake Island Sea Zone
1 infantry moved from Wake Island to Wake Island Sea Zone
2 infantry and 1 transport moved from Wake Island Sea Zone to Hawaii Sea Zone
2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
2 battleships moved from Japan Sea Zone to Hawaii Sea Zone
1 fighter moved from Japan Sea Zone to Hawaiian Islands
3 fighters moved from Manchuria to French Indo China
1 bomber moved from Manchuria to Indian Ocean Sea Zone
Combat - Japanese
Battle in Indian Ocean Sea Zone
Japanese attack with 1 bomber
British defend with 1 submarine and 1 transport
Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in Indian Ocean Sea Zone
Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the British lost in Indian Ocean Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 16
Casualties for British: 1 submarine and 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 3 fighters and 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 3 infantry in French Indo China, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Hawaiian Islands to Hawaii Sea Zone
1 carrier moved from Japan Sea Zone to Hawaii Sea Zone
1 bomber moved from Indian Ocean Sea Zone to East Indies
1 transport moved from Japan Sea Zone to Caroline Islands Sea Zone
1 transport moved from Japan Sea Zone to Philippines Sea Zone
1 infantry moved from Philippines to Philippines Sea Zone
1 infantry and 1 transport moved from Philippines Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
3 fighters moved from French Indo China to Manchuria
1 aaGun moved from Japan to Japan Sea Zone
1 aaGun moved from Japan Sea Zone to Manchuria
1 infantry moved from Manchuria to China
Place Units - Japanese
2 transports placed in Japan Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : 0.33
Americans : -0.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from North Sea Zone to East Canada Sea Zone
2 infantry moved from West Canada to East Canada Sea Zone
2 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
2 infantry moved from West Spain Sea Zone to Algeria
2 fighters moved from North Sea Zone to Algeria
2 infantry moved from Novosibirsk to Sinkiang
1 fighter moved from Yakut S.S.R. to Sinkiang
1 bomber moved from Russia to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 bomber and 2 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Algeria, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 2/3 hits, 0.83 expected hits
2 infantry owned by the Germans, 1 bomber owned by the Germans and 2 infantry owned by the Americans lost in Algeria
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Germans: 1 bomber and 2 infantry
Battle in Sinkiang
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Sinkiang, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sinkiang
Americans roll dice for 1 fighter and 1 infantry in Sinkiang, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sinkiang
retreated to Sinkiang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Sinkiang to Yakut S.S.R.
2 infantry moved from Finland Norway to Karelia S.S.R.
1 battleship, 1 carrier, 1 submarine and 1 transport moved from West Panama Sea Zone to East US Sea Zone
3 infantry moved from West US to West Canada
2 infantry moved from East US to West US
1 armour moved from West US to West Canada
2 fighters moved from Algeria to North Sea Zone
1 bomber moved from Algeria to French West Africa
Place Units - Americans
6 infantry placed in West US
Americans undo move 1.
2 infantry placed in East US
2 transports placed in East US Sea Zone
2 infantry placed in East US
2 infantry placed in West US
Americans undo move 3.
1 infantry placed in East US
1 infantry placed in West US
Turn Complete - Americans
Americans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 1.17
Americans : -1.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 transport moved from North Sea Zone to West Spain Sea Zone
1 submarine moved from North Sea Zone to West Spain Sea Zone
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Caucasus
Place Units - Russians
2 infantry placed in Russia
3 infantry placed in Karelia S.S.R.
2 armour placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 transport moved from East Mediteranean Sea Zone to Central Mediteranean Sea Zone
1 infantry moved from South Europe to Central Mediteranean Sea Zone
1 infantry and 1 transport moved from Central Mediteranean Sea Zone to Black Sea Zone
1 infantry moved from East Europe to Black Sea Zone
2 infantry moved from Black Sea Zone to Caucasus
1 battleship moved from East Mediteranean Sea Zone to Black Sea Zone
2 fighters moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
8 armour moved from East Europe to West Europe
3 infantry moved from Germany to West Europe
1 fighter moved from East Europe to Ukraine S.S.R.
2 infantry moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to West Europe
Combat - Germans
Battle in Caucasus
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Europe
Germans attack with 8 armour, 1 fighter and 3 infantry
British defend with 2 infantry
Germans roll dice for 8 armour, 1 fighter and 3 infantry in West Europe, round 2 : 8/12 hits, 5.00 expected hits
British roll dice for 2 infantry in West Europe, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in West Europe
Germans win, taking West Europe from British with 8 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Germany to West Europe
10 infantry moved from East Europe to Germany
1 aaGun moved from South Europe to West Europe
1 aaGun moved from East Europe to South Europe
1 transport moved from East Mediteranean Sea Zone to Black Sea Zone
1 carrier moved from East Mediteranean Sea Zone to Black Sea Zone
2 fighters moved from Ukraine S.S.R. to Germany
2 fighters moved from Ukraine S.S.R. to South Europe
1 fighter moved from West Europe to Germany
1 infantry moved from Germany to East Europe
Place Units - Germans
4 infantry placed in South Europe
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 2.67
British : 1.33
Russians : 1.33
@AcesWild5049
can you edit off two inf from Germany and add to S Europe. please thanks and srry bout that
Will do. I always feel like I have to triple check what I’m doing with every action for these, because I’m paranoid that I’ll send out the save before remembering one unit off on the opposite end of the map as the rest of my troops. Particularly with the UK!
if that happens, just let me know. I really hate “gotchas”
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 8 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Karelia S.S.R. to East Europe
1 fighter moved from Karelia S.S.R. to East Europe
1 infantry moved from Persia to Caucasus
1 armour moved from Syria Jordan to Caucasus
2 infantry moved from India to Sinkiang
2 fighters moved from Yakut S.S.R. to Sinkiang
1 bomber moved from Persia to East Europe
1 transport moved from North Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
1 infantry moved from North Sea Zone to West Europe
Combat - British
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 8 armour and 3 infantry
British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 8 armour and 3 infantry in West Europe, round 2 : 4/11 hits, 3.67 expected hits
1 infantry owned by the British lost in West Europe
Germans win with 8 armour and 3 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Sinkiang
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Sinkiang, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Sinkiang, round 3 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
British win, taking Sinkiang from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in East Europe
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in East Europe, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Europe
British win, taking East Europe from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Sinkiang to Yakut S.S.R.
1 fighter moved from East Europe to Russia
1 bomber moved from East Europe to Karelia S.S.R.
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from United Kingdom to North Sea Zone
4 infantry moved from North Sea Zone to Finland Norway
Place Units - British
2 transports placed in North Sea Zone
8 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : -1.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory and 5 infantry; Remaining resources: 3 PUs;
Combat Move - Japanese
Japanese loses 3 PUs for violating Mongolias neutrality.
1 infantry moved from China to Sinkiang
1 infantry moved from French Indo China to Sinkiang
1 infantry moved from French Indo China to India
Japanese take India from British
1 infantry moved from Caroline Islands to Caroline Islands Sea Zone
1 infantry and 1 transport moved from Caroline Islands Sea Zone to New Guinea Sea Zone
1 infantry moved from New Guinea to New Guinea Sea Zone
2 infantry and 1 transport moved from New Guinea Sea Zone to North Australia Sea Zone
2 infantry moved from North Australia Sea Zone to Australia
Japanese take Australia from British
1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
1 infantry and 1 transport moved from Hawaii Sea Zone to Solomon Islands Sea Zone
1 infantry moved from Solomon Islands to Solomon Islands Sea Zone
2 infantry and 1 transport moved from Solomon Islands Sea Zone to New Zealand Sea Zone
2 infantry moved from New Zealand Sea Zone to New Zealand
Japanese take New Zealand from British
4 fighters moved from Manchuria to Sinkiang
1 bomber moved from East Indies to Sinkiang
1 infantry moved from Manchuria to Mongolia
Japanese take Mongolia from Neutral
Combat - Japanese
Battle in Sinkiang
Japanese attack with 1 bomber, 4 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in Sinkiang, round 2 : 5/7 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
4 infantry moved from Manchuria to Mongolia
1 infantry moved from Japan to Japan Sea Zone
1 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
1 infantry moved from Hawaii Sea Zone to Hawaiian Islands
4 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan Sea Zone to Manchuria
1 carrier moved from Hawaii Sea Zone to North Australia Sea Zone
4 fighters moved from Sinkiang to Manchuria
1 bomber moved from Sinkiang to Manchuria
1 fighter moved from Hawaii Sea Zone to Manchuria
1 battleship moved from Hawaii Sea Zone to Japan Sea Zone
1 battleship moved from Hawaii Sea Zone to North Australia Sea Zone
Place Units - Japanese
5 infantry placed in Japan
1 factory placed in Manchuria
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : 2.00
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 5 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
3 infantry moved from East US to East US Sea Zone
3 infantry and 3 transports moved from East US Sea Zone to East Canada Sea Zone
1 transport moved from West Spain Sea Zone to East Canada Sea Zone
1 bomber moved from French West Africa to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 submarine moved from East US Sea Zone to West Spain Sea Zone
1 battleship moved from East US Sea Zone to West Spain Sea Zone
1 carrier moved from East US Sea Zone to West Spain Sea Zone
1 armour moved from West Canada to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 armour, 5 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 armour and 4 infantry moved from West Spain Sea Zone to Algeria
Americans take Algeria from Germans
2 fighters moved from North Sea Zone to Ukraine S.S.R.
Combat - Americans
Battle in Ukraine S.S.R.
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Americans win, taking Ukraine S.S.R. from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Europe
Americans attack with 1 infantry
Germans defend with 1 aaGun, 8 armour and 3 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 8 armour and 3 infantry in West Europe, round 2 : 2/11 hits, 3.67 expected hits
1 infantry owned by the Americans lost in West Europe
Germans win with 8 armour and 3 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Ukraine S.S.R. to East Europe
1 infantry moved from Karelia S.S.R. to East Europe
1 fighter moved from Yakut S.S.R. to East Europe
5 infantry moved from West US to West Canada
1 bomber moved from Ukraine S.S.R. to Karelia S.S.R.
Place Units - Americans
1 transport placed in East US Sea Zone
1 armour and 5 infantry placed in West US
Turn Complete - Americans
Americans collect 35 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -2.00
Americans : -0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour, 2 fighters and 23 infantry moved from Karelia S.S.R. to East Europe
2 armour moved from Russia to Mongolia
1 armour moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Novosibirsk to Mongolia
7 infantry moved from Yakut S.S.R. to Mongolia
Combat - Russians
Battle in Mongolia
Russians attack with 3 armour and 7 infantry
Japanese defend with 5 infantry
Russians roll dice for 3 armour and 7 infantry in Mongolia, round 2 : 4/10 hits, 2.67 expected hits
Japanese roll dice for 5 infantry in Mongolia, round 2 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Mongolia
6 infantry owned by the Russians and 3 armour owned by the Russians retreated to Novosibirsk
Japanese win with 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Russians
1 transport moved from West Spain Sea Zone to North Sea Zone
1 aaGun moved from Karelia S.S.R. to East Europe
3 armour moved from Russia to East Europe
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
Place Units - Russians
2 armour and 2 infantry placed in Karelia S.S.R.
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Russians : 1.33
Japanese : -0.67
If you for some reason decide to attack Karelia with all five German fighters, take the UK bomber as a casualty first, then the American bomber, then the Russian troops. If you attack it with less than five fighters, ask me for casualties then but I doubt you would do that.
I don’t know why I landed that lone British fighter in Russia instead of Karelia given that I knew I would be evacuating most of the troops from Karelia into EEU when I took UK’s last turn but it’s been almost a whole cycle so I don’t mind letting it stand and not asking for a move there.
Ignore that; I forgot that not all your fighters can even reach it without hitting AA fire, so it’s probably not even an issue.