• TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
            4 bombers, 5 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 armour moved from Urals to Novosibirsk
            1 artillery moved from Samara to Novosibirsk
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from British
            1 armour moved from Kazakhstan to Volgograd
    

    Savegame


  • @samuel06 Scramble from London ?

  • '20 '19

    @samuel06 no scramble and max def thanks


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
            4 bombers, 5 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 armour moved from Urals to Novosibirsk
            1 artillery moved from Samara to Novosibirsk
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from British
            1 armour moved from Kazakhstan to Volgograd
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 armour and 1 artillery
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 artillery in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Novosibirsk
                    Germans roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 mech_infantry in Novosibirsk, round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Novosibirsk
                British win with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 armour and 1 artillery
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 5 destroyers, 8 fighters, 6 submarines and 4 tactical_bombers
                British defend with 2 destroyers and 2 transports; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans roll dice for 6 submarines in 110 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Germans roll dice for 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 5 destroyers, 8 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 12/23 hits, 12.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 5/13 hits, 6.00 expected hits
                    1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the British, 3 destroyers owned by the Americans, 5 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 5 destroyers, 8 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 10/23 hits, 12.17 expected hits
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship and 2 transports in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Germans, 2 transports owned by the British, 1 submarine owned by the Germans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 110 Sea Zone
                Germans win with 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 4 destroyers, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 121
                Casualties for Germans: 1 destroyer and 6 submarines
                Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Casualties for British: 2 destroyers and 2 transports
    
        Non Combat Move - Germans
            5 transports moved from 112 Sea Zone to 110 Sea Zone
            4 bombers, 2 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 artilleries and 2 infantry moved from Germany to Western Germany
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            3 infantry placed in Russia
            1 destroyer and 1 submarine placed in 112 Sea Zone
            3 infantry placed in Ukraine
            2 fighters, 4 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.33
    British : 0.00
    Americans : -0.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry and 1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry and 1 mech_infantry moved from Kiangsi to Hunan
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 fighter moved from Shantung to Hunan
            1 bomber moved from French Indo China to India
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 armour moved from Kwangtung to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            3 infantry and 1 mech_infantry moved from French Indo China to Shan State
            3 infantry moved from French Indo China to Shan State
            1 armour, 3 infantry and 1 mech_infantry moved from Malaya to Shan State
            3 bombers and 1 fighter moved from Philippines to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            2 tactical_bombers moved from French Indo China to 35 Sea Zone
            2 fighters moved from 19 Sea Zone to Japan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from Shantung to 19 Sea Zone
            1 carrier, 4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Hunan to Shan State
            1 bomber moved from India to Malaya
    
        Place Units - Japanese
            1 fighter and 9 infantry placed in Japan
            1 artillery and 2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
            Japanese collect 49 PUs (2 lost to blockades); end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    AA fire in India : : -0.17
    Japanese : -0.67
    

    Savegame

  • '20 '19

    @samuel06 I keep starting and then discarding this allied turn…sorry about the wait but needs serious thinking about!


  • @wizmark No worries, take your time. I’m in no rush

  • '20 '19

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 battleship, 4 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 91 Sea Zone to 110 Sea Zone
            5 bombers moved from Morocco to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            4 bombers moved from Eastern United States to 110 Sea Zone
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @samuel06 well I think I’m finally there… Battle in the channel order of loss please, I can post after the first round if you prefer though


  • @wizmark Acx3, Destroyers, Acx3, Fighterx3, Cruiser,Battleship,Fighters

  • '20 '19

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 battleship, 4 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 91 Sea Zone to 110 Sea Zone
            5 bombers moved from Morocco to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            4 bombers moved from Eastern United States to 110 Sea Zone
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 battleship, 4 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 91 Sea Zone to 110 Sea Zone
            5 bombers moved from Morocco to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            4 bombers moved from Eastern United States to 110 Sea Zone
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 10 bombers and 2 submarines
                Germans defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 transports
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 10 bombers in 110 Sea Zone, round 2 : 7/10 hits, 6.67 expected hits
                Units damaged: 3 carriers owned by the Germans
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 transports in 110 Sea Zone, round 2 : 7/15 hits, 7.50 expected hits
                    4 destroyers owned by the Germans, 2 submarines owned by the Americans and 5 bombers owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 5 bombers in 110 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 5 transports in 110 Sea Zone, round 3 : 3/11 hits, 6.17 expected hits
                    1 fighter owned by the Germans, 3 carriers owned by the Germans and 3 bombers owned by the Americans lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 5 fighters and 5 transports remaining. Battle score for attacker is -18
                Casualties for Americans: 8 bombers and 2 submarines
                Casualties for Germans: 3 carriers, 4 destroyers and 1 fighter
                5 fighters owned by the Germans forced to land in Normandy Bordeaux
    
        Non Combat Move - Americans
            2 bombers moved from 110 Sea Zone to United Kingdom
            1 battleship moved from 25 Sea Zone to 33 Sea Zone
            2 carriers moved from 25 Sea Zone to 33 Sea Zone
            3 fighters moved from 25 Sea Zone to 33 Sea Zone
            3 infantry moved from Midway to 25 Sea Zone
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Midway to Caroline Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            4 bombers placed in Eastern United States
            2 submarines placed in 10 Sea Zone
            1 battleship and 2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.67
    Americans : 0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            3 fighters moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Persia to Egypt
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            2 infantry moved from Northwest Persia to Caucasus
            5 fighters moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Novosibirsk to Urals
                  British take Urals from Germans
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  British take Kazakhstan from Germans
            2 infantry moved from India to Burma
            3 tactical_bombers moved from India to Burma
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 battleship, 4 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 91 Sea Zone to 110 Sea Zone
            5 bombers moved from Morocco to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            4 bombers moved from Eastern United States to 110 Sea Zone
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 10 bombers and 2 submarines
                Germans defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 transports
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 10 bombers in 110 Sea Zone, round 2 : 7/10 hits, 6.67 expected hits
                Units damaged: 3 carriers owned by the Germans
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 transports in 110 Sea Zone, round 2 : 7/15 hits, 7.50 expected hits
                    4 destroyers owned by the Germans, 2 submarines owned by the Americans and 5 bombers owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 5 bombers in 110 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 5 transports in 110 Sea Zone, round 3 : 3/11 hits, 6.17 expected hits
                    1 fighter owned by the Germans, 3 carriers owned by the Germans and 3 bombers owned by the Americans lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 5 fighters and 5 transports remaining. Battle score for attacker is -18
                Casualties for Americans: 8 bombers and 2 submarines
                Casualties for Germans: 3 carriers, 4 destroyers and 1 fighter
                5 fighters owned by the Germans forced to land in Normandy Bordeaux
    
        Non Combat Move - Americans
            2 bombers moved from 110 Sea Zone to United Kingdom
            1 battleship moved from 25 Sea Zone to 33 Sea Zone
            2 carriers moved from 25 Sea Zone to 33 Sea Zone
            3 fighters moved from 25 Sea Zone to 33 Sea Zone
            3 infantry moved from Midway to 25 Sea Zone
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Midway to Caroline Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            4 bombers placed in Eastern United States
            2 submarines placed in 10 Sea Zone
            1 battleship and 2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 7x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Persia to Egypt
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            2 infantry moved from Northwest Persia to Caucasus
            5 fighters moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Novosibirsk to Urals
                  British take Urals from Germans
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  British take Kazakhstan from Germans
            2 infantry moved from India to Burma
            3 tactical_bombers moved from India to Burma
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 3 fighters
                Germans defend with 1 battleship, 1 cruiser and 5 transports
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 5 transports in 110 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    1 battleship owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    5 transports owned by the Germans lost in 110 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 67
                Casualties for Germans: 1 battleship, 1 cruiser and 5 transports
            Battle in Egypt
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Caucasus
                British attack with 5 fighters and 2 infantry
                Italians defend with 1 armour
                    British roll dice for 5 fighters and 2 infantry in Caucasus, round 2 : 4/7 hits, 2.83 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 submarine and 2 transports
                1 submarine owned by the Italians Submerged
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Burma
                British attack with 2 infantry and 3 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 tactical_bombers moved from Burma to India
            5 fighters moved from Caucasus to Northwest Persia
            1 fighter moved from Egypt to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to Iraq
            1 tactical_bomber moved from Egypt to 81 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Eastern Persia to Northwest Persia
            1 fighter moved from Persia to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Northwest Persia to Caucasus
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            3 fighters placed in Persia
            3 infantry placed in Iraq
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
            British collect 39 PUs (3 lost to blockades); end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -4.83
    British : 3.67
    Italians : 0.17
    Americans : 0.33
    Japanese : 0.67
    

    Savegame

  • '20 '19

    @samuel06 Things couldn’t have gone better for me in the channel, was very surprised to have some bombers left! Will be trickier for you to get the last VC, stopped you for a few turns yet!

  • '20 '19

    @samuel06 Oh and I landed yr fighters in normandy, but if you would have preferred them in holland then please change it :+1:


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Russia to Kazakhstan
    
        Combat - Italians
            Battle in Kazakhstan
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kazakhstan
                Italians win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Kazakhstan to Russia
            2 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
            1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
            3 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            2 carriers placed in 110 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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