Lol, I accidentally posted to our old thread. Ignore these posts, I am going to try to post to the TripleA forum.
Whack vs Bacala - Game #2!
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Marine moved from Mindanao to 111 Sea Zone 1 Marine moved from Mindanao to 111 Sea Zone 1 Tank moved from Mindoro to 111 Sea Zone 1 Cruiser, 2 Marines, 1 Tank and 1 Transport moved from 111 Sea Zone to 84 Sea Zone 1 Infantry and 1 Tank moved from Lombok to 110 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Infantry and 1 Tank moved from 112 Sea Zone to Timor 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Mindoro to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from 112 Sea Zone to Jilolo 1 Marine moved from Sumatra to 110 Sea Zone 1 Cruiser and 1 Marine moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Palawan to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Celebes 1 Marine moved from 107 Sea Zone to Celebes 1 Marine moved from 107 Sea Zone to Hollandia 2 Marines and 1 Tank moved from 84 Sea Zone to Shanghai 2 Bombers moved from Kyushu to Shanghai 2 Adv.Fighters and 4 Fighters moved from 85 Sea Zone to Shanghai 1 Destroyer moved from 93 Sea Zone to 107 Sea Zone 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 3 Marines moved from Davao to Mindanao 2 Battleships moved from 110 Sea Zone to 66 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Cruiser, 1 Destroyer, 5 Elites, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Timor Yamamoto attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Timor, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Timor, round 3 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Timor, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Timor Yamamoto win, taking Timor from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Celebes Yamamoto attack with 1 Infantry and 1 Marine Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Marine in Celebes, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Marine remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Shanghai Yamamoto attack with 2 Adv.Fighters, 2 Bombers, 4 Fighters, 2 Marines and 1 Tank Chinese defend with 1 Artillery, 2 Infantrys and 2 Tanks Yamamoto roll dice for 1 Cruiser in Shanghai, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Shanghai Yamamoto roll dice for 2 Adv.Fighters, 2 Bombers, 4 Fighters, 2 Marines and 1 Tank in Shanghai, round 2 : 5/11 hits, 5.17 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Shanghai, round 2 : 2/4 hits, 1.67 expected hits 2 Marines owned by the Yamamoto, 2 Tanks owned by the Chinese, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shanghai Yamamoto win, taking Shanghai from Chinese with 2 Adv.Fighters, 2 Bombers, 4 Fighters and 1 Tank remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Artillery, 2 Infantrys and 2 Tanks Casualties for Yamamoto: 2 Marines Battle in Jilolo Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Hollandia Yamamoto attack with 1 Marine Dutch defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Hollandia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 1 Infantry moved from Samar to Mindanao 1 Transport moved from 110 Sea Zone to 66 Sea Zone 2 Adv.Fighters and 4 Fighters moved from Shanghai to 85 Sea Zone 2 Bombers moved from Shanghai to Kyushu Place Units - Yamamoto 4 Elites placed in Davao 2 Adv.Fighters, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone 1 Elite placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto : 2.17 Chinese : 0.33 Dutch : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry and 2 Tanks moved from Chahar to Shantung 1 Infantry moved from Suiyuan to Chahar 1 Artillery and 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Ningsia to Suiyuan 3 Infantrys moved from Ningsia to Shensi 1 Infantry moved from Szechwan to Kweichow 1 Adv.Fighter moved from Shensi to Kweichow 1 Fighter moved from Hupeh to Kweichow 2 Artillerys, 1 Elite and 3 Infantrys moved from E.Qinghai to Sikang 1 ArmoredCar moved from Hsining to Sikang 3 Tanks moved from Gobi Altai to Sikang 1 Infantry moved from Lanchow to Sikang 3 Infantrys moved from Lanchow to Szechwan 1 Elite and 4 Infantrys moved from Hsining to E.Qinghai 3 ArmoredCars moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 2 Bunkers, 9 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Thai defend with 1 Artillery Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits Thai roll dice for 1 Artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Kweichow Chinese win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Thai: 1 Artillery Battle in Shantung Chinese attack with 1 Infantry and 2 Tanks Hisaichi defend with 2 Marines Chinese roll dice for 1 Infantry and 2 Tanks in Shantung, round 2 : 1/3 hits, 1,17 expected hits Hisaichi roll dice for 2 Marines in Shantung, round 2 : 0/2 hits, 0,67 expected hits 1 Marine owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Infantry and 2 Tanks in Shantung, round 3 : 1/3 hits, 1,17 expected hits Hisaichi roll dice for 1 Marine in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 2 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Marines Casualties for Chinese: 1 Infantry Battle in Sikang Chinese attack with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks Neutral defend with 4 Infantrys Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks in Sikang, round 2 : 6/11 hits, 3,83 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1,33 expected hits 4 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang Chinese loses 0 PUs for violating Sikangs neutrality. Chinese win, taking Sikang from Neutral with 1 ArmoredCar, 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Neutral: 4 Infantrys Non Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Kweichow to Hupeh 1 AAGun moved from Shensi to Hupeh 1 AAGun moved from Ningsia to E.Qinghai Place Units - Chinese 1 Bunker placed in Anhwei 1 Bunker and 3 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 1 Mech.Inf and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Neutral : -0,33 Hisaichi : 0,00 Chinese : 1,83 Thai : 0,67
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 unit repaired. 1 Battleship, 1 Destroyer and 2 Submarines moved from 65 Sea Zone to 66 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Kwangtung to Hunan 1 Tank moved from Kwangsi to Hunan 1 Artillery, 1 Elite and 1 Infantry moved from Kiangsi to Hunan 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Marines moved from Changchun to 84 Sea Zone 2 Marines and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Marines moved from 92 Sea Zone to N.French Indochina 1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 66 Sea Zone 1 Infantry and 1 Marine moved from 66 Sea Zone to Sumatra 1 Tank moved from Flores to 111 Sea Zone 1 Tank moved from Soembawa to 111 Sea Zone 1 Tank and 1 Transport moved from 111 Sea Zone to 92 Sea Zone 1 Tank and 1 Transport moved from 111 Sea Zone to 92 Sea Zone 2 Marines moved from Hong Kong to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung 2 Marines and 2 Tanks moved from 92 Sea Zone to N.French Indochina 1 Bomber moved from Manila to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone 1 Marine moved from Changchun to 84 Sea Zone 1 Marine moved from Changchun to 84 Sea Zone 2 Marines moved from 84 Sea Zone to Shantung 1 Bomber moved from Changchun to Shantung 1 Infantry moved from Peking to Chahar 1 Infantry moved from Eastern Mongolia to Chahar 2 Infantrys moved from Heilungchiang to Ayan 2 Fighters moved from Hulunbuir to Ayan 1 Fighter moved from Hulunbuir to Chahar 1 Marine moved from Kirin to Heilungchiang 2 Tanks moved from Changchun to Heilungchiang 1 Artillery, 4 Infantrys and 5 Tanks moved from Eastern Mongolia to Chahar 1 Mech.Inf moved from Hulunbuir to Chahar Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Elites, 11 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hunan Hisaichi attack with 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank in Hunan, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shantung Hisaichi attack with 1 Bomber and 2 Marines Chinese defend with 2 Tanks Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Bomber and 2 Marines in Shantung, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 2 Tanks in Shantung, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Bomber and 2 Marines remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Tanks Battle in Ayan Hisaichi attack with 2 Fighters and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 5 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 5 Tanks in Chahar, round 2 : 6/14 hits, 4.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in 96 Sea Zone Hisaichi attack with 1 Bomber British defend with 1 Destroyer and 1 Transport Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Transport in 96 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the British lost in 96 Sea Zone Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 Destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 Destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the British and 1 Bomber owned by the Hisaichi lost in 96 Sea Zone British win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 Destroyer and 1 Transport Casualties for Hisaichi: 1 Bomber Non Combat Move - Hisaichi 1 Fighter moved from Chahar to Hulunbuir 2 Fighters moved from Ayan to Hulunbuir 1 Bomber moved from Shantung to Formosa Place Units - Hisaichi 4 Tanks placed in Liaoning 2 Infantrys placed in Banjarmasin 1 Mech.Inf placed in Changchun 2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50 British : -0.17 Chinese : -0.67 Russians : -0.67
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Fighter moved from Gibraltar to 31 Sea Zone 4 Infantrys moved from Bihar to Assam 2 ArmoredCars moved from Delhi to Assam 2 Infantrys moved from Delhi to Bihar 1 Infantry moved from Hyderabad to Calcutta 2 Infantrys moved from Hyderabad to Calcutta 3 Infantrys moved from Madras to Hyderabad 2 ArmoredCars moved from Cape Town to Angola 1 ArmoredCar moved from Mozambique to Angola 1 ArmoredCar moved from Mozambique to Equatoria 1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Oman 2 Fighters moved from 58 Sea Zone to Oman 2 Fighters moved from Italian East Africa to Oman 2 Infantrys moved from W.Iran to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to S.Saudi Arabia 2 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia 6 Tanks moved from N.Saudi Arabia to S.Saudi Arabia 3 Fighters moved from Cairo to S.Saudi Arabia 2 Infantrys moved from N.Saudi Arabia to Iraq 1 Fighter moved from Greenland to 15 Sea Zone 1 Fighter moved from Aquitaine to Normandy 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy 1 Fighter moved from Manchester to Normandy 1 Fighter moved from 20 Sea Zone to Normandy 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Artillery moved from Dover to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Picardy 1 Tank moved from Northern Ireland to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium 1 Bomber moved from Dover to Belgium 2 Infantrys moved from Dover to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Normandy 1 Fighter moved from 20 Sea Zone to Picardy 1 Tank moved from Northern Ireland to Manchester 1 Tank moved from Central America to Amazon 1 Infantry moved from Kwajalein to Jaluit British take Jaluit from Yamamoto Purchase Units - British British buy 2 Carriers, 1 Elite, 30 Infantrys, 2 T.Boats and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Oman British attack with 4 Fighters and 2 Infantrys Neutral defend with 2 Infantrys British roll dice for 4 Fighters and 2 Infantrys in Oman, round 2 : 1/6 hits, 1,67 expected hits Neutral roll dice for 2 Infantrys in Oman, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Oman British roll dice for 4 Fighters and 1 Infantry in Oman, round 3 : 1/5 hits, 1,50 expected hits Neutral roll dice for 1 Infantry in Oman, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Oman British loses 0 PUs for violating Omans neutrality. British win, taking Oman from Neutral with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in S.Saudi Arabia British attack with 3 Fighters, 4 Infantrys and 6 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 2 Cruisers in S.Saudi Arabia, round 2 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Neutral lost in S.Saudi Arabia British roll dice for 3 Fighters, 4 Infantrys and 6 Tanks in S.Saudi Arabia, round 2 : 4/13 hits, 4,67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia British loses 0 PUs for violating S.Saudi Arabias neutrality. British win, taking S.Saudi Arabia from Neutral with 3 Fighters, 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for British: 1 Infantry Battle in 15 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 Submarines owned by the Germans Submerged Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Submarine owned by the Germans Submerged Battle in Picardy British attack with 1 Artillery, 1 Fighter and 1 Infantry Germans defend with 1 Infantry and 1 Tank British roll dice for 1 Cruiser in Picardy, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Picardy, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 Infantry and 1 Tank in Picardy, round 2 : 2/2 hits, 0,83 expected hits 1 Infantry owned by the Germans, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Picardy British winBritish winBritish win with 1 Fighter remaining with 1 Fighter remaining with 1 Fighter remaining. Battle score for attacker is 1 Casualties for British: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry and 1 Tank Battle in Angola British attack with 3 ArmoredCars Neutral defend with 1 Infantry British roll dice for 3 ArmoredCars in Angola, round 2 : 0/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 3 ArmoredCars in Angola, round 3 : 0/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 3 ArmoredCars in Angola, round 4 : 1/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Angola British loses 0 PUs for violating Angolas neutrality. British win, taking Angola from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Belgium British attack with 1 Bomber, 1 Infantry and 1 Tank Germans defend with 2 Mech.Infs British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Belgium, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 2 Mech.Infs in Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 Mech.Infs owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 12 Casualties for Germans: 2 Mech.Infs Battle in Normandy British attack with 3 Fighters and 3 Infantrys Germans defend with 1 Factory and 2 Tanks British roll dice for 3 Fighters and 3 Infantrys in Normandy, round 2 : 1/6 hits, 1,50 expected hits Germans roll dice for 2 Tanks in Normandy, round 2 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy British roll dice for 3 Fighters and 2 Infantrys in Normandy, round 3 : 0/5 hits, 1,33 expected hits Germans roll dice for 1 Tank in Normandy, round 3 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the British lost in Normandy British roll dice for 3 Fighters and 1 Infantry in Normandy, round 4 : 0/4 hits, 1,17 expected hits Germans roll dice for 1 Tank in Normandy, round 4 : 1/1 hits, 0,50 expected hits 1 Fighter owned by the British lost in Normandy British roll dice for 2 Fighters and 1 Infantry in Normandy, round 5 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 Tank in Normandy, round 5 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Germans lost in Normandy British win, taking Normandy from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Fighter and 2 Infantrys Casualties for Germans: 2 Tanks Non Combat Move - British 1 Bomber moved from Belgium to Wales 1 AAGun moved from Dover to London 2 Fighters moved from Normandy to 20 Sea Zone 1 Fighter moved from Picardy to 20 Sea Zone 1 Fighter moved from 31 Sea Zone to French Sudan 1 AAGun moved from Kenya to Equatoria 2 Fighters moved from Oman to Equatoria 2 Fighters moved from Oman to 58 Sea Zone 1 Fighter moved from S.Saudi Arabia to 58 Sea Zone 2 Fighters moved from S.Saudi Arabia to N.Saudi Arabia 1 Fighter moved from Delhi to 58 Sea Zone 1 AAGun moved from Bihar to Assam 2 Infantrys moved from Madras to Mysore 1 Fighter moved from 15 Sea Zone to Greenland Place Units - British 1 T.Boat placed in 21 Sea Zone 1 Carrier, 1 T.Boat and 1 Transport placed in 20 Sea Zone 3 Infantrys placed in Manchester 1 Elite placed in Wales 1 Carrier placed in 58 Sea Zone 2 Infantrys placed in W.Iran 2 Infantrys placed in Bombay 6 Infantrys placed in Cairo 5 Infantrys placed in Madras 2 Infantrys placed in Cape Town 5 Infantrys placed in Delhi 5 Infantrys placed in London Turn Complete - British British collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 1,00 Neutral : -1,00 British : -5,83
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Fighter moved from Broome to 110 Sea Zone 1 Fighter moved from Broome to 111 Sea Zone 1 Fighter moved from Broome to 110 Sea Zone 1 Fighter moved from Canberra to Port Moresby Purchase Units - Anzac Anzac buy 12 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 1 Fighter Yamamoto defend with 1 T.Boat Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in 110 Sea Zone Anzac attack with 2 Fighters Thai defend with 1 T.Boat Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Thai roll dice for 1 T.Boat in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Anzac roll dice for 2 Fighters in 110 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Thai roll dice for 1 T.Boat in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 T.Boat owned by the Thai lost in 110 Sea Zone Anzac win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Thai: 1 T.Boat Non Combat Move - Anzac 2 Fighters moved from 110 Sea Zone to Broome 1 Fighter moved from 111 Sea Zone to Broome Place Units - Anzac 2 Infantrys placed in Wellington 3 Infantrys placed in Broome 3 Infantrys placed in Port Moresby 2 Infantrys and 1 L.Fighter placed in Townsville 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0,17 Anzac : 0,33 Thai : -0,33
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Artillery, 1 Infantry and 1 Tank moved from West Papua to Hollandia 1 Infantry and 1 Tank moved from Bolivia to Amazon Purchase Units - Dutch Dutch buy 2 Destroyers and 1 Infantry; Remaining resources: 2 PUs; Combat - Dutch Battle in Hollandia Dutch attack with 1 Artillery, 1 Infantry and 1 Tank Yamamoto defend with 1 Marine Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 2 : 2/3 hits, 1,17 expected hits Yamamoto roll dice for 1 Marine in Hollandia, round 2 : 0/1 hits, 0,33 expected hits 1 Marine owned by the Yamamoto lost in Hollandia Dutch win, taking Hollandia from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Marine Non Combat Move - Dutch Place Units - Dutch 2 Destroyers placed in 32 Sea Zone 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Yamamoto : -0,33 Dutch : 0,83
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 3 Infantrys moved from Kotka to Vyborg 1 Fighter moved from Helsinki to Vyborg 1 Elite and 1 Infantry moved from Oulu to N.Karelia 1 Fighter moved from Helsinki to N.Karelia 1 Elite and 1 Tank moved from Oulu to Lapland 2 Artillerys and 1 Elite moved from Tampere to Oulu 1 Infantry moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars and 1 Infantry; Remaining resources: 1 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Elite and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Elite and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vyborg Finns attack with 1 Fighter and 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Karelia Finns attack with 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Helsinki 1 Fighter moved from N.Karelia to Oulu Place Units - Finns 2 ArmoredCars and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : -0.17 Russians : -1.67
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 2 Elites and 1 Infantry moved from E.Romania to Vinnytsia 3 Tanks moved from Bucharest to Vinnytsia 1 Fighter moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 1 Bunker and 2 Tanks; Remaining resources: 1 PUs; Non Combat Move - Romanians Place Units - Romanians 1 Bunker placed in Vinnytsia 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Artillery and 2 Infantrys moved from Burma to Assam 1 Tank moved from Yunnan to Assam 1 Fighter moved from N.Thailand to Assam 1 Destroyer, 1 Submarine and 2 Transports moved from 112 Sea Zone to 66 Sea Zone 1 Infantry moved from Java to Sumatra 5 Infantrys and 1 Marine moved from S.Thailand to Burma 5 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Destroyer, 2 Elites, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Assam Thai attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank British defend with 1 AAGun, 2 ArmoredCars and 4 Infantrys AA fire in Assam : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Assam, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 ArmoredCars and 4 Infantrys in Assam, round 2 : 1/6 hits, 1.67 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in Assam Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Assam, round 3 : 4/4 hits, 1.50 expected hits British roll dice for 1 ArmoredCar and 4 Infantrys in Assam, round 3 : 1/5 hits, 1.50 expected hits 1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 3 Infantrys owned by the British lost in Assam Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Assam, round 4 : 0/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Assam, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Assam, round 5 : 2/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Assam, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Assam Thai win, taking Assam from British with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 12 Casualties for Thai: 2 Infantrys Casualties for British: 2 ArmoredCars and 4 Infantrys Non Combat Move - Thai 1 Fighter moved from Assam to Burma Place Units - Thai 1 Destroyer placed in 105 Sea Zone 2 Elites, 3 Infantrys and 1 Marine placed in Bangkok 5 Infantrys placed in Malaya Turn Complete - Thai Thai collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
British : -1.83 AA fire in Assam : : -0.17 Thai : 1.50
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto 1 Carrier, 4 Destroyers and 3 Submarines moved from 103 Sea Zone to 95 Sea Zone 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori 1 Battleship moved from 88 Sea Zone to 95 Sea Zone 2 Destroyers and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 2 Carriers moved from 88 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 88 Sea Zone to Minamitori 1 Fighter moved from 88 Sea Zone to Rongelap 2 Fighters moved from 103 Sea Zone to Rongelap 2 Infantrys moved from Midway to 89 Sea Zone 2 Infantrys, 1 Submarine and 1 Transport moved from 89 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Rongelap 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 98 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 Elite and 1 Infantry moved from San Francisco to 83 Sea Zone 1 Elite moved from San Francisco to 83 Sea Zone 1 Cruiser, 2 Elites, 1 Infantry and 1 Transport moved from 83 Sea Zone to 89 Sea Zone 2 Elites and 1 Infantry moved from 89 Sea Zone to Midway 1 Adv.Fighter and 1 Fighter moved from San Francisco to Midway 1 Bomber moved from Johnston to Port Moresby 1 Bomber moved from Amazon to 31 Sea Zone 1 Bomber moved from W.Mexico to Jaluit 1 Fighter moved from Johnston to New Georgia 1 Fighter moved from New Caledonia to Broome 1 Infantry moved from N.Chile to S.Chile 2 Artillerys and 1 Marine moved from Santiago to S.Chile 1 Infantry and 1 Tank moved from Santiago to 125 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 125 Sea Zone to 39 Sea Zone 1 Adv.Fighter moved from Colombia to S.Chile 1 Infantry and 1 Tank moved from 39 Sea Zone to Rio De Janeiro 1 Tank moved from Amazon to Rio De Janeiro 1 Infantry moved from Bahia to Rio De Janeiro 1 Tank moved from Bahia to Rio De Janeiro 2 Infantrys and 3 Tanks moved from Bahia to Salvador 1 Marine moved from South Atlantic USA to 26 Sea Zone 1 Elite moved from Jamaica to 26 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Destroyer, 1 Elite, 2 Infantrys, 1 Marine and 2 Transports moved from 26 Sea Zone to 35 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 35 Sea Zone to Salvador 1 Transport moved from 35 Sea Zone to 26 Sea Zone 2 Infantrys moved from Cuba to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Suriname 1 B.Transport moved from 119 Sea Zone to 25 Sea Zone 4 Infantrys moved from South Central USA to 25 Sea Zone 4 Infantrys moved from 25 Sea Zone to Venezuela Purchase Units - Americans Americans buy 1 B.Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Fighter, 10 Infantrys, 1 L.Fighter, 1 S.Submarine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in S.Chile Americans attack with 1 Adv.Fighter, 2 Artillerys, 1 Infantry and 1 Marine Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Infantry and 1 Marine in S.Chile, round 2 : 3/5 hits, 2,17 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1,17 expected hits 1 Fighter owned by the Neutral, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 1 Adv.Fighter, 2 Artillerys and 1 Marine remaining. Battle score for attacker is 10 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in Rongelap Americans attack with 3 Fighters and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 3 Fighters and 2 Infantrys in Rongelap, round 2 : 2/5 hits, 1,33 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Rongelap Americans win, taking Rongelap from Yamamoto with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 31 Sea Zone Americans attack with 1 Bomber Germans defend with 1 Submarine Americans roll dice for 1 Bomber in 31 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 Submarine owned by the Germans Submerged Battle in Salvador Americans attack with 1 Elite, 4 Infantrys, 1 Marine and 3 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Elite, 4 Infantrys, 1 Marine and 3 Tanks in Salvador, round 2 : 2/9 hits, 3,00 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1,67 expected hits 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Elite, 4 Infantrys, 1 Marine and 3 Tanks in Salvador, round 3 : 3/9 hits, 3,00 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans winAmericans win with 1 Bomber remaining, taking Salvador from Neutral with 1 Elite, 3 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 12 Casualties for Neutral: 2 Infantrys and 2 Tanks Casualties for Americans: 1 Infantry Battle in Rio De Janeiro Americans attack with 2 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 2 Infantrys and 3 Tanks in Rio De Janeiro, round 2 : 2/5 hits, 1,83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro Americans roll dice for 3 Tanks in Rio De Janeiro, round 3 : 2/3 hits, 1,50 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 3 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Americans 1 Bomber moved from 31 Sea Zone to E.Morocco 1 Adv.Fighter moved from S.Chile to Santiago 1 Adv.Fighter and 2 Fighters moved from Minamitori to 95 Sea Zone 3 Fighters moved from Rongelap to 95 Sea Zone Place Units - Americans 1 B.Carrier, 1 Destroyer and 1 Submarine placed in 98 Sea Zone 1 Cruiser, 1 S.Submarine and 1 Transport placed in 83 Sea Zone 1 Elite, 1 Fighter, 3 Infantrys and 1 L.Fighter placed in San Francisco 3 Infantrys placed in South Atlantic USA 4 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Neutral : -1,17 Yamamoto : 0,67 Americans : 0,83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 2 Infantrys moved from Paris to Normandy 2 Infantrys moved from Paris to Orleanais 4 Tanks moved from Paris to Orleanais 3 Tanks moved from Languedoc to Orleanais 10 Tanks moved from Languedoc to Aquitaine 1 Stuka moved from Paris to Normandy 4 Infantrys moved from Rhine to Belgium 1 Stuka moved from Paris to Belgium 1 Stuka moved from Paris to Normandy 1 Stuka moved from Paris to Belgium 2 Artillerys and 1 Infantry moved from Upper Norrland to Middle Norrland 1 Elite moved from Krakow to Vinnytsia 4 ArmoredCars and 1 HeavyTank moved from Bohemia to Brest 4 Tanks moved from Warsaw to Brest 1 ArmoredCar moved from Brest to Minsk 1 ArmoredCar moved from Brest to Lithuania 1 Infantry moved from Brest to Lithuania 1 Infantry moved from Brest to Minsk 1 Fighter moved from Vinnytsia to Minsk 1 Bomber moved from Brest to Lithuania 1 Elite moved from Bavaria to Bohemia 1 Tank moved from Danzig to Brest 1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Submarine moved from 31 Sea Zone to 29 Sea Zone 2 Submarines moved from 15 Sea Zone to 32 Sea Zone Purchase Units - Germans Germans buy 2 Bunkers, 3 Destroyers, 17 Infantrys, 1 Stuka and 4 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in 32 Sea Zone Germans attack with 2 Submarines Dutch defend with 2 Destroyers Germans roll dice for 2 Submarines in 32 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers in 32 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Dutch lost in 32 Sea Zone Germans roll dice for 2 Submarines in 32 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 32 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer in 32 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 32 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 16 Casualties for Dutch: 2 Destroyers Battle in Lithuania Germans attack with 1 ArmoredCar, 1 Bomber and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Lithuania, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 21 Sea Zone Germans attack with 1 Adv.Fighter and 1 Fighter British defend with 1 T.Boat Germans roll dice for 1 Adv.Fighter and 1 Fighter in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Germans lost in 21 Sea Zone Germans roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Germans win with 1 Adv.Fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 Fighter Casualties for British: 1 T.Boat Battle in Orleanais Germans attack with 2 Infantrys and 7 Tanks French defend with 2 Infantrys Germans roll dice for 2 Infantrys and 7 Tanks in Orleanais, round 2 : 4/9 hits, 3.83 expected hits French roll dice for 2 Infantrys in Orleanais, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the French lost in Orleanais Germans win, taking Orleanais from French with 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in Normandy Germans attack with 2 Infantrys and 2 Stukas British defend with 1 Infantry; French defend with 1 Factory Germans roll dice for 2 Infantrys and 2 Stukas in Normandy, round 2 : 1/4 hits, 1.67 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Minsk Germans attack with 1 ArmoredCar, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Minsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Minsk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 4 Infantrys and 2 Stukas British defend with 1 Infantry and 1 Tank Germans roll dice for 4 Infantrys and 2 Stukas in Belgium, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans roll dice for 3 Infantrys and 2 Stukas in Belgium, round 3 : 3/5 hits, 1.83 expected hits British roll dice for 1 Tank in Belgium, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Belgium Germans win, taking Belgium from British with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 3 Casualties for Germans: 2 Infantrys Casualties for British: 1 Infantry and 1 Tank Battle in Aquitaine Germans attack with 10 Tanks French defend with 1 Infantry Germans roll dice for 10 Tanks in Aquitaine, round 2 : 5/10 hits, 5.00 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Tank owned by the Germans lost in Aquitaine Germans win, taking Aquitaine from French with 9 Tanks remaining. Battle score for attacker is -3 Casualties for Germans: 1 Tank Casualties for French: 1 Infantry Non Combat Move - Germans 2 Stukas moved from Normandy to Paris 2 Stukas moved from Belgium to Paris 1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Fighter moved from Minsk to Brest 1 Bomber moved from Lithuania to Brest 1 Infantry moved from Brest to East Prussia 1 AAGun moved from Krakow to Vinnytsia 1 AAGun moved from Bohemia to Krakow 1 AAGun moved from Rhine to Lorraine Place Units - Germans 1 Bunker placed in Brest 1 Bunker placed in Netherlands 2 Infantrys and 1 Stuka placed in Paris 4 Infantrys placed in Rhine 2 Destroyers and 4 Submarines placed in 22 Sea Zone 1 Destroyer placed in 24 Sea Zone 4 Infantrys placed in Warsaw 2 Infantrys placed in Danzig 5 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -1.50 British : 1.33 French : -0.33 Russians : 0.00 Dutch : -1.33