@Imperious:
You are playing with the rule that jet fighters need to be purchased right? These techs DO NOT MAGICALLY make your current board units all instantly jet fighters…. you need to buy them… are you playing it that way?
Absolutely, we learned that lesson the hard way. We do allow one prototype to be converted as we’ve discussed previously – the rest he has to buy. However, he usually has 3-5 FTRs that he can sacrifice before the Jet goes down.
From what you said i understand that he is buying them and that ONE jet fighter is a game killer? What aspect of its advantage is the thing thats killing the game? Targeted dogfight capability?
It usually boils down to Russia trying to put the death blow on Germany and they just don’t have an air force they can throw away. UK/US can’t seem to get a solid foothold on Europe and ends up loosing all it’s air force to jet superiority.
Germany is usually on the ropes, but US/UK or USSR can’t amass enough attack capability to finish Germany off because of the Air Superiority rules. Once Germany shoots everything out of the air the jets are blasting armor at a 5 and armor is hitting on a 4 – all on non-infantry units if available. It shuts down an attack quickly.
Allowing the jets to avoid ID is painful as well when you are trying to defend against them.
It just doesn’t seem right to make 1 technology so over-powering (e.g., it jumps from a 2 air attack value to a 4)
Again i need to hear from you about how exactly one German jet fighter changed the game ( exaggerating BTW)
We have a hard time keeping Germany below 22 IPC. So every turn he’s pumping out 1 jet, 3 INF, occasionally an ARM.
In the meantime Japan is usually pressuring Moscow.
This went on for a good 2 hours ~ 4 game turns. (n.b., only because Germany had insane bad rolls on his jets - 5’s & 6’s).
Finally wore me out, and I had to sue for an Armistice.
What we haven’t been allowing is US/UK/USSR to attack together, but I gleaned from Tekky’s recent response that only applies to “Soviet territories plus West Russia, Belorussia
and Ukraine.” Though I don’t think I’ve ever been in position to assault Berlin with all 3 countries.
I don’t know.
I agree that Jets should be king of the skies. I’ve learned that it’s a terrible mistake to attack without air support. (n.b., 10IPC loss an attack is too much!)
- Maybe it needs 5 tech boxes instead of 4.
- Maybe Jets should cost more (e.g., gas and parts)
– They hit better than a BB for 10 IPC!
- Maybe they should be king of the skies and not ground
(e.g., only increase “Dogfight” values to 3/4. Still killer)
– This would requires a continued investment in normal FTRs for ARM bonus
– Or a limited amount of jets on the board
We’ll try toying with a few of these next week and see if we can come up with something.
Thanks for the thinks!
Enjoy the day!