@axis_roll:
@Aretaku:
As for Atlantic Wall, if the Brits kill even 3 Inf per turn with bombardment, it’s not even worth it economically, much less tactically or strategically. Far better to trade WEU with the Allies as long as possible with Luftwaffe or Panzer support…it sucks giving them $6 per turn, but it’s better than the alternative.
That’s a serious investment in offshores for UK, and if they did that offshore thing, those DDs/transports would be susceptible to the 88’s (art) at a 2 to sink an $8/$10 ship.
Every NA has a trade off. As Jen pointed out, it is very hard to knock an NA that yields +$3 a turn (free inf) for a country a turn for the entire game.
I think you might have overlooked this in your analysis of Atlantic wall (+3 inf, no +6 for UK….upfront cost of UK navy to even conduct cost-effective offshores).
Again, personal preference is the main driving force behind ranking these NAs. And there is nothing wrong with your ranking list. Only through actual game play can you learn all the nuances of the interplay of NAs (for you as well as against you).
Didn’t think you were criticizing my rankings, I just like arguing differences of opinion. :-)
I don’t find it too difficult to get a good bombardment fleet going with Britain. Lend-Lease or Royal Navy can help defray the cost, and US Tech Advantage and/or Radar can make the tech cheaper, as well as greatly enhancing your fleet’s anti-air capabilities.
Atlantic Wall will certainly aid Germany in holding WEU for longer than one would without it, but I don’t go into France with any more than 1 Inf plus the bombardment until I am certain that I can take it and reenforce with American and/or Russian units. I ferry the rest to Norway via SZ6. If an Artillery shot hits a ship, I’m usually not too concerned. I make sure I have more than I need before I commit to moving within range of the Luftwaffe.
It buys Germany a round or two where UK is not collecting off of WEU, but I simply feel that NAs like Luftwaffe or Panzerblitz are far more useful in the long-term for Germany to select for it’s NAs, especially in that they make trading WEU with UK more feasible for a longer period of time with less need for infantry, with luck denying UK the ability to destroy large numbers of units via bombardment.
@Cmdr:
Atlantic wall also works in trading W. Europe. Remember, the rule is that you get the infantry if you OWN W. Europe, not if you started your round with it. That’s an extra defender if you trade W. Europe too.
As for two infantry not being much of a threat to Japan, I have to say, if you are getting them every round and America’s putting pressure on Japan navally, they’re going to be hard pressed to get Buryatia, especially if you couple Siberian Conscripts with Lend Lease and put an American fighter or two in Buryatia to convert for extra defensive power.
You can easily have 10 infantry, 2 fighters in Buryatia on Russia round 4. Can Japan take it out? Sure. But at what opportunity cost, what unit cost and what chance of failure?
I usually hit Bury on Rd 2, Siberian Conscripts or no, depending on how Pearl and it’s potential counter went. That way I have all my air-force and (hopefully) both my BBs in position to hit it and reduce the benefit of the men gained from me breaking the non-agression pact. Russia will most likely only have those three territorys for 3 or 4 rounds unless he starts giving ground to Germany.
Now in an all out KJF, things change quite a bit, but if I am Russia, unless ICs are going up in IND and SINK, I’m not one to bother with Conscripts.