19L G40 FMErwinRommel (Axis) vs Suprise Attack (Allies +12)

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter moved from Formosa to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 aaGun and 5 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Anhwe
            4 infantry moved from Korea to Manchuria
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Korea to Jehol
            1 tactical_bomber moved from Japan to Jehol
            1 tactical_bomber moved from Japan to Kwangsi
            2 fighters moved from Japan to Jehol
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 battleship, 1 cruiser and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 carriers and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : -1.33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    It’s ridiculous how many planes Jpn has at the beginning. Overwhelming air superiority. It’s so much fun playing the Axis in the first few expansionist turns.


  • Any scramble orders for sz 97?UK combat.tsvg

  • 2024 '23 '22 '21 '20 '19

    My email notice was delayed. I was looking at the map and noticed that I never added your bid builds and neither did you. Redo your turn before combat to add your Brit sub in sz98 and the tank in Lenin


  • Here it isUK comb.tsvg my Chinese battle didnt go as well as the first one


  • @suprise-attack edit to use original results


  • @FMErwinRommel give me time to get on computer

  • 2024 '23 '22 '21 '20 '19

    no scramble. That sub made it no contest.

  • 2024 '23 '22 '21 '20 '19

    Sorry for the inconvenience. Hope you were able to reconstruct your moves for Brit and edit Chinese losses. That redo of China was very bad dice. A BB for U.S. Wow, since U.S. is limited to 3 builds on W.C., it makes sense.

  • 2024 '23 '22 '21 '20 '19

    If you’re having trouble redoing all the moves, just go back to the first scramble save game and roll as is without the sub. You should sink my fleet on round 1 and if so, you won’t need to go back. You can just edit after combat, adjusting what you take as hits.


  • I’ll stay with this

  • 2024 '23 '22 '21 '20 '19

    It’s still Brit turn to do combat.


  • Sorry for the delay, here it isUK 1.tsvg

  • 2024 '23 '22 '21 '20 '19

    I built the Ger art in W. Ger by mistake. Would you let me edit that to Ger?

  • 2024 '23 '22 '21 '20 '19

    In Italian combat, I moved the bomber and a ftr to sz96. But I placed the bomber on the unit icons for Malta that were overlayed on sz96. So only my ftr attacked sz96. Luckily, it hit your CR. My bomber is set to attack Malta. So ignore that battle.

  • 2024 '23 '22 '21 '20 '19

    I meant to take Yugo with Italian tank. For some reason I had in my head that it was pro-Axis and I would take it in NCM. I will open another game and make just that combat.

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Northern Italy to Malta
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 cruiser
                    Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
                British win with no units remaining. Battle score for attacker is 2
                Casualties for Italians: 1 fighter
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 destroyer and 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                French win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Malta
                Italians attack with 1 bomber
                British defend with 1 aaGun, 1 bomber, 1 infantry and 1 tactical_bomber
                    AA fire in Malta : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 bomber in Malta, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 aaGun, 1 bomber, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the British and 1 bomber owned by the Italians lost in Malta
                British win with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Italians: 1 bomber
                Casualties for British: 1 aaGun
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to Malta: 1 aaGun
            EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 6 artilleries
            EDIT: Adding units owned by Germans to Germany: 6 artilleries
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 1 infantry
            EDIT: Changing ownership of Yugoslavia from Neutral_Allies to Italians
            EDIT: Removing units owned by Italians from Northern Italy: 1 armour
            EDIT: Removing units owned by Italians from Albania: 1 armour
            EDIT: Removing units owned by Italians from Albania: 1 infantry
            EDIT: Adding units owned by Italians to Yugoslavia: 2 armour
            EDIT: Turning off Edit Mode
            1 fighter moved from 93 Sea Zone to Southern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,1,6,6
            Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.17
    French : 1.83
    AA fire in Malta : : -0.17
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    I messed up a lot. Crappy dice. Both French ships hit. That’s happened lately, so I attacked in force. Brit CR hit. Yugo hit. Lone defender in Tun defeated 2 attackers, hitting 1/1 in both rounds, while I missed in both rounds. Where I did win in France, I had excess units and could have afforded a loss. So you missed where my units were cheap, but you didn’t miss where my units were expensive and where I didn’t take the terr.


  • Here it isFr 1.tsvg

  • 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 111 Sea Zone
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 76 Sea Zone
            5 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
    

    Savegame

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