Odonis (Axis) vs Sovietischat (Allies +12) G40L18

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 3 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 armour, 1 artillery and 1 infantry moved from India to West India
            1 tactical_bomber moved from 39 Sea Zone to West India
            1 fighter moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            3 destroyers and 3 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Japan to 26 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 6 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            3 mech_infantrys moved from Tsinghai to Caucasus
            2 bombers moved from Kweichow to Caucasus
            1 artillery moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                    Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in West India, round 3 : 2/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Caucasus
                Japanese attack with 2 bombers and 3 mech_infantrys
                British defend with 1 armour and 2 mech_infantrys
                    Japanese roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 3/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 1 bomber owned by the Japanese lost in Caucasus
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Japanese and 1 armour owned by the British lost in Caucasus
                Japanese win, taking Caucasus from Russians with 1 mech_infantry remaining. Battle score for attacker is -18
                Casualties for Japanese: 2 bombers and 2 mech_infantrys
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in 80 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 80 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                    Japanese roll dice for 1 fighter in 80 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 26 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 9 destroyers, 6 fighters, 3 submarines and 4 tactical_bombers
                Americans defend with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters, 5 submarines and 3 transports
                    Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 9 destroyers, 6 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 7/22 hits, 10.50 expected hits
    

    Combat Hit Differential Summary :

    British : 0.33
    UK_Pacific : 0.67
    Russians : 1.17
    Japanese : -6.67
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @Sovietishcat
    OOL in SZ 26?

  • '19

    Best defence possible, planes are last!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 3 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 armour, 1 artillery and 1 infantry moved from India to West India
            1 tactical_bomber moved from 39 Sea Zone to West India
            1 fighter moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            3 destroyers and 3 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Japan to 26 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 6 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            3 mech_infantrys moved from Tsinghai to Caucasus
            2 bombers moved from Kweichow to Caucasus
            1 artillery moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                    Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in West India, round 3 : 2/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Caucasus
                Japanese attack with 2 bombers and 3 mech_infantrys
                British defend with 1 armour and 2 mech_infantrys
                    Japanese roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 3/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 1 bomber owned by the Japanese lost in Caucasus
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Japanese and 1 armour owned by the British lost in Caucasus
                Japanese win, taking Caucasus from Russians with 1 mech_infantry remaining. Battle score for attacker is -18
                Casualties for Japanese: 2 bombers and 2 mech_infantrys
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in 80 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 80 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                    Japanese roll dice for 1 fighter in 80 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 26 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 9 destroyers, 6 fighters, 3 submarines and 4 tactical_bombers
                Americans defend with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters, 5 submarines and 3 transports
                    Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 9 destroyers, 6 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 7/22 hits, 10.50 expected hits
                Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters and 3 transports in 26 Sea Zone, round 2 : 8/19 hits, 9.83 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    1 submarine owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 6 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 8/21 hits, 10.17 expected hits
                    Americans roll dice for 4 submarines in 26 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters and 3 transports in 26 Sea Zone, round 3 : 10/19 hits, 9.83 expected hits
                    4 submarines owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 2 battleships, 1 cruiser, 4 destroyers, 6 fighters and 4 tactical_bombers in 26 Sea Zone, round 4 : 10/17 hits, 8.83 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 8 fighters and 3 transports in 26 Sea Zone, round 4 : 11/15 hits, 8.50 expected hits
                    6 fighters owned by the Japanese, 3 cruisers owned by the Americans, 4 destroyers owned by the Japanese, 3 carriers owned by the Americans, 3 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 2 battleships and 4 tactical_bombers in 26 Sea Zone, round 5 : 6/6 hits, 3.33 expected hits
                    Americans roll dice for 5 fighters and 3 transports in 26 Sea Zone, round 5 : 2/5 hits, 3.33 expected hits
                    2 tactical_bombers owned by the Japanese, 5 fighters owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                    2 transports owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 2 battleships and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 5 carriers, 1 cruiser, 9 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters, 5 submarines and 3 transports
    
        Non Combat Move - Japanese
            2 tactical_bombers could not land in 26 Sea Zone and were removed
            1 fighter moved from 33 Sea Zone to New Zealand
            1 fighter moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 tactical_bomber moved from West India to 39 Sea Zone
            1 infantry moved from Sakha to Amur
            1 aaGun moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Japan to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
            2 fighters placed in Japan
            1 armour and 2 mech_infantrys placed in India
            1 fighter placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 84 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : -0.00
    UK_Pacific : 0.67
    Russians : 1.17
    Japanese : -5.67
    

    Savegame

  • '19

    Well done Odonis; I thought I calculated the odds for Moscow, but I guess I missed some units :relaxed:

    The allies surrender, was fun, I will post!


  • @Sovietishcat

    Thanks! Your Allies were pushing at the gates in Western Europe so I had to move quickly!
    Up for another?

  • '19

    Ok, same thing, I’ll take a sub in sz98 + 2 inf in India


  • @Sovietishcat
    Why don’t you up your bid to 20? That’s about average for most bid games

  • '19

    Ok for 20; 1 sub + dd in sz 98 and 1 tank in India.


  • @Sovietishcat
    No problems except you can’t place more than one unit in a sea zone at once during bid - do you want the DD in the zone off of malta instead?

  • '19

    ok, sounds good!

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