MrRobot (Allies) vs VonAlba (Axis) BM3

  • '17

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 artillery and 3 infantry moved from Holland Belgium to Western Germany
            2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from France to Western Germany
            3 infantry moved from Southern France to France
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Yugoslavia to Bulgaria
            1 armour moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Romania to Bulgaria
            1 armour moved from Romania to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            3 armour moved from Germany to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 3 infantry moved from Germany to Western Germany
            1 infantry moved from Belarus to Archangel
            1 armour moved from Novgorod to Archangel
            1 artillery moved from Belarus to Archangel
            8 infantry moved from Norway to Finland
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Bryansk
            2 armour moved from Novgorod to Bryansk
            4 bombers and 1 fighter moved from Ukraine to Russia
            1 fighter moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    scramble?

  • '19 '18

    Yes, scramble all

  • '17

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 artillery and 3 infantry moved from Holland Belgium to Western Germany
            2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from France to Western Germany
            3 infantry moved from Southern France to France
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Yugoslavia to Bulgaria
            1 armour moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Romania to Bulgaria
            1 armour moved from Romania to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            3 armour moved from Germany to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 3 infantry moved from Germany to Western Germany
            1 infantry moved from Belarus to Archangel
            1 armour moved from Novgorod to Archangel
            1 artillery moved from Belarus to Archangel
            8 infantry moved from Norway to Finland
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Bryansk
            2 armour moved from Novgorod to Bryansk
            4 bombers and 1 fighter moved from Ukraine to Russia
            1 fighter moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Russians launches 3 interceptors out of Russia
                    Attackers Fire,  : 1/5 hits, 1,00 expected hits
                    Defenders Fire,  : 1/3 hits, 1,00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    1 fighter owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/4 hits, 0,67 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3,6,6 and causes: 15 damage to unit: factory_major
                Bombing raid in Russia causes 15 damage total. 
            Battle in Western Germany
                Germans attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
                Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 4/16 hits, 4,67 expected hits
                    Americans roll dice for 2 artilleries and 3 infantry in Western Germany, round 2 : 0/5 hits, 1,67 expected hits
                    3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
                    Germans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 3 : 6/16 hits, 4,67 expected hits
                    Americans roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Western Germany
                Germans win, taking Western Germany from Americans with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
                Casualties for Americans: 2 artilleries and 3 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 armour and 2 infantry
                    Germans roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 2,33 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Archangel
                Germans attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bulgaria
                Germans attack with 1 armour and 2 mech_infantrys
                British defend with 1 artillery
                    Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 2/3 hits, 0,83 expected hits
                    British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 aaGun moved from Ukraine to Bryansk
            3 bombers moved from Russia to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 submarine placed in 105 Sea Zone
            2 armour and 1 mech_infantry placed in Novgorod
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
            Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,33
    Germans : 4,00
    Defenders Fire,  : : 0,00
    British : -0,33
    Americans : -1,33
    Attackers Fire,  : : 0,00
    Russians : -0,50
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 2 infantry moved from Russia to Smolensk
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun and 2 armour
                    AA fire in Bryansk : 1/2 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Russians lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 aaGun and 2 armour in Bryansk, round 2 : 2/2 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry and 1 tactical_bomber
                Casualties for Germans: 1 aaGun and 2 armour
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 artillery moved from Samara to Vologda
    
        Place Units - Russians
            3 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    AA fire in Bryansk : : 0,67
    Italians : -0,33
    Russians : 1,50
    

    Savegame

  • '17

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 
    
        Combat Move - Japanese
            3 infantry moved from Shantung to Jehol
            2 bombers moved from Evenkiyskiy to Jehol
            2 infantry moved from Evenkiyskiy to Urals
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 cruiser moved from 33 Sea Zone to 19 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Okinawa
            1 fighter moved from Japan to Okinawa
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 armour moved from 21 Sea Zone to Guam
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to Philippines
            1 fighter moved from 33 Sea Zone to Philippines
            4 fighters moved from 33 Sea Zone to 54 Sea Zone
            3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
    

    Savegame

  • '17

    scramble from queensland?

  • '19 '18

    No thanks

  • '17

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 
    
        Combat Move - Japanese
            3 infantry moved from Shantung to Jehol
            2 bombers moved from Evenkiyskiy to Jehol
            2 infantry moved from Evenkiyskiy to Urals
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 cruiser moved from 33 Sea Zone to 19 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Okinawa
            1 fighter moved from Japan to Okinawa
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 armour moved from 21 Sea Zone to Guam
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to Philippines
            1 fighter moved from 33 Sea Zone to Philippines
            4 fighters moved from 33 Sea Zone to 54 Sea Zone
            3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Guam
            Battle in 19 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking Guam from Americans with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 4 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 2/7 hits, 4,00 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Philippines, round 2 : 1/5 hits, 2,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Philippines
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Philippines, round 3 : 2/5 hits, 2,00 expected hits
                    Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Okinawa
                Japanese attack with 1 fighter and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Okinawa, round 2 : 0/3 hits, 0,83 expected hits
                    ANZAC roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Okinawa, round 3 : 1/3 hits, 0,83 expected hits
                    ANZAC roll dice for 1 infantry in Okinawa, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Okinawa
                Japanese win, taking Okinawa from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Jehol
                Japanese attack with 2 bombers and 3 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers and 3 infantry in Jehol, round 2 : 3/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 armour and 3 mech_infantrys moved from Shantung to Manchuria
            1 armour moved from Amur to Yakut S.S.R.
            1 aaGun moved from Amur to Manchuria
            2 bombers moved from Jehol to Manchuria
            1 fighter moved from Okinawa to Manchuria
            2 fighters moved from Philippines to 35 Sea Zone
            4 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 6 Sea Zone
            1 artillery and 2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    Americans : -1,00
    Chinese : 0,67
    Japanese : -2,50
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 bombers moved from United Kingdom to 113 Sea Zone
            1 bomber moved from Gibraltar to France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in Marshall Islands
            Battle in 113 Sea Zone
                Americans attack with 3 bombers
                Germans defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 3 bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 1 cruiser and 1 destroyer
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 7 submarines and 3 tactical_bombers
                    Americans roll dice for 6 submarines in 33 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 8/16 hits, 7,50 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 7 submarines in 33 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 4 carriers, 4 destroyers, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 8/17 hits, 8,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 6 submarines in 33 Sea Zone, round 3 : 3/6 hits, 2,00 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 6/16 hits, 7,50 expected hits
                    Japanese roll dice for 4 submarines in 33 Sea Zone, round 3 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 4 destroyers, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 6/17 hits, 8,17 expected hits
                    6 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 4 : 4/15 hits, 7,17 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 4/12 hits, 6,50 expected hits
                    1 tactical_bomber owned by the Japanese, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers, 7 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 5 : 8/11 hits, 5,83 expected hits
                    Japanese roll dice for 2 battleships, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 5 : 6/8 hits, 5,00 expected hits
                    2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
                Americans win with 1 battleship, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is 50
                Casualties for Americans: 4 carriers, 5 destroyers, 5 fighters, 6 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 7 submarines and 3 tactical_bombers
            Battle in Caroline Islands
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            4 fighters moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            1 bomber moved from France to United Kingdom
            3 bombers moved from 113 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            3 fighters moved from 91 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 33 Sea Zone to New Guinea
    
        Place Units - Americans
            1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
            1 artillery, 2 fighters and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
            Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            4 artilleries and 4 infantry moved from Anhwe to Jehol
            1 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 4 artilleries and 5 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 artilleries and 5 infantry in Jehol, round 2 : 6/9 hits, 2,83 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            7 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Albania to Yugoslavia
                  British take Yugoslavia from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Sicily to 95 Sea Zone
            1 armour and 3 infantry moved from Sardinia to 95 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 5 infantry and 4 transports moved from 95 Sea Zone to 97 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 97 Sea Zone to Greece
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            2 fighters moved from Malta to Greece
            1 fighter and 1 tactical_bomber moved from Egypt to Greece
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece
            1 armour, 2 artilleries and 10 infantry moved from Iraq to Northwest Persia
            1 armour, 4 artilleries and 13 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Caucasus to Rostov
            3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
            3 armour and 3 mech_infantrys moved from Persia to Northwest Persia
            1 bomber moved from India to Greece
            1 fighter and 1 tactical_bomber moved from India to Caucasus
            1 infantry moved from Yunnan to Hunan
            2 armour and 1 mech_infantry moved from Anhwe to Suiyuyan
            1 armour moved from Anhwe to Suiyuyan
            1 armour moved from Anhwe to Chahar
            1 armour moved from Chahar to Suiyuyan
            3 aaGuns, 1 artillery and 2 infantry moved from Anhwe to Hunan
            3 submarines moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 airfield, 1 harbour and 3 infantry placed in Greece
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,2
            British collect 41 PUs (2 lost to blockades); end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 bombers and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
            UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 2 bombers and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0,83
    AA fire in France : : -0,17
    Americans : -2,00
    Chinese : 3,17
    Japanese : -3,33
    

    Savegame

  • '17

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,3,3,1,1,2,6,3
            Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Russians : -0,67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 fighter, 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser, 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from India to Dutch New Guinea
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Iraq to Greece
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
            1 armour, 1 artillery and 1 infantry moved from Archangel to Vologda
            2 armour and 1 mech_infantry moved from Novgorod to Smolensk
            2 infantry moved from Normandy Bordeaux to France
            1 artillery moved from Normandy Bordeaux to France
            1 fighter moved from Normandy Bordeaux to Southern Italy
            2 armour moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            4 infantry moved from Western Germany to Denmark
            2 artilleries moved from Western Germany to Denmark
            2 artilleries and 4 infantry moved from Western Germany to Northern Italy
            10 mech_infantrys moved from Germany to Yugoslavia
            1 armour moved from Bulgaria to Albania
                  Italians take Albania from British
            1 armour moved from Albania to Yugoslavia
            2 mech_infantrys moved from Bulgaria to Yugoslavia
            3 armour and 4 mech_infantrys moved from Eastern Poland to Yugoslavia
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 4 armour and 16 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 4 armour and 16 mech_infantrys in Yugoslavia, round 2 : 3/20 hits, 4,67 expected hits
                    British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yugoslavia
                Germans win, taking Yugoslavia from British with 4 armour and 16 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Denmark
                Germans attack with 2 artilleries and 4 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Denmark, round 2 : 1/6 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                    Germans roll dice for 2 artilleries and 2 infantry in Denmark, round 3 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Smolensk
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Russia
                Germans attack with 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_major, 2 fighters and 3 infantry
                    Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 3/7 hits, 3,83 expected hits
                    Russians roll dice for 2 fighters and 3 infantry in Russia, round 2 : 2/5 hits, 2,33 expected hits
                    3 infantry owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 3 bombers and 1 tactical_bomber in Russia, round 3 : 5/5 hits, 3,17 expected hits
                    Russians roll dice for 2 fighters in Russia, round 3 : 1/2 hits, 1,33 expected hits
                    2 fighters owned by the Russians and 1 tactical_bomber owned by the Germans lost in Russia
                Germans captures 16PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for Russians: 2 fighters and 3 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Novgorod
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Southern France
            1 armour, 4 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,2,6,3,1,4,5,1
            Germans collect 55 PUs (2 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
            EDIT: Adding units owned by Germans to Southern France: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,00
    British : -0,33
    Americans : 1,00
    Russians : -0,67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Samara
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    You may skip Russia from now on, I only have 1 Infantry left.

  • '17

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs; 
    
        Combat Move - Japanese
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 infantry moved from Okinawa to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
            1 destroyer moved from 19 Sea Zone to 17 Sea Zone
            1 armour moved from Guam to 21 Sea Zone
            1 armour and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 marine moved from 44 Sea Zone to Celebes
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 armour moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 artillery, 1 cruiser, 2 marines and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 marines moved from 17 Sea Zone to Iwo Jima
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            3 mech_infantrys moved from Manchuria to Buryatia
            1 armour moved from Manchuria to Buryatia
            2 bombers and 1 fighter moved from Manchuria to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Yenisey to Timguska
            1 armour moved from Yakut S.S.R. to Timguska
            2 infantry moved from Urals to Timguska
    

    Savegame

  • '17

    scramble and ool

  • '19 '18

    Scramble and max defense.

  • '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs; 
    
        Combat Move - Japanese
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 infantry moved from Okinawa to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
            1 destroyer moved from 19 Sea Zone to 17 Sea Zone
            1 armour moved from Guam to 21 Sea Zone
            1 armour and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 marine moved from 44 Sea Zone to Celebes
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 armour moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 artillery, 1 cruiser, 2 marines and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 marines moved from 17 Sea Zone to Iwo Jima
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            3 mech_infantrys moved from Manchuria to Buryatia
            1 armour moved from Manchuria to Buryatia
            2 bombers and 1 fighter moved from Manchuria to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Yenisey to Timguska
            1 armour moved from Yakut S.S.R. to Timguska
            2 infantry moved from Urals to Timguska
    
        Combat - Japanese
            ANZAC scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in Borneo
            Battle in 33 Sea Zone
                Japanese attack with 2 bombers, 1 carrier, 1 cruiser and 4 fighters
                Americans defend with 1 battleship, 2 cruisers and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 bombers and 4 fighters in 33 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter and 2 transports in 33 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
                    1 cruiser owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 2 bombers, 1 cruiser and 4 fighters in 33 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits
                    ANZAC roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 33 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                    2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 2 bombers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 66
                Casualties for Japanese: 1 carrier and 2 fighters
                Casualties for ANZAC: 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                Casualties for Americans: 1 battleship, 2 cruisers and 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery and 1 marine
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 marine in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Celebes
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 artillery and 1 marine
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 2 infantry and 2 marines
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Iwo Jima, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 2 marines in Iwo Jima, round 2 : 1/5 hits, 1,50 expected hits
                    ANZAC roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from 33 Sea Zone to Marianas
            2 fighters moved from 33 Sea Zone to Marianas
            1 aaGun moved from Manchuria to Amur
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 36 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,67
    UK_Pacific : 1,33
    Japanese : -0,67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            3 bombers moved from United Kingdom to 97 Sea Zone
            1 bomber moved from Southern France to Greece
            3 bombers moved from 97 Sea Zone to Greece
            2 carriers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            3 fighters moved from Gibraltar to 110 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Kwangsi to Hunan
            2 fighters moved from New Guinea to 33 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
            Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 artilleries and 11 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shantung to Anhwe
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Anhwe
            1 artillery placed in Anhwe
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 bomber, 4 fighters and 2 tactical_bombers moved from Greece to Ukraine
            2 bombers moved from India to Timguska
            4 armour and 1 mech_infantry moved from Suiyuyan to Timguska
    
        Combat - British
            Battle in Timguska
                British attack with 4 armour, 2 bombers and 1 mech_infantry
                Japanese defend with 1 armour and 3 infantry
                    British roll dice for 4 armour, 2 bombers and 1 mech_infantry in Timguska, round 2 : 4/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Timguska, round 2 : 2/4 hits, 1,50 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 armour owned by the British lost in Timguska
                British win, taking Timguska from Japanese with 3 armour and 2 bombers remaining. Battle score for attacker is 5
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Japanese: 1 armour and 3 infantry
            Battle in Ukraine
                British attack with 1 armour, 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers
                Italians defend with 1 factory_minor and 3 infantry
                    British roll dice for 1 armour, 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers in Ukraine, round 2 : 5/11 hits, 5,83 expected hits
                    Italians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Italians and 1 infantry owned by the British lost in Ukraine
                British win, taking Ukraine from Italians with 1 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Italians: 3 infantry
    
        Non Combat Move - British
            4 artilleries and 13 infantry moved from Caucasus to Rostov
            3 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd
            2 artilleries and 10 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            2 artilleries and 4 infantry moved from Persia to Northwest Persia
            1 bomber moved from Ukraine to Greece
            1 fighter and 1 tactical_bomber moved from Ukraine to Greece
            4 fighters and 2 tactical_bombers moved from Ukraine to Rostov
            2 mech_infantrys moved from India to Eastern Persia
            3 aaGuns, 1 artillery and 4 infantry moved from Hunan to Anhwe
            2 bombers moved from Timguska to Kansu
            1 fighter moved from French Equatorial Africa to Syria
            2 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
            2 mech_infantrys moved from French Central Africa to French Equatorial Africa
            1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 97 Sea Zone to 92 Sea Zone
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            3 infantry placed in Greece
            3 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 bomber and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,3
            British collect 42 PUs (2 lost to blockades); end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            3 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 3 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -0,33
    Italians : 0,00
    AA fire in Southern France : : -0,17
    Japanese : 0,50
    

    Savegame

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Axis & Allies Boardgaming Custom Painted Miniatures

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