TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 infantry and 2 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Yugoslavia
2 armour moved from Greater Southern Germany to France
1 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Western Germany to France
1 infantry moved from Romania to Yugoslavia
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 4/12 hits, 3.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
2 artilleries owned by the Germans, 6 infantry owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Romania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
British roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 battleship, 1 fighter and 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Casualties for French: 1 cruiser and 1 fighter
Battle in France
Germans attack with 5 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 5 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 4/16 hits, 5.00 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 3 infantry owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in France, round 3 : 7/12 hits, 4.33 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 2/8 hits, 3.33 expected hits
2 infantry owned by the Germans, 1 armour owned by the French, 3 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in France, round 4 : 3/10 hits, 4.00 expected hits
French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Germans: 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 bomber moved from 111 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 infantry moved from Denmark to Western Germany
1 artillery moved from Western Germany to Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 fighter moved from Slovakia Hungary to Southern Italy
1 armour moved from Slovakia Hungary to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Norway to Finland
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
1 submarine placed in 113 Sea Zone
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 4.67
British : -2.50
French : -2.33
Neutral_Allies : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Belarus
2 infantry moved from Caucasus to Rostov
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Volgograd to Bryansk
3 infantry moved from Vyborg to Karelia
1 submarine moved from 127 Sea Zone to 112 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 artillery and 3 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 fighter moved from Okinawa to Kwangtung
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/10 hits, 4.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 bombers and 1 fighter in 37 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 cruiser
Casualties for British: 1 battleship
Battle in 62 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Siam
2 bombers moved from 37 Sea Zone to Kwangsi
4 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Korea to Kiangsu
4 infantry moved from Korea to Manchuria
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.17
ANZAC : 0.67
UK_Pacific : -0.67
Japanese : -1.33
Levi USA 1.tsvg
I did a weird thing during my non-combat move. I double checked the rules regarding subs and it seems legit. I killed your destroyer and then moved my sub through that sea zone and entered a hostile space, ending my “non-combat” move for the submarine.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery and 8 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Non Combat Move - Americans
1 fighter moved from 106 Sea Zone to Iceland
1 bomber moved from Central United States to Iceland
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery moved from 86 Sea Zone to Brazil
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Eastern United States
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from 25 Sea Zone to Midway
2 fighters moved from 25 Sea Zone to Midway
1 mech_infantry moved from Western United States to Alaska
1 mech_infantry moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
Place Units - Americans
1 artillery placed in Western United States
1 submarine placed in 101 Sea Zone
7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Kweichow to Hopei
2 infantry moved from Hunan to Kweichow
4 infantry moved from Yunnan to Kweichow
6 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 5 aaGuns and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 armour; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 cruiser moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 43 Sea Zone
British attack with 1 cruiser and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser and 1 fighter
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the British lost in 97 Sea Zone
Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -28
Casualties for British: 1 bomber, 1 carrier, 1 cruiser and 1 fighter
Casualties for Italians: 1 cruiser
Casualties for Germans: 1 fighter
Battle in 95 Sea Zone
British attack with 1 cruiser and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British roll dice for 1 cruiser and 1 tactical_bomber in 95 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 cruiser and 1 tactical_bomber in 95 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Italians, 1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 16
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 artillery moved from 99 Sea Zone to Greece
2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Malaya
1 fighter moved from Burma to Malaya
5 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from 96 Sea Zone to Egypt
Place Units - British
5 aaGuns and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Place Units - UK_Pacific
1 aaGun and 2 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 aaGun and 2 armour
Combat Hit Differential Summary :
Germans : 0.33
British : -1.00
Italians : -1.17
Americans : 0.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Americans
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Italians and Americans from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Greece
2 fighters moved from Southern Italy to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
British defend with 1 artillery and 5 infantry
Italians roll dice for 1 battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 2/8 hits, 2.83 expected hits
British roll dice for 1 artillery and 5 infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Greece, round 3 : 1/7 hits, 2.67 expected hits
British roll dice for 1 artillery and 2 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 4 : 3/6 hits, 2.50 expected hits
British roll dice for 1 artillery and 1 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 5 infantry
Battle in Yugoslavia
Italians attack with 1 artillery and 1 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Yugoslavia, round 5 : 1/1 hits, 0.33 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the French, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -1.83
British : -1.67
French : 1.33
Neutral_Allies : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 armour moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
4 bombers moved from Western Germany to United Kingdom
1 artillery moved from Germany to Poland
4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from France to Western Germany
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7,7,5 and causes: 19 damage to unit: factory_major
Bombing raid in United Kingdom causes 19 damage total.
Battle in 106 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 cruiser
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 106 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 106 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 106 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
2 aaGuns and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour and 4 infantry moved from Bulgaria to Romania
2 infantry moved from Norway to Finland
Place Units - Germans
1 carrier, 1 destroyer and 4 transports placed in 112 Sea Zone
2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : -0.50
AA fire in United Kingdom : : 0.33
Round: 5
Purchase Units - British
British buy 8 infantry, 1 tank and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Belgium
6 infantry moved from London to SZ 9
1 artillery and 1 infantry moved from London to Wales
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from German East Africa to SZ 26
1 artillery, 1 infantry and 1 transport moved from SZ 26 to SZ 24
1 artillery and 1 infantry moved from SZ 24 to Angola
1 infantry moved from India to SZ 29
1 infantry and 1 transport moved from SZ 29 to SZ 26
1 infantry moved from SZ 26 to Portuguese East Africa
British take Portuguese East Africa from Neutral_Allied
7 artilleries, 2 fighters and 6 infantry moved from Arabia to Mesopotamia
3 artilleries, 1 fighter and 9 infantry moved from Persia to Mesopotamia
1 artillery, 6 infantry and 1 tank moved from India to Persia
Combat - British
Battle in Angola
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Angola, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Angola
British win, taking Angola from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - British
Place Units - British
8 infantry and 1 tank placed in India
1 transport placed in SZ 8
Turn Complete - British
British collect 40 PUs; end with 42 PUs
Round: 2
Combat Move - French
1 Infantry moved from Normandy to Orleanais
1 Artillery moved from Paris to Orleanais
1 Fighter moved from Paris to Orleanais
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
Purchase Units - French
French buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 14 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Battle in Orleanais
French attack with 1 Artillery, 1 Fighter and 1 Infantry
Italians defend with 1 Tank
French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Orleanais
French win, taking Orleanais from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Infantry moved from W.Morocco to E.Morocco
1 Fighter moved from Orleanais to Paris
Place Units - French
2 ArmoredCars placed in Syria
1 Elite and 3 Infantrys placed in E.Morocco
1 Adv.Fighter and 7 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Transport placed in 1 Sea Zone
1 Infantry placed in Churchill
Turn Complete - French
French collect 43 PUs; end with 43 PUs
Round: 17
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
15 infantry moved from Ruhr to Belgium
13 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Silesia
13 infantry moved from Berlin to Hanover
2 infantry moved from Silesia to Galicia
2 infantry moved from Galicia to Ukraine
4 artilleries and 4 infantry moved from Romania to Ukraine
2 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Moscow to Ukraine
Combat - Germans
Germans creates battle in territory Alsace
Germans creates battle in territory Bulgaria
Battle in Belgium
Germans attack with 7 artilleries, 1 fighter and 16 infantry
British defend with 7 infantry; French defend with 9 artilleries and 1 infantry; Americans defend with 4 infantry
Germans roll dice for 7 artilleries, 1 fighter and 16 infantry in Belgium, round 2 : 11/24 hits, 11.50 expected hits
French roll dice for 9 artilleries and 12 infantry in Belgium, round 2 : 12/21 hits, 10.50 expected hits
12 infantry owned by the Germans lost in Belgium
4 infantry owned by the Americans and 7 infantry owned by the British lost in Belgium
French and Germans reach a stalemate
. Battle score for attacker is -3
Casualties for Germans: 12 infantry
Casualties for British: 7 infantry
Casualties for Americans: 4 infantry
Combat Move - Germans
Place Units - Germans
16 infantry placed in Berlin
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Round: 8
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
12 infantry moved from Germany to East Europe
8 infantry moved from South Europe to East Europe
1 armour moved from West Europe to East Europe
1 fighter moved from Germany to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Americans lost in Caucasus
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in East Europe
Germans attack with 1 armour and 20 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 20 infantry in East Europe, round 2 : 5/21 hits, 3.83 expected hits
Russians roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Europe
Germans win, taking East Europe from Russians with 1 armour and 20 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
5 infantry moved from Germany to West Europe
4 armour moved from West Europe to East Europe
2 infantry moved from South Europe to Germany
1 aaGun moved from Germany to East Europe
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 29 PUs
@dawgoneit The axis have definitely taken the lead. When you took out the Italian fleet you probably should have moved the US fleet into the med and taken Tunis and Tobruk… you might have secured North Africa if you had done that.
If you wish to quit this one and start another we can do that!
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