• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 6 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour and 2 artilleries moved from Finland to Karelia
                3 armour moved from Norway to Karelia
                2 artilleries moved from Central United States to 101 Sea Zone
                4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
                3 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
                1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 6 artilleries and 6 infantry
                    Italians defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 6 artilleries and 6 infantry in Gibraltar, round 2 : 3/12 hits, 4,00 expected hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Karelia
                    Americans attack with 6 armour and 2 artilleries
                    Germans defend with 1 infantry
                        Americans roll dice for 6 armour and 2 artilleries in Karelia, round 2 : 3/8 hits, 3,67 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Karelia
                    Americans win, taking Karelia from Germans with 6 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 artillery
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Americans attack with 3 armour, 2 artilleries and 3 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 3 armour, 2 artilleries and 3 infantry in Southern France, round 2 : 3/8 hits, 3,00 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 27 Sea Zone to 10 Sea Zone
                1 submarine moved from 29 Sea Zone to 63 Sea Zone

    Place Units - Americans
                3 mech_infantrys placed in Norway
                3 mech_infantrys placed in Normandy Bordeaux
                4 infantry placed in Eastern United States
                2 infantry placed in Eastern United States
                1 carrier, 2 fighters and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                2 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Finland to Vyborg
                2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Burma, round 2 : 4/13 hits, 3,50 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Vyborg
                    British attack with 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0,33 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Vyborg
                    1 infantry owned by the British retreated to Finland
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 12 infantry moved from Holland Belgium to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Persia to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Iraq to Trans-Jordan
                2 aaGuns moved from India to Burma
                3 fighters moved from Trans-Jordan to Egypt
                3 infantry moved from Iraq to Trans-Jordan

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
                British collect 40 PUs; end with 41 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 artilleries

    Combat Hit Differential Summary :

    Germans : 1,33
        Italians : 0,00
        British : 0,17
        Americans : -1,67
        Chinese : 0,17
        Japanese : 1,33

    triplea_42572_UK_14.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 95 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    triplea_42572_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to Burma

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_42572_ANZ14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to Burma

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42572_Fre14.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                4 infantry moved from Novgorod to Karelia
                1 infantry moved from Vyborg to Karelia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Karelia
                1 bomber moved from Western Germany to Karelia
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                3 infantry moved from Volgograd to Rostov
                3 artilleries moved from Ukraine to Rostov
                3 mech_infantrys moved from Ukraine to Rostov
                1 armour moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Rostov
                1 armour and 3 mech_infantrys moved from Northwest Persia to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                4 armour and 5 mech_infantrys moved from Northwest Persia to Rostov

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 armour and 5 mech_infantrys
                    British defend with 1 factory_minor and 4 infantry
                        Germans roll dice for 1 armour and 5 mech_infantrys in Persia, round 2 : 0/6 hits, 1,33 expected hits
                        British roll dice for 4 infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits
                        2 mech_infantrys owned by the Germans lost in Persia
                        Germans roll dice for 1 armour and 3 mech_infantrys in Persia, round 3 : 1/4 hits, 1,00 expected hits
                        British roll dice for 4 infantry in Persia, round 3 : 2/4 hits, 1,33 expected hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 4 : 0/2 hits, 0,67 expected hits
                        British roll dice for 3 infantry in Persia, round 4 : 1/3 hits, 1,00 expected hits
                        1 mech_infantry owned by the Germans lost in Persia
                    1 armour owned by the Germans retreated to Northwest Persia
                    British win with 3 infantry remaining. Battle score for attacker is -17
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Karelia
                    Germans attack with 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                    Americans defend with 6 armour and 1 artillery
                        Germans roll dice for 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Karelia, round 2 : 2/9 hits, 3,33 expected hits
                        Russians roll dice for 6 armour and 1 artillery in Karelia, round 2 : 4/7 hits, 3,33 expected hits
                        4 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Karelia
                        Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 0/5 hits, 2,67 expected hits
                        Russians roll dice for 5 armour in Karelia, round 3 : 4/5 hits, 2,50 expected hits
                        2 bombers owned by the Germans, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Karelia
                    retreated to Karelia
                    Russians win with 5 armour remaining. Battle score for attacker is -40
                    Casualties for Germans: 2 bombers, 5 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 armour and 1 artillery

    Non Combat Move - Germans
                1 fighter moved from Karelia to Novgorod
                5 mech_infantrys moved from Eastern Poland to Novgorod
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                3 infantry placed in Western Germany
                1 fighter, 4 infantry and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Germans : -6,00
        British : 1,33
        Russians : 2,17

    triplea_42572_Ger15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 submarine moved from 125 Sea Zone to 104 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns, 5 artilleries and 33 infantry moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_42572_Rus15.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from French Indo China to India
                1 artillery and 2 infantry moved from New Britain to 47 Sea Zone
                1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                1 battleship moved from 47 Sea Zone to 49 Sea Zone
                2 tactical_bombers moved from 47 Sea Zone to 49 Sea Zone
                1 fighter moved from 47 Sea Zone to 49 Sea Zone
                1 cruiser moved from 47 Sea Zone to 49 Sea Zone
                1 destroyer moved from 47 Sea Zone to 49 Sea Zone
                2 carriers moved from 47 Sea Zone to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Soviet Far East to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Hunan to Kweichow
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Kweichow
                2 infantry moved from Malaya to Shan State
                1 artillery moved from Malaya to Shan State
                1 artillery and 2 infantry moved from French Indo China to Shan State
                3 artilleries moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from Japan to 26 Sea Zone
                1 fighter moved from Japan to Hawaiian Islands
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/1 hits, 0,17 expected hits
                    Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.
                Battle in Midway
                Battle in Solomon Islands
                Battle in Wake Island
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Wake Island from Americans, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 2 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Szechwan
                    retreated to Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 3 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 4 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 5 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 6 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Japanese
                1 fighter moved from Szechwan to Shan State
                1 tactical_bomber moved from Kweichow to Shan State
                1 bomber moved from India to Shan State
                2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Chinese : -0,33
        AA fire in India : : -0,17
        Japanese : -4,83

    triplea_42572_Jap15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 2 destroyers, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 63 Sea Zone to 56 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                6 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
                6 artilleries and 6 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                3 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy

    Combat - Americans
                Battle in Denmark
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win, taking Denmark from Germans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Northern Italy
                    Americans attack with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Italians defend with 2 aaGuns, 1 armour, 4 artilleries, 1 factory_major and 6 infantry
                        Americans roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/9 hits, 3,17 expected hits
                        Italians roll dice for 2 aaGuns, 1 armour, 4 artilleries and 6 infantry in Northern Italy, round 2 : 4/11 hits, 3,83 expected hits
                        2 aaGuns owned by the Italians, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Northern Italy
                        Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 3 : 1/5 hits, 2,17 expected hits
                        Italians roll dice for 1 armour, 4 artilleries and 4 infantry in Northern Italy, round 3 : 3/9 hits, 3,17 expected hits
                        1 armour owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    2 armour owned by the Americans retreated to Southern France
                    Italians win with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 aaGuns and 3 infantry

    Non Combat Move - Americans
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                3 mech_infantrys moved from Norway to Karelia

    Place Units - Americans
                3 infantry placed in Southern France
                1 armour and 2 mech_infantrys placed in Norway
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                2 artilleries and 2 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Italians : 0,00
        Americans : -0,67

    triplea_42572_Ame15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Suiyuyan to Yunnan
                3 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Chinese : 0,67
        Japanese : 1,33

    triplea_42572_Chi15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 2 destroyers, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 63 Sea Zone to 56 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                6 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
                6 artilleries and 6 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                3 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy

    Combat - Americans
                Battle in Denmark
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win, taking Denmark from Germans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Northern Italy
                    Americans attack with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Italians defend with 2 aaGuns, 1 armour, 4 artilleries, 1 factory_major and 6 infantry
                        Americans roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/9 hits, 3,17 expected hits
                        Italians roll dice for 2 aaGuns, 1 armour, 4 artilleries and 6 infantry in Northern Italy, round 2 : 4/11 hits, 3,83 expected hits
                        2 aaGuns owned by the Italians, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Northern Italy
                        Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 3 : 1/5 hits, 2,17 expected hits
                        Italians roll dice for 1 armour, 4 artilleries and 4 infantry in Northern Italy, round 3 : 3/9 hits, 3,17 expected hits
                        1 armour owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    2 armour owned by the Americans retreated to Southern France
                    Italians win with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 aaGuns and 3 infantry

    Non Combat Move - Americans
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                3 mech_infantrys moved from Norway to Karelia

    Place Units - Americans
                3 infantry placed in Southern France
                1 armour and 2 mech_infantrys placed in Norway
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                2 artilleries and 2 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Suiyuyan to Yunnan
                3 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - British
                British buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 5x factory_major; Remaining resources: 4 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Trans-Jordan to Northwest Persia

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,33 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Holland Belgium
                        British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,17 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Northwest Persia
                    British attack with 1 artillery, 5 infantry and 2 mech_infantrys
                    Germans defend with 1 armour
                        British roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/8 hits, 1,67 expected hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                2 infantry moved from Trans-Jordan to Egypt
                3 infantry moved from Trans-Jordan to Iraq
                3 fighters moved from Egypt to Iraq
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                8 infantry moved from Normandy Bordeaux to 110 Sea Zone
                6 infantry moved from Normandy Bordeaux to Southern France
                1 artillery, 9 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 9 infantry moved from 112 Sea Zone to Denmark
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries moved from India to Burma
                3 fighters moved from Iraq to Persia

    Place Units - British
                2 artilleries and 1 infantry placed in Persia
                2 artilleries and 1 infantry placed in Iraq
                1 artillery and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
                British collect 40 PUs (3 lost to blockades); end with 40 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery

    Combat Hit Differential Summary :

    Germans : 0,83
        Italians : 0,00
        British : 0,83
        Americans : -0,67
        Chinese : 0,67
        Japanese : 1,33

    triplea_42572_UK_15.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 4 artilleries and 3 infantry moved from Northern Italy to Southern France
                1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 6 infantry; Americans defend with 2 armour, 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 2/12 hits, 5,17 expected hits
                        Americans roll dice for 2 armour and 9 infantry in Southern France, round 2 : 1/11 hits, 4,00 expected hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 3 : 3/11 hits, 4,83 expected hits
                        Americans roll dice for 2 armour and 7 infantry in Southern France, round 3 : 4/9 hits, 3,33 expected hits
                        1 infantry owned by the Americans, 2 artilleries owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Southern France, round 4 : 4/7 hits, 3,50 expected hits
                        Americans roll dice for 2 armour and 4 infantry in Southern France, round 4 : 3/6 hits, 2,33 expected hits
                        2 artilleries owned by the Italians, 4 infantry owned by the British and 1 armour owned by the Italians lost in Southern France
                    retreated to Southern France
                    Americans win with 2 armour remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 armour, 4 artilleries and 3 infantry
                    Casualties for Americans: 3 infantry
                    Casualties for British: 6 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Southern France to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
                1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : -4,50
        Americans : -1,67

    triplea_42572_Ita15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    triplea_42572_ANZ15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42572_Fre15.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 4 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 fighter moved from Novgorod to Belarus
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 artillery moved from Rostov to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                1 armour moved from Rostov to Volgograd
                1 armour moved from Rostov to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Ukraine
                1 armour moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 artilleries moved from Ukraine to Rostov

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Holland Belgium to Germany
                3 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Western Germany to Germany
                15 infantry moved from Western Germany to Germany
                4 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 armour, 1 bomber, 2 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Germany
                3 artilleries placed in Ukraine
                Germans undo move 1.
                3 infantry placed in Novgorod
                1 armour, 1 bomber, 1 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Germans : 1,00
        British : -0,33
        Russians : -1,00

    triplea_42572_Ger16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                2 aaGuns, 8 artilleries and 35 infantry moved from Russia to Samara
                2 artilleries moved from Vologda to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : -0,50

    triplea_42572_Rus16.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 2 fighters, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Sakha to Manchuria
                1 artillery and 2 infantry moved from Jehol to Anhwe
                1 tactical_bomber moved from 6 Sea Zone to Anhwe
                1 artillery moved from French Indo China to Shan State
                1 artillery moved from Malaya to Shan State
                2 infantry moved from Malaya to Shan State
                2 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                1 destroyer moved from 35 Sea Zone to 56 Sea Zone
                1 bomber moved from Shan State to 56 Sea Zone
                1 fighter and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                2 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 63 Sea Zone
                1 battleship moved from 49 Sea Zone to 63 Sea Zone
                1 cruiser moved from 49 Sea Zone to 63 Sea Zone
                2 carriers moved from 49 Sea Zone to 63 Sea Zone
                1 destroyer moved from 49 Sea Zone to 63 Sea Zone
                1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand

    Combat - Japanese
                Battle in 56 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 56 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 56 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 2/7 hits, 3,83 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/4 hits, 1,33 expected hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in New Zealand
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 1/2 hits, 1,17 expected hits
                        ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in New Zealand
                    Japanese win, taking New Zealand from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 54 Sea Zone to 63 Sea Zone
                2 tactical_bombers moved from 54 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from 25 Sea Zone to 26 Sea Zone
                3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                1 bomber moved from 56 Sea Zone to Shan State
                1 tactical_bomber moved from Anhwe to Kiangsi

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                3 destroyers and 1 transport placed in 6 Sea Zone
                2 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Americans : -0,33
        ANZAC : 0,33
        Chinese : 1,00
        Japanese : 1,83

    triplea_42572_Jap16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 armour moved from Southern France to Holland Belgium
                1 infantry moved from Denmark to Western Germany
                      Americans take Western Germany from Germans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in Holland Belgium
                    Americans attack with 2 armour, 2 artilleries and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 armour, 2 artilleries and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                    Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                7 artilleries, 7 infantry and 1 mech_infantry moved from Denmark to Western Germany
                5 armour and 3 mech_infantrys moved from Karelia to Finland
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Western Germany
                1 armour and 2 mech_infantrys moved from Norway to Finland
                1 carrier and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone

    Place Units - Americans
                3 infantry placed in Southern France
                3 artilleries placed in Normandy Bordeaux
                1 fighter and 2 mech_infantrys placed in Norway
                1 carrier, 1 fighter and 1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                Americans undo move 2.
                2 artilleries and 1 mech_infantry placed in Normandy Bordeaux
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Germans : 1,33
        Americans : 0,00

    triplea_42572_Ame16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 3/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Szechwan
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Chinese : 1,00
        Japanese : 0,33

    triplea_42572_Chi16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 armour moved from Southern France to Holland Belgium
                1 infantry moved from Denmark to Western Germany
                      Americans take Western Germany from Germans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in Holland Belgium
                    Americans attack with 2 armour, 2 artilleries and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 armour, 2 artilleries and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                    Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                7 artilleries, 7 infantry and 1 mech_infantry moved from Denmark to Western Germany
                5 armour and 3 mech_infantrys moved from Karelia to Finland
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Western Germany
                1 armour and 2 mech_infantrys moved from Norway to Finland
                1 carrier and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone

    Place Units - Americans
                3 infantry placed in Southern France
                3 artilleries placed in Normandy Bordeaux
                1 fighter and 2 mech_infantrys placed in Norway
                1 carrier, 1 fighter and 1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                Americans undo move 2.
                2 artilleries and 1 mech_infantry placed in Normandy Bordeaux
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 3/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Szechwan
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Purchase Units - British
                British buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans

    Combat - British

    Non Combat Move - British
                2 artilleries and 1 infantry moved from Persia to Northwest Persia
                2 artilleries and 4 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                3 fighters moved from Persia to Burma
                1 artillery moved from India to Burma
                1 artillery and 9 infantry moved from Denmark to Western Germany
                5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                6 infantry moved from 112 Sea Zone to Western Germany
                1 artillery moved from 112 Sea Zone to Western Germany
                2 fighters moved from 112 Sea Zone to Western Germany

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
                British collect 36 PUs (4 lost to blockades); end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Sikang: 1 fighter
                EDIT: Adding units owned by Chinese to Shensi: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1,33
        Americans : 0,00
        Chinese : 1,00
        Japanese : 0,33

    triplea_42572_UK_16.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Northern Italy to Southern France
                1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun
                        1 aaGun owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 aaGun
                Battle in Southern France
                    Italians attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 1/7 hits, 3,33 expected hits
                        Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the Americans lost in Southern France
                        Italians roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 3 : 3/7 hits, 3,33 expected hits
                        Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 3 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Northern Italy
                2 tactical_bombers moved from Southern France to Northern Italy

    Place Units - Italians
                1 aaGun and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Italians : -2,67
        Americans : -0,67

    triplea_42572_Ita16.tsvg

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