@koala oo sneaky crete landing didnt think of that! no scrams thanks
18L G40 Talleyrand19 (Axis) vs max334 (Allies +22)
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Man, not sure I can keep playing with such a huge loss. That was a lot of money.
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do you want to call it and switch sides? or do you want to keep playing this one to see what happens? either way is good by me…Japan isn’t exactly crushing it in the Pacific
we can keep low-luck on in the rematch as it didn’t annoy me nearly as much as I remembered haha
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If you’re agreeable we can put those transporters back to port as if they never left and you restart with Italy’s turn. There is really no place to put them without cover anyway.
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I guess I’m a little confused…are you forfeiting and asking to start a new game partway through or asking just to undo the transports getting killed?
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No, it would be like taking a mulligan in golf (an extra stroke allowed after a poor shot, not counted on the scorecard). When we used to play on the board, if someone made a move that threw the game, sometimes we just erase the move as if the player had had the foresight to see the problem. I mean you won in all fairness and because I really cant start a new game, this is a way to continue the game we are currently playing. No biggie either way. But you used the Italian can opener to the T. That’s the way its done and you caught me with my pants down. lol
Cheers -
ahhhhh gotcha…yeah, sure, we can mulligan and keep playing on…but I’m going to reserve the right for my own mulligan haha
when you get a chance, open up your last UK turn and edit the transports back and then I’ll pick it up as Italy
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Ok, here’s the replay file
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? I sent you the file. All good???
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Politics - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 artilleries, 3 infantry and 4 transports
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 108 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 108 Sea Zone: 4 artilleries, 3 infantry and 4 transports
EDIT: Turning off Edit ModeCombat Move - Italians
1 armour moved from Ukraine to Volgograd
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 fighter moved from Ukraine to Volgograd
1 mech_infantry moved from Romania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Ukraine to Greece
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to TobrukPurchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Greece
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Greece, round 2 : 2/1 hits, 1.83 expected hits
British roll dice for 2 infantry in Greece, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Volgograd
Italians attack with 1 armour and 1 fighter
Russians defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 armour and 1 fighter in Volgograd, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Italians win, taking Volgograd from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/1 hits, 1.33 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 2/1 hits, 2.33 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Ukraine
1 fighter moved from Volgograd to Ukraine
2 mech_infantrys moved from Bessarabia to Rostov
2 infantry moved from Ukraine to RostovPlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to France: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0.50
British : -0.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 cruiser moved from 44 Sea Zone to 34 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 carrier moved from 42 Sea Zone to 34 Sea Zone
2 fighters moved from 42 Sea Zone to 34 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
5 armour and 2 mech_infantrys moved from Nenetsia to Urals
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 armour and 5 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
10 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 3 infantry moved from Ukraine to Rostov
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Ukraine to 99 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Normandy BordeauxPurchase Units - Germans
Germans buy 2 fighters, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 4 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 2 artilleries, 4 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/1 hits, 7.33 expected hits
Americans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 3/1 hits, 2.67 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 6 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 artilleries and 6 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/1 hits, 3.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
2 tactical_bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
4 bombers, 3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from 93 Sea Zone to Western Germany
1 bomber moved from 99 Sea Zone to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
3 mech_infantrys moved from Novgorod to BelarusPlace Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 infantry and 4 mech_infantrys placed in Western Germany
2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Northern Italy: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 0.50
British : -0.67
Americans : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Timguska to Urals
1 fighter and 4 infantry moved from Novosibirsk to Urals
1 tactical_bomber moved from Samara to Urals
1 armour moved from Russia to Urals
Russians take Vologda from Germans
1 fighter moved from Russia to Urals
6 artilleries moved from Russia to Smolensk
10 infantry moved from Russia to Smolensk
2 infantry moved from Samara to TambovPurchase Units - Russians
Russians buy 2 armour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Russians
Battle in Urals
Russians attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 6 armour and 2 mech_infantrys
Russians roll dice for 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Urals, round 2 : 4/1 hits
Germans roll dice for 6 armour and 2 mech_infantrys in Urals, round 2 : 3/1 hits
3 infantry owned by the Russians, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Urals
Russians roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Urals, round 3 : 3/1 hits
Germans roll dice for 4 armour in Urals, round 3 : 2/0 hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Urals
Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Urals, round 4 : 3/1 hits
Germans roll dice for 1 armour in Urals, round 4 : 0/1 hits
1 armour owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 6 armour and 2 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Tambov
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Tambov, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 6 artilleries and 10 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 10 infantry in Smolensk, round 2 : 5/1 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 6 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Urals to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Vologda
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Tsagaan Olom to DzavhanPlace Units - Russians
2 armour and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Yunnan to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 mech_infantrys moved from Jehol to Chahar
1 artillery moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 tactical_bomber moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Hunan to Burma
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Burma
1 mech_infantry moved from Kiangsu to Chahar
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far EastPurchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens;Combat - Japanese
Battle in Soviet Far East
Battle in Sumatra
Battle in Celebes
Battle in Chahar
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Chahar, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Soviet Far East from Russians, taking Sumatra from UK_Pacific, taking Celebes from ANZAC, taking Chahar from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
British defend with 1 transport; French defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 transport owned by the British lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Hopei
Japanese attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 1/1 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 4 : 1/1 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 1/0 hits, 1.00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 1/1 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Shensi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Shensi, round 7 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hopei to Kiangsu
2 infantry moved from Manchuria to Jehol
3 fighters moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Malaya to 36 Sea Zone
2 bombers moved from Japan to French Indo ChinaPlace Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 55 PUs; end with 58 PUsCombat Hit Differential Summary :
British : -0.33
Chinese : -1.67
UK_Pacific : 0.67
Japanese : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
1 bomber moved from Wake Island to 5 Sea Zone
1 submarine moved from 57 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Morocco to TunisiaPurchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/1 hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/1 hits
2 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 fighters
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 1/0 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries in Caroline Islands, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery
EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 35 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
1 bomber moved from 5 Sea Zone to Ulaanbaatar
2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
2 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Wake Island: 1 fighter
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Move - Chinese
2 infantry moved from Suiyuyan to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 artillery moved from India to BurmaPurchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
British buy 5 artilleries, 2 infantry and 3 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat - British
Battle in Norway
Battle in 44 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
British win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 2/1 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from India to Iraq
2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 fighters moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from India to Eastern Persia
1 aaGun moved from India to Burma
1 battleship and 1 cruiser moved from 34 Sea Zone to 19 Sea Zone
1 fighter moved from 44 Sea Zone to PhilippinesPlace Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
3 artilleries placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 mech_infantrys moved from Rostov to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 infantry moved from Rostov to Tambov
1 fighter moved from Ukraine to Tambov
2 infantry moved from France to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumPurchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Tambov to Ukraine
4 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Greece to Yugoslavia
2 aaGuns moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
3 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Southern France to FrancePlace Units - Italians
2 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.50
British : 0.00
Russians : 1.33 -
I did not mean to move both American carriers from sz110. May I edit it back with its 2 ftrs? My bad
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hey, this week is crazy so won’t be able to go until Friday or Saturday, thanks
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No hurry
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TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 34 Sea Zone to Jehol
1 fighter moved from 34 Sea Zone to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 34 Sea Zone to Jehol
1 fighter moved from 34 Sea Zone to JeholPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 14 PUs;Combat - ANZAC
Battle in Manchuria
Battle in Jehol
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 2 : 2/1 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/1 hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Jehol
ANZAC win, taking Manchuria from Japanese, taking Jehol from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 carrier, 1 cruiser and 2 destroyers moved from 34 Sea Zone to 19 Sea Zone
2 fighters moved from Jehol to 19 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsCombat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Algeria to Tunisia
1 infantry moved from Syria to Trans-JordanTurn Complete - French