BSD (Axis +3) Vs Mrcengo (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Olgiy to Samara
                1 infantry moved from Russia to Samara
                1 artillery moved from Vologda to Archangel
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Russia to Belarus
                1 mech_infantry moved from Russia to Archangel
                1 armour and 1 mech_infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                19 infantry moved from Smolensk to Bryansk
                3 artilleries moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 artilleries and 19 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 artilleries and 19 infantry in Bryansk, round 2 : 6/22 hits, 4,67 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 artilleries and 19 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/5 hits, 1,50 expected hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    retreated to Samara
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Belarus to Russia
                2 aaGuns moved from Smolensk to Bryansk
                9 artilleries and 30 infantry moved from Russia to Bryansk
                4 aaGuns moved from Russia to Bryansk
                7 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                7 mech_infantrys moved from Smolensk to Archangel
                2 infantry moved from Russia to Bryansk
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Place Units - Russians
                3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : 0,33

    triplea_42434_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Shensi to Kansu
                1 bomber moved from Anhwe to Kansu
                1 bomber moved from Anhwe to Kansu
                1 armour and 1 mech_infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour and 1 mech_infantry moved from Tsagaan Olom to Dzavhan
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
                4 infantry moved from Philippines to 35 Sea Zone
                4 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                4 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from Japan to Iwo Jima
                1 destroyer moved from 35 Sea Zone to 17 Sea Zone
                1 infantry moved from Shensi to Kansu
                1 bomber moved from Anhwe to Dzavhan
                1 infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 3 fighters, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 :  2/8 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kansu
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Iwo Jima
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 :  1/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima
                        Japanese roll dice for 2 fighters and 1 infantry in Iwo Jima, round 3 :  1/3 hits
                        ANZAC roll dice for 1 artillery in Iwo Jima, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Iwo Jima
                    Japanese win, taking Iwo Jima from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Dzavhan
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Dzavhan, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Dzavhan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Dzavhan
                    Japanese win, taking Dzavhan from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                2 mech_infantrys moved from French Indo China to Kweichow
                4 infantry moved from Szechwan to Shensi
                2 bombers moved from Kansu to Shensi
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                1 infantry moved from Kweichow to Shensi
                4 artilleries, 4 infantry and 5 mech_infantrys moved from India to West India
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                1 bomber moved from Dzavhan to Shensi
                2 infantry moved from Sakha to Buryatia
                1 infantry moved from Manchuria to Jehol
                3 mech_infantrys moved from Manchuria to Chahar
                2 fighters moved from Iwo Jima to 17 Sea Zone
                1 carrier moved from 35 Sea Zone to 17 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
                4 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 42 Sea Zone
                5 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 battleship, 1 cruiser, 5 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
                5 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 destroyer and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
                1 submarine moved from 35 Sea Zone to 17 Sea Zone
                1 submarine moved from 35 Sea Zone to 17 Sea Zone
                1 destroyer moved from 35 Sea Zone to 17 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                2 fighters moved from Japan to French Indo China

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 fighters placed in Japan
                2 infantry and 1 mech_infantry placed in India
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs

    triplea_42434_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Norway to Holland Belgium
                2 fighters moved from Gibraltar to Holland Belgium
                1 bomber moved from Russia to Novgorod
                3 fighters moved from Karelia to Novgorod
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in Novgorod
                    Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Novgorod, round 2 : 1/6 hits, 2,50 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2,33 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                        1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 bomber moved from Holland Belgium to United Kingdom
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                3 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Alexandria to Egypt
                1 fighter moved from Eastern Persia to Egypt
                1 bomber moved from Novgorod to Russia
                3 mech_infantrys moved from Norway to Karelia
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Smolensk to Russia
                3 fighters moved from Novgorod to Archangel
                4 fighters moved from 55 Sea Zone to 33 Sea Zone
                4 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                4 carriers, 1 infantry, 1 mech_infantry, 9 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                3 mech_infantrys placed in Norway
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Americans : 3,50
        Japanese : 0,33

    triplea_42434_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Kansu, round 4 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                    Japanese win with 2 infantry remaining. Battle score for attacker is -16
                    Casualties for Chinese: 1 fighter and 2 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Combat Hit Differential Summary :

    Chinese : -2,17
        Japanese : 1,00

    triplea_42434_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Norway to Holland Belgium
                2 fighters moved from Gibraltar to Holland Belgium
                1 bomber moved from Russia to Novgorod
                3 fighters moved from Karelia to Novgorod
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in Novgorod
                    Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Novgorod, round 2 : 1/6 hits, 2,50 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2,33 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                        1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 bomber moved from Holland Belgium to United Kingdom
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                3 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Alexandria to Egypt
                1 fighter moved from Eastern Persia to Egypt
                1 bomber moved from Novgorod to Russia
                3 mech_infantrys moved from Norway to Karelia
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Smolensk to Russia
                3 fighters moved from Novgorod to Archangel
                4 fighters moved from 55 Sea Zone to 33 Sea Zone
                4 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                4 carriers, 1 infantry, 1 mech_infantry, 9 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                3 mech_infantrys placed in Norway
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Kansu, round 4 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                    Japanese win with 2 infantry remaining. Battle score for attacker is -16
                    Casualties for Chinese: 1 fighter and 2 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Italians

    Combat - British

    Non Combat Move - British
                1 aaGun and 2 infantry moved from Turkmenistan to Eastern Persia
                1 bomber moved from Eastern Persia to Egypt
                2 fighters moved from Egypt to Eastern Persia
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Finland to Karelia
                1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 cruisers and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone

    Place Units - British
                1 transport placed in 110 Sea Zone
                3 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                1 fighter and 2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0,33
        Americans : 3,50
        Chinese : -2,17
        Japanese : 1,33

    triplea_42434_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Persia to Iraq
                1 bomber and 5 fighters moved from Persia to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 bomber, 5 fighters and 2 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 bomber, 5 fighters and 2 infantry in Iraq, round 2 :  5/8 hits
                        British roll dice for 1 mech_infantry in Iraq, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 5 fighters moved from Iraq to Persia
                1 armour moved from Caucasus to Persia
                1 armour moved from Rostov to Northwest Persia
                1 aaGun moved from Bessarabia to Ukraine
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 aaGun and 2 infantry placed in Persia
                2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs

    triplea_42434_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                5 fighters moved from Queensland to Caroline Islands
                2 aaGuns and 2 infantry moved from Queensland to New South Wales
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42434_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                5 fighters moved from Queensland to Caroline Islands
                2 aaGuns and 2 infantry moved from Queensland to New South Wales
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42434_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                2 infantry moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 fighter and 1 tactical_bomber moved from Rostov to Belarus
                1 fighter and 1 tactical_bomber moved from Rostov to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Yenisey to Timguska
                1 infantry moved from Samara to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Baltic States to Belarus

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Novgorod
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 mech_infantrys
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 :  4/6 hits
                        Russians roll dice for 2 mech_infantrys in Novgorod, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Americans and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in Belarus
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 :  0/6 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 3 :  2/6 hits
                        Russians roll dice for 2 infantry in Belarus, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery and 2 infantry moved from Rostov to Tambov
                2 aaGuns, 9 artilleries and 22 infantry moved from Volgograd to Tambov
                2 armour and 5 mech_infantrys moved from Ukraine to Tambov
                2 infantry moved from Ukraine to Rostov
                1 aaGun moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Northwest Persia
                9 armour and 28 mech_infantrys moved from Caucasus to Tambov
                1 infantry moved from Tambov to Samara
                2 fighters and 2 tactical_bombers moved from Belarus to Tambov
                3 armour and 4 mech_infantrys moved from Eastern Poland to Bessarabia
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 14 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from Holland Belgium to Western Germany
                2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland

    Place Units - Germans
                1 fighter placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Volgograd
                Germans undo move 2.
                3 infantry placed in Ukraine
                2 infantry placed in Normandy Bordeaux
                6 mech_infantrys placed in Western Germany
                Germans undo move 5.
                1 armour and 5 mech_infantrys placed in Western Germany
                2 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_42434_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Olgiy to Yenisey
                      Russians take Yenisey from Germans
                2 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 artillery and 1 mech_infantry moved from Archangel to Novgorod
                1 armour and 8 mech_infantrys moved from Archangel to Urals
                1 fighter moved from Belarus to Novgorod
                1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Novgorod, round 2 : 2/3 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,00 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1,00 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Urals
                    Russians attack with 1 armour and 8 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 armour and 8 mech_infantrys in Urals, round 2 : 3/9 hits, 1,83 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0,83 expected hits
                        1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Novgorod to Karelia
                6 aaGuns, 12 artilleries, 55 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 14 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Germans : -1,17
        Russians : 3,00

    triplea_42434_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 carriers, 2 destroyers and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 armour and 1 mech_infantry moved from Olgiy to Yenisey
                2 mech_infantrys moved from Kweichow to Tsinghai
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 marine moved from Sumatra to 41 Sea Zone
                1 marine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 marine moved from 39 Sea Zone to Ceylon
                1 artillery, 3 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Shensi to Tsinghai
                1 submarine moved from 42 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Ceylon
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 3 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 :  9/17 hits
                        Chinese roll dice for 9 infantry in Tsinghai, round 2 :  2/9 hits
                        2 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Ceylon from UK_Pacific, taking Tsinghai from Chinese with 1 artillery, 3 bombers, 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Chinese: 9 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yenisey
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yenisey, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                9 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 8 infantry and 4 transports moved from 42 Sea Zone to 36 Sea Zone
                9 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 carrier, 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                3 mech_infantrys moved from Chahar to Kansu
                2 infantry moved from India to West India
                1 mech_infantry moved from India to West India
                2 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from Yunnan to Szechwan
                1 infantry moved from French Indo China to Yunnan
                3 infantry moved from Yunnan to Szechwan
                1 infantry moved from Szechwan to Shensi
                3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
                3 bombers moved from Tsinghai to French Indo China

    Place Units - Japanese
                3 carriers, 2 destroyers and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs

    triplea_42434_Jap11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Karelia to Baltic States
                3 fighters moved from Archangel to Baltic States
                1 bomber moved from Russia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 bomber moved from United Kingdom to Baltic States
                2 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                10 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                5 carriers, 2 destroyers and 9 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese

    triplea_42434_Ame11.tsvg


  • Hi
    Need scramble (assumes big yes), suicide tokens on what ships. And OOL if you have any generic preference. Othervise I’ll just post my first round dice roll.
    Best regards
    MrCunego


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                    Turning on Edit Mode
                    EDIT: Changing ownership of Soviet Far East from Japanese to Russians
                    EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                    EDIT: Removing units owned by Americans from Western United States: 1 armour and 1 infantry
                    EDIT: Adding units owned by Americans to Soviet Far East: 1 armour and 1 infantry
                    EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
                    EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Karelia to Baltic States
                3 fighters moved from Archangel to Baltic States
                1 bomber moved from Russia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 bomber moved from United Kingdom to Baltic States
                2 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                10 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                5 carriers, 2 destroyers and 9 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese

    Combat Hit Differential Summary :

    triplea_42434_Ame11.tsvg


  • Yes, full scramble and use all 6 suicide tokens, spread them as evenly as possible on the 4 USA destroyers.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                    Turning on Edit Mode
                    EDIT: Changing ownership of Soviet Far East from Japanese to Russians
                    EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                    EDIT: Removing units owned by Americans from Western United States: 1 armour and 1 infantry
                    EDIT: Adding units owned by Americans to Soviet Far East: 1 armour and 1 infantry
                    EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
                    EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Karelia to Baltic States
                3 fighters moved from Archangel to Baltic States
                1 bomber moved from Russia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 bomber moved from United Kingdom to Baltic States
                2 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                10 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                5 carriers, 2 destroyers and 9 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5,3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,6
                Battle in Iwo Jima
                Battle in Iraq
                    Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Iraq, round 2 : 3/3 hits, 1,33 expected hits
                        Italians roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                        1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Iraq
                    Americans win, taking Iwo Jima from Japanese, taking Iraq from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 fighter
                    Casualties for Italians: 2 infantry
                Battle in Baltic States
                    Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    Germans defend with 2 infantry
                        Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Baltic States, round 2 : 3/6 hits, 2,50 expected hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Baltic States
                    Americans win, taking Baltic States from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Germans: 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 5 carriers, 4 destroyers, 12 fighters and 13 submarines
                    Japanese defend with 4 carriers, 6 destroyers, 8 fighters, 8 submarines, 3 tactical_bombers and 1 transport
                        Americans roll dice for 13 submarines in 6 Sea Zone, round 2 : 6/13 hits, 4,33 expected hits
                    Units damaged: 4 carriers owned by the Japanese
                        Americans roll dice for 5 carriers, 4 destroyers and 12 fighters in 6 Sea Zone, round 2 : 5/16 hits, 7,33 expected hits
                        Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 1,33 expected hits
                    Units damaged: 3 carriers owned by the Americans
                        Japanese roll dice for 4 carriers, 6 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/21 hits, 10,17 expected hits

    Combat Hit Differential Summary :

    Germans : 0,33
        Italians : 0,33
        Americans : 1,50
        Japanese : 1,50

    triplea_42434_Ame11.tsvg


  • Hi BSD
    Can you just check that I took the right casulties for you in the first round. I went full defense. But you might have some evil axis plan that only unfold if the casulties is taken diffenrently
    Best regards
    MrCunego


  • @mrcunego:

    Hi BSD
    Can you just check that I took the right casulties for you in the first round. I went full defense. But you might have some evil axis plan that only unfold if the casulties is taken diffenrently
    Best regards
    MrCunego

    Sure thing!


  • Max defense.  Thank you.


  • got this weird error mesasge at the end of the combat.
    I’ll try to post and hope it works
    best regards
    MrCunego
    triplea.game:C:\Users\mowi.SSI\Downloads\triplea_42434_Ame11.tsvg
    TripleA engine version 1.9.0.0.9687
    Loading map: world_war_ii_global, from: C:\Users\mowi.SSI\triplea\downloadedMaps\world_war_ii_global-master.zip
    Loading resources from the following paths: [C:\Users\mowi.SSI\triplea\downloadedMaps\world_war_ii_global-master.zip, C:\Users\mowi.SSI\AppData\Local\TripleA\assets]
    Loading map: world_war_ii_global, from: C:\Users\mowi.SSI\triplea\downloadedMaps\world_war_ii_global-master.zip
    Loading resources from the following paths: [C:\Users\mowi.SSI\triplea\downloadedMaps\world_war_ii_global-master.zip, C:\Users\mowi.SSI\AppData\Local\TripleA\assets]
    Current battle exists but is not on pending list:  Battle in:6 Sea Zone battle type:Battle defender:Japanese attacked by:Americans from:[16 Sea Zone, 17 Sea Zone] attacking with: [destroyer owned by Americans, destroyer owned by Americans, destroyer owned by Americans, fighter owned by Americans, fighter owned by Americans]

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