@GeneralDisarray intercept?
18L JDOW Axis+2 vs BSD Game 2
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 121 Sea Zone
Americans take 106 Sea Zone from Germans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes -
Scramble 5 fighters and 1 tac please.
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haha, oh damn, I missed the airbase in N-Italy. Mind if I redo my USA combat now that I’ve seen the air base? I thought that N-italy hit was too good to be true. ;)
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Yeah, I thought that you missed the 2nd airbase. :)
You can redo our combat movement.
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Thanks man, I appreciate it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 91 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 destroyer and 1 submarine moved from 101 Sea Zone to 121 Sea Zone
Americans take 106 Sea Zone from Germans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Battle in Algeria
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine in Tunisia, round 2 : 1/7 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine in Tunisia, round 3 : 3/7 hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Celebes from Japanese, taking Algeria from Italians, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 121 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 121 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Tunisia to 94 Sea Zone
1 carrier moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 28 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 91 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 destroyer and 1 submarine moved from 101 Sea Zone to 121 Sea Zone
Americans take 106 Sea Zone from Germans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Battle in Algeria
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine in Tunisia, round 2 : 1/7 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine in Tunisia, round 3 : 3/7 hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Celebes from Japanese, taking Algeria from Italians, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 121 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 121 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Tunisia to 94 Sea Zone
1 carrier moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 28 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British buy 1 factory_minor, 1 fighter and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
2 artilleries and 3 infantry moved from Ethiopia to British Somaliland
2 fighters moved from 76 Sea Zone to British Somaliland
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 tactical_bomber moved from Egypt to British Somaliland
1 artillery, 1 fighter and 2 infantry moved from India to BurmaCombat - British
Battle in Syria
Battle in 120 Sea Zone
British attack with 2 destroyers and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers in 120 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 120 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 120 Sea Zone
British win, taking Syria from Italians with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in British Somaliland
British attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in British Somaliland, round 2 : 4/8 hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 0/4 hits
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Burma to India
2 fighters moved from British Somaliland to 98 Sea Zone
1 tactical_bomber moved from British Somaliland to Ethiopia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from United Kingdom to Tunisia
1 tactical_bomber moved from Egypt to Tunisia
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 94 Sea Zone
1 battleship moved from 94 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
2 transports placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
2 armour moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to Rostov
3 fighters moved from Southern Italy to 99 Sea Zone
1 artillery moved from Bessarabia to Eastern PolandCombat - Italians
Battle in 99 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 fighter owned by the Italians lost in 99 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 1/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 aaGun moved from Bessarabia to Eastern Poland
1 aaGun and 1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Northern Italy to Romania
2 fighters moved from 99 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to Tobruk
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -0,83
French : 0,67
Russians : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 cruiser moved from 91 Sea Zone to 94 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Norway to Karelia
2 tactical_bombers moved from Norway to Karelia
1 fighter moved from Norway to Karelia
1 bomber moved from Western Germany to Karelia
2 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Romania to Baltic States
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Germany to Baltic StatesCombat - Germans
Battle in Karelia
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Karelia, round 2 : 3/5 hits, 2,50 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Karelia, round 2 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Baltic States
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Baltic States, round 2 : 2/4 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Norway to Finland
2 tactical_bombers moved from Karelia to Norway
1 fighter moved from Karelia to Norway
1 infantry moved from Norway to Finland
1 bomber moved from Karelia to Eastern Poland
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Western Germany to Southern Italy
3 artilleries and 2 infantry moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
5 mech_infantrys moved from Ukraine to Volgograd
3 armour moved from Ukraine to Volgograd
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 aaGun, 5 artilleries and 20 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Caucasus
1 aaGun moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Northern Italy
3 infantry moved from Norway to FinlandPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in Western Germany
9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 1,33
Russians : 0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/5 hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Baltic States
retreated to Baltic States
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 infantry moved from Novosibirsk to Vologda
3 fighters and 1 tactical_bomber moved from Baltic States to Russia
1 armour moved from Smolensk to Russia
1 aaGun and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Tambov to Russia
5 infantry moved from Bryansk to Russia
2 aaGuns and 7 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
4 infantry moved from Sakha to Buryatia
1 armour moved from Russia to Smolensk
1 artillery moved from Smolensk to Archangel
3 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 artilleries moved from Russia to Smolensk
5 infantry moved from Smolensk to Russia
2 infantry moved from Smolensk to RussiaPlace Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 artilleries and 5 infantry moved from Yunnan to Burma
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Shan State to Kweichow
1 bomber moved from Kiangsi to Kweichow
2 artilleries and 3 infantry moved from Shan State to Burma
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 7 artilleries and 8 infantry
British defend with 1 artillery
Japanese roll dice for 7 artilleries and 8 infantry in Burma, round 2 : 5/15 hits, 4,83 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 7 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 marine moved from Kiangsi to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Jehol
1 mech_infantry moved from 19 Sea Zone to Jehol
2 infantry moved from Jehol to Anhwe
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 armour moved from Hunan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsi to Yunnan
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
2 bombers moved from Kweichow to Hunan
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
1 armour and 2 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 armour, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans : 0,33
ANZAC : -0,33
Chinese : -0,67
UK_Pacific : -0,33
Japanese : -2,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Algeria to Morocco
Americans take Morocco from Neutral_Axis
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 cruiser, 2 fighters and 1 submarine
Italians defend with 1 battleship
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 battleship in 96 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Italians and 1 submarine owned by the Americans lost in 96 Sea Zone
Americans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 battleship
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 mech_infantry moved from Algeria to 94 Sea Zone
1 armour and 1 artillery moved from Tunisia to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 marine moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 96 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Brazil to SurinamePlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Algeria to Morocco
Americans take Morocco from Neutral_Axis
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 cruiser, 2 fighters and 1 submarine
Italians defend with 1 battleship
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 battleship in 96 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Italians and 1 submarine owned by the Americans lost in 96 Sea Zone
Americans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 battleship
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 mech_infantry moved from Algeria to 94 Sea Zone
1 armour and 1 artillery moved from Tunisia to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 marine moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 96 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Brazil to SurinamePlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUsPurchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Syria to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Tunisia to 95 Sea Zone
1 fighter moved from 98 Sea Zone to Crete
1 battleship moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
2 infantry moved from 95 Sea Zone to Sardinia
2 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Tunisia to 95 Sea Zone
2 fighters moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in 95 Sea Zone
British attack with 2 battleships, 1 bomber, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British roll dice for 2 battleships, 1 bomber, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 7/13 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 2/2 hits
Units damaged: 2 battleships owned by the British
1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 2 battleships, 1 bomber, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 27
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in Sicily
Battle in Crete
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Crete, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
British win, taking Sicily from Italians, taking Crete from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in SardiniaNon Combat Move - British
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from 95 Sea Zone to Egypt
1 artillery and 2 infantry moved from British Somaliland to Ethiopia
1 artillery moved from British Somaliland to Ethiopia
1 tactical_bomber moved from Ethiopia to Egypt
1 fighter moved from India to Ethiopia
3 aaGuns, 3 artilleries and 16 infantry moved from India to West India
1 carrier moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 95 Sea Zone to 91 Sea Zone
1 battleship moved from 94 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 carrier moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from Crete to Syria
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Ukraine to 96 Sea Zone
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 2 fighters
Americans defend with 1 cruiser
Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Americans roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Italians
1 artillery moved from Tobruk to Libya
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
1 armour moved from Rostov to Northwest Persia
1 aaGun and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -0,17
Americans : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer and 1 submarine moved from 121 Sea Zone to 106 Sea Zone
EDIT: 2 destroyers and 1 submarine moved from 120 Sea Zone to 116 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer and 1 submarine moved from 121 Sea Zone to 106 Sea Zone
EDIT: 2 destroyers and 1 submarine moved from 120 Sea Zone to 116 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
1 cruiser moved from 94 Sea Zone to 91 Sea ZoneTurn Complete - French