@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
Desert Admiral (X) vs Sovietishcat (L+0) bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 aaGun and 3 fighters moved from Burma to India
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
9 armour, 12 artilleries, 24 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Eastern Poland to BelarusCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Russians with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 9 armour, 12 artilleries, 24 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 12 artilleries, 24 infantry and 9 mech_infantrys in Belarus, round 2 : 16/54 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 12 artilleries, 24 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Germany to Poland
6 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 artilleries moved from Western Germany to France
3 tactical_bombers moved from Southern Italy to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Tobruk to Romania
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Eastern PolandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
5 artilleries and 10 infantry moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
15 infantry moved from Bryansk to Russia
1 mech_infantry moved from Northwest Persia to Rostov
1 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
3 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Eastern Persia
Russians take Eastern Persia from Neutral_Allies
1 armour moved from Iraq to Eastern Persia
2 fighters and 1 tactical_bomber moved from Egypt to Persia
2 armour moved from Iraq to Egypt
1 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in Russia
1 fighter and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 cruiser moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Kwangsi
1 fighter and 2 tactical_bombers moved from Hopei to Sikang
1 fighter moved from Kwangsi to Burma
1 bomber and 1 fighter moved from Kwangsi to Yunnan
1 battleship, 2 carriers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to Burma
1 bomber moved from Yunnan to Siam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Celebes from Dutch, taking Suiyuyan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Siam, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 infantry; Chinese defend with 1 fighter
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits
1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the Chinese lost in Burma
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 fighter
Battle in Sikang
Japanese attack with 1 fighter and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 tactical_bombers in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Sikang to Kweichow
2 fighters and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 mech_infantry moved from Szechwan to Kweichow
1 artillery and 2 infantry moved from Shensi to Kweichow
1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 artilleries placed in Manchuria
4 infantry placed in Japan
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 10 infantry and 5 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
6 bombers moved from Western United States to 6 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 54 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 10 infantry and 5 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
6 bombers moved from Western United States to 6 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 6 bombers
Japanese defend with 4 destroyers and 2 transports
Americans roll dice for 6 bombers in 6 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 4 destroyers and 2 transports in 6 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 bombers in 6 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 3 destroyers and 2 transports in 6 Sea Zone, round 3 : 1/3 hits
3 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 3 bombers
Casualties for Japanese: 4 destroyers and 2 transports
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from 6 Sea Zone to Amur
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
2 bombers moved from Western United States to Scotland
2 bombers moved from Western United States to QueenslandPlace Units - Americans
5 transports placed in 101 Sea Zone
8 infantry placed in Eastern United States
Americans undo move 1.
4 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from Egypt to Tobruk
1 fighter moved from Anglo Egyptian Sudan to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 10 infantry and 5 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
6 bombers moved from Western United States to 6 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 6 bombers
Japanese defend with 4 destroyers and 2 transports
Americans roll dice for 6 bombers in 6 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 4 destroyers and 2 transports in 6 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 bombers in 6 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 3 destroyers and 2 transports in 6 Sea Zone, round 3 : 1/3 hits
3 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 3 bombers
Casualties for Japanese: 4 destroyers and 2 transports
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from 6 Sea Zone to Amur
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
2 bombers moved from Western United States to Scotland
2 bombers moved from Western United States to QueenslandPlace Units - Americans
5 transports placed in 101 Sea Zone
8 infantry placed in Eastern United States
Americans undo move 1.
4 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from Egypt to Tobruk
1 fighter moved from Anglo Egyptian Sudan to TobrukCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 2 artilleries
British roll dice for 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 2/2 hits
Italians roll dice for 2 artilleries in Tobruk, round 2 : 2/2 hits
1 tactical_bomber owned by the British, 1 fighter owned by the British and 2 artilleries owned by the Italians lost in Tobruk
Italians win with no units remaining. Battle score for attacker is -13
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 2 artilleries
Battle in Yunnan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
11 infantry moved from India to Burma
3 aaGuns moved from India to Burma
4 artilleries moved from India to Burma
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 fighters moved from Persia to Russia
3 fighters moved from Egypt to Persia
1 fighter moved from 41 Sea Zone to Burma
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
3 fighters placed in Persia
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Slovakia Hungary to Bryansk
1 bomber moved from Southern Italy to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Slovakia Hungary to Bryansk
1 bomber moved from Southern Italy to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 3 fighters
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 3 fighters in Bryansk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 fighter owned by the Italians lost in Bryansk
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 artillery moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 fighters moved from Bryansk to Western Ukraine
1 bomber moved from Bryansk to Western UkrainePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from India to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from India to MalayaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 2 fighters in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Malaya to Burma
1 aaGun moved from India to Burma
1 fighter moved from India to PersiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from India to MalayaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 2 fighters in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Malaya to Burma
1 aaGun moved from India to Burma
1 fighter moved from India to PersiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
2 infantry moved from United Kingdom to Scotland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Morocco to GibraltarNon Combat Move - French
1 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour and 1 mech_infantry moved from Bryansk to Rostov
2 fighters moved from Romania to Rostov
1 tactical_bomber moved from Romania to Rostov
1 armour and 1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to 114 Sea Zone
2 bombers moved from Eastern Poland to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 2 fighters
Russians defend with 1 cruiser
Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 2 fighters in 114 Sea Zone, round 2 : 4/6 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Rostov
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
5 aaGuns and 8 mech_infantrys moved from Belarus to Bryansk
12 artilleries moved from Belarus to Bryansk
7 armour and 24 infantry moved from Belarus to Bryansk
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Bessarabia to Western Ukraine
6 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 bombers moved from 114 Sea Zone to Western Ukraine
1 fighter and 3 tactical_bombers moved from Eastern Poland to Western Ukraine
2 fighters moved from 114 Sea Zone to Western Germany
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 aaGun moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from Rostov to Western UkrainePlace Units - Germans
3 infantry placed in Western Germany
3 infantry placed in France
2 armour and 1 mech_infantry placed in Novgorod
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
How did you come up with your username?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Caucasus to Rostov
1 fighter moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Persia to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Caucasus to Rostov
1 fighter moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Persia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
5 mech_infantrys moved from Kazakhstan to Russia
4 armour moved from Kazakhstan to Russia
2 fighters moved from Persia to Russia
2 armour moved from Eastern Persia to India
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Rostov to TambovPlace Units - Russians
1 artillery and 5 infantry placed in Russia
1 airfield placed in AmurTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs -
How did you come up with your username?
Well I wanted something catchy but I don’t know it kinda just came like that. I like cat and I wanted something red lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Kwangsi to India
2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 fighter moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Sikang
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Borneo to 43 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
2 battleships and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
1 transport moved from 44 Sea Zone to 42 Sea Zone
3 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 3 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 5/8 hits
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits
3 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 artillery and 3 infantry
Battle in Tsinghai
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Sikang
Japanese attack with 1 fighter and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 tactical_bombers in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
1 fighter moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
1 armour and 3 artilleries moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
2 fighters and 1 tactical_bomber moved from Tsinghai to Kweichow
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 artilleries placed in Manchuria
2 fighters placed in Japan
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs