• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                4 bombers moved from Western Germany to United Kingdom
                4 fighters moved from Western Germany to United Kingdom
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
                2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 8 units heading to United Kingdom
                    British launches 4 interceptors out of United Kingdom
                        Attackers Fire,  :  2/8 hits
                        Defenders Fire,  :  3/4 hits
                        3 fighters owned by the Germans lost in United Kingdom
                        1 fighter owned by the French and 1 fighter owned by the British lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  2/4 hits
                    2 bombers killed by AA
                    Bombing raid in United Kingdom rolls: 7,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.
                Battle in Scotland
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 cruiser moved from 110 Sea Zone to 104 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
                3 armour moved from Germany to Holland Belgium
                2 mech_infantrys moved from Holland Belgium to Germany
                1 artillery moved from Holland Belgium to Western Germany
                3 armour and 1 infantry moved from Greece to Bulgaria
                3 armour moved from Bulgaria to Romania
                2 mech_infantrys moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Germany to Poland

    Place Units - Germans
                4 infantry placed in Western Germany
                2 infantry placed in Normandy Bordeaux
                2 transports placed in 113 Sea Zone
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Holland Belgium: 2 armour
                EDIT: Adding units owned by Germans to Western Germany: 2 armour
                EDIT: Turning off Edit Mode

    triplea_41989_Ger3.tsvg


  • 3 hits with your interceptors and 2 hits with your aa guns…. dont think you can complain about that… :cry:


  • no complaints, no. but you can!
    i was almost cheering aloud when I saw the dice server emails…

    triplea_41989_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 5 armour and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Suiyuyan to Kweichow
                1 infantry moved from Hopei to Kweichow
                4 infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                3 fighters moved from French Indo China to Yunnan
                3 tactical_bombers moved from French Indo China to Yunnan
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                2 artilleries moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsi to Kweichow
                1 fighter moved from Anhwe to Kweichow
                2 bombers moved from French Indo China to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in Celebes
                Battle in Kweichow
                    Japanese attack with 1 armour, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 10 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 :  2/12 hits
                        Chinese roll dice for 10 infantry in Kweichow, round 2 :  6/10 hits
                        5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    1 armour owned by the Japanese retreated to Hopei
                    Chinese win, taking Celebes from Dutch with 8 infantry remaining. Battle score for attacker is -13
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 5 infantry and 1 mech_infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 infantry and 1 mech_infantry
                        AA fire in Yunnan :  0/3 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 :  7/11 hits
                        Chinese roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Kiangsu to Anhwe
                3 fighters moved from Yunnan to Anhwe
                3 tactical_bombers moved from Yunnan to Anhwe
                2 bombers moved from Yunnan to French Indo China
                3 fighters and 2 tactical_bombers moved from Kweichow to French Indo China

    Place Units - Japanese
                7 infantry placed in Japan
                3 armour placed in French Indo China
                2 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41989_Jap3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                2 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 fighter moved from Tunisia to Morocco
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.
                Battle in French West Africa
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Morocco, round 2 :  2/4 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking French West Africa from French, taking Morocco from French with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Morocco to Gibraltar
                2 fighters moved from Tobruk to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                2 aaGuns moved from Southern France to Northern Italy
                1 artillery and 2 infantry moved from Tobruk to Libya
                1 bomber moved from Ukraine to Slovakia Hungary

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_41989_Ita3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 transports moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 armour moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                6 armour and 6 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                3 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 carrier, 1 cruiser and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 battleship and 1 carrier moved from 111 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in United Kingdom
                    Germans attack with 6 armour, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 2 infantry
                        AA fire in United Kingdom :  1/11 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  1/2 hits
                        Germans roll dice for 6 armour, 3 bombers, 3 fighters, 6 infantry and 4 tactical_bombers in United Kingdom, round 2 :  11/22 hits
                        British roll dice for 5 aaGuns, 1 artillery, 2 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 :  7/19 hits
                        5 aaGuns owned by the British, 6 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 5 armour, 3 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 3 :  10/15 hits
                        British roll dice for 1 artillery, 2 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 3 :  7/12 hits
                        1 mech_infantry owned by the British, 2 fighters owned by the Germans, 4 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 8 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 1 armour, 3 bombers, 1 fighter and 3 tactical_bombers in United Kingdom, round 4 :  5/8 hits
                        British roll dice for 2 fighters in United Kingdom, round 4 :  1/2 hits
                        1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in United Kingdom
                    Germans captures 31PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 5 armour, 3 fighters, 6 infantry and 2 tactical_bombers
                    Casualties for British: 5 aaGuns, 1 artillery, 2 fighters, 13 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                3 aaGuns, 4 artilleries and 14 infantry moved from Poland to Eastern Poland
                3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                1 infantry moved from Bulgaria to Romania
                2 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Western Germany to Germany

    Place Units - Germans
                10 infantry placed in Germany
                4 armour and 1 mech_infantry placed in Western Germany
                Germans undo move 1.
                8 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 83 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_41989_Ger4.tsvg


  • awww that became a bit costly;(


  • I got 4 times a “1” with 5 dice with the AA: it can always get worse…

    I guess you win this game, well done

    triplea_41989_Jap.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 9 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                3 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Hopei to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Anhwe to Kweichow
                2 armour moved from Kiangsu to Hunan
                5 fighters moved from French Indo China to Yunnan
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
                2 tactical_bombers moved from French Indo China to Malaya
                2 bombers moved from French Indo China to Malaya

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Yunnan
                    Japanese attack with 3 armour, 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 4 mech_infantrys; Chinese defend with 6 infantry
                        Japanese roll dice for 3 armour, 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/12 hits
                        Chinese roll dice for 6 infantry and 4 mech_infantrys in Yunnan, round 2 :  2/10 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 3 armour, 6 fighters and 1 tactical_bomber in Yunnan, round 3 :  5/10 hits
                        Chinese roll dice for 2 infantry and 4 mech_infantrys in Yunnan, round 3 :  2/6 hits
                        3 mech_infantrys owned by the British, 2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Yunnan, round 4 :  7/8 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 4 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 4 mech_infantrys
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 3 armour, 1 artillery and 1 infantry
                Battle in Malaya
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers in Malaya, round 2 :  3/8 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 transports moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Malaya to French Indo China
                1 bomber moved from Malaya to French Indo China
                1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 20 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                2 destroyers moved from 37 Sea Zone to 42 Sea Zone
                6 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 aaGun moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Chahar
                1 fighter moved from Malaya to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                2 tactical_bombers moved from Malaya to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 destroyer placed in 6 Sea Zone
                6 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_41989_Jap4.tsvg


  • I dont think it is decided yet. germany is pretty weak. dident think you would win with so many units left with russia…


  • We can play on for a round or 2, see what comes out
    Kamikaze decision for Japan

    triplea_41989_US4_kamikaze.tsvg


  • 2 on each carrier



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Slovakia Hungary to Ukraine

    Combat - Italians
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 6 submarines and 1 transport
                    6 submarines owned by the Americans Submerged
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 91 Sea Zone to Tunisia
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 2 infantry moved from Libya to Tunisia
                1 artillery moved from Morocco to Algeria
                1 mech_infantry moved from Northern Italy to Greater Southern Germany
                1 bomber moved from Ukraine to Yugoslavia
                1 mech_infantry moved from Greater Southern Germany to Yugoslavia
                1 mech_infantry moved from Slovakia Hungary to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 armour placed in Northern Italy
                2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from French West Africa: 1 infantry
                EDIT: Changing ownership of Gold Coast from British to Italians
                EDIT: Adding units owned by Italians to Gold Coast: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 23 to 24
                EDIT: Turning off Edit Mode

    triplea_41989_Ita4.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                1 armour moved from United Kingdom to Scotland
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 submarine moved from 109 Sea Zone to 106 Sea Zone
                2 bombers moved from Western Germany to Novgorod

    Combat - Germans
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/2 hits
                    Bombing raid in Novgorod rolls: 7,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in Karelia
                    Germans attack with 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 infantry in Karelia, round 2 :  0/7 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        Germans roll dice for 7 infantry in Karelia, round 3 :  1/7 hits
                        Russians roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Scotland
                    Germans attack with 1 armour and 2 infantry
                    British defend with 1 airfield and 1 armour
                        Germans roll dice for 1 armour and 2 infantry in Scotland, round 2 :  0/3 hits
                        British roll dice for 1 armour in Scotland, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 infantry in Scotland, round 3 :  1/3 hits
                        British roll dice for 1 armour in Scotland, round 3 :  0/1 hits
                        1 armour owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 battleship and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 battleship and 1 transport in 106 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 111 Sea Zone
                1 cruiser moved from 110 Sea Zone to 111 Sea Zone
                1 fighter moved from 110 Sea Zone to 111 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                3 armour moved from Western Germany to Greater Southern Germany
                2 bombers moved from Novgorod to Germany

    Place Units - Germans
                10 infantry placed in Germany
                10 armour placed in Western Germany
                1 infantry placed in United Kingdom

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_41989_Ger5.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour moved from Sikang to Caucasus
                      Japanese take Kazakhstan from Russians
                      Japanese take Caucasus from Russians
                5 infantry moved from Manchuria to Korea
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Korea
                2 bombers moved from French Indo China to Korea
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 armour moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                2 fighters moved from French Indo China to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Shensi
                1 fighter moved from French Indo China to Malaya
                1 armour moved from Yunnan to Szechwan
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 carrier and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
                    Americans defend with 1 armour, 2 artilleries and 5 infantry; ANZAC defend with 1 aaGun and 1 infantry
                        AA fire in Korea :  0/3 hits
                        Japanese roll dice for 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in Korea, round 2 :  4/11 hits
                        Americans roll dice for 1 aaGun, 1 armour, 2 artilleries and 6 infantry in Korea, round 2 :  1/9 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 3 infantry owned by the Americans lost in Korea
                        Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 3 :  4/10 hits
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Korea, round 3 :  1/6 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
                        Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Korea, round 4 :  4/9 hits
                        Americans roll dice for 1 armour and 1 artillery in Korea, round 4 :  0/2 hits
                        1 armour owned by the Americans and 1 artillery owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 5 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Malaya
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 cruiser in Malaya, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Shensi to Szechwan
                1 aaGun moved from Kweichow to Szechwan
                2 mech_infantrys moved from Kiangsu to Hopei
                2 fighters moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to French Indo China
                2 tactical_bombers moved from Malaya to French Indo China
                2 fighters and 2 tactical_bombers moved from Kwangtung to Manchuria
                2 fighters moved from Korea to Manchuria
                2 tactical_bombers moved from Korea to Manchuria
                2 bombers moved from Korea to Manchuria
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in Kiangsu
                1 bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,2,2,6,6,4,2,6,4,3,2,5,1,3,1,2,5,5,2,3,2,3,5,5
                Japanese collect 51 PUs (11 lost to blockades); end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41989_Jap5.tsvg

Suggested Topics

  • 38
  • 39
  • 13
  • 24
  • 56
  • 124
  • 86
  • 100
Axis & Allies Boardgaming Custom Painted Miniatures

83

Online

17.4k

Users

39.9k

Topics

1.7m

Posts