• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 5 armour and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Suiyuyan to Kweichow
                1 infantry moved from Hopei to Kweichow
                4 infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                3 fighters moved from French Indo China to Yunnan
                3 tactical_bombers moved from French Indo China to Yunnan
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                2 artilleries moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsi to Kweichow
                1 fighter moved from Anhwe to Kweichow
                2 bombers moved from French Indo China to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in Celebes
                Battle in Kweichow
                    Japanese attack with 1 armour, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 10 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 :  2/12 hits
                        Chinese roll dice for 10 infantry in Kweichow, round 2 :  6/10 hits
                        5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    1 armour owned by the Japanese retreated to Hopei
                    Chinese win, taking Celebes from Dutch with 8 infantry remaining. Battle score for attacker is -13
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 5 infantry and 1 mech_infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 infantry and 1 mech_infantry
                        AA fire in Yunnan :  0/3 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 :  7/11 hits
                        Chinese roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Kiangsu to Anhwe
                3 fighters moved from Yunnan to Anhwe
                3 tactical_bombers moved from Yunnan to Anhwe
                2 bombers moved from Yunnan to French Indo China
                3 fighters and 2 tactical_bombers moved from Kweichow to French Indo China

    Place Units - Japanese
                7 infantry placed in Japan
                3 armour placed in French Indo China
                2 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41989_Jap3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                2 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 fighter moved from Tunisia to Morocco
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.
                Battle in French West Africa
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Morocco, round 2 :  2/4 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking French West Africa from French, taking Morocco from French with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Morocco to Gibraltar
                2 fighters moved from Tobruk to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                2 aaGuns moved from Southern France to Northern Italy
                1 artillery and 2 infantry moved from Tobruk to Libya
                1 bomber moved from Ukraine to Slovakia Hungary

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_41989_Ita3.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 transports moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 armour moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                6 armour and 6 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                3 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 carrier, 1 cruiser and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 battleship and 1 carrier moved from 111 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in United Kingdom
                    Germans attack with 6 armour, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 2 infantry
                        AA fire in United Kingdom :  1/11 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  1/2 hits
                        Germans roll dice for 6 armour, 3 bombers, 3 fighters, 6 infantry and 4 tactical_bombers in United Kingdom, round 2 :  11/22 hits
                        British roll dice for 5 aaGuns, 1 artillery, 2 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 :  7/19 hits
                        5 aaGuns owned by the British, 6 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 5 armour, 3 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 3 :  10/15 hits
                        British roll dice for 1 artillery, 2 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 3 :  7/12 hits
                        1 mech_infantry owned by the British, 2 fighters owned by the Germans, 4 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 8 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 1 armour, 3 bombers, 1 fighter and 3 tactical_bombers in United Kingdom, round 4 :  5/8 hits
                        British roll dice for 2 fighters in United Kingdom, round 4 :  1/2 hits
                        1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in United Kingdom
                    Germans captures 31PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 5 armour, 3 fighters, 6 infantry and 2 tactical_bombers
                    Casualties for British: 5 aaGuns, 1 artillery, 2 fighters, 13 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                3 aaGuns, 4 artilleries and 14 infantry moved from Poland to Eastern Poland
                3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                1 infantry moved from Bulgaria to Romania
                2 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Western Germany to Germany

    Place Units - Germans
                10 infantry placed in Germany
                4 armour and 1 mech_infantry placed in Western Germany
                Germans undo move 1.
                8 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 83 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_41989_Ger4.tsvg


  • awww that became a bit costly;(


  • I got 4 times a “1” with 5 dice with the AA: it can always get worse…

    I guess you win this game, well done

    triplea_41989_Jap.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 9 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                3 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Hopei to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Anhwe to Kweichow
                2 armour moved from Kiangsu to Hunan
                5 fighters moved from French Indo China to Yunnan
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
                2 tactical_bombers moved from French Indo China to Malaya
                2 bombers moved from French Indo China to Malaya

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Yunnan
                    Japanese attack with 3 armour, 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 4 mech_infantrys; Chinese defend with 6 infantry
                        Japanese roll dice for 3 armour, 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/12 hits
                        Chinese roll dice for 6 infantry and 4 mech_infantrys in Yunnan, round 2 :  2/10 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 3 armour, 6 fighters and 1 tactical_bomber in Yunnan, round 3 :  5/10 hits
                        Chinese roll dice for 2 infantry and 4 mech_infantrys in Yunnan, round 3 :  2/6 hits
                        3 mech_infantrys owned by the British, 2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Yunnan, round 4 :  7/8 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 4 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 4 mech_infantrys
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 3 armour, 1 artillery and 1 infantry
                Battle in Malaya
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers in Malaya, round 2 :  3/8 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 transports moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Malaya to French Indo China
                1 bomber moved from Malaya to French Indo China
                1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 20 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                2 destroyers moved from 37 Sea Zone to 42 Sea Zone
                6 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 aaGun moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Chahar
                1 fighter moved from Malaya to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                2 tactical_bombers moved from Malaya to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 destroyer placed in 6 Sea Zone
                6 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_41989_Jap4.tsvg


  • I dont think it is decided yet. germany is pretty weak. dident think you would win with so many units left with russia…


  • We can play on for a round or 2, see what comes out
    Kamikaze decision for Japan

    triplea_41989_US4_kamikaze.tsvg


  • 2 on each carrier



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Slovakia Hungary to Ukraine

    Combat - Italians
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 6 submarines and 1 transport
                    6 submarines owned by the Americans Submerged
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 91 Sea Zone to Tunisia
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 2 infantry moved from Libya to Tunisia
                1 artillery moved from Morocco to Algeria
                1 mech_infantry moved from Northern Italy to Greater Southern Germany
                1 bomber moved from Ukraine to Yugoslavia
                1 mech_infantry moved from Greater Southern Germany to Yugoslavia
                1 mech_infantry moved from Slovakia Hungary to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 armour placed in Northern Italy
                2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from French West Africa: 1 infantry
                EDIT: Changing ownership of Gold Coast from British to Italians
                EDIT: Adding units owned by Italians to Gold Coast: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 23 to 24
                EDIT: Turning off Edit Mode

    triplea_41989_Ita4.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                1 armour moved from United Kingdom to Scotland
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 submarine moved from 109 Sea Zone to 106 Sea Zone
                2 bombers moved from Western Germany to Novgorod

    Combat - Germans
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/2 hits
                    Bombing raid in Novgorod rolls: 7,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in Karelia
                    Germans attack with 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 infantry in Karelia, round 2 :  0/7 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        Germans roll dice for 7 infantry in Karelia, round 3 :  1/7 hits
                        Russians roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Scotland
                    Germans attack with 1 armour and 2 infantry
                    British defend with 1 airfield and 1 armour
                        Germans roll dice for 1 armour and 2 infantry in Scotland, round 2 :  0/3 hits
                        British roll dice for 1 armour in Scotland, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 infantry in Scotland, round 3 :  1/3 hits
                        British roll dice for 1 armour in Scotland, round 3 :  0/1 hits
                        1 armour owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 battleship and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 battleship and 1 transport in 106 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 111 Sea Zone
                1 cruiser moved from 110 Sea Zone to 111 Sea Zone
                1 fighter moved from 110 Sea Zone to 111 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                3 armour moved from Western Germany to Greater Southern Germany
                2 bombers moved from Novgorod to Germany

    Place Units - Germans
                10 infantry placed in Germany
                10 armour placed in Western Germany
                1 infantry placed in United Kingdom

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_41989_Ger5.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour moved from Sikang to Caucasus
                      Japanese take Kazakhstan from Russians
                      Japanese take Caucasus from Russians
                5 infantry moved from Manchuria to Korea
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Korea
                2 bombers moved from French Indo China to Korea
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 armour moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                2 fighters moved from French Indo China to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Shensi
                1 fighter moved from French Indo China to Malaya
                1 armour moved from Yunnan to Szechwan
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 carrier and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
                    Americans defend with 1 armour, 2 artilleries and 5 infantry; ANZAC defend with 1 aaGun and 1 infantry
                        AA fire in Korea :  0/3 hits
                        Japanese roll dice for 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in Korea, round 2 :  4/11 hits
                        Americans roll dice for 1 aaGun, 1 armour, 2 artilleries and 6 infantry in Korea, round 2 :  1/9 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 3 infantry owned by the Americans lost in Korea
                        Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 3 :  4/10 hits
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Korea, round 3 :  1/6 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
                        Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Korea, round 4 :  4/9 hits
                        Americans roll dice for 1 armour and 1 artillery in Korea, round 4 :  0/2 hits
                        1 armour owned by the Americans and 1 artillery owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 5 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Malaya
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 cruiser in Malaya, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Shensi to Szechwan
                1 aaGun moved from Kweichow to Szechwan
                2 mech_infantrys moved from Kiangsu to Hopei
                2 fighters moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to French Indo China
                2 tactical_bombers moved from Malaya to French Indo China
                2 fighters and 2 tactical_bombers moved from Kwangtung to Manchuria
                2 fighters moved from Korea to Manchuria
                2 tactical_bombers moved from Korea to Manchuria
                2 bombers moved from Korea to Manchuria
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in Kiangsu
                1 bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,2,2,6,6,4,2,6,4,3,2,5,1,3,1,2,5,5,2,3,2,3,5,5
                Japanese collect 51 PUs (11 lost to blockades); end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41989_Jap5.tsvg


  • I see that I forgot to move my Russian inf to Korea. Now this game is lost.

    you win, well done


  • i can edit that for you - just tell me where to


  • Ahh sorry i misunderstood. See that i have attacked your stack without the russian inf present.
    If you want we can start a new game - and maybe switch sides?

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