• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber moved from Central United States to United Kingdom
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Midway
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 fighter moved from Eastern United States to Iceland

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from 16 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from India to Burma
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                5 infantry moved from India to Burma
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Combat - British
                British creates battle in territory 111 Sea Zone
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win, taking Holland Belgium from Germans with 1 cruiser remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for British: 1 destroyer and 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 armour and 1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 58 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from 97 Sea Zone to Malta

    Place Units - British
                1 carrier and 2 submarines placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
                British collect 30 PUs (3 lost to blockades); end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs
                Some Units in India change ownership: 5 infantry

    triplea_41930_UK_1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Libya to Tunisia
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 armour moved from 97 Sea Zone to Greece
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 bomber moved from Northern Italy to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    British defend with 1 carrier, 1 cruiser and 1 fighter
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 cruiser and 1 fighter in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                        British roll dice for 1 carrier, 1 cruiser and 1 fighter in 97 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                        1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber, 2 fighters and 1 transport in 97 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                        British roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    Italians win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for British: 1 carrier, 1 cruiser and 1 fighter
                Battle in Greece
                    Italians attack with 2 armour and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour and 3 infantry in Greece, round 2 : 3/5 hits, 1.50 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour and 2 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                        French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                2 artilleries moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Italians : 0.50
        British : -0.67
        French : -0.33
        Neutral_Allies : -0.67

    triplea_41930_Ita1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 2 armour, 1 factory_minor and 1 harbour
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        Germans roll dice for 2 armour in Southern France, round 2 :  1/2 hits
                        1 armour owned by the Germans and 1 infantry owned by the French lost in Southern France
                        French roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        Germans roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the French lost in Southern France
                    Germans win with no units remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 armour
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French

    Turn Complete - French

    triplea_41930_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 destroyers and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                3 artilleries moved from France to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                4 armour and 3 mech_infantrys moved from France to Holland Belgium
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 fighter and 1 transport; French defend with 1 fighter
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 transport owned by the British lost in 110 Sea Zone
                    1 submarine owned by the Germans Submerged
                    British win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Germans attack with 4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 5/12 hits, 4.33 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                1 fighter moved from Western Germany to 112 Sea Zone
                7 infantry moved from Finland to Norway
                1 armour moved from Poland to Western Germany
                1 armour moved from Slovakia Hungary to Western Germany
                1 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                5 infantry moved from Bulgaria to Romania
                4 infantry moved from Poland to Slovakia Hungary
                2 infantry moved from Poland to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Romania

    Place Units - Germans
                5 destroyers and 4 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        British : -0.33

    triplea_41930_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries and 1 bomber; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                2 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns and 10 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Yenisey
                3 armour moved from Ukraine to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 aaGun moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 armour and 2 artilleries placed in Novgorod
                1 bomber placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs

    triplea_41930_Rus2.tsvg


  • If you are planning a Sealion you properly will fail.
    1- US can bomb your airport in w-ger, and removing your ability to scramble. (You can intercept with 2xfighter though) UK attack in their turn 55-60 vs. 45-40. French fighter might follow up. 
    2- If I place a sea unit(destroyer) in SZ110, you cant load your unit from Belgium, leaving your landforce to 7xINF + 2xTanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                4 infantry moved from Manchuria to Korea
                2 bombers moved from Kwangsi to Korea
                1 infantry moved from Siam to Shan State
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hunan
                4 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to Korea
                5 tactical_bombers moved from Kwangsi to Shan State
                5 fighters moved from Kwangsi to Shan State
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in Celebes
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 infantry and 1 transport
                        1 transport owned by the British and 1 infantry owned by the British lost in 42 Sea Zone
                    Japanese win, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry and 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 43 Sea Zone
                    Japanese win, taking Java from Dutch with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 7/12 hits, 6.17 expected hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Korea
                    Japanese attack with 2 bombers, 1 fighter and 4 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 4 infantry in Korea, round 2 : 2/7 hits, 2.50 expected hits
                        Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    British defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 cruiser in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 36 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 cruiser

    Non Combat Move - Japanese
                2 fighters moved from Kwangsi to 6 Sea Zone
                5 fighters moved from Shan State to Kwangsi
                5 tactical_bombers moved from Shan State to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                6 infantry moved from Jehol to Manchuria
                1 artillery moved from Jehol to Manchuria
                1 aaGun moved from Jehol to Anhwe
                1 armour moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 battleships moved from 35 Sea Zone to 6 Sea Zone
                2 carriers moved from 35 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                2 bombers moved from Korea to Manchuria
                1 fighter moved from Korea to Japan
                1 fighter moved from 36 Sea Zone to Philippines
                1 fighter moved from 43 Sea Zone to Philippines

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    British : 1.17
        Chinese : 0.00
        UK_Pacific : -1.00
        Russians : 0.33
        Japanese : -0.17

    triplea_41930_Jap2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom

    Combat - Americans
                Air Battle in Western Germany

    triplea_41930_Ame2.tsvg


  • Intercept?


  • ???


  • yeah go ahead and intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 1 units heading to Western Germany
                    Germans launches 2 interceptors out of Western Germany
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: airfield
                    Bombing raid in Western Germany causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from Iceland to United Kingdom

    Place Units - Americans
                2 bombers and 1 fighter placed in Eastern United States
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_41930_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                3 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                3 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 7 infantry
                    Japanese defend with 4 infantry
                        Chinese roll dice for 7 infantry in Kweichow, round 2 :  1/7 hits
                        Japanese roll dice for 4 infantry in Kweichow, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 5 infantry in Kweichow, round 3 :  0/5 hits
                        Japanese roll dice for 3 infantry in Kweichow, round 3 :  0/3 hits
                        Chinese roll dice for 5 infantry in Kweichow, round 4 :  1/5 hits
                        Japanese roll dice for 3 infantry in Kweichow, round 4 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 4 infantry in Kweichow, round 5 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 5 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 infantry in Kweichow, round 6 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 4 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 3 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 4 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 5 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 5 :  1/2 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 6 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 6 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 :  0/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 7 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 8 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 8 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                4 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    triplea_41930_Chi2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                2 fighters moved from Scotland to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 58 Sea Zone to 41 Sea Zone
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                2 infantry moved from Persia to 80 Sea Zone
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour and 1 mech_infantry moved from Ethiopia to British Somaliland
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to British Somaliland
                1 tactical_bomber moved from Malta to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 5 infantry moved from Burma to Yunnan
                1 bomber moved from Malta to Northern Italy

    Combat - British

    triplea_41930_Bri2.tsvg


  • Scramble

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