OK, back to Africa ! Let’s discuss when each of these choices are better:
-German bid: tnk/art in Algeria/Libya, or tnk/inf, or tra with Med fleet, or “half” (tnk Algeria, arty Japan) or elsewhere that may still have indirect effect on Africa (sub sz8, tra Japan) ? or just troops in Russia ?
Man, that ain’t really an Africa question now is it? Or maybe it is an Africa question. Because people aren’t really concerned with Africa for Africa’s sake, they’re concerned with Africa for its sake in the larger scope of things. Therefore, I conclude that teh Jenforces are supreme in all things. You may bow.
In TripleA, I favor inf/tank in Algeria/Libya with 1 IPC to Japan, OR a French Indochina bid for Turbo India (you know, you threaten to crack India on J1 and watch the Allies pee their pants trying to stop it from happening. Or they let it happen, and maybe you have an India IC on J2, wooty woot.
But I digress. If you build a Med transport with bid, yeah, it’s generally more maneuverable than a later-game transport (what? don’t they both move two spaces? By manueverable, I mean that if you build a transport at S. Europe, you will probably NEED to put the Med battleship and transport at S. Europe that turn too, so the newly built German transport isn’t blown up by Allied air.)
However, you are still stuck with moving your Baltic fleet east to attack Anglo-Egypt. And how useful is that Med transport going to be? Usually pretty useful - but in some rare cases, not so useful.
If you put a bid in Africa, you can take Anglo-Egypt AND move the Baltic fleet west to threaten all sorts of shenanigans. Problem is, though, “shenanigans” often involve a G1 Baltic carrier followed by unification of the German fleet off the coast, all during which Africa may not be held after a UK1 counter to Anglo-Egypt.
So what’s the best choice? Well, sh*t, it’s gotta be troops in Russia, because if you capture Russia, on G1, you’re like the dog’s balls, the cat’s nipples (as Zaphod Beeblebrox might say). But if you’re debating the bid, I would say . . . sometimes Africa bid, sometimes Med transport bid, sometimes French Indochina bid. Depends on your mood. Do you wanna threaten shenanigans?
(at this point, you are probably guessing I like the Africa bid because you knoes how I like dem shenanigans. Hoo boy. But I give the others a healthy run once in a while)
-G1: fleet west (inf to Gibraltar) or east ? how much air support to land and fleet ? when it can be meaningful to NOT attack Egypt ?
Ah, meaningz0rz. “But do u wuv me? Where are we going with this relationship?” And I hold her close, and say “Baby, you’re a sandwich. Ain’t nothin comin between u and me.” And isn’t that wat life is really all about? Sandwiches? (Arthur Dent, Sandwich Maker . . . suddenly it’s all making sense . . . )
Well, lemme tell ya. NOT taking Egypt can get real ugly real fast. You got that extra Brit fighter and a potential UK fleet coming through the Suez. If you don’t even ATTACK Anglo-Egypt, that infantry and tank can be a real problem - Japan doesn’t have a lot of forces to spread around J1, so those guys can really mess things up in the Indian/Pacific.
But SOMETIMES, Russia will be like super dumbass. When this happens, the Med fleet can be used to land in Caucasus. Combined with other threats, Russia can be put in a real bind. Granted, this usually requires horrible luck AND horrible planning on R1. But it SOMETIMES happens. And then it’s time to make with the gloating and rubbing of hands and maniacal laughter and cat petting.
- UK1: counterattack Egypt or not ? where to land planes surviving: bmb+ftr ? bmb alone ? [Looks dead, as it used 5 moves to attack, and any neighbor of Egypt is in range of German bmb from Libya] or lose bmb and land ftr ?
Wups, looks like my data’s merging, so I gotta cut this love-fest short. UK1 Anglo-Egypt depends - if Germany’s got four or more units in Anglo, and/or two fighters and a bomber on Libya, you gotta think. If you attempt to retake Anglo with 3 inf 1 fig 1 bomber, you risk failure, and that hurts a lot, especially since your fighter and bomber will have to land in Africa and are vulnerable to the German air from Libya as well as potentially any ground units from Anglo that survive. Even if you can recapture Anglo-Egypt with high probability (1 or 2 German units at Anglo), sending UK air may or may not be a good idea. If there’s just ONE German fighter and bomber in Libya which is more often the case than not, you might risk defending 1 fig 1 bom against German air attack (land both the UK fighter and bomber in the same territory) - it’s not great odds for defending UK, but it has a chance of knocking out that very difficult to kill German air. But 2 German fig 1 bomber attacking is just too much; your UK air WILL get clobbered at good odds of just a single German fighter to counter that loss (as opposed to good chances of getting a fighter and possibly that juicy juicy German bomber)
- If UK1 counterattack, G2 to re-attack Egypt ?
Problem is, Germany has to dump tanks into Egypt to retake; if you’ve got one Med transport you can only get one tank over, and if you move to Egypt with the Med fleet, and move the Germans in Libya to hit Anglo-Egypt, the Allies have a free route into Algeria. So it really depends. If the Allies don’t have anything to dump in Africa soon, sure, why not; take Africa as long as it’s there. If the Allies look like they’re gearing up for some major Atlantic operations, though, AND the Russians look really weak, then you might just want to forget about Africa and concentrate on Russia. Maybe, sometimes, you understand.
- Can the panzer run be stopped before South Africa (with the inf+ftr or more troops) ?
Yeah, that’s the point of UK1 retake of Anglo-Egypt. Once there are tanks at Anglo-Egypt, you get a tank hitting Italian East Africa and moving away from the coast, or goign to French West Africa. Or something like that, I don’t have a map in front of me. Thing is, you probably won’t be able to reach the German tanks if you don’t hit them at Anglo-Egypt; the German tanks will just stay away from the coast.
- What Allies to liberate Africa: UK+US or US alone ?
UK and US. It takes too long to get a Baltic-area Allied fleet going in most cases, even without the German Baltic fleet to contend with (You still have to worry about German air). The US needs a lot of transports to reach Europe, and it needs time to build them. If JUST the US goes into Africa, the Germans just might be able to whack the Americans - after all, the Germans have around 5 fighters and a bomber at least, plus a battleship and transport to play around with.
starting how fast ? from Algeria alone, or a separate landing vs tank in French Equatorial ?
Generally, you don’t mess around with French Equatorial unless the German player lets you. That is - if there’s a lone German tank in French Equatorial, nothing else German in Africa, then sure, blast French Equatorial and tank your way back through Africa. Yey. Usually, though, that German tank will have buddies close by.
If you build ground units at E. US and move to E. Canada, they can be transported to Algeria at the cost of one transport per transport load. That’s a pretty sweet deal. If the US concentrates on massing infantry, the US/UK forces might reach Persia before the Japs can take it, which means that the Japs will have to run a dedicated transport to take African territory (but the Allies are marching through, so Japanese gains will be limited) - it also means the Japs can’t move ground units to threaten Caucasus, which can help Russia a fair bit.
Allied effort to stop at some time, or continue to Caucasus/India etc ? [I’ve found massive Japanese/German fighters defending Egypt useful mostly if the Allied flow stopped]
Continuing to Caucasus lets the Japs move through Persia. If you attack Persia, you’re open to the Jap counter from India. As far as moving the Allies from Africa into India, it’s great IF you can do it, but the Japs can build up pretty quick in French Indochina, and it’s difficult to get to India in time to prevent its falling to Japan. Anyways, Persia’s a pretty good stopping point - if Japan redirects from India to the China/Ssinkiang or Yakut routes, even Japanese tanks can’t move fast enough to prevent Allied infantry from moving from Persia to Caucasus or Kazakh, then to Russia.
- Axis strive to control the Suez - how hard ? then move Italian ships east, or Japanese west ?
I don’t screw with the Suez. If I have a German Med fleet mid to late game, I use it to dump infantry into Balkans/Caucasus, or to reinforce Africa / attack Trans-Jordan - lots of targets, really. If I have a Jap fleet, then moving into the Suez is risky. You can just SEE the U.S. player watching the board and saying “tee heez, one transport in Western U.S. to rule them all! one transport to find them! one transport to bring them all and in the darkness bind them! in the South Pacific where the U.S. infantry and fighters fly!” Well, maybe you won’t really see that, but you can see that a very light U.S. naval buildup in the Pacific can mess with Japan REAL fast, and Japan can’t get back fast enough to do much about it.
- Build more Italian fleet ? what use for ?
Dump infantry into Balkans/Caucasus. What, do the Germans have to march from Germany to Eastern Europe to Ukraine to Caucasus/West Russia? Better to just drop 'em from S. Europe straight to Ukraine or Caucasus if you can.
- Second US fleet to continue advancing in Med ? what’s the deadliest threat ?
Naw, once you start trying to push Allies into the Med, you have to deal with nasty logistic problems. Takes two transports per transport load to get to Western Europe or Southern Europe, and there’s the whole German infantry counter thing, and the German air/naval attack on Allied navy thing, and the ew and the ah, and the I’m going to run away before those guys steal my boots.
Wups, gotta go. Work work.