G40 Odonis (Allies +27) vs. StuckTojo (Axis)

  • '19 '17 '16

    Not sure if I should just throw in the towel here.   :-P

    Again.  I bring my whole air force:  one hit.

    Now I’ve lost Germany’s air force.  I mean really, is there any point continuing with the Allies getting a 27 bid?

  • '20 '19 '18 '15 '13

    you still have some air left… I say give it a go

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                9 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                3 mech_infantrys moved from Volgograd to Sikang
                1 armour and 1 mech_infantry moved from Sikang to Shensi
                1 fighter moved from Szechwan to Shensi
                5 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Novgorod to Belarus
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_41898_Rus2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 1 harbour and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Hunan to Yunnan
                2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers in Yunnan, round 2 :  11/20 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Chahar: 1 infantry
                EDIT: Adding units owned by Japanese to Hopei: 1 infantry
                EDIT: Changing ownership of Hopei from Chinese to Japanese
                EDIT: Turning off Edit Mode
                2 artilleries and 4 infantry moved from Anhwe to Hunan
                2 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Chahar to Anhwe
                1 mech_infantry moved from Anhwe to Jehol
                1 armour moved from Korea to Jehol
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Manchuria to Jehol
                1 artillery, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Manchuria to Anhwe
                1 tactical_bomber moved from Yunnan to Anhwe
                2 bombers moved from Yunnan to Anhwe
                9 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 armour placed in Japan
                1 factory_minor placed in Kiangsu
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    triplea_41898_Jap2.tsvg

  • '19 '17 '16

    @Odonis:

    you still have some air left… I say give it a go

    Yeah.  Germany still has a navy, too, I suppose.  :-)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    triplea_41898_Ame2.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    triplea_41898_Chi2.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Syria to Kenya
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Syria to Iraq
                1 tactical_bomber moved from India to Iraq

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 95 Sea Zone
                        British roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 2 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Iraq, round 3 :  4/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 3 :  2/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Kenya to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 tactical_bomber moved from Iraq to Persia
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from Burma to India
                3 infantry moved from Shan State to Burma
                1 armour moved from Tobruk to Egypt
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 83 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 mech_infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                British collect 30 PUs (5 lost to blockades); end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_41898_UK_2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 armour moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Southern Italy to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 bomber in Eastern Poland, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Bulgaria
                1 aaGun, 1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_41898_Ita2.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                3 fighters moved from Java to Sumatra
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs

    triplea_41898_ANZ2.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Libya to Tobruk
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 88 Sea Zone to 101 Sea Zone
                1 fighter moved from Gibraltar to Algeria
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    triplea_41898_Fre2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 bombers moved from Western Germany to Baltic States
                1 submarine moved from 103 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Baltic States, round 2 :  4/5 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Baltic States to Western Germany
                1 aaGun, 1 armour, 1 artillery and 7 infantry moved from Poland to Eastern Poland
                1 aaGun, 2 artilleries and 3 infantry moved from Romania to Eastern Poland
                2 aaGuns, 2 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Greece to Romania
                1 armour moved from Normandy Bordeaux to Western Germany
                1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
                3 artilleries moved from Normandy Bordeaux to France
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 armour moved from Holland Belgium to Germany
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 submarine moved from 106 Sea Zone to 101 Sea Zone
                6 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland

    Place Units - Germans
                1 bomber placed in Western Germany
                3 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_41898_Ger3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                1 fighter moved from Russia to Baltic States
                1 fighter moved from Russia to Bessarabia
                2 infantry moved from Ukraine to Bessarabia
                3 mech_infantrys moved from Sikang to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 mech_infantry moved from Shensi to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Yunnan
                    Russians attack with 1 fighter and 3 mech_infantrys
                    Japanese defend with 2 infantry
                        Russians roll dice for 1 fighter and 3 mech_infantrys in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    Russians win, taking Yunnan from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Yunnan to Shensi
                1 armour moved from Shensi to Kazakhstan
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 infantry moved from Ukraine to Bryansk
                1 aaGun, 5 artilleries and 6 infantry moved from Western Ukraine to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 fighter moved from Baltic States to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                1 artillery and 18 infantry moved from Belarus to Bryansk
                5 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 infantry placed in Ukraine
                1 infantry placed in Novgorod
                4 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    triplea_41898_Rus3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                3 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Chahar
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Kiangsi to Kwangtung
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to 41 Sea Zone
                1 fighter moved from Kwangsi to 45 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Kwangsi to Malaya
                1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter moved from Kwangsi to Malaya
                2 bombers moved from Anhwe to Kwangtung
                1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                    1 transport owned by the Japanese retreated to 36 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 destroyers, 1 submarine and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 :  2/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 5 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 5 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 :  4/5 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 2 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
                    Russians defend with 3 mech_infantrys
                        Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 :  5/13 hits
                        Chinese roll dice for 3 mech_infantrys in Yunnan, round 2 :  0/3 hits
                        3 mech_infantrys owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 3 mech_infantrys

    Non Combat Move - Japanese
                3 artilleries and 2 infantry moved from Hunan to Yunnan
                5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery moved from Anhwe to Hunan
                1 armour and 1 mech_infantry moved from Jehol to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                2 bombers moved from Kwangtung to Kwangsi
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                4 infantry moved from Manchuria to Jehol
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs

    triplea_41898_Jap3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Guam to 36 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                3 bombers moved from Eastern United States to 101 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Iwo Jima from Japanese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer, 2 submarines and 1 transport
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 101 Sea Zone
                    French loiter and taunt; Americans attack with 3 bombers, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 101 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 1 submarine in 101 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 101 Sea Zone
                    Americans win, taking 101 Sea Zone from Neutral with 3 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 36 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 destroyers, 2 infantry and 1 transport
                        Americans roll dice for 1 fighter in 36 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 36 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 1 fighter in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 36 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                        2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 29
                    Casualties for Japanese: 2 destroyers, 2 infantry and 1 transport

    Non Combat Move - Americans
                1 fighter moved from 36 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
                1 bomber moved from 6 Sea Zone to Midway
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                3 bombers moved from 101 Sea Zone to United Kingdom
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                2 infantry moved from Western United States to Central United States

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41898_Ame3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    triplea_41898_Chi3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 infantry moved from Burma to Shan State
                2 fighters moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 2 infantry in Shan State, round 3 :  3/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 tactical_bomber moved from Persia to India
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                1 artillery moved from Iraq to Persia
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters moved from United Kingdom to 92 Sea Zone
                3 fighters moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Egypt to Gibraltar
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 83 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to British Guiana
                1 infantry moved from Burma to India

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 airfield placed in Gibraltar
                1 factory_minor placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
                British collect 33 PUs (2 lost to blockades); end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,3,6,1,3,6,1,1,4,3,1,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_41898_UK_3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 bomber moved from Bulgaria to Western Ukraine
                2 armour moved from Eastern Poland to Belarus
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 fighter moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Belarus, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 2 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Romania to Bessarabia
                1 bomber moved from Western Ukraine to Romania
                1 fighter moved from Bessarabia to Romania
                1 infantry moved from Yugoslavia to Bulgaria
                1 armour and 1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Italians collect 14 PUs; end with 14 PUs

    triplea_41898_Ita3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Sumatra to India

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41898_ANZ3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Algeria to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Algeria to Morocco
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Turn Complete - French

    triplea_41898_Fre3.tsvg

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