BSD (Axis+4) Vs Shin Ji (Allies)


  • Injure a carrier and injure the BB.  Ask again after you roll your fighters please.

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 harbour, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      Americans take 125 Sea Zone from Germans
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                3 fighters moved from Egypt to Northern Italy
                3 carriers, 6 fighters and 5 submarines moved from 36 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 3 carriers, 6 fighters and 5 submarines
                    Japanese defend with 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber
                        Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Americans roll dice for 3 carriers and 6 fighters in 35 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits

    Combat Hit Differential Summary :

    Americans : 0.33

    triplea_41687_Ame23.tsvg

  • '15

    3 more hits.  FYI, if you want to know the next step after picking casualties, you can just roll it yourself.


  • I don’t know if you want to retreat or continue though.

  • '15

    Oh yea.  Well, can’t retreat between the subs and the planes at any rate!  Good point tho.  So, how do you want those 3?


  • kill a dd, injure and sink a carrier.

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 harbour, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      Americans take 125 Sea Zone from Germans
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                3 fighters moved from Egypt to Northern Italy
                3 carriers, 6 fighters and 5 submarines moved from 36 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 3 carriers, 6 fighters and 5 submarines
                    Japanese defend with 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber
                        Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Americans roll dice for 3 carriers and 6 fighters in 35 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                        Japanese roll dice for 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/18 hits, 9.50 expected hits
                        2 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 6 fighters in 35 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits

    Combat Hit Differential Summary :

    Americans : -1.67
        Japanese : -1.50

    triplea_41687_Ame23.tsvg

  • '15

    Missed with the subs :sob: 2 hits with the planes.


  • lose the tactical and the injured carrier

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 harbour, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      Americans take 125 Sea Zone from Germans
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                3 fighters moved from Egypt to Northern Italy
                3 carriers, 6 fighters and 5 submarines moved from 36 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 3 carriers, 6 fighters and 5 submarines
                    Japanese defend with 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber
                        Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Americans roll dice for 3 carriers and 6 fighters in 35 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                        Japanese roll dice for 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/18 hits, 9.50 expected hits
                        2 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 6 fighters in 35 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                        Japanese roll dice for 1 battleship, 4 carriers, 1 destroyer, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 8/16 hits, 8.83 expected hits
                        1 tactical_bomber owned by the Japanese, 3 submarines owned by the Americans, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits

    Combat Hit Differential Summary :

    Americans : -1.17
        Japanese : -2.33

    triplea_41687_Ame23.tsvg

  • '15

    one more hit!


  • lose a fighter

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 harbour, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      Americans take 125 Sea Zone from Germans
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                3 fighters moved from Egypt to Northern Italy
                3 carriers, 6 fighters and 5 submarines moved from 36 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 3 carriers, 6 fighters and 5 submarines
                    Japanese defend with 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber
                        Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Americans roll dice for 3 carriers and 6 fighters in 35 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                        Japanese roll dice for 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/18 hits, 9.50 expected hits
                        2 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 6 fighters in 35 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                        Japanese roll dice for 1 battleship, 4 carriers, 1 destroyer, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 8/16 hits, 8.83 expected hits
                        1 tactical_bomber owned by the Japanese, 3 submarines owned by the Americans, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 9 fighters in 35 Sea Zone, round 4 : 10/14 hits, 8.00 expected hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 1 destroyer and 8 fighters remaining. Battle score for attacker is -77
                    Casualties for Americans: 3 carriers, 6 fighters and 5 submarines
                    Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Northern Italy
                    Americans attack with 1 artillery, 3 fighters and 2 infantry
                    Italians defend with 1 factory_major and 3 infantry
                        Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 4/6 hits, 2.33 expected hits
                        Italians roll dice for 3 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    2 fighters owned by the Japanese forced to land in Philippines

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to Spain
                3 fighters moved from Northern Italy to Southern France
                2 artilleries and 20 infantry moved from Spain to 91 Sea Zone
                2 artilleries, 20 infantry and 16 transports moved from 91 Sea Zone to 64 Sea Zone
                2 artilleries and 20 infantry moved from 64 Sea Zone to Southeast Mexico
                10 infantry moved from Central United States to Southeast Mexico
                9 carriers and 7 destroyers moved from 91 Sea Zone to 64 Sea Zone
                8 carriers, 1 destroyer and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
                14 fighters moved from Spain to Eastern United States

    Place Units - Americans
                3 submarines placed in 36 Sea Zone
                1 harbour placed in Southeast Mexico
                3 bombers placed in Eastern United States
                2 artilleries and 1 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Spain
                4 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
                EDIT: Adding units owned by Americans to Spain: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 85 PUs; end with 85 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Italians : 1.00
        Americans : -0.17
        Japanese : -0.33

    triplea_41687_Ame23.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 harbour, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      Americans take 125 Sea Zone from Germans
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                3 fighters moved from Egypt to Northern Italy
                3 carriers, 6 fighters and 5 submarines moved from 36 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 3 carriers, 6 fighters and 5 submarines
                    Japanese defend with 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber
                        Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Americans roll dice for 3 carriers and 6 fighters in 35 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                        Japanese roll dice for 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/18 hits, 9.50 expected hits
                        2 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 6 fighters in 35 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                        Japanese roll dice for 1 battleship, 4 carriers, 1 destroyer, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 8/16 hits, 8.83 expected hits
                        1 tactical_bomber owned by the Japanese, 3 submarines owned by the Americans, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 9 fighters in 35 Sea Zone, round 4 : 10/14 hits, 8.00 expected hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 1 destroyer and 8 fighters remaining. Battle score for attacker is -77
                    Casualties for Americans: 3 carriers, 6 fighters and 5 submarines
                    Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Northern Italy
                    Americans attack with 1 artillery, 3 fighters and 2 infantry
                    Italians defend with 1 factory_major and 3 infantry
                        Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 4/6 hits, 2.33 expected hits
                        Italians roll dice for 3 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    2 fighters owned by the Japanese forced to land in Philippines

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to Spain
                3 fighters moved from Northern Italy to Southern France
                2 artilleries and 20 infantry moved from Spain to 91 Sea Zone
                2 artilleries, 20 infantry and 16 transports moved from 91 Sea Zone to 64 Sea Zone
                2 artilleries and 20 infantry moved from 64 Sea Zone to Southeast Mexico
                10 infantry moved from Central United States to Southeast Mexico
                9 carriers and 7 destroyers moved from 91 Sea Zone to 64 Sea Zone
                8 carriers, 1 destroyer and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
                14 fighters moved from Spain to Eastern United States

    Place Units - Americans
                3 submarines placed in 36 Sea Zone
                1 harbour placed in Southeast Mexico
                3 bombers placed in Eastern United States
                2 artilleries and 1 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Spain
                4 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
                EDIT: Adding units owned by Americans to Spain: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 85 PUs; end with 85 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                1 fighter moved from 91 Sea Zone to Spain
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Spain
                1 artillery moved from 91 Sea Zone to Spain
                1 fighter moved from United Kingdom to Spain
                1 mech_infantry moved from Normandy Bordeaux to Spain
                1 destroyer moved from 91 Sea Zone to 64 Sea Zone
                1 cruiser moved from 91 Sea Zone to 64 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.67
        Italians : 1.00
        Americans : -0.17
        Japanese : -0.33

    triplea_41687_UK_23.tsvg

  • '15

    Since you’re around, maybe you want to do something with Italy?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber and 1 fighter moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Americans defend with 1 artillery and 1 factory_minor
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5,4,2,5,1
                Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs

    triplea_41687_Ita23.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 fighters moved from French Indo China to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer and 10 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
                1 mech_infantry moved from Kiangsi to French Indo China

    Combat - ANZAC
                Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 10 submarines
                    Japanese defend with 1 battleship, 3 carriers, 1 destroyer and 8 fighters
                        ANZAC roll dice for 10 submarines in 35 Sea Zone, round 2 : 1/10 hits, 3.33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        ANZAC roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits

    Combat Hit Differential Summary :

    ANZAC : -3.50

    triplea_41687_ANZ23.tsvg

  • '15

    hit only once with the subs, disabled a carrier.

    hit only once with the planes.  Disable another carrier?


  • Lose fighters whenever possible.  Kill the dd last as long as you have any subs left.  You can roll it from here.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 fighters moved from French Indo China to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer and 10 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
                1 mech_infantry moved from Kiangsi to French Indo China

    Combat - ANZAC
                Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 10 submarines
                    Japanese defend with 1 battleship, 3 carriers, 1 destroyer and 8 fighters
                        ANZAC roll dice for 10 submarines in 35 Sea Zone, round 2 : 1/10 hits, 3.33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        ANZAC roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 8 fighters in 35 Sea Zone, round 2 : 5/13 hits, 7.33 expected hits
                        1 fighter owned by the Japanese, 3 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 9 submarines in 35 Sea Zone, round 3 : 5/9 hits, 3.00 expected hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 7 fighters in 35 Sea Zone, round 3 : 7/12 hits, 6.67 expected hits
                        3 carriers owned by the Japanese and 7 submarines owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 7 fighters in 35 Sea Zone, round 4 : 6/9 hits, 5.67 expected hits
                        2 submarines owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer and 7 fighters remaining. Battle score for attacker is -40
                    Casualties for ANZAC: 1 destroyer, 3 fighters and 10 submarines
                    Casualties for Japanese: 3 carriers and 1 fighter
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                    5 fighters owned by the Japanese forced to land in Philippines

    Non Combat Move - ANZAC
                2 bombers moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 armour and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Combat - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -2.17
        Japanese : -1.67

    triplea_41687_Fre23.tsvg

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