TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
lose the tactical and the injured carrier
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 harbour, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 artillery and 2 infantry moved from Southern France to Northern Italy
3 fighters moved from Egypt to Northern Italy
3 carriers, 6 fighters and 5 submarines moved from 36 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 3 carriers, 6 fighters and 5 submarines
Japanese defend with 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 3 carriers and 6 fighters in 35 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/18 hits, 9.50 expected hits
2 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 6 fighters in 35 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 1 destroyer, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 8/16 hits, 8.83 expected hits
1 tactical_bomber owned by the Japanese, 3 submarines owned by the Americans, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Combat Hit Differential Summary :
Americans : -1.17
Japanese : -2.33
one more hit!
lose a fighter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 harbour, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 artillery and 2 infantry moved from Southern France to Northern Italy
3 fighters moved from Egypt to Northern Italy
3 carriers, 6 fighters and 5 submarines moved from 36 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 3 carriers, 6 fighters and 5 submarines
Japanese defend with 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 3 carriers and 6 fighters in 35 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/18 hits, 9.50 expected hits
2 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 6 fighters in 35 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 1 destroyer, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 8/16 hits, 8.83 expected hits
1 tactical_bomber owned by the Japanese, 3 submarines owned by the Americans, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 9 fighters in 35 Sea Zone, round 4 : 10/14 hits, 8.00 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 destroyer and 8 fighters remaining. Battle score for attacker is -77
Casualties for Americans: 3 carriers, 6 fighters and 5 submarines
Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Northern Italy
Americans attack with 1 artillery, 3 fighters and 2 infantry
Italians defend with 1 factory_major and 3 infantry
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 4/6 hits, 2.33 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
2 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
2 fighters moved from Holland Belgium to Spain
3 fighters moved from Northern Italy to Southern France
2 artilleries and 20 infantry moved from Spain to 91 Sea Zone
2 artilleries, 20 infantry and 16 transports moved from 91 Sea Zone to 64 Sea Zone
2 artilleries and 20 infantry moved from 64 Sea Zone to Southeast Mexico
10 infantry moved from Central United States to Southeast Mexico
9 carriers and 7 destroyers moved from 91 Sea Zone to 64 Sea Zone
8 carriers, 1 destroyer and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
14 fighters moved from Spain to Eastern United States
Place Units - Americans
3 submarines placed in 36 Sea Zone
1 harbour placed in Southeast Mexico
3 bombers placed in Eastern United States
2 artilleries and 1 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Spain
4 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Americans to Spain: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 1.00
Americans : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 harbour, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 artillery and 2 infantry moved from Southern France to Northern Italy
3 fighters moved from Egypt to Northern Italy
3 carriers, 6 fighters and 5 submarines moved from 36 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 3 carriers, 6 fighters and 5 submarines
Japanese defend with 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 3 carriers and 6 fighters in 35 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/18 hits, 9.50 expected hits
2 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 6 fighters in 35 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 1 destroyer, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 8/16 hits, 8.83 expected hits
1 tactical_bomber owned by the Japanese, 3 submarines owned by the Americans, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 9 fighters in 35 Sea Zone, round 4 : 10/14 hits, 8.00 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 destroyer and 8 fighters remaining. Battle score for attacker is -77
Casualties for Americans: 3 carriers, 6 fighters and 5 submarines
Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Northern Italy
Americans attack with 1 artillery, 3 fighters and 2 infantry
Italians defend with 1 factory_major and 3 infantry
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 4/6 hits, 2.33 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
2 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
2 fighters moved from Holland Belgium to Spain
3 fighters moved from Northern Italy to Southern France
2 artilleries and 20 infantry moved from Spain to 91 Sea Zone
2 artilleries, 20 infantry and 16 transports moved from 91 Sea Zone to 64 Sea Zone
2 artilleries and 20 infantry moved from 64 Sea Zone to Southeast Mexico
10 infantry moved from Central United States to Southeast Mexico
9 carriers and 7 destroyers moved from 91 Sea Zone to 64 Sea Zone
8 carriers, 1 destroyer and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
14 fighters moved from Spain to Eastern United States
Place Units - Americans
3 submarines placed in 36 Sea Zone
1 harbour placed in Southeast Mexico
3 bombers placed in Eastern United States
2 artilleries and 1 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Spain
4 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Americans to Spain: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 fighter moved from 91 Sea Zone to Spain
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 fighter moved from United Kingdom to Spain
1 mech_infantry moved from Normandy Bordeaux to Spain
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 cruiser moved from 91 Sea Zone to 64 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
Italians : 1.00
Americans : -0.17
Japanese : -0.33
Since you’re around, maybe you want to do something with Italy?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5,4,2,5,1
Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from French Indo China to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer and 10 submarines moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kiangsi to French Indo China
Combat - ANZAC
Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 10 submarines
Japanese defend with 1 battleship, 3 carriers, 1 destroyer and 8 fighters
ANZAC roll dice for 10 submarines in 35 Sea Zone, round 2 : 1/10 hits, 3.33 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Combat Hit Differential Summary :
ANZAC : -3.50
hit only once with the subs, disabled a carrier.
hit only once with the planes. Disable another carrier?
Lose fighters whenever possible. Kill the dd last as long as you have any subs left. You can roll it from here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from French Indo China to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer and 10 submarines moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kiangsi to French Indo China
Combat - ANZAC
Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 10 submarines
Japanese defend with 1 battleship, 3 carriers, 1 destroyer and 8 fighters
ANZAC roll dice for 10 submarines in 35 Sea Zone, round 2 : 1/10 hits, 3.33 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 8 fighters in 35 Sea Zone, round 2 : 5/13 hits, 7.33 expected hits
1 fighter owned by the Japanese, 3 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 9 submarines in 35 Sea Zone, round 3 : 5/9 hits, 3.00 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 7 fighters in 35 Sea Zone, round 3 : 7/12 hits, 6.67 expected hits
3 carriers owned by the Japanese and 7 submarines owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 7 fighters in 35 Sea Zone, round 4 : 6/9 hits, 5.67 expected hits
2 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 7 fighters remaining. Battle score for attacker is -40
Casualties for ANZAC: 1 destroyer, 3 fighters and 10 submarines
Casualties for Japanese: 3 carriers and 1 fighter
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
5 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - ANZAC
2 bombers moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 armour and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.17
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 6 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
5 bombers moved from Southern Italy to Holland Belgium
2 armour and 1 mech_infantry moved from Szechwan to Kwangsi
1 mech_infantry moved from Kweichow to Kwangsi
Combat - Germans
Battle in Kwangsi
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Kwangsi
Germans win, taking Kwangsi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Holland Belgium
Germans attack with 5 bombers and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 5 bombers and 2 infantry in Holland Belgium, round 2 : 2/7 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 artillery moved from Kweichow to Hunan
1 mech_infantry moved from Sikang to Yunnan
6 artilleries moved from Szechwan to Yunnan
3 mech_infantrys moved from Turkey to Trans-Jordan
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Persia to Iraq
1 aaGun moved from Trans-Jordan to Iraq
3 infantry moved from Caucasus to Northwest Persia
6 infantry moved from Turkey to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
8 infantry moved from Southern Italy to Northern Italy
1 armour and 3 mech_infantrys moved from Southern Italy to Northern Italy
1 armour and 9 mech_infantrys moved from Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Northern Italy
42 infantry moved from Western Germany to France
9 artilleries moved from Western Germany to France
12 infantry moved from Western Germany to Northern Italy
7 infantry moved from Germany to Western Germany
8 infantry moved from Western Germany to Northern Italy
5 bombers moved from Holland Belgium to France
Place Units - Germans
3 artilleries placed in Iraq
3 artilleries placed in France
3 armour placed in Persia
3 armour placed in Caucasus
1 fighter, 5 infantry and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,2,4,2,3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,5,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,1,2,6,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
Germans collect 75 PUs (12 lost to blockades); end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
7 fighters moved from Philippines to 36 Sea Zone
1 bomber moved from Szechwan to 36 Sea Zone
1 infantry moved from Burma to Shan State
Japanese take Shan State from Americans
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from Americans
1 marine moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Yunnan to Kwangtung
Japanese take Kwangtung from ANZAC
1 infantry moved from Anhwe to Kiangsi
2 mech_infantrys moved from Chahar to Kiangsi
1 bomber moved from Szechwan to Kiangsi
2 mech_infantrys moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 marine moved from 36 Sea Zone to French Indo China
1 bomber moved from Szechwan to French Indo China
Combat - Japanese
Battle in Malaya
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 destroyer and 7 fighters
Americans defend with 3 submarines
Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 6/10 hits
Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
3 submarines owned by the Americans lost in 36 Sea Zone
Japanese win, taking Malaya from Americans, taking 36 Sea Zone from Americans with 1 battleship, 1 bomber, 1 destroyer and 7 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in French Indo China
Japanese attack with 1 bomber, 2 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 airfield, 1 factory_minor and 1 harbour; ANZAC defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in French Indo China, round 2 : 5/9 hits
Americans roll dice for 1 armour and 2 mech_infantrys in French Indo China, round 2 : 2/3 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the ANZAC, 1 armour owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from Americans with 1 bomber, 2 fighters, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from French Indo China to Philippines
1 bomber moved from 36 Sea Zone to Philippines
1 bomber moved from Kiangsi to Philippines
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
4 fighters moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from 36 Sea Zone to Philippines
1 aaGun moved from Hunan to Yunnan
2 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Place Units - Japanese
2 carriers, 2 destroyers and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 4 fighters and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Southern France to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Holland Belgium to Spain
1 infantry moved from Normandy Bordeaux to Spain
3 aaGuns, 12 artilleries and 23 infantry moved from Southern France to Spain
10 infantry moved from Central United States to 101 Sea Zone
14 infantry moved from Eastern United States to 101 Sea Zone
24 infantry and 12 transports moved from 101 Sea Zone to 104 Sea Zone
24 infantry moved from 104 Sea Zone to Spain
2 artilleries and 30 infantry moved from Southeast Mexico to 64 Sea Zone
5 carriers and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
16 infantry and 8 transports moved from 64 Sea Zone to 91 Sea Zone
16 infantry moved from 91 Sea Zone to Spain
2 artilleries, 9 carriers, 7 destroyers, 14 infantry and 8 transports moved from 64 Sea Zone to 26 Sea Zone
2 artilleries and 14 infantry moved from 26 Sea Zone to Hawaiian Islands
14 fighters moved from Eastern United States to 26 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
Place Units - Americans
4 fighters placed in Western United States
1 bomber placed in Eastern United States
3 artilleries placed in Spain
1 artillery and 8 infantry placed in Eastern United States
10 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 1.00
Americans : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 4 fighters and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Southern France to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Holland Belgium to Spain
1 infantry moved from Normandy Bordeaux to Spain
3 aaGuns, 12 artilleries and 23 infantry moved from Southern France to Spain
10 infantry moved from Central United States to 101 Sea Zone
14 infantry moved from Eastern United States to 101 Sea Zone
24 infantry and 12 transports moved from 101 Sea Zone to 104 Sea Zone
24 infantry moved from 104 Sea Zone to Spain
2 artilleries and 30 infantry moved from Southeast Mexico to 64 Sea Zone
5 carriers and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
16 infantry and 8 transports moved from 64 Sea Zone to 91 Sea Zone
16 infantry moved from 91 Sea Zone to Spain
2 artilleries, 9 carriers, 7 destroyers, 14 infantry and 8 transports moved from 64 Sea Zone to 26 Sea Zone
2 artilleries and 14 infantry moved from 26 Sea Zone to Hawaiian Islands
14 fighters moved from Eastern United States to 26 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
Place Units - Americans
4 fighters placed in Western United States
1 bomber placed in Eastern United States
3 artilleries placed in Spain
1 artillery and 8 infantry placed in Eastern United States
10 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Spain to Holland Belgium
British take Holland Belgium from Germans
Combat - British
Non Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 aaGun moved from 104 Sea Zone to Spain
1 infantry moved from 104 Sea Zone to Spain
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Spain to United Kingdom
1 fighter moved from Spain to United Kingdom
1 fighter moved from Spain to Egypt
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in Quebec
2 transports placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00
Americans : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 4 fighters and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Southern France to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Holland Belgium to Spain
1 infantry moved from Normandy Bordeaux to Spain
3 aaGuns, 12 artilleries and 23 infantry moved from Southern France to Spain
10 infantry moved from Central United States to 101 Sea Zone
14 infantry moved from Eastern United States to 101 Sea Zone
24 infantry and 12 transports moved from 101 Sea Zone to 104 Sea Zone
24 infantry moved from 104 Sea Zone to Spain
2 artilleries and 30 infantry moved from Southeast Mexico to 64 Sea Zone
5 carriers and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
16 infantry and 8 transports moved from 64 Sea Zone to 91 Sea Zone
16 infantry moved from 91 Sea Zone to Spain
2 artilleries, 9 carriers, 7 destroyers, 14 infantry and 8 transports moved from 64 Sea Zone to 26 Sea Zone
2 artilleries and 14 infantry moved from 26 Sea Zone to Hawaiian Islands
14 fighters moved from Eastern United States to 26 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
Place Units - Americans
4 fighters placed in Western United States
1 bomber placed in Eastern United States
3 artilleries placed in Spain
1 artillery and 8 infantry placed in Eastern United States
10 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Spain to Holland Belgium
British take Holland Belgium from Germans
Combat - British
Non Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 aaGun moved from 104 Sea Zone to Spain
1 infantry moved from 104 Sea Zone to Spain
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Spain to United Kingdom
1 fighter moved from Spain to United Kingdom
1 fighter moved from Spain to Egypt
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in Quebec
2 transports placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 64 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 3 bombers
EDIT: Adding units owned by Americans to Spain: 3 bombers
EDIT: Removing units owned by Americans from 104 Sea Zone: 12 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 12 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00
Americans : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,3,3,1,5,5
Italians collect 4 PUs (8 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 36 Sea Zone
2 bombers moved from Queensland to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 2 bombers and 1 submarine
Japanese defend with 1 battleship and 1 destroyer
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 bombers in 36 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 2 bombers in 36 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 battleship in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 1 bomber in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the ANZAC and 1 battleship owned by the Japanese lost in 36 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 2 bombers and 1 submarine
Casualties for Japanese: 1 battleship and 1 destroyer
Non Combat Move - ANZAC
1 armour and 2 fighters moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
2 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by French to Spain: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 7 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from France to Southern France
Germans take Southern France from Americans
2 infantry moved from France to Holland Belgium
5 bombers moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/9 hits
British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
4 artilleries and 8 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Northwest Persia to Iraq
3 armour moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
1 mech_infantry moved from Yunnan to India
2 armour and 1 mech_infantry moved from Kwangsi to Szechwan
4 artilleries moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
5 bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
2 armour and 14 mech_infantrys moved from Northern Italy to Germany
5 mech_infantrys moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
5 infantry moved from Northern Italy to Southern Italy
5 infantry moved from Northern Italy to Southern Italy
12 artilleries and 38 infantry moved from France to Western Germany
18 infantry moved from Northern Italy to Western Germany
11 infantry moved from Sweden to Finland
Place Units - Germans
3 armour placed in Iraq
7 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,4,4,3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
Germans collect 81 PUs (11 lost to blockades); end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit Mode