I got a hit in Hunan in round 1.
Please feel free to remove a FTR instead of a T.BMB if you prefer.
BSD (Axis+4) Vs Shin Ji (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Russians
1 infantry moved from Kansu to Shensi
13 infantry moved from Tsinghai to Shensi
2 fighters moved from Iraq to Egypt
1 infantry moved from Iraq to Syria
1 infantry moved from Persia to Northwest Persia
Russians take Northwest Persia from Germans
31 infantry and 5 mech_infantrys moved from Iraq to Trans-JordanCombat - Russians
Battle in Shensi
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Shensi, round 2 : 2/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Tsinghai to ShensiTurn Complete - Russians
Combat Hit Differential Summary :
Russians : -0.33
Japanese : -0.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Combat Hit Differential Summary :
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Sorry, couldn’t edit (too much stuff in there) so had to redo. Sticking with the original die result, as usual.
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'lo
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Chahar to Shensi
1 armour and 1 mech_infantry moved from Central Mongolia to Shensi
1 fighter and 1 tactical_bomber moved from Burma to Shensi
4 bombers, 8 fighters and 1 tactical_bomber moved from Hopei to Shensi
1 tactical_bomber moved from Burma to Shensi
1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
2 infantry moved from Burma to Yunnan
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Kweichow to Shensi
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to YunnanCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 4 bombers, 9 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 14 infantry
AA fire in Shensi : 4/6 hits
4 fighters owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour, 4 bombers, 5 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers in Shensi, round 2 : 12/19 hits
Chinese roll dice for 2 aaGuns and 14 infantry in Shensi, round 2 : 8/14 hits
2 infantry owned by the Japanese, 2 fighters owned by the Japanese, 2 aaGuns owned by the Russians, 4 mech_infantrys owned by the Japanese and 10 infantry owned by the Russians lost in Shensi
Japanese roll dice for 1 armour, 4 bombers, 3 fighters and 3 tactical_bombers in Shensi, round 3 : 6/11 hits
Chinese roll dice for 4 infantry in Shensi, round 3 : 1/4 hits
1 bomber owned by the Japanese and 4 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -42
Casualties for Russians: 2 aaGuns and 14 infantry
Casualties for Japanese: 1 bomber, 6 fighters, 2 infantry and 4 mech_infantrys
Battle in Yunnan
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 5 infantry in Yunnan, round 3 : 0/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 5 infantry in Yunnan, round 4 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yenisey from Russians to Japanese
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Burma to Szechwan
1 mech_infantry moved from Burma to Kweichow
3 bombers, 3 fighters and 3 tactical_bombers moved from Shensi to Szechwan
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 battleship, 5 carriers, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 73 Sea Zone to 59 Sea Zone
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
2 fighters moved from Japan to ChaharPlace Units - Japanese
3 infantry placed in India
2 infantry and 1 mech_infantry placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,4,4,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,2,6,5,1,4,3,6
Japanese collect 29 PUs (14 lost to blockades); end with 29 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs -
Why are there 27 dutch marines on Okinawa?
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It’s a joke. The game wouldn’t let me edit them out because of the transport glitch. So I put the marines there to remind me those USA troops don’t actually exist.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 9 fighters and 3 infantry; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Americans
6 fighters moved from Iraq to 93 Sea Zone
4 fighters moved from Egypt to 93 Sea Zone
10 fighters moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 destroyer moved from 80 Sea Zone to 71 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
5 infantry moved from Gibraltar to Spain
1 artillery moved from Central United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Spain
6 infantry moved from Southeast Mexico to 89 Sea Zone
6 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 89 Sea Zone to 92 Sea Zone
8 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from French Indo China to Kweichow
6 fighters moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from French Indo China to YunnanCombat - Americans
Battle in Spain
Americans attack with 1 artillery and 18 infantry
Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 1 artillery and 18 infantry in Spain, round 2 : 3/19 hits, 3.50 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Spain, round 2 : 0/4 hits, 1.33 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Spain
Americans roll dice for 1 artillery and 18 infantry in Spain, round 3 : 6/19 hits, 3.50 expected hits
Italians roll dice for 1 artillery in Spain, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Spain
Americans win, taking Spain from Italians with 1 artillery and 18 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Yunnan
Americans attack with 1 artillery, 6 fighters and 3 infantry
Japanese defend with 5 infantry
Americans roll dice for 1 artillery, 6 fighters and 3 infantry in Yunnan, round 2 : 1/10 hits, 4.00 expected hits
Japanese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Yunnan, round 3 : 6/8 hits, 3.67 expected hits
Japanese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Americans win, taking Yunnan from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 3 infantry
Casualties for Japanese: 5 infantry
Battle in Kweichow
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 71 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 71 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 71 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 71 Sea Zone
Americans win, taking 71 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 3 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 93 Sea Zone
Americans attack with 20 fighters
Germans defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports; Italians defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 20 fighters in 93 Sea Zone, round 2 : 11/20 hits, 10.00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 2 destroyers, 6 fighters and 4 transports in 93 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 2 carriers owned by the Germans, 7 fighters owned by the Americans, 2 fighters owned by the Italians and 1 carrier owned by the Italians lost in 93 Sea Zone
Americans roll dice for 13 fighters in 93 Sea Zone, round 3 : 4/13 hits, 6.50 expected hits
Germans roll dice for 1 battleship, 4 fighters and 4 transports in 93 Sea Zone, round 3 : 2/5 hits, 3.33 expected hits
4 fighters owned by the Germans and 2 fighters owned by the Americans lost in 93 Sea Zone
Americans roll dice for 11 fighters in 93 Sea Zone, round 4 : 4/11 hits, 5.50 expected hits
Germans roll dice for 1 battleship and 4 transports in 93 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans, 2 transports owned by the Italians and 1 transport owned by the Germans lost in 93 Sea Zone
1 transport owned by the Germans lost in 93 Sea Zone
Americans win with 11 fighters remaining. Battle score for attacker is 82
Casualties for Germans: 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports
Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 9 fighters
Battle in 72 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 72 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 aaGun moved from 85 Sea Zone to Argentina
Americans take Argentina from Neutral_True
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 aaGun moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from Southeast Mexico to Central United States
1 infantry moved from Western United States to Central United States
1 infantry moved from Eastern United States to Central United States
2 infantry moved from Eastern United States to Central United States
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
11 carriers, 7 destroyers and 2 transports moved from 80 Sea Zone to 98 Sea Zone
6 fighters moved from Yunnan to French Indo China
2 fighters moved from Kweichow to French Indo China
1 mech_infantry moved from Iraq to Saudi Arabia
Americans take Saudi Arabia from Neutral_True
3 armour, 4 artilleries, 19 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
7 fighters moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea ZonePlace Units - Americans
1 artillery and 9 fighters placed in Eastern United States
1 infantry placed in Central United States
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 83 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUsCombat Hit Differential Summary :
Germans : -0.67
Italians : -1.67
Americans : -0.83
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 9 fighters and 3 infantry; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Americans
6 fighters moved from Iraq to 93 Sea Zone
4 fighters moved from Egypt to 93 Sea Zone
10 fighters moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 destroyer moved from 80 Sea Zone to 71 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
5 infantry moved from Gibraltar to Spain
1 artillery moved from Central United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Spain
6 infantry moved from Southeast Mexico to 89 Sea Zone
6 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 89 Sea Zone to 92 Sea Zone
8 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from French Indo China to Kweichow
6 fighters moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from French Indo China to YunnanCombat - Americans
Battle in Spain
Americans attack with 1 artillery and 18 infantry
Italians defend with 2 artilleries and 2 infantry
Americans win, taking Spain from Italians with 1 artillery and 18 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Yunnan
Americans attack with 1 artillery, 6 fighters and 3 infantry
Japanese defend with 5 infantry
Americans win, taking Yunnan from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 3 infantry
Casualties for Japanese: 5 infantry
Battle in Kweichow
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 71 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 71 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 93 Sea Zone
Americans attack with 20 fighters
Germans defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports; Italians defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Germans
Americans win with 11 fighters remaining. Battle score for attacker is 82
Casualties for Germans: 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports
Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 9 fighters
Battle in 72 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 aaGun moved from 85 Sea Zone to Argentina
Americans take Argentina from Neutral_True
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 aaGun moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from Southeast Mexico to Central United States
1 infantry moved from Western United States to Central United States
1 infantry moved from Eastern United States to Central United States
2 infantry moved from Eastern United States to Central United States
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
11 carriers, 7 destroyers and 2 transports moved from 80 Sea Zone to 98 Sea Zone
6 fighters moved from Yunnan to French Indo China
2 fighters moved from Kweichow to French Indo China
1 mech_infantry moved from Iraq to Saudi Arabia
Americans take Saudi Arabia from Neutral_True
3 armour, 4 artilleries, 19 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
7 fighters moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea ZonePlace Units - Americans
1 artillery and 9 fighters placed in Eastern United States
1 infantry placed in Central United States
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 83 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to AnhweCombat - Chinese
Chinese creates battle in territory KweichowNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUsPurchase Units - British
British buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to AngolaCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 3 armour and 4 mech_infantrys
EDIT: Adding units owned by Americans to Egypt: 4 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
8 armour and 25 mech_infantrys moved from Iraq to Egypt
3 artilleries and 8 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 cruiser and 2 destroyers moved from 80 Sea Zone to 71 Sea Zone
4 mech_infantrys moved from Belgian Congo to Egypt
5 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Egypt to Alexandria
7 fighters moved from Gibraltar to Spain
1 fighter moved from United Kingdom to SpainCombat - British
Battle in 72 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British win, taking 72 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 aaGun and 4 infantry moved from Scotland to United KingdomPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,1,5,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4,3,2,1,3
British collect 25 PUs (4 lost to blockades); end with 25 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Northwest Persia
2 infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Caucasus to Turkey
1 bomber moved from Northwest Persia to Turkey
1 infantry moved from Tunisia to Algeria
1 infantry moved from Libya to Tunisia
7 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from Hainan to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
2 fighters moved from French Indo China to Burma
1 bomber moved from French Indo China to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Anhwe to Hunan
2 destroyers moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from New South Wales to Queensland
2 infantry moved from Queensland to South AustraliaCombat - ANZAC
Battle in Burma
ANZAC attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Burma, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
ANZAC win, taking Burma from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 bomber moved from Burma to French Indo China
2 fighters moved from Burma to French Indo ChinaPlace Units - ANZAC
3 armour placed in Kwangtung
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUsCombat Move - French
3 infantry moved from Iraq to Northwest PersiaCombat - French
Battle in Northwest Persia
French attack with 3 infantry
Italians defend with 2 infantry
French roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Northwest Persia
French roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 2 infantry in Northwest Persia, round 4 : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits
French roll dice for 2 infantry in Northwest Persia, round 5 : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Northwest Persia, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Northwest Persia
1 infantry owned by the French retreated to Iraq
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.67
French : -1.50
ANZAC : 0.67
Japanese : -0.67 -
You can skip the Russian turn if you want, I’ll just edit it in later. Go ahead and do Germany and Japan, and we can finish this!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 artillery and 4 infantry moved from Novosibirsk to Kansu
2 artilleries moved from Novosibirsk to Kansu
1 artillery and 4 infantry moved from Novosibirsk to Tsinghai
2 artilleries moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from Russians
3 bombers moved from Southern Italy to Eastern Persia
3 armour moved from Caucasus to Iraq
2 infantry moved from Turkey to Iraq
2 infantry moved from Turkey to Syria
4 bombers moved from Southern Italy to Syria
6 armour moved from Turkey to Iraq
8 mech_infantrys moved from Caucasus to Iraq
5 armour moved from Turkey to Iraq
8 artilleries moved from Turkey to IraqCombat - Germans
Battle in Eastern Persia
Germans attack with 3 bombers
Russians defend with 1 infantry
Germans roll dice for 3 bombers in Eastern Persia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 infantry owned by the Russians lost in Eastern Persia
Germans win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 14 armour, 8 artilleries, 2 infantry and 8 mech_infantrys
French defend with 1 infantry; Russians defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 14 armour, 8 artilleries, 2 infantry and 8 mech_infantrys in Iraq, round 2 : 16/32 hits
Americans roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the French, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Iraq
Germans win, taking Iraq from Americans with 14 armour, 8 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Germans attack with 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Germans roll dice for 3 artilleries and 4 infantry in Tsinghai, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 infantry owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Germans attack with 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Germans roll dice for 3 artilleries and 4 infantry in Kansu, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Syria
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Syria, round 2 : 3/6 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Syria
Germans win, taking Syria from French with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Eastern Persia to West India
5 infantry moved from Turkey to Iraq
26 armour and 39 mech_infantrys moved from Turkey to Iraq
3 mech_infantrys moved from Greece to Turkey
7 mech_infantrys moved from Rostov to Turkey
3 armour moved from Volgograd to Turkey
1 aaGun moved from Volgograd to Caucasus
27 mech_infantrys moved from Caucasus to Turkey
2 armour and 1 mech_infantry moved from Yugoslavia to Greece
2 mech_infantrys moved from Turkey to Greece
2 artilleries and 9 infantry moved from Southern France to Northern Italy
3 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Sweden
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 82 Sea Zone to 84 Sea Zone
2 artilleries moved from Novosibirsk to Tsinghai
1 artillery and 5 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Kansu
3 mech_infantrys moved from Bryansk to Caucasus
3 infantry moved from Western Germany to Northern Italy
4 mech_infantrys moved from Western Germany to Yugoslavia
4 bombers moved from Syria to Southern ItalyPlace Units - Germans
3 infantry placed in France
1 armour and 2 mech_infantrys placed in Volgograd
3 armour placed in Caucasus
1 armour and 2 mech_infantrys placed in Greece
1 armour and 2 mech_infantrys placed in Yugoslavia
1 armour and 2 mech_infantrys placed in Russia
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,5,1,3,3,3
Germans collect 80 PUs (1 lost to blockades); end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 89 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 30 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Egypt to SpainTurn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Combat Move - Russians
Non Combat Move - Russians
2 fighters moved from Egypt to Spain
2 aaGuns and 30 infantry moved from Trans-Jordan to EgyptTurn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry and 1 transport moved from 59 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Szechwan to 38 Sea Zone
4 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Kweichow
4 infantry moved from India to Burma
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 bomber moved from Szechwan to Burma
1 bomber moved from Szechwan to YunnanCombat - Japanese
Battle in Sumatra
Battle in 38 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 38 Sea Zone
Japanese win, taking Sumatra from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 6 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 6 infantry in Burma, round 2 : 1/7 hits
ANZAC roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Burma
Japanese roll dice for 1 bomber and 6 infantry in Burma, round 3 : 1/7 hits
ANZAC roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Burma
Japanese win, taking Burma from ANZAC with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from India to Burma
1 infantry moved from Jehol to Chahar
1 aaGun, 11 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
1 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
2 fighters moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
2 fighters moved from Chahar to Jehol
4 infantry moved from India to West India
1 battleship, 5 carriers, 1 cruiser and 1 submarine moved from 59 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to India
1 infantry moved from India to West India
1 bomber moved from Yunnan to Jehol
1 bomber moved from Burma to Jehol
1 bomber moved from 38 Sea Zone to West India
2 infantry moved from India to West IndiaPlace Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,6,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,4,3,2,6,1,6,5,4,1,3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
Japanese collect 24 PUs (19 lost to blockades); end with 24 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry and 1 transport moved from 59 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Szechwan to 38 Sea Zone
4 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Kweichow
4 infantry moved from India to Burma
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 bomber moved from Szechwan to Burma
1 bomber moved from Szechwan to YunnanCombat - Japanese
Battle in Sumatra
Battle in 38 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 38 Sea Zone
Japanese win, taking Sumatra from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 6 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 6 infantry in Burma, round 2 : 1/7 hits
ANZAC roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Burma
Japanese roll dice for 1 bomber and 6 infantry in Burma, round 3 : 1/7 hits
ANZAC roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Burma
Japanese win, taking Burma from ANZAC with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from India to Burma
1 infantry moved from Jehol to Chahar
1 aaGun, 11 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
1 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
2 fighters moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
2 fighters moved from Chahar to Jehol
4 infantry moved from India to West India
1 battleship, 5 carriers, 1 cruiser and 1 submarine moved from 59 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to India
1 infantry moved from India to West India
1 bomber moved from Yunnan to Jehol
1 bomber moved from Burma to Jehol
1 bomber moved from 38 Sea Zone to West India
2 infantry moved from India to West IndiaPlace Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,6,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,4,3,2,6,1,6,5,4,1,3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
Japanese collect 24 PUs (19 lost to blockades); end with 24 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 82 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 70 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 83 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 68 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry and 1 transport moved from 59 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Szechwan to 38 Sea Zone
4 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Kweichow
4 infantry moved from India to Burma
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 bomber moved from Szechwan to Burma
1 bomber moved from Szechwan to YunnanCombat - Japanese
Battle in Sumatra
Battle in 38 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 38 Sea Zone
Japanese win, taking Sumatra from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 6 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 6 infantry in Burma, round 2 : 1/7 hits
ANZAC roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Burma
Japanese roll dice for 1 bomber and 6 infantry in Burma, round 3 : 1/7 hits
ANZAC roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Burma
Japanese win, taking Burma from ANZAC with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from India to Burma
1 infantry moved from Jehol to Chahar
1 aaGun, 11 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
1 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
2 fighters moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
2 fighters moved from Chahar to Jehol
4 infantry moved from India to West India
1 battleship, 5 carriers, 1 cruiser and 1 submarine moved from 59 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to India
1 infantry moved from India to West India
1 bomber moved from Yunnan to Jehol
1 bomber moved from Burma to Jehol
1 bomber moved from 38 Sea Zone to West India
2 infantry moved from India to West IndiaPlace Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,6,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,4,3,2,6,1,6,5,4,1,3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
Japanese collect 24 PUs (19 lost to blockades); end with 24 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 82 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 70 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 83 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 68 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 70 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 69 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 4 fighters, 3 submarines and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
11 carriers and 7 destroyers moved from 98 Sea Zone to 92 Sea Zone
7 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Spain to 92 Sea Zone
13 infantry moved from Spain to 92 Sea Zone
1 artillery and 13 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
10 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from 93 Sea Zone to Algeria
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 71 Sea Zone to 68 Sea Zone
1 destroyer moved from 91 Sea Zone to 84 Sea Zone
8 fighters moved from French Indo China to SzechwanCombat - Americans
Battle in Crete
Battle in Cyprus
Battle in Morocco
Battle in Malta
Battle in Algeria
Americans attack with 1 artillery, 13 fighters and 13 infantry
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 aaGun, 1 airfield and 8 infantry
AA fire in Algeria : 2/6 hits, 1.00 expected hits
2 fighters owned by the Americans lost in Algeria
Americans roll dice for 1 artillery, 11 fighters and 13 infantry in Algeria, round 2 : 6/25 hits, 8.17 expected hits
Italians roll dice for 2 aaGuns and 10 infantry in Algeria, round 2 : 2/10 hits, 3.33 expected hits
1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 2 infantry owned by the Germans, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 artillery, 11 fighters and 11 infantry in Algeria, round 3 : 9/23 hits, 7.83 expected hits
Italians roll dice for 6 infantry in Algeria, round 3 : 0/6 hits, 2.00 expected hits
6 infantry owned by the Italians lost in Algeria
Americans win, taking Crete from Germans, taking Cyprus from Germans, taking Morocco from Italians, taking Malta from Germans, taking Algeria from Italians with 1 artillery, 11 fighters and 11 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Italians: 1 aaGun and 8 infantry
Casualties for Americans: 2 fighters and 2 infantry
Battle in 68 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 68 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 68 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 68 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 68 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 68 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 68 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 84 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 84 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Americans attack with 8 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 8 fighters in Szechwan, round 2 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Americans win with 8 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
8 fighters moved from Szechwan to French Indo China
3 submarines moved from 19 Sea Zone to 36 Sea Zone
4 artilleries and 17 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Saudi Arabia to Trans-Jordan
1 mech_infantry moved from Saudi Arabia to Egypt
1 infantry moved from Portugal to Spain
1 aaGun moved from Portugal to Spain
4 carriers and 7 submarines moved from 91 Sea Zone to 92 Sea Zone
11 fighters moved from Algeria to Gibraltar
2 infantry moved from Chile to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Chile to Peru
Americans take Peru from Neutral_True
4 infantry moved from Argentina to Brazil
1 aaGun moved from Argentina to Brazil
1 transport moved from 85 Sea Zone to 65 Sea Zone
9 fighters moved from Eastern United States to GibraltarPlace Units - Americans
3 submarines placed in 36 Sea Zone
1 factory_minor placed in Spain
1 destroyer and 5 transports placed in 101 Sea Zone
1 artillery and 4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 84 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUsCombat Hit Differential Summary :
Germans : 0.67
Italians : -3.33
Americans : -2.67
AA fire in Algeria : : 1.00
Japanese : 0.17 -
Forgot to roll the Brits vs that German Dst.
Rolls: 8@3; Total Hits: 48@3: (3, 3, 6, 2, 4, 2, 6, 5)
Rolls: 1@2; Total Hits: 11@2: (1)