@Cmdr:
Actually, NPB, you’ll probably have 1 Transport, 1 Battleship, 2 Aircraft Carriers, 4 Fighters and a Destroyer (plus 2 infantry) in SZ 37.
England will have a transport or a submarine or a destroyer or something in SZ 49 or SZ 48 to prevent Japan from attacking the fleet. Meanwhile, America will have half a dozen submarines in SZ 45 (one of them in SZ 51 again to prevent a Japanese attack)
Why? Because I find a lot of Japanese players confronted with an Aggressive America do exactly what you say, and turtle up. That means they’re fleet is up north, where it is easy to confine for a couple of rounds.
Ah yes, the destroyer. And the US 1 build is 2 ACs 1 fighter. That works. Apologies; I haven’t KJF for a while. For those without maps in front of them, SZ 37 is East Indies, SZ 49 and 48 are Phillipines and Borneo respectively, SZ 45 is Solomons, Sz 51 is Wake Island.
What I usually see is something like:
1. UK India transport and fighter either retakes Anglo-Egypt (possibly with UK bomber aid), or if that not possible attacks Borneo. UK destroyer attacks Jap Kwangtung transport (which I’m unhappy with as UK because I prefer better odds, but I think acceptable). UK carrier moves to Borneo if the UK fighter survives, otherwise the UK carrier joins the UK destroyer.
My turn with Japan is buy 3 transport 1 tank and attack Pearl with 1 sub 1 destroyer 4-5 fighters 1 bomber. Note the sub only survives 2/3 of the time as the UK sub at Australia typically attacks. Note that Japanese noncombat move typically results in two carriers one battleship (from East Indies) at Solomons. The UK Australian transport can interfere with Jap fleet unification off Solomons, but I have a spare fighter that I can take from Pearl. I also take China, usually leaving either 1 inf at French Indochina or 1 inf at Manchuria depending on Allied noncombat; if Allies left 6 inf at Burytia I will usually try to leave an inf at Manchuria to suck more Russian infantry in (Russia attack is followed by Japanese counter on J2 retaking Manchuria and taking Burytia as well). Japanese battleship east of Japan stays there, either battleship support shot against Burytia (if Russia doesn’t have a lot), or simply acting as escort to Japanese transports, which can be threatened typically either by UK bomber in China, or US bomber in case the Japanese attack on Burytia does not succeed.
On US1, the US cannot counterattack Solomons, and cannot attack Japan’s transports. Assume US1 build 2 carriers 1 fighter move destroyer west for US Pacific fleet 1 battleship 1 bomber 4 fighter 1 destroyer 1 carrier 1 transport.
On UK2, UK is looking at a Japanese fleet east of Japan and another at Solomons, with air at Solomons. Remaining UK fleet is forced to run directly west or die. Even if the UK fleet does run, Japan can still hunt them down with air.
Jap2, the Japs can see the US coming. Buy is 1 transport 1 fighter 5 infantry (J1 purchase 3 transport 1 tank leaves 1 IPC in bank; probable J1 income is 32 with China; so 33 IPC total in bank end of J1) The Japs can probably kill the UK fleet no matter where the UK fleet ran to; there are friendly Japanese landing islands all over the place. Japan can choose either to move 2 transports west of Japan and 2 transports to French Indochina (typical 4-transport Japan beginning, if spare Japanese transport send it west so it’s in position to unload East Indies next turn). OR Japan can send one Solomon carrier to join Japan. At worst, Japan should only have to deal with US forces of 4 fighter 1 bomber; that should not be a terrible problem even for the Japanese fleet east of Japan consisting of 1 battleship 1 loaded carrier 3 transports, and note that with that setup, Japan has sacrificed hardly anything at all in progress in Asia or anywhere else.
Essentially, at this point Japan splits its fleet; one fleet is stationary east of Japan, or pulls west of Japan in the face of a strong Allied threat; one fleet cruises the South Pacific (generally moving west as it retreats from US forces). The UK fleet is being hunted and should be dead soon. This is for J2. By J3, rogue Allied fleet should probably be dead, and the Japanese fleet is freed to unite.
On US2, again, the US shouldn’t have any ready targets for its air. So let us say that the UK drew the South Pacific fleet southwest out of position. The US can send its fleet of 1 battleship 4 fighters 1 destroyer 1 carrier 1 transport directly west (if the US goes southwest, it risks being in range of both Japanese fleets, which is a bad idea).
So let us say that US goes two spaces directly west. The defensive punch of the Allies at that point is about 5 hits to the Japanese fleet. The Japs can hit with 1 battleship 1 carrier 3 transport 6 fighter 1 bomber (this is assuming Japan lost a fighter at Pearl) which is weaker on attack, but Japan can afford to lose its cheap transports, and the US has to choose between fighters, carriers, and a loaded transport (if it sinks a carrier, Japan retreats and US fighters splash into water; if the loaded transport goes down, that’s the US invasion threat, and if fighters die, those are the stronger defenders). Japan’s attack is not great, BUT Japan has more fodder and can run whenever it wants, right back to the sea east of Japan where it unites with the J2 fleet build.
Probably then US will not go two spaces directly west; it will go to Hawaii. But Hawaii isn’t in range of any of Japan’s 4 IPC islands, so there is no immediate threat, and Japan has already averted US3 Borneo / East Indies.
It can be a little more inconvenient than above; that UK fleet can be surprisingly resilient if UK fighters flew to Moscow on UK1; those fighters landing on the UK carrier on UK2 probably at India make things difficult for Japan. But such moves come at the expense of UK attacks on Germany, and the UK fleet is out of position to help the US fleet.
2. (less common) UK sub at Australia and UK India fighter attack Japanese sub at Solomons; UK fighter lands on US carrier at Pearl Harbor. In this case, Japan can do Pearl strong (sends navy) and retreat from the US navy and hunt UK navy on J2. Or Japan can use the same old plan, just with the possibillity of another fighter or so lost because of the UK fighter at Pearl.
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The general game plan for Japan is to use its transports to empty the islands as usual. J1, Japan builds 3 transports to start dumping infantry from the isolated Japanese islands into Asia. J2, Japan hunts UK fleet survivors and dumps 8 infantry into Asia and starts building fighters to defend the Pacific AND attack Asia they can’t really do both because of range limitations, but they can switch back and forth to some degree. J3 depends on the US moves to that point, but it is quite possible that Japan is pressured to some degree, and will start finding its extra transports to be of little use (US is too close for Japanese transports to wander into the South Pacific). Around that point - which may come J3 or possibly J4 or 5+ depending on whether the Allies are going all out against Japan - around that point, Japan switches to buying subs and fighters, uses its air in Asia, uses its subs and existing navy to fend off US advances combined with the threat of Japanese air, and uses the spare Japanese transports as fodder. At that point, though, either Germany should be doing well in Africa and on the European front, or Japan should have an income of 35ish IPCs, allowing regular 6 infantry 1 sub 1 fighter builds.
US can just power through all the Japanese fleet eventually, but it should take a pretty fair amount of time. If US diverts resources to deal with Africa, it takes longer for the US fleet to threaten in the Pacific, which means more time for Japan’s transports to move free infantry off the Japanese islands into Asia, and more time for Japan to expand in Asia as well.