BSD (Axis+4) Vs Shin Ji (Allies)


  • Yes, full scramble.  OOL is max defense.

  • '15

    OK.  SInce you rolled, can you post the map with those rolls?

  • '15

    If you don’t have the mp with the rolls handy, I can just roll on the site here.


  • @Shin:

    OK.  SInce you rolled, can you post the map with those rolls?

    Huh?  No, that’s not a legal roll.  I merely had it loaded up so I could battle calc the fight and it rolled automatically.


  • @Shin:

    If you don’t have the mp with the rolls handy, I can just roll on the site here.

    Roll from the USA load that you posted.  I am unable to roll combats on your turn.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 92 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 92 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 10/12 hits, 6.00 expected hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/10 hits, 5.17 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 6 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 3/11 hits, 5.67 expected hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 4/8 hits, 4.50 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 transports in 6 Sea Zone, round 4 : 4/9 hits, 4.67 expected hits
                        Japanese roll dice for 1 battleship, 3 fighters and 2 transports in 6 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits
                        3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                        2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 86
                    Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Tunisia to Libya

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 carriers and 2 destroyers placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                    retreated to Kwangsi
                    Japanese win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Kweichow
                1 fighter moved from India to Kweichow
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 carrier, 2 cruisers and 3 destroyers moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                2 transports moved from 76 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to Malta
                2 mech_infantrys moved from India to Yunnan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Kweichow
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Kweichow to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to Yunnan

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,6,1
                British collect 27 PUs (1 lost to blockades); end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -0.17
        British : -0.33
        Italians : -0.67
        Americans : 2.17
        Chinese : -2.50
        Japanese : -1.33

    triplea_41687_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber in Rostov, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 :  2/5 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 95 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Rostov to Ukraine

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_41687_Ita4.tsvg


  • Oy vay!  SZ 6 went kaboom!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                3 fighters moved from Yunnan to Kweichow

    Combat - ANZAC
                Battle in Java
                Battle in Kweichow
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 3 fighters in Kweichow, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Kweichow
                    ANZAC win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from Kweichow to Yunnan
                1 fighter moved from South Australia to Queensland
                1 fighter moved from New South Wales to Queensland
                1 aaGun moved from South Australia to Queensland
                2 armour moved from South Australia to Queensland
                2 mech_infantrys moved from South Australia to Queensland
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.50
        Japanese : 0.67

    triplea_41687_Fre4.tsvg

  • '15

    @BSD:

    Oy vay!  SZ 6 went kaboom!

    Big boom good!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                2 infantry moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 fighter moved from Western Germany to Novgorod
                2 mech_infantrys moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 tactical_bomber moved from Romania to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 factory_minor and 3 mech_infantrys
                        Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 :  3/8 hits
                        Russians roll dice for 3 mech_infantrys in Volgograd, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 3 mech_infantrys owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 mech_infantrys
                Battle in Baltic States
                    Germans attack with 1 armour, 2 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 infantry and 4 mech_infantrys in Baltic States, round 2 :  2/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                3 aaGuns, 10 artilleries, 17 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                2 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 fighter moved from Romania to Ukraine
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
                1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
                1 armour moved from Egypt to Iraq
                      Germans take Iraq from Neutral_Axis
                1 infantry moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Norway to Finland
                1 tactical_bomber moved from Southern Italy to Ukraine
                1 submarine moved from 111 Sea Zone to 124 Sea Zone
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Germany
                2 infantry placed in Western Germany
                1 infantry and 6 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_41687_Ger5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Rostov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Rostov
                1 fighter moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Belarus

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Russians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    retreated to Western Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Tambov to Russia
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Belarus to Russia
                9 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Russia

    Place Units - Russians
                2 infantry and 8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Germans : 1.17
        Russians : -0.33

    triplea_41687_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 carriers, 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
                3 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 armour and 1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 5 fighters and 5 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 1 destroyer and 4 fighters
                        Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 :  9/15 hits
                        Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 6 Sea Zone, round 2 :  5/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 carriers owned by the Americans, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 battleship, 3 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 :  5/13 hits
                        Americans roll dice for 1 battleship in 6 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 3 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63
                    Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer and 4 fighters
                    Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  0/5 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 :  2/5 hits
                        ANZAC roll dice for 2 infantry in Java, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 bombers moved from 6 Sea Zone to Japan
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                2 mech_infantrys moved from Manchuria to Anhwe
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Kwangtung to Kiangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                1 fighter placed in Japan
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs

    triplea_41687_Jap5.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
                3 fighters moved from Gibraltar to 95 Sea Zone
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Tobruk
                1 infantry moved from Libya to Tobruk

    Combat Hit Differential Summary :

    triplea_41687_Ame5.tsvg

  • '15

    Scramble off Italy?

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
                3 fighters moved from Gibraltar to 95 Sea Zone
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Libya to Tobruk

    Combat Hit Differential Summary :

    triplea_41687_Ame5.tsvg

  • '15

    so… scramble?


  • Yes, scramble.

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Combat Move - British
                1 armour, 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries moved from 81 Sea Zone to Egypt
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from India to Shan State
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shensi
                1 mech_infantry moved from India to Yunnan
                2 armour moved from India to Yunnan
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Malta to Egypt
                2 fighters moved from Malta to 95 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar

    Combat Hit Differential Summary :

    triplea_41687_Bri5.tsvg

  • '15

    Scramble again?

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