Test summary from TripleA, engine version: 2.6.14615, time: 8:47:05 PM
Savegame
BSD (Axis+4) Vs Shin Ji (Allies)
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Yes, full scramble. OOL is max defense.
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OK. SInce you rolled, can you post the map with those rolls?
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If you don’t have the mp with the rolls handy, I can just roll on the site here.
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@Shin:
OK. SInce you rolled, can you post the map with those rolls?
Huh? No, that’s not a legal roll. I merely had it loaded up so I could battle calc the fight and it rolled automatically.
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@Shin:
If you don’t have the mp with the rolls handy, I can just roll on the site here.
Roll from the USA load that you posted. I am unable to roll combats on your turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 92 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 10/12 hits, 6.00 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/10 hits, 5.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 6 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 3/11 hits, 5.67 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 4/8 hits, 4.50 expected hits
Units damaged: 1 carrier owned by the Americans
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 transports in 6 Sea Zone, round 4 : 4/9 hits, 4.67 expected hits
Japanese roll dice for 1 battleship, 3 fighters and 2 transports in 6 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits
3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 86
Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transportsNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Tunisia to LibyaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 carriers and 2 destroyers placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Japanese win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsPurchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from India to Kweichow
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 carrier, 2 cruisers and 3 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
2 transports moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to Malta
2 mech_infantrys moved from India to YunnanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kweichow
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kweichow
retreated to Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to YunnanPlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,6,1
British collect 27 PUs (1 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -0.17
British : -0.33
Italians : -0.67
Americans : 2.17
Chinese : -2.50
Japanese : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to 95 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Rostov to UkrainePlace Units - Italians
1 carrier placed in 95 Sea Zone
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
Oy vay! SZ 6 went kaboom!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters moved from Yunnan to KweichowCombat - ANZAC
Battle in Java
Battle in Kweichow
ANZAC attack with 3 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 3 fighters in Kweichow, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Kweichow
ANZAC win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Kweichow to Yunnan
1 fighter moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
2 armour moved from South Australia to Queensland
2 mech_infantrys moved from South Australia to Queensland
1 destroyer moved from 30 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
2 infantry moved from Tunisia to Libya
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 0.67 -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Ukraine to Tambov
Germans take Tambov from Russians
3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour and 1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 fighter moved from Western Germany to Novgorod
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Romania to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 mech_infantrys
Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 3/8 hits
Russians roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 3 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 mech_infantrys
Battle in Baltic States
Germans attack with 1 armour, 2 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 4 mech_infantrys in Baltic States, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Ukraine to Rostov
3 aaGuns, 10 artilleries, 17 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
2 armour and 2 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 armour moved from Egypt to Iraq
Germans take Iraq from Neutral_Axis
1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 tactical_bomber moved from Southern Italy to Ukraine
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Normandy Bordeaux
3 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry and 6 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Rostov
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Belarus to Russia
9 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
2 infantry and 8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 1.17
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 carriers, 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 armour and 1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from ChineseCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 1 destroyer and 4 fighters
Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 9/15 hits
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 6 Sea Zone, round 2 : 5/8 hits
Units damaged: 1 battleship owned by the Japanese
2 carriers owned by the Americans, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 3 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 5/13 hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 3 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer and 4 fighters
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/5 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits
ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers moved from 6 Sea Zone to Japan
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Manchuria to Anhwe
1 artillery moved from Anhwe to Hopei
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from French Indo China to Shan State
1 artillery moved from Kwangtung to Kiangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
3 carriers placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Tobruk
1 infantry moved from Libya to TobrukCombat Hit Differential Summary :
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Scramble off Italy?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Libya to TobrukCombat Hit Differential Summary :
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so… scramble?
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Yes, scramble.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries moved from 81 Sea Zone to Egypt
2 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from India to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shensi
1 mech_infantry moved from India to Yunnan
2 armour moved from India to Yunnan
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Malta to Egypt
2 fighters moved from Malta to 95 Sea Zone
2 fighters moved from United Kingdom to GibraltarCombat Hit Differential Summary :
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Scramble again?