BSD (Axis+4) Vs Shin Ji (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 carriers, 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
                3 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 armour and 1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 5 fighters and 5 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 1 destroyer and 4 fighters
                        Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 :  9/15 hits
                        Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 6 Sea Zone, round 2 :  5/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 carriers owned by the Americans, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 battleship, 3 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 :  5/13 hits
                        Americans roll dice for 1 battleship in 6 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 3 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63
                    Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer and 4 fighters
                    Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  0/5 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 :  2/5 hits
                        ANZAC roll dice for 2 infantry in Java, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 bombers moved from 6 Sea Zone to Japan
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                2 mech_infantrys moved from Manchuria to Anhwe
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Kwangtung to Kiangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                1 fighter placed in Japan
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs

    triplea_41687_Jap5.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
                3 fighters moved from Gibraltar to 95 Sea Zone
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Tobruk
                1 infantry moved from Libya to Tobruk

    Combat Hit Differential Summary :

    triplea_41687_Ame5.tsvg

  • '15

    Scramble off Italy?

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
                3 fighters moved from Gibraltar to 95 Sea Zone
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Libya to Tobruk

    Combat Hit Differential Summary :

    triplea_41687_Ame5.tsvg

  • '15

    so… scramble?


  • Yes, scramble.

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Combat Move - British
                1 armour, 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries moved from 81 Sea Zone to Egypt
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from India to Shan State
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shensi
                1 mech_infantry moved from India to Yunnan
                2 armour moved from India to Yunnan
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Malta to Egypt
                2 fighters moved from Malta to 95 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar

    Combat Hit Differential Summary :

    triplea_41687_Bri5.tsvg

  • '15

    Scramble again?


  • @Shin:

    Scramble again?

    No scramble this time.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
                3 fighters moved from Gibraltar to 95 Sea Zone
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Libya to Tobruk

    Combat - Americans
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Trans-Jordan
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/6 hits, 1.33 expected hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 95 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
                    Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                        Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 2 transports in 95 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
                        1 destroyer owned by the Italians, 2 carriers owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Italians
                        Americans roll dice for 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 3 : 3/7 hits, 3.17 expected hits
                        Italians roll dice for 4 fighters in 95 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 transports in 95 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                        1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 2 destroyers owned by the Americans, 1 fighter owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 95 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                        Italians roll dice for 4 fighters in 95 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits
                        Italians roll dice for 1 battleship and 2 transports in 95 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                        1 submarine owned by the Americans, 3 fighters owned by the Americans and 2 fighters owned by the Italians lost in 95 Sea Zone
                    Italians win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -38
                    Casualties for Italians: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier and 5 submarines placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries moved from 81 Sea Zone to Egypt
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from India to Shan State
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shensi
                1 mech_infantry moved from India to Yunnan
                2 armour moved from India to Yunnan
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Malta to Egypt
                2 fighters moved from Malta to 95 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar

    Combat - British
                Battle in Egypt
                    British attack with 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                    Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
                        British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits
                        British roll dice for 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/11 hits, 3.83 expected hits
                        Italians roll dice for 1 fighter and 7 infantry in Egypt, round 2 : 2/8 hits, 3.00 expected hits
                        1 infantry owned by the Germans, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                        British roll dice for 2 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/9 hits, 3.50 expected hits
                        Italians roll dice for 1 fighter and 2 infantry in Egypt, round 3 : 0/3 hits, 1.33 expected hits
                        2 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 4 : 5/9 hits, 3.50 expected hits
                        Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 2 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 fighter and 6 infantry
                Battle in Shensi
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 95 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Italians defend with 1 battleship and 2 transports
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                        Italians roll dice for 1 battleship and 2 transports in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Units damaged: 1 battleship owned by the British
                        2 transports owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
                    British win with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 34
                    Casualties for Italians: 1 battleship and 2 transports

    Non Combat Move - British
                2 fighters moved from 95 Sea Zone to Malta
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Persia to Eastern Persia
                1 fighter moved from Egypt to Trans-Jordan
                1 fighter moved from Shan State to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 tactical_bomber moved from Shensi to Yunnan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Combat Hit Differential Summary :

    Italians : -1.17
        British : 1.67
        Americans : 0.17
        Chinese : 1.50
        Japanese : 1.00

    triplea_41687_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Ukraine to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 2 transports; Americans defend with 3 transports
                        2 transports owned by the British and 3 transports owned by the Americans lost in 98 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 35
                    Casualties for British: 2 transports
                    Casualties for Americans: 3 transports

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs

    triplea_41687_Ita5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Yunnan to Kiangsi
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from New South Wales to South Australia
                1 destroyer moved from 26 Sea Zone to 63 Sea Zone

    Combat - ANZAC
                Battle in Kiangsi
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 2 fighters in Kiangsi, round 2 : 2/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Kiangsi
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from Kiangsi to Yunnan

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1.00
        Japanese : 0.67

    triplea_41687_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 infantry moved from Iraq to Persia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Karelia to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 1 armour and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 2 infantry in Persia, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 infantry in Persia, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
                2 aaGuns, 5 armour, 13 artilleries, 2 fighters, 17 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Ukraine to Rostov
                4 armour and 2 mech_infantrys moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Belarus to Rostov
                1 aaGun moved from Ukraine to Rostov
                1 armour and 4 mech_infantrys moved from Baltic States to Bessarabia
                6 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                4 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Finland to Karelia
                6 infantry moved from Norway to Finland
                1 aaGun, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
                1 fighter moved from Southern Italy to Rostov
                1 fighter moved from Southern Italy to Rostov
                1 mech_infantry moved from Rostov to Caucasus

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                5 armour and 5 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_41687_Ger6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Samara
                3 mech_infantrys moved from Samara to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                    Germans win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 3 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits
                        Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                        2 mech_infantrys owned by the Russians lost in Volgograd
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 0/3 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 5 : 2/2 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 mech_infantrys

    Non Combat Move - Russians
                3 aaGuns, 1 armour, 2 artilleries, 52 infantry and 3 mech_infantrys moved from Bryansk to Tambov
                1 fighter moved from Western Ukraine to Tambov
                1 fighter moved from Ukraine to Tambov
                1 fighter moved from Belarus to Tambov
                5 mech_infantrys moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 tactical_bomber moved from Volgograd to Tambov
                3 fighters moved from Tambov to Russia
                1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : -2.00
        Russians : -0.50

    triplea_41687_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 bombers moved from Japan to Hunan
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from French Indo China to Kwangsi
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Hopei to Kweichow
                1 tactical_bomber moved from French Indo China to Kweichow
                1 bomber moved from Japan to Kwangsi
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 battleship moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Hunan, round 2 :  3/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship in Kwangtung, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour and 1 artillery moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 armour and 1 artillery moved from 36 Sea Zone to French Indo China
                1 bomber moved from Kwangsi to French Indo China
                2 bombers moved from Hunan to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to French Indo China
                1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 mech_infantry moved from Anhwe to Chahar

    Place Units - Japanese
                1 airfield, 1 harbour and 3 infantry placed in French Indo China
                3 infantry placed in Manchuria
                1 fighter and 1 tactical_bomber placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
                EDIT: Adding units owned by Japanese to Jehol: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs

    triplea_41687_Jap6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Szechwan
                4 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                2 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Chinese : -0.50
        Japanese : -1.00

    triplea_41687_Chi6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 carriers, 2 destroyers, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to 26 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                      Americans take Iraq from Germans
                1 armour moved from Alexandria to Trans-Jordan
                1 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 98 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan

    Place Units - Americans
                2 carriers and 1 submarine placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Szechwan
                4 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                2 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Shan State
                2 fighters moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                2 artilleries moved from 80 Sea Zone to Persia
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 carrier, 2 cruisers and 3 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Trans-Jordan to Persia
                1 mech_infantry moved from Egypt to Iraq
                2 armour moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                2 fighters moved from Malta to Iraq
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Gibraltar to Egypt
                2 fighters moved from United Kingdom to Gibraltar

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Persia
                    British attack with 2 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 armour and 2 infantry
                        British roll dice for 2 artilleries, 1 fighter and 3 infantry in Persia, round 2 : 2/6 hits, 2.00 expected hits
                        Germans roll dice for 1 armour and 2 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits
                        2 infantry owned by the Germans lost in Persia
                        British roll dice for 2 artilleries, 1 fighter and 3 infantry in Persia, round 3 : 1/6 hits, 2.00 expected hits
                        Germans roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 2 infantry

    Non Combat Move - British
                1 fighter moved from Persia to Iraq
                3 armour and 1 mech_infantry moved from Yunnan to India
                2 fighters and 1 tactical_bomber moved from Shan State to India

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                3 submarines placed in 98 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -1.67
        British : 0.17
        Chinese : -0.50
        Japanese : -1.33

    triplea_41687_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 80 Sea Zone

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 80 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports

    Non Combat Move - Italians
                1 bomber moved from 80 Sea Zone to Northwest Persia
                2 fighters moved from Southern Italy to Caucasus

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs

    triplea_41687_Ita6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Yunnan to India
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 artillery and 3 infantry moved from South Australia to Queensland
                1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41687_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Rostov to Western Ukraine
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Rostov to Bryansk
                2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
                2 infantry moved from Rostov to Volgograd
                1 armour moved from Rostov to Ukraine
                1 armour moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 artillery and 1 infantry moved from Rostov to Ukraine
                1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
                2 fighters moved from Rostov to Bryansk

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                        Germans roll dice for 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Ukraine, round 2 :  2/11 hits
                        Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  3/4 hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Ukraine, round 3 :  0/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  0/2 hits
                        Germans roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Ukraine, round 4 :  2/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 :  4/9 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Volgograd
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 :  0/4 hits
                        Russians roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 :  1/3 hits
                        Russians roll dice for 1 armour in Volgograd, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 armour owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 8 armour, 11 artilleries, 12 infantry and 12 mech_infantrys moved from Rostov to Caucasus
                1 tactical_bomber moved from Volgograd to Caucasus
                4 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
                4 mech_infantrys moved from Bessarabia to Ukraine
                4 infantry moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 infantry moved from Karelia to Novgorod
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                8 armour and 12 mech_infantrys moved from Caucasus to Northwest Persia
                2 aaGuns, 1 artillery and 10 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Germans
                3 infantry placed in Novgorod
                3 armour and 7 mech_infantrys placed in Germany
                9 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_41687_Ger7.tsvg

Suggested Topics

  • 38
  • 18
  • 35
  • 68
  • 96
  • 144
  • 3.8k
  • 2.2k
Axis & Allies Boardgaming Custom Painted Miniatures

100

Online

17.4k

Users

39.9k

Topics

1.7m

Posts