TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 7 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Russians
Germans take Sakha from Americans
1 mech_infantry moved from Yenisey to Buryatia
2 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
3 infantry moved from Rostov to Bryansk
9 armour, 4 artilleries, 6 infantry and 5 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Libya to Algeria
1 armour moved from Libya to Algeria
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 mech_infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 armour moved from Alexandria to Libya
2 mech_infantrys moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 mech_infantrys moved from Egypt to Alexandria
2 armour moved from Iraq to Egypt
3 mech_infantrys moved from Egypt to Iraq
2 armour moved from Anglo Egyptian Sudan to Alexandria
1 armour moved from Gold Coast to French Central Africa
1 armour moved from Rhodesia to South West Africa
Germans take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
Germans take Union of South Africa from British
6 mech_infantrys moved from Rhodesia to Anglo Egyptian Sudan
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
4 bombers moved from Tanganyika Territory to Iraq
2 mech_infantrys moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 3 infantry moved from Southern France to France
3 artilleries and 8 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to 111 Sea Zone
5 carriers, 2 destroyers, 8 fighters, 2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 infantry and 2 mech_infantrys moved from 111 Sea Zone to Scotland
15 artilleries moved from Poland to Germany
2 mech_infantrys moved from Iraq to Egypt
2 armour and 7 mech_infantrys moved from Iraq to Caucasus
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits
British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Scotland
Germans attack with 2 infantry and 2 mech_infantrys
British defend with 1 airfield and 2 infantry
Germans roll dice for 2 infantry and 2 mech_infantrys in Scotland, round 2 : 2/4 hits
British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Algeria
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 artillery
Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 3 : 2/2 hits
Americans roll dice for 1 artillery in Algeria, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Algeria
Germans win, taking Algeria from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 11 armour, 4 artilleries, 6 infantry and 12 mech_infantrys
British defend with 1 infantry
Germans roll dice for 11 armour, 4 artilleries, 6 infantry and 12 mech_infantrys in Caucasus, round 2 : 9/33 hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 11 armour, 4 artilleries, 5 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
Place Units - Germans
2 carriers and 1 destroyer placed in 113 Sea Zone
4 fighters placed in 113 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 88 PUs; end with 89 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
triplea_41556_Ger20.tsvg