Sovietishcat Allies vs Karl G40 18L

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                6 bombers moved from Queensland to 42 Sea Zone
                1 bomber moved from India to Szechwan
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Szechwan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Szechwan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
                    Japanese win, taking 106 Sea Zone from Germans with no units remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 6 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 bombers in 42 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 6 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Egypt to India
                6 bombers moved from 42 Sea Zone to India
                1 bomber moved from French Central Africa to Egypt
                5 bombers moved from Western United States to Queensland
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs

    Purchase Units - British
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                3 infantry moved from India to Burma
                2 fighters moved from India to Burma
                2 infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Egypt to Alexandria

    Combat - British
                Battle in Burma
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 3 infantry
                        British roll dice for 2 fighters and 3 infantry in Burma, round 2 :  1/5 hits
                        Japanese roll dice for 3 infantry in Burma, round 2 :  3/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                    retreated to Burma
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 :  4/5 hits
                        Germans roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Alexandria
                    British win, taking Alexandria from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                2 fighters moved from Burma to India
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Persia to Eastern Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
                British collect 31 PUs (3 lost to blockades); end with 31 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 1 infantry

    triplea_41550_UK_6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                1 bomber moved from Tobruk to Alexandria
                3 fighters moved from Southern Italy to Alexandria
                2 armour moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Belarus to Rostov
                1 fighter moved from Belarus to Rostov

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 bomber, 3 fighters and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Alexandria, round 2 :  4/6 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Italians attack with 3 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 armour and 2 infantry
                        Italians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 :  4/5 hits
                        Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 :  1/3 hits
                        1 mech_infantry owned by the Italians, 1 armour owned by the Russians and 2 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 armour and 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Bryansk
                1 aaGun and 1 artillery moved from Eastern Poland to Western Ukraine
                3 infantry moved from Romania to Bessarabia
                2 mech_infantrys moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                2 transports moved from 96 Sea Zone to 95 Sea Zone
                1 aaGun and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                1 bomber moved from Alexandria to Tobruk
                3 fighters moved from Alexandria to Tobruk
                1 infantry moved from Morocco to Algeria

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_41550_Ita6.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    triplea_41550_ANZ6.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_41550_ANZ6.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    triplea_41550_Fre6.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41550_Fre6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    G turn in about 30

    Stay tuned!

  • '19

    :-D

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 bomber, 2 fighters and 4 tactical_bombers moved from Bryansk to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers in Tambov, round 2 :  5/8 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 4 tactical_bombers moved from Tambov to Bryansk
                2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
                9 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Poland
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries and 3 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 bomber placed in Western Germany
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                2 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_41550_Ger7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    whoops, fell asleep

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                13 infantry moved from Manchuria to Korea
                9 armour and 4 mech_infantrys moved from Sikang to Yunnan
                      Chinese take Szechwan from Japanese
                1 armour moved from Russia to Volgograd
                1 infantry moved from Samara to Volgograd
                1 armour moved from Russia to Volgograd

    triplea_41550_Rus7.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                13 infantry moved from Manchuria to Korea
                9 armour and 4 mech_infantrys moved from Sikang to Yunnan
                      Chinese take Szechwan from Japanese
                1 armour moved from Russia to Volgograd
                1 infantry moved from Samara to Volgograd
                1 armour moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 armour and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 armour and 1 infantry in Volgograd, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Yunnan
                    Russians attack with 9 armour and 4 mech_infantrys
                    Japanese defend with 2 aaGuns, 3 armour, 1 artillery, 4 infantry, 1 mech_infantry and 3 tactical_bombers
                        Russians roll dice for 9 armour and 4 mech_infantrys in Yunnan, round 2 :  6/13 hits
                        Japanese roll dice for 2 aaGuns, 3 armour, 1 artillery, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  6/12 hits
                        4 infantry owned by the Japanese, 4 mech_infantrys owned by the Russians, 2 aaGuns owned by the Japanese and 2 armour owned by the Russians lost in Yunnan
                        Russians roll dice for 7 armour in Yunnan, round 3 :  1/7 hits
                        Japanese roll dice for 3 armour, 1 artillery, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 :  3/8 hits
                        3 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Russians roll dice for 4 armour in Yunnan, round 4 :  2/4 hits
                        Japanese roll dice for 3 armour, 1 artillery and 3 tactical_bombers in Yunnan, round 4 :  5/7 hits
                        1 artillery owned by the Japanese, 1 armour owned by the Japanese and 4 armour owned by the Russians lost in Yunnan
                    Japanese win with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is -34
                    Casualties for Russians: 9 armour and 4 mech_infantrys
                    Casualties for Japanese: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Battle in Korea
                    Russians attack with 13 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 13 infantry in Korea, round 2 :  0/13 hits
                        Japanese roll dice for 2 infantry in Korea, round 2 :  0/2 hits
                        Russians roll dice for 13 infantry in Korea, round 3 :  2/13 hits
                        Japanese roll dice for 2 infantry in Korea, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Korea

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,2,3,2,3,3,1,4
                Russians collect 18 PUs (3 lost to blockades); end with 18 PUs

    triplea_41550_Rus7.tsvg

  • '19

    Nervous about Japan :|

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 fighters moved from 6 Sea Zone to Manchuria
                2 armour moved from Yunnan to India
                2 infantry moved from Burma to India
                1 armour and 5 infantry moved from Malaya to 37 Sea Zone
                1 armour, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry, 4 tactical_bombers and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                1 armour and 5 infantry moved from 39 Sea Zone to India
                2 fighters and 4 tactical_bombers moved from 39 Sea Zone to India
                3 tactical_bombers moved from Yunnan to India
                1 bomber moved from French Indo China to India
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 armour moved from Hunan to Shensi
                1 mech_infantry moved from Kweichow to Shensi
                1 tactical_bomber moved from Philippines to 43 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hawaiian Islands
                Battle in Manchuria
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Hawaiian Islands from Americans, taking Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 3 :  2/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in India
                    Japanese attack with 3 armour, 1 bomber, 2 fighters, 7 infantry and 7 tactical_bombers
                    British defend with 3 aaGuns, 2 fighters, 4 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Americans defend with 7 bombers
                        AA fire in India :  0/9 hits
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 :  2/4 hits
                        Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 7 infantry and 7 tactical_bombers in India, round 2 :  8/20 hits

    triplea_41550_Jap7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    OOL india?

  • '19

    Ya, I was hoping for some AA hits  :?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    you want me to kill bombers first?

  • '19

    yes

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 fighters moved from 6 Sea Zone to Manchuria
                2 armour moved from Yunnan to India
                2 infantry moved from Burma to India
                1 armour and 5 infantry moved from Malaya to 37 Sea Zone
                1 armour, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry, 4 tactical_bombers and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                1 armour and 5 infantry moved from 39 Sea Zone to India
                2 fighters and 4 tactical_bombers moved from 39 Sea Zone to India
                3 tactical_bombers moved from Yunnan to India
                1 bomber moved from French Indo China to India
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 armour moved from Hunan to Shensi
                1 mech_infantry moved from Kweichow to Shensi
                1 tactical_bomber moved from Philippines to 43 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hawaiian Islands
                Battle in Manchuria
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Hawaiian Islands from Americans, taking Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 3 :  2/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in India
                    Japanese attack with 3 armour, 1 bomber, 2 fighters, 7 infantry and 7 tactical_bombers
                    British defend with 3 aaGuns, 2 fighters, 4 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Americans defend with 7 bombers
                        AA fire in India :  0/9 hits
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 :  2/4 hits
                        Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 7 infantry and 7 tactical_bombers in India, round 2 :  8/20 hits
                        UK_Pacific roll dice for 3 aaGuns, 7 bombers, 2 fighters, 4 infantry and 4 mech_infantrys in India, round 2 :  5/17 hits
                        5 infantry owned by the Japanese, 7 bombers owned by the Americans and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 2 infantry and 7 tactical_bombers in India, round 3 :  9/15 hits
                        UK_Pacific roll dice for 2 fighters, 4 infantry and 4 mech_infantrys in India, round 3 :  3/10 hits
                        2 infantry owned by the Japanese, 4 mech_infantrys owned by the British, 1 fighter owned by the British, 1 tactical_bomber owned by the Japanese and 4 infantry owned by the British lost in India
                        Japanese roll dice for 3 armour, 1 bomber, 2 fighters and 6 tactical_bombers in India, round 4 :  8/12 hits
                        UK_Pacific roll dice for 1 fighter in India, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 fighter owned by the British lost in India
                    Japanese captures 4PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 armour, 1 bomber, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 109
                    Casualties for British: 3 aaGuns, 2 fighters, 4 infantry and 4 mech_infantrys
                    Casualties for Americans: 7 bombers
                    Casualties for Japanese: 1 armour, 7 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 fighters moved from India to 39 Sea Zone
                4 tactical_bombers moved from India to 39 Sea Zone
                2 tactical_bombers moved from India to Yunnan
                1 bomber moved from India to French Indo China
                1 artillery and 2 infantry moved from French Indo China to Shan State
                3 infantry moved from Kwangtung to Kwangsi
                2 destroyers moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 artillery and 2 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                4 infantry placed in Japan
                1 artillery placed in French Indo China
                2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
                Japanese collect 45 PUs; end with 49 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 59 PUs

    triplea_41550_Jap7.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 airfield, 4 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    triplea_41550_Ame7.tsvg

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