Yes, I will always submerge (unless it’s a battle against the Russian sub).
G40 War Ghost (allies) vs Generaloberst_Guderian
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from Western Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
1 infantry moved from Nigeria to French West AfricaCombat - French
Battle in French West Africa
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in French West Africa
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.67
French : -0.17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 transports moved from 111 Sea Zone to 112 Sea Zone
4 armour moved from Western Germany to 112 Sea Zone
3 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to Sweden
4 armour, 3 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
7 infantry moved from 110 Sea Zone to United Kingdom
3 artilleries moved from 110 Sea Zone to United Kingdom
4 armour moved from 110 Sea Zone to United Kingdom
6 armour moved from Scotland to United Kingdom
4 artilleries moved from Scotland to United Kingdom
15 infantry moved from Scotland to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
4 fighters moved from Western Germany to United Kingdom
5 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 cruiser moved from 111 Sea Zone to 110 Sea ZoneCombat - Germans
Combat Hit Differential Summary :
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scrambling and the politics are parts of this game that Im really struggling to adjust to
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scramble in UK is what I meant to ask
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Just remember, turn 3 for the US and turn 4 for Russia, is when they can declare war, and if you declare war on the neutrals the other guy can move in and claim them. It’s definitely different though.
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DO you want to redo that move? As it stands I think it will doom your invasion. With scrambling, up to 3 fighters can scramble to protect the sea zone. So when you do an amphibious invasion you have to account for a potential scramble as well as still being able to take the territory.
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I guess yes. I didnt see it before the scrambling question pop’d up on the screen
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No problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 14 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Norway to Finland
2 bombers moved from Western Germany to Finland
1 fighter moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 fighter moved from Western Germany to Finland
1 destroyer moved from 111 Sea Zone to 113 Sea Zone
3 armour moved from Greece to Yugoslavia
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 cruiser moved from 111 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in Finland
Germans attack with 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
Russians defend with 2 armour, 2 infantry and 2 mech_infantrys
Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Finland, round 2 : 5/12 hits, 5,50 expected hits
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Finland, round 2 : 2/6 hits, 2,33 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Finland, round 3 : 6/10 hits, 5,17 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour, 2 infantry and 2 mech_infantrys
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 tactical_bombers moved from 113 Sea Zone to Scotland
1 fighter moved from 113 Sea Zone to Scotland
2 bombers moved from Finland to Western Germany
3 tactical_bombers moved from Finland to Norway
3 fighters moved from Finland to Norway
6 transports moved from 111 Sea Zone to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
4 artilleries moved from Western Germany to 112 Sea Zone
4 artilleries, 5 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
5 infantry moved from 111 Sea Zone to Scotland
4 artilleries moved from 111 Sea Zone to ScotlandPlace Units - Germans
2 submarines placed in 113 Sea Zone
10 infantry placed in Germany
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 0,83
Russians : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Russians
4 infantry moved from Karelia to Finland
1 fighter moved from Eastern Poland to Finland
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
4 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
1 tactical_bomber moved from Ukraine to Poland
1 infantry moved from Timguska to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Battle in Finland
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Finland, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 fighter and 4 infantry in Finland, round 3 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 4 infantry in Finland, round 4 : 3/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 4 artilleries, 2 fighters, 23 infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 2 artilleries and 14 infantry
AA fire in Poland : 0/3 hits, 0.50 expected hits
Russians roll dice for 4 artilleries, 2 fighters, 23 infantry and 2 tactical_bombers in Poland, round 2 : 10/31 hits, 8.17 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 14 infantry in Poland, round 2 : 7/16 hits, 5.33 expected hits
7 infantry owned by the Russians, 1 aaGun owned by the Germans and 9 infantry owned by the Germans lost in Poland
Russians roll dice for 4 artilleries, 2 fighters, 16 infantry and 2 tactical_bombers in Poland, round 3 : 4/24 hits, 7.00 expected hits
Germans roll dice for 2 artilleries and 5 infantry in Poland, round 3 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
Russians roll dice for 4 artilleries, 2 fighters, 13 infantry and 2 tactical_bombers in Poland, round 4 : 5/21 hits, 6.50 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Poland, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 4 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 aaGun, 2 artilleries and 14 infantry
Casualties for Russians: 12 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 tactical_bombers moved from Poland to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Romania
5 infantry moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 artillery and 7 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Rostov to Ukraine
2 infantry moved from Belarus to Baltic States
1 fighter moved from Finland to Karelia
6 infantry moved from Russia to Smolensk
8 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Yenisey
2 aaGuns moved from Timguska to Novosibirsk
11 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Eastern Poland to PolandPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour, 1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 2.00
AA fire in Poland : : -0.50
Russians : -2.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from Sumatra to Shan State
1 tactical_bomber moved from Sumatra to Shan State
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 armour moved from 56 Sea Zone to Western Australia
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Yunnan to French Indo China
2 battleships moved from 33 Sea Zone to 56 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to French Indo China
3 fighters moved from Caroline Islands to 33 Sea Zone
2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 3 submarines moved from 33 Sea Zone to 56 Sea Zone
3 tactical_bombers moved from Caroline Islands to French Indo China
1 bomber moved from Caroline Islands to French Indo China
1 fighter moved from Java to Shan State
2 tactical_bombers moved from Java to Shan State
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
2 fighters moved from Japan to French Indo China
1 tactical_bomber moved from Japan to French Indo ChinaCombat - Japanese
Battle in Western Australia
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 5/9 hits, 4,33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Western Australia from ANZAC, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
4 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
3 mech_infantrys moved from Kwangtung to French Indo China
6 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Sakha to BuryatiaPlace Units - Japanese
1 factory_minor placed in Malaya
1 submarine placed in 20 Sea Zone
1 destroyer and 2 submarines placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
UK_Pacific : -0,67
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Philippines
Battle in CelebesNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Peru to Colombia
Americans take Colombia from Neutral_True
1 infantry moved from Peru to Brazil
4 infantry moved from Bolivia to Brazil
1 mech_infantry moved from Paraguay to Brazil
1 mech_infantry moved from Ecuador to Venezuela
1 mech_infantry moved from Brazil to Venezuela
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
AA fire in Western Germany : : -0.17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Philippines
Battle in CelebesNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Peru to Colombia
Americans take Colombia from Neutral_True
1 infantry moved from Peru to Brazil
4 infantry moved from Bolivia to Brazil
1 mech_infantry moved from Paraguay to Brazil
1 mech_infantry moved from Ecuador to Venezuela
1 mech_infantry moved from Brazil to Venezuela
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
4 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 armour, 1 artillery, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Turkey to Greece
1 infantry moved from Northwest Persia to Turkey
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Greece
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 13 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 4/18 hits, 5.33 expected hits
Italians roll dice for 2 artilleries and 13 infantry in Greece, round 2 : 5/15 hits, 5.00 expected hits
4 infantry owned by the Germans and 5 infantry owned by the British lost in Greece
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 6/13 hits, 4.50 expected hits
Italians roll dice for 2 artilleries and 9 infantry in Greece, round 3 : 6/11 hits, 3.67 expected hits
6 infantry owned by the Germans and 6 infantry owned by the British lost in Greece
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 4 : 4/7 hits, 3.50 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Greece, round 4 : 2/5 hits, 1.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 artillery owned by the British lost in Greece
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Greece, round 5 : 4/5 hits, 2.83 expected hits
Italians roll dice for 1 artillery in Greece, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Greece
British win, taking Greece from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 13 infantry
Casualties for British: 1 artillery, 11 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Greece to Egypt
1 tactical_bomber moved from Greece to Egypt
1 bomber moved from Greece to Egypt
6 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to BurmaPlace Units - British
1 fighter and 9 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 0.83
Italians : 2.33
AA fire in Western Germany : : -0.17
Chinese : -0.67
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Albania to Greece
1 artillery moved from Albania to Greece
1 fighter moved from Northern Italy to Greece
1 infantry moved from Spain to 93 Sea Zone
1 armour moved from Spain to 93 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
3 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
2 armour moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from 95 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from French West Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery and 1 fighter in Greece, round 3 : 2/2 hits, 0,83 expected hits
British roll dice for 1 armour in Greece, round 3 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Greece
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 armour
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 6/12 hits, 4,17 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in Egypt, round 2 : 2/11 hits, 4,33 expected hits
2 infantry owned by the ANZAC, 1 bomber owned by the British, 1 infantry owned by the French, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 2/10 hits, 3,83 expected hits
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 2,50 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 4 : 2/8 hits, 3,50 expected hits
British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 4 : 2/3 hits, 1,83 expected hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 fighters in Egypt, round 5 : 3/6 hits, 3,00 expected hits
British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 42
Casualties for Italians: 1 artillery, 5 infantry and 1 mech_infantry
Casualties for British: 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Alexandria
4 armour moved from Spain to Northern Italy
2 artilleries moved from Spain to Southern France
2 infantry moved from Spain to Southern France
1 fighter moved from Greece to Southern Italy
2 destroyers moved from 95 Sea Zone to 98 Sea Zone
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
2 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians : -1,50
British : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to Queensland
3 fighters moved from Queensland to Philippines
1 infantry moved from Queensland to Northern TerritoryCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 armour and 5 infantry moved from Queensland to Northern Territory
2 aaGuns and 1 artillery moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to Queensland
3 fighters moved from Queensland to Philippines
1 infantry moved from Queensland to Northern TerritoryCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 armour and 5 infantry moved from Queensland to Northern Territory
2 aaGuns and 1 artillery moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 45 PUs;
Germans buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
11 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
4 armour moved from Western Germany to Poland
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
2 armour moved from Yugoslavia to Slovakia Hungary
2 bombers moved from Western Germany to Poland
1 tactical_bomber moved from Norway to Poland
1 fighter moved from Norway to Poland
2 submarines moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Norway to Poland
1 fighter moved from Norway to Poland
1 tactical_bomber moved from Norway to Poland
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 112 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Slovakia Hungary
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 4 armour, 1 artillery, 2 bombers, 2 fighters, 11 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns, 4 artilleries and 11 infantry
AA fire in Poland : 1/6 hits, 1,00 expected hits
1 fighter owned by the Germans lost in Poland
Germans roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 11 infantry and 3 tactical_bombers in Poland, round 2 : 9/22 hits, 8,17 expected hits
Russians roll dice for 2 aaGuns, 4 artilleries and 11 infantry in Poland, round 2 : 6/15 hits, 5,00 expected hits
7 infantry owned by the Russians, 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Poland
Germans roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers in Poland, round 3 : 4/16 hits, 7,17 expected hits
Russians roll dice for 4 artilleries and 4 infantry in Poland, round 3 : 3/8 hits, 2,67 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
Germans roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers in Poland, round 4 : 8/13 hits, 6,67 expected hits
Russians roll dice for 4 artilleries in Poland, round 4 : 1/4 hits, 1,33 expected hits
4 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter and 10 infantry
Casualties for Russians: 2 aaGuns, 4 artilleries and 11 infantryNon Combat Move - Germans
1 armour moved from Yugoslavia to Poland
1 fighter moved from Poland to Germany
3 tactical_bombers moved from Poland to Germany
1 bomber moved from Poland to Western Germany
1 cruiser moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from 112 Sea Zone to Scotland
4 transports moved from 111 Sea Zone to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
4 infantry moved from 111 Sea Zone to Scotland
2 artilleries moved from 111 Sea Zone to Scotland
1 bomber moved from Poland to Western GermanyPlace Units - Germans
8 infantry placed in Western Germany
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -1,50
AA fire in Poland : : 0,00
Russians : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Timguska
2 infantry moved from Finland to Sweden
Russians take Sweden from Germans
2 infantry moved from Finland to Norway
Russians take Norway from Germans
5 infantry moved from Eastern Poland to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Bulgaria to Albania
Russians take Albania from Italians
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
2 armour moved from Turkey to GreeceCombat - Russians
Battle in Greece
Russians attack with 2 armour
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour in Greece, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Greece
Russians roll dice for 1 armour in Greece, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Greece
Russians win, taking Greece from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Slovakia Hungary
Russians attack with 2 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 5/9 hits, 3.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
9 infantry moved from Ukraine to Bessarabia
1 infantry moved from Baltic States to Belarus
6 infantry moved from Smolensk to Belarus
2 infantry moved from Novgorod to Karelia
1 fighter moved from Karelia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 armour moved from Russia to Western Ukraine
1 infantry moved from Novosibirsk to Timguska
2 aaGuns moved from Novosibirsk to Samara
8 infantry moved from Samara to Russia
6 infantry moved from Novosibirsk to Samara
3 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
4 armour, 2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 51 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
8 infantry moved from Shensi to Sikang
4 artilleries moved from Shensi to Sikang
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Kweichow to Szechwan
3 fighters moved from French Indo China to Sikang
1 fighter moved from French Indo China to Sikang
4 tactical_bombers moved from French Indo China to Sikang
1 tactical_bomber moved from French Indo China to Szechwan
2 tactical_bombers moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
3 mech_infantrys moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
3 mech_infantrys moved from Kweichow to Sikang
1 mech_infantry moved from Shensi to Sikang
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from Western Australia to 56 Sea Zone
1 artillery moved from Western Australia to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 cruiser moved from 56 Sea Zone to 42 Sea Zone
4 fighters moved from 56 Sea Zone to Java
3 submarines moved from 56 Sea Zone to 42 Sea Zone
2 carriers moved from 56 Sea Zone to 42 Sea Zone
4 destroyers moved from 56 Sea Zone to 42 Sea Zone
2 battleships moved from 56 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to SikangCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 4 submarines and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Japanese win, taking 42 Sea Zone from UK_Pacific with 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Java, round 2 : 5/8 hits, 3,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Yunnan
Japanese attack with 2 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 4 artilleries, 2 bombers, 4 fighters, 8 infantry, 4 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 fighter and 16 infantry
Japanese roll dice for 4 artilleries, 2 bombers, 4 fighters, 8 infantry, 4 mech_infantrys and 4 tactical_bombers in Sikang, round 2 : 13/26 hits, 10,00 expected hits
Chinese roll dice for 1 fighter and 16 infantry in Sikang, round 2 : 6/17 hits, 6,00 expected hits
6 infantry owned by the Japanese and 13 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 4 artilleries, 2 bombers, 4 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in Sikang, round 3 : 10/20 hits, 9,00 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 2/4 hits, 1,67 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 4 artilleries, 2 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Chinese: 1 fighter and 16 infantry
Casualties for Japanese: 8 infantry
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport; ANZAC defend with 3 fighters
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
1 transport owned by the Americans lost in 35 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - Japanese
4 fighters moved from Java to 42 Sea Zone
4 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
4 fighters moved from Sikang to Shensi
2 bombers moved from Sikang to French Indo China
4 tactical_bombers moved from Sikang to Shensi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 aaGun moved from Jehol to Chahar
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 airfield placed in Malaya
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 submarines placed in 20 Sea Zone
3 mech_infantrys placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
ANZAC : -0,67
Chinese : 2,00
Japanese : 3,17