BSD (Axis +4) vs Karl (Allies)


  • You did get diced, but I think Egypt complexes round 1 are a big no no.  Axis can almost always take them if they put enough resources into it.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour and 1 destroyer; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 bombers moved from Western Germany to Greece
                4 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece
                1 tactical_bomber moved from Western Germany to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 2 :  1/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                        Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 3 :  3/6 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 :  2/3 hits
                        3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
                Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
                Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
                Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
                Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                2 infantry moved from Romania to Eastern Poland
                1 armour moved from Bulgaria to Eastern Poland
                2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
                3 aaGuns, 2 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
                5 armour moved from Germany to Eastern Poland
                2 infantry moved from Germany to Poland
                6 armour and 3 mech_infantrys moved from France to Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery moved from France to Southern France
                      Germans take Southern France from Neutral_Axis
                2 artilleries moved from France to Western Germany
                2 aaGuns moved from France to Western Germany
                2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
                1 fighter and 2 tactical_bombers moved from Western Germany to Egypt
                1 fighter moved from Greece to Egypt
                1 tactical_bomber moved from Greece to Southern Italy
                2 bombers moved from Greece to Egypt
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                10 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_41465_Ger2.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @BSD:

    You did get diced, but I think Egypt complexes round 1 are a big no no.  Axis can almost always take them if they put enough resources into it.

    maybe, but if I can hold round 1, I can reinforce and make it hard if not impossible to take.  I’ve defended it successfully against normal dice, and I’ve lost it.  It depends on the breaks.

    But not an issue here.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bessarabia to Belarus
                2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
                5 infantry moved from Novgorod to Belarus
                9 infantry moved from Russia to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun and 2 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                2 armour, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    triplea_41465_Rus2.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    also issue here is you can threaten the UK fleet…  capturing Cairo on luck really flips the game.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Siam to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Kiangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 36 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 21 Sea Zone to Guam
                1 armour and 3 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 3 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 bomber moved from Kwangsi to Malaya

    Combat - Japanese
                Battle in Borneo
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  3/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 :  3/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Guam
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                    Americans defend with 1 airfield and 1 fighter
                        Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 :  1/2 hits
                        Americans roll dice for 1 fighter in Guam, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 3 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 4 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Kwangsi to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 carrier moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from Guam to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Malaya to Kwangsi
                1 bomber moved from 41 Sea Zone to Kwangsi
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                4 infantry moved from Manchuria to Korea
                3 infantry moved from Jehol to Manchuria
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Manchuria
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Hunan to Kweichow
                2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 submarine placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 54 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs

    triplea_41465_Jap2.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Western United States to Central United States
                1 destroyer and 2 submarines moved from 54 Sea Zone to 47 Sea Zone
                1 destroyer and 2 submarines moved from 47 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_41465_Ame2.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 6 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 7 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 7 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 8 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 8 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 infantry in Suiyuyan, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 10 :  0/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 10 :  0/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 11 :  1/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 11 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_41465_Chi2.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Western United States to Central United States
                1 destroyer and 2 submarines moved from 54 Sea Zone to 47 Sea Zone
                1 destroyer and 2 submarines moved from 47 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 6 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 7 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 7 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 8 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 8 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 infantry in Suiyuyan, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 10 :  0/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 10 :  0/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 11 :  1/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 11 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 3 armour and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                2 fighters moved from Iceland to 106 Sea Zone
                1 bomber moved from French Equatorial Africa to 98 Sea Zone
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Burma to Shan State
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from India to Shan State

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers and 2 transports
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 :  2/3 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the British and 2 cruisers owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Italians and 1 bomber owned by the British lost in 98 Sea Zone
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 25
                    Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
                Battle in Iraq
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 cruisers in Iraq, round 2 :  0/2 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 :  0/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 :  2/3 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 3 :  2/3 hits
                        2 infantry owned by the Neutral_Axis, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery in Iraq, round 4 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        British roll dice for 1 artillery in Iraq, round 5 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  0/1 hits
                        British roll dice for 1 artillery in Iraq, round 6 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 6 :  1/1 hits
                        1 artillery owned by the British lost in Iraq
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Neutral_Axis: 2 infantry
                Battle in 106 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                        British roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                        British roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 3 :  2/3 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                2 infantry moved from India to Burma
                1 fighter moved from 98 Sea Zone to 80 Sea Zone
                2 fighters moved from 106 Sea Zone to Eastern United States
                1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                2 transports placed in 109 Sea Zone
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 fighter and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 fighter and 4 infantry

    triplea_41465_UK_2.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ha ha…

    I lost Iraq at 90% odds!

    This is funny.  8-)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I guess I have a chance to reclaim some dice if you hit the fleet all in…

    But my hunch tells me you will roll me with modest loss.

    But you never know!  :mrgreen:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    maybe next game, we should play with like 2 rerolls to each side.  Could cut down on some of the zaniness…


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Yugoslavia to Greece
                      Italians take Greece from Neutral_Allies
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery
                    British defend with 1 aaGun
                        1 aaGun owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Italians
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Romania
                1 bomber moved from Tobruk to Southern Italy
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 3 fighters
                EDIT: Adding units owned by Italians to Egypt: 1 bomber and 3 fighters
                EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_41465_Ita2.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone

    Combat - French
                Battle in 37 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 96 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 96 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 96 Sea Zone to Malta

    Turn Complete - French

    triplea_41465_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 5 artilleries and 22 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 artilleries and 22 infantry in Western Ukraine, round 2 :  7/27 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 5 artilleries and 21 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Poland to Eastern Poland
                16 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Egypt to Western Germany
                1 artillery moved from Southern France to France
                1 infantry moved from Vyborg to Finland
                4 fighters and 4 tactical_bombers moved from Egypt to Yugoslavia
                1 tactical_bomber moved from Southern Italy to Yugoslavia

    Place Units - Germans
                1 infantry placed in France
                2 bombers and 1 mech_infantry placed in Western Germany
                5 infantry placed in Germany
                Germans undo move 3.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Western Germany
                4 infantry placed in Germany
                Germans undo move 2.
                2 bombers placed in Germany
                1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 bombers
                EDIT: Adding units owned by Germans to Germany: 2 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41465_Ger3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 9 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                2 fighters and 1 tactical_bomber moved from Belarus to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 2 armour, 3 artilleries, 22 infantry and 2 mech_infantrys moved from Belarus to Smolensk
                1 artillery and 13 infantry moved from Bryansk to Smolensk
                2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
                2 armour and 1 mech_infantry moved from Russia to Smolensk
                1 infantry moved from Bessarabia to Ukraine
                7 infantry moved from Russia to Smolensk
                6 infantry moved from Yenisey to Timguska
                1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                9 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 aaGun and 2 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_41465_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 artillery moved from French Indo China to Shan State
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 fighter moved from Kwangsi to Shan State
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 submarine moved from 35 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in Celebes
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from French with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 22 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  4/10 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
                1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
                1 fighter moved from 22 Sea Zone to Philippines
                2 fighters moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 bomber moved from 45 Sea Zone to Philippines
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 marine moved from Guam to 21 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 marine moved from 35 Sea Zone to Philippines
                3 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                4 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                1 bomber moved from Suiyuyan to Anhwe
                1 fighter moved from Japan to Philippines
                1 fighter moved from Japan to Anhwe

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 submarines placed in 6 Sea Zone
                2 fighters placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs

    triplea_41465_Jap3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Guam
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber and 1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 2 transports placed in 101 Sea Zone
                2 infantry placed in Central United States
                2 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_41465_Ame3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Szechwan
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                4 infantry moved from Sikang to Tsinghai
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    triplea_41465_Chi3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Guam
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber and 1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 2 transports placed in 101 Sea Zone
                2 infantry placed in Central United States
                2 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Szechwan
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                4 infantry moved from Sikang to Tsinghai
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 fighters moved from India to Shan State
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from 80 Sea Zone to Iraq
                2 infantry moved from Rhodesia to Tanganyika Territory
                3 armour moved from Union of South Africa to Tanganyika Territory

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter and 2 infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 2 cruisers in Iraq, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Tanganyika Territory
                    British attack with 3 armour and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 armour and 2 infantry in Tanganyika Territory, round 2 :  1/5 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 2 artilleries
                        British roll dice for 2 fighters and 2 infantry in Shan State, round 2 :  3/4 hits
                        Japanese roll dice for 2 artilleries in Shan State, round 2 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of French Guiana from Neutral_Axis to British
                EDIT: Turning off Edit Mode
                2 fighters moved from Shan State to India
                1 aaGun moved from Burma to India
                1 fighter moved from Iraq to 80 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to French Guiana

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 factory_minor placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 artilleries and 2 infantry

    triplea_41465_UK_3.tsvg

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