@dawgoneit dawg v mike ptv round 7.tsvg no luck with 2.6 version so played this with 2.7 version
Müttefikler vs Mihver
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Egypt to Algeria
Germans take Libya from Americans
Germans take Algeria from Americans
1 armour moved from Egypt to Belgian Congo
Japanese take Anglo-Egyptian Sudan from British
Japanese take Belgian Congo from British
1 armour moved from Egypt to Italian East Africa
Japanese take Italian East Africa from British
1 infantry moved from Persia to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Rhodesia
Japanese take Rhodesia from British
1 armour moved from Egypt to Persia
1 armour moved from Trans-Jordan to Persia
1 armour, 1 artillery and 1 infantry moved from India to Persia
1 armour, 1 artillery and 1 infantry moved from Sinkiang to Evenki National Okrug
1 artillery and 1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Novosibirsk
2 armour and 1 artillery moved from Persia to Kazakh S.S.R.
1 infantry moved from Japan to 62 Sea Zone
2 armour moved from Japan to 62 Sea Zone
2 armour, 1 infantry and 2 transports moved from 62 Sea Zone to 48 Sea Zone
2 armour and 1 infantry moved from 48 Sea Zone to Philippine Islands
2 bombers moved from Kwangtung to 59 Sea Zone
1 submarine moved from 52 Sea Zone to 59 Sea ZoneCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Evenki National Okrug, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Japanese roll dice for 1 armour and 1 artillery in Evenki National Okrug, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippine Islands
Japanese attack with 2 armour and 1 infantry
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 2 battleships in Philippine Islands, round 2 : 2/2 hits
Japanese roll dice for 2 armour and 1 infantry in Philippine Islands, round 2 : 0/3 hits
Americans roll dice for 1 artillery and 2 infantry in Philippine Islands, round 2 : 0/3 hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 2 armour and 1 infantry in Philippine Islands, round 3 : 0/3 hits
Americans roll dice for 1 artillery in Philippine Islands, round 3 : 0/1 hits
Japanese roll dice for 2 armour and 1 infantry in Philippine Islands, round 4 : 0/3 hits
Americans roll dice for 1 artillery in Philippine Islands, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 2 armour in Philippine Islands, round 5 : 1/2 hits
Americans roll dice for 1 artillery in Philippine Islands, round 5 : 0/1 hits
1 artillery owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 2 armour remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in 59 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 battleship and 1 transport
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 59 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship and 1 transport in 59 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 59 Sea Zone
Japanese roll dice for 2 bombers in 59 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 battleship and 1 transport in 59 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans and 1 bomber owned by the Japanese lost in 59 Sea Zone
1 transport owned by the Americans lost in 59 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 battleship and 1 transport
Casualties for Japanese: 1 bomber and 1 submarineNon Combat Move - Japanese
1 bomber moved from 59 Sea Zone to JapanPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 armour, 1 bomber and 3 infantry placed in Japan
1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs totalTerritory Summary for Japanese :
33 Sea Zone : 1 transport
48 Sea Zone : 2 battleships and 2 transports
60 Sea Zone : 1 submarine
Algeria : 1 armour
Anglo-Egyptian Sudan : 1 flag
Anhwei : 1 flag
Belgian Congo : 1 flag, 1 armour
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Egypt : 1 flag
Evenki National Okrug : 1 flag, 1 armour and 1 artillery
French Madagascar : 1 flag
India : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Italian East Africa : 1 flag, 1 armour
Japan : 1 aaGun, 2 armour, 1 artillery, 2 bombers, 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 2 armour and 1 artillery
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
Philippine Islands : 2 armour
Rhodesia : 1 flag, 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 10 / 15
Germans : 44 / 43
British : 22 / 26
Japanese : 53 / 53
Americans : 39 / 44Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3,421
Median : 3,500
Variance : 0,649
Standard Deviation : 0,805
Total rolls : 38Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Americans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,625
Median : 3,500
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,423
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 26 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Iwo Jima
1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western United States
1 battleship moved from 56 Sea Zone to 59 Sea Zone
1 fighter moved from Western United States to Iwo Jima
1 bomber moved from Western United States to Iwo JimaNon Combat Move - Americans
1 aaGun moved from Western United States to 56 Sea Zone
1 aaGun and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 aaGun moved from 59 Sea Zone to Iwo JimaPlace Units - Americans
1 destroyer placed in 56 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total -
Test summary from TripleA, engine version: 1.9, time: 12:04:41
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
Test summary from TripleA, engine version: 1.9, time: 18:05:06
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Germany to 5 Sea Zone
6 fighters moved from Karelia S.S.R. to 5 Sea Zone
2 artilleries moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 fighter moved from Germany to 5 Sea ZoneCombat - Germans
Battle in 5 Sea Zone
Germans attack with 2 bombers and 7 fighters
British defend with 2 carriers, 2 cruisers, 4 fighters and 4 transports
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 60
Casualties for Germans: 6 fighters
Casualties for British: 2 carriers, 2 cruisers, 4 fighters and 4 transports
Battle in Vologda
Germans attack with 3 artilleries
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from 5 Sea Zone to France
1 bomber moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Italy to Germany
10 infantry moved from Germany to Baltic States
2 artilleries moved from Germany to Baltic States
1 armour moved from Germany to Karelia S.S.R.
2 infantry moved from Karelia S.S.R. to Archangel
4 infantry moved from France to GermanyPlace Units - Germans
1 artillery and 1 fighter placed in Karelia S.S.R.
1 artillery and 3 infantry placed in Caucasus
2 armour and 1 artillery placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
Archangel : 1 flag, 2 infantry
Baltic States : 2 artilleries and 10 infantry
Caucasus : 1 flag, 1 artillery, 1 factory and 3 infantry
France : 1 aaGun, 2 bombers and 3 infantry
Germany : 1 aaGun, 2 armour, 1 artillery, 1 factory and 5 infantry
Italy : 1 aaGun and 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 6 armour, 4 artilleries, 1 factory, 2 fighters and 6 infantry
Vologda : 1 flag, 3 artilleries
West Russia : 3 infantryProduction/PUs Summary :
Russians : 8 / 10
Germans : 46 / 46
British : 22 / 26
Japanese : 53 / 53
Americans : 39 / 39 -
Test summary from TripleA, engine version: 1.9, time: 17:50:37
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 1 cruiser and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 23 Sea Zone to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 infantry moved from French West Africa to French Equatorial Africa
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
1 bomber moved from Germany to United KingdomPlace Units - British
1 cruiser and 2 transports placed in 8 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 24 PUs total -
Test summary from TripleA, engine version: 1.9, time: 21:42:21
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 60 Sea Zone to 59 Sea Zone
2 bombers moved from Japan to 59 Sea Zone
2 armour moved from Philippine Islands to 48 Sea Zone
1 armour and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 armour and 1 transport moved from 48 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 infantry moved from New Guinea to 49 Sea Zone
1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
2 armour and 2 infantry moved from 46 Sea Zone to Western Australia
1 infantry moved from Rhodesia to Union of South Africa
1 armour moved from Italian East Africa to Union of South Africa
1 armour moved from Belgian Congo to Union of South Africa
1 armour moved from Algeria to Morocco
Germans take Morocco from Americans
1 armour moved from Morocco to Algeria
1 armour, 1 artillery and 1 infantry moved from India to Persia
1 armour and 1 artillery moved from Evenki National Okrug to Novosibirsk
1 armour moved from Persia to Caucasus
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo-Egyptian Sudan
1 armour and 1 artillery moved from Persia to CaucasusCombat - Japanese
Battle in Western Australia
Japanese attack with 2 armour and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 armour and 2 infantry in Western Australia, round 2 : 2/4 hits
British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits
1 infantry owned by the British lost in Western Australia
Japanese win, taking Western Australia from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Union of South Africa
Japanese attack with 2 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Union of South Africa, round 2 : 3/3 hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
1 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 59 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 battleship and 2 transports
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 59 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship and 2 transports in 59 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 59 Sea Zone
Japanese roll dice for 2 bombers in 59 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 battleship and 2 transports in 59 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans, 1 bomber owned by the Japanese and 1 transport owned by the Americans lost in 59 Sea Zone
1 transport owned by the Americans lost in 59 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 battleship and 2 transports
Casualties for Japanese: 1 bomber and 1 submarineNon Combat Move - Japanese
1 bomber moved from 59 Sea Zone to JapanPlace Units - Japanese
1 armour and 1 infantry placed in India
1 carrier placed in 62 Sea Zone
2 fighters placed in 62 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
34 Sea Zone : 1 transport
46 Sea Zone : 2 transports
48 Sea Zone : 2 battleships
62 Sea Zone : 1 carrier and 2 fighters
Algeria : 1 armour
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Anhwei : 1 flag
Belgian Congo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 2 armour and 1 artillery
Egypt : 1 flag
Evenki National Okrug : 1 flag
French Madagascar : 1 flag
India : 1 flag, 1 armour, 1 factory and 1 infantry
Italian East Africa : 1 flag
Japan : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 3 infantry
Kazakh S.S.R. : 1 flag, 2 armour and 1 artillery
Novosibirsk : 1 flag, 1 armour, 2 artilleries and 1 infantry
Persia : 1 flag, 1 artillery and 1 infantry
Rhodesia : 1 flag
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag
Union of South Africa : 1 flag, 2 armour and 1 infantry
Western Australia : 1 flag, 2 armour and 2 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 8 / 10
Germans : 45 / 44
British : 21 / 24
Japanese : 56 / 56
Americans : 38 / 39Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,312
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 16British Combat
4 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,417
Median : 3,500
Variance : 0,182
Standard Deviation : 0,426
Total rolls : 12 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 65 Sea Zone
1 artillery moved from 65 Sea Zone to Alaska
1 infantry moved from 65 Sea Zone to Alaska
1 destroyer moved from 56 Sea Zone to 65 Sea Zone
3 bombers moved from Western United States to Iwo JimaNon Combat Move - Americans
Place Units - Americans
1 submarine placed in 56 Sea Zone
1 bomber and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 9 PUs total -
Test summary from TripleA, engine version: 1.9, time: 23:09:54
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to France
1 artillery moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 armour moved from Germany to Poland
1 armour moved from Poland to Belorussia
1 armour moved from Germany to Ukraine S.S.R.
2 infantry moved from Baltic States to Germany
2 bombers moved from France to United Kingdom
2 fighters moved from Karelia S.S.R. to Northwestern Europe
3 infantry moved from Baltic States to Germany
1 infantry moved from Baltic States to Germany
4 infantry moved from Baltic States to Karelia S.S.R.
2 artilleries moved from Baltic States to Karelia S.S.R.
1 artillery moved from Vologda to Novosibirsk
1 artillery moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to West RussiaCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Northwestern Europe from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,5 and costs: 8 PUs.
Bombing raid costs 8 PUsNon Combat Move - Germans
2 bombers moved from United Kingdom to Germany
2 fighters moved from Northwestern Europe to Karelia S.S.R.
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from West Russia to Archangel
1 infantry moved from Archangel to Vologda
1 infantry moved from Caucasus to West RussiaPlace Units - Germans
2 artilleries and 2 infantry placed in Caucasus
2 armour placed in Karelia S.S.R.
1 bomber and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
Archangel : 1 flag, 1 artillery and 2 infantry
Belorussia : 1 armour
Caucasus : 1 flag, 2 artilleries, 1 factory and 2 infantry
France : 1 aaGun and 5 infantry
Germany : 1 aaGun, 3 bombers, 1 factory and 9 infantry
Italy : 1 aaGun and 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 8 armour, 4 artilleries, 1 factory, 2 fighters and 10 infantry
Kazakh S.S.R. : 1 artillery
Northwestern Europe : 1 artillery
Novosibirsk : 1 artillery
Ukraine S.S.R. : 1 armour
Vologda : 1 flag, 2 artilleries and 1 infantry
West Russia : 1 artillery and 5 infantryProduction/PUs Summary :
Russians : 8 / 9
Germans : 47 / 47
British : 19 / 16
Japanese : 56 / 56
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
2 artilleries and 4 infantry moved from United Kingdom to 8 Sea Zone
2 artilleries, 1 cruiser, 5 destroyers, 4 infantry and 3 transports moved from 8 Sea Zone to 5 Sea Zone
2 artilleries and 4 infantry moved from 5 Sea Zone to FinlandCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUsNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 submarine moved from 56 Sea Zone to 59 Sea ZonePlace Units - British
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 carrier and 2 fighters moved from 62 Sea Zone to 63 Sea Zone
2 battleships moved from 48 Sea Zone to 63 Sea Zone
2 armour moved from Caucasus to Karelia S.S.R.
1 artillery and 1 infantry moved from Persia to Caucasus
2 armour and 1 artillery moved from Kazakh S.S.R. to Caucasus
1 armour moved from India to Caucasus
1 infantry moved from India to Persia
1 armour moved from Novosibirsk to Caucasus
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
2 armour moved from Union of South Africa to French Equatorial Africa
1 transport moved from 34 Sea Zone to 28 Sea Zone
1 armour moved from Algeria to Egypt
1 armour moved from Western Australia to Eastern Australia
Japanese take Eastern Australia from British
1 armour and 2 infantry moved from Western Australia to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 40 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Eastern Australia
1 armour and 1 infantry moved from 40 Sea Zone to New Zealand
Japanese take New Zealand from BritishCombat - Japanese
Battle in French Equatorial Africa
Japanese attack with 2 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits
British roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
1 infantry owned by the British lost in French Equatorial Africa
Japanese win, taking French Equatorial Africa from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
5 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalTerritory Summary for Japanese :
28 Sea Zone : 1 transport
40 Sea Zone : 1 transport
45 Sea Zone : 1 transport
63 Sea Zone : 2 battleships, 1 carrier and 2 fighters
Anglo-Egyptian Sudan : 1 flag
Anhwei : 1 flag
Belgian Congo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 4 armour, 3 artilleries and 1 infantry
Eastern Australia : 1 flag, 1 armour and 1 infantry
Egypt : 1 flag, 1 armour
Evenki National Okrug : 1 flag
French Equatorial Africa : 1 flag, 2 armour and 1 infantry
French Madagascar : 1 flag
India : 1 flag, 1 factory
Italian East Africa : 1 flag
Japan : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 6 fighters and 5 infantry
Karelia S.S.R. : 2 armour
Kazakh S.S.R. : 1 flag
New Zealand : 1 flag, 1 armour and 1 infantry
Novosibirsk : 1 flag, 2 artilleries and 1 infantry
Persia : 1 flag, 1 infantry
Rhodesia : 1 flag
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag
Union of South Africa : 1 flag, 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 8 / 9
Germans : 47 / 42
British : 16 / 21
Japanese : 59 / 59
Americans : 38 / 39Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4British Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2,000
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
Test summary from TripleA, engine version: 1.9, time: 11:43:14
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Test summary from TripleA, engine version: 1.9, time: 11:45:48
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
4 bombers moved from Iwo Jima to Japan
2 fighters moved from Western United States to Iwo Jima
1 transport moved from 65 Sea Zone to 56 Sea Zone
1 destroyer moved from 65 Sea Zone to 56 Sea Zone
1 bomber moved from Western United States to Iwo JimaCombat - Americans
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 4,2,4 and costs: 10 PUs.
Bombing raid costs 10 PUsNon Combat Move - Americans
3 bombers moved from Japan to Iwo JimaPlace Units - Americans
1 submarine placed in 56 Sea Zone
1 bomber and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total