@Private-Panic your turn as Austria.
I failed to spend all my income during purchase phase, so edited added a trench at the end, but couldn’t reduce income. Will have to edit income down next turn.
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 carriers, 3 destroyers and 2 submarines
Units damaged: 1 carrier owned by the Germans
Germans win with 3 carriers, 3 destroyers and 2 submarines remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
3 aaGuns, 11 armour, 20 artilleries, 25 infantry and 9 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 2 battleships, 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Burma to India
2 bombers moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from Burma to India
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from India to French Indo China
2 fighters moved from India to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 marine moved from Java to 42 Sea Zone
4 battleships, 10 carriers, 1 destroyer, 9 fighters, 1 marine, 2 submarines and 6 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 marines moved from Sumatra to 41 Sea Zone
2 cruisers and 2 marines moved from 41 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Malaya to Shan State
2 bombers moved from India to French Indo China
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Manchuria to Anhwe
Place Units - Japanese
2 battleships and 1 destroyer placed in 36 Sea Zone
2 armour and 1 mech_infantry placed in Malaya
3 artilleries placed in Manchuria
1 bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Central United States to 101 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 5 artilleries, 1 cruiser, 6 infantry, 2 submarines and 6 transports moved from 101 Sea Zone to 91 Sea Zone
11 infantry moved from 91 Sea Zone to Morocco
5 artilleries moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Philippines
Battle in Morocco
Americans attack with 1 armour, 5 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
Italians defend with 1 infantry
Americans win, taking Philippines from Japanese, taking Morocco from Italians with 1 armour, 5 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 artillery, 2 battleships, 5 carriers, 5 cruisers, 1 destroyer, 8 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
6 bombers moved from Queensland to Caroline Islands
1 bomber moved from Western United States to Caroline Islands
2 fighters moved from Morocco to 91 Sea Zone
2 tactical_bombers moved from Morocco to 91 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
2 infantry moved from West India to India
1 bomber moved from West India to India
1 fighter moved from West India to Northwest Persia
1 tactical_bomber moved from West India to Northwest Persia
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 fighters moved from West India to India
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
2 infantry moved from West India to India
1 bomber moved from West India to India
1 fighter moved from West India to Northwest Persia
1 tactical_bomber moved from West India to Northwest Persia
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 fighters moved from West India to India
Combat - British
Battle in Northwest Persia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from India to West India
2 fighters moved from India to West India
1 fighter moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
3 artilleries and 3 infantry moved from Eastern Persia to Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 marine moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 marine moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
2 infantry moved from Brazil to 86 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 artillery and 2 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 32 PUs (3 lost to blockades); end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Kazakhstan to Rostov
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 bomber moved from Gibraltar to French Equatorial Africa
1 infantry moved from Nigeria to French Equatorial Africa
Combat - Italians
Battle in French Equatorial Africa
Italians attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
Italians attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 1 artillery
Italians win, taking Rostov from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
3 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 5 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 5 infantry moved from 92 Sea Zone to Gibraltar
5 infantry moved from Northern Italy to Southern France
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from French Equatorial Africa to French Central Africa
Place Units - Italians
3 infantry placed in Southern Italy
9 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 21 Sea Zone to 33 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 infantry moved from Vologda to Samara
2 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia
9 armour moved from Ukraine to Volgograd
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
3 armour moved from Novgorod to Belarus
6 mech_infantrys moved from Baltic States to Belarus
5 artilleries moved from Archangel to Belarus
3 infantry moved from Archangel to Belarus
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
26 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Samara
Combat - Germans
Battle in Belarus
Germans attack with 3 armour, 5 artilleries, 3 infantry and 6 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 3 armour, 5 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 9 armour and 26 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 9 armour and 26 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Nenetsia to Vologda
4 mech_infantrys moved from Kazakhstan to Szechwan
2 armour moved from Caucasus to Sikang
2 mech_infantrys moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 artilleries and 1 infantry moved from Nenetsia to Urals
2 armour and 1 mech_infantry moved from Yenisey to Urals
1 aaGun and 2 infantry moved from Archangel to Nenetsia
2 infantry moved from Archangel to Belarus
3 fighters moved from Western Germany to Gibraltar
1 fighter moved from Gibraltar to 92 Sea Zone
1 aaGun and 1 infantry moved from Algeria to Tunisia
4 infantry moved from Archangel to 127 Sea Zone
2 infantry moved from Finland to Norway
3 marines moved from Archangel to 127 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 4 infantry, 3 marines and 2 transports moved from 127 Sea Zone to 125 Sea Zone
4 infantry and 3 marines moved from 125 Sea Zone to Norway
1 carrier moved from 113 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
1 bomber moved from Samara to Szechwan
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 aaGun and 2 infantry moved from Kazakhstan to Caucasus
Place Units - Germans
3 artilleries placed in Ukraine
Germans undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 2 aaGuns, 14 artilleries and 10 infantry
EDIT: Removing units owned by Germans from Ukraine: 2 aaGuns, 14 artilleries and 10 infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
3 artilleries placed in France
3 infantry placed in Southern France
1 fighter and 9 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Samara
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 harbour, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from 36 Sea Zone to 20 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
2 cruisers and 2 marines moved from 36 Sea Zone to 41 Sea Zone
2 marines moved from 41 Sea Zone to Sumatra
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
1 bomber moved from French Indo China to Sumatra
2 fighters moved from 36 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 41 Sea Zone
9 armour, 2 artilleries, 2 infantry and 11 mech_infantrys moved from Burma to India
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 bomber moved from Japan to Guam
3 fighters moved from Malaya to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Strategic bombing raid in Guam
1 bomber killed by AA
Bombing raid in Guam causes 0 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 carrier and 2 cruisers
ANZAC defend with 1 transport
Japanese win with 1 carrier and 2 cruisers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 9 armour, 2 artilleries, 2 infantry and 11 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 9 armour, 2 artilleries, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 bomber, 2 fighters and 2 marines
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 bomber, 2 fighters and 2 marines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from Java to Malaya
1 bomber moved from Sumatra to Malaya
1 mech_infantry moved from Malaya to French Indo China
1 artillery and 1 infantry moved from Shan State to French Indo China
2 armour moved from Malaya to Burma
1 aaGun moved from Burma to India
2 fighters moved from Sumatra to 41 Sea Zone
6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
3 fighters and 5 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 destroyer and 2 transports placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 armour and 1 mech_infantry placed in Manchuria
1 harbour placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 fighters
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 harbour, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
8 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 5 carriers, 5 cruisers, 1 infantry, 7 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
7 bombers moved from Caroline Islands to 41 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 41 Sea Zone
Americans attack with 7 bombers
Japanese defend with 1 carrier, 2 cruisers and 2 fighters
Americans win with 4 bombers remaining. Battle score for attacker is 24
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 carrier, 2 cruisers and 2 fighters
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
4 bombers moved from 41 Sea Zone to Ceylon
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
1 harbour placed in Morocco
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Nigeria
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 bomber moved from West India to Northwest Persia
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery moved from 82 Sea Zone to Nigeria
2 fighters moved from West India to Northwest Persia
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Nigeria
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 bomber moved from West India to Northwest Persia
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery moved from 82 Sea Zone to Nigeria
2 fighters moved from West India to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Northwest Persia from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Nigeria
Non Combat Move - British
1 carrier moved from 91 Sea Zone to 82 Sea Zone
1 fighter moved from 91 Sea Zone to 82 Sea Zone
1 fighter moved from 91 Sea Zone to 82 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from Northwest Persia to Egypt
4 aaGuns, 3 artilleries and 14 infantry moved from West India to Eastern Persia
1 fighter moved from Northwest Persia to Eastern Persia
1 tactical_bomber moved from Northwest Persia to Eastern Persia
2 fighters moved from Northwest Persia to Persia
1 armour moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
1 artillery moved from Eastern United States to Quebec
1 armour moved from Eastern United States to Quebec
Place Units - British
1 fighter placed in United Kingdom
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
6 fighters moved from 92 Sea Zone to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
Italians take French Equatorial Africa from British
Combat - Italians
Battle in Algeria
Italians attack with 6 fighters and 2 infantry
Americans defend with 1 infantry
Italians win, taking Algeria from Americans with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
6 fighters moved from Algeria to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 bomber moved from French Central Africa to Gibraltar
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Libya to Tunisia
2 aaGuns moved from Ukraine to Rostov
1 armour moved from Yakut S.S.R. to Timguska
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
9 infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 submarines placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6,4,6
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 33 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 3 carriers, 1 cruiser, 1 destroyer and 6 fighters
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 3 carriers, 1 cruiser, 1 destroyer and 6 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Place Units - ANZAC
1 battleship and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Germans
Germans buy 2 armour, 9 artilleries, 1 bomber, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Rostov to Tambov
2 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 bomber moved from Szechwan to 35 Sea Zone
9 armour and 28 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
Combat - Germans
Battle in 35 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 9 armour, 2 infantry and 28 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 9 armour, 2 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 armour and 6 mech_infantrys moved from Belarus to Rostov
3 artilleries moved from Ukraine to Rostov
4 mech_infantrys moved from Szechwan to Burma
2 armour moved from Sikang to Yunnan
1 infantry moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Urals to Timguska
2 armour and 1 mech_infantry moved from Urals to Timguska
1 artillery and 1 infantry moved from Urals to Novosibirsk
1 aaGun and 2 infantry moved from Nenetsia to Urals
2 infantry moved from Archangel to Nenetsia
3 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Vologda
1 infantry moved from Vologda to Novosibirsk
1 aaGun moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
2 battleships, 2 carriers, 2 cruisers and 2 transports moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
3 infantry moved from Southern France to France
1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
1 bomber moved from 35 Sea Zone to Kiangsi
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
3 artilleries placed in Southern France
3 artilleries placed in France
2 armour, 1 bomber and 3 mech_infantrys placed in Western Germany
Germans undo move 6.
2 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 67 PUs (2 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Test summary from TripleA, engine version: 1.9, time: 16:16:13