@barnee said in Submarine Movement and Customized Map:
@gen-manstein
someone should roof a game store with sheets of AnA lol
I probably have enough maps to do my ceiling in the fort.
some of the more complex rules in AARHE:Lite I did not totally agree in having
but you insist they were important
Yes they were for the most part, but the real issue was the Land/naval/air combat and amphibious sequence that became a chore to play in games. Lite didn’t manage to do a thing to abrogate the difficulty.
I am not sure things are going to work this time around neither
you seem to want to simplify some things yet remain firm on having some complex rules
you complaint about air units in land and then air units in naval being a “chore”
meanwhile you add CAP
I don’t yet have CAP, but if it was proposed it would be very close to AAP, which is hardly complicated.
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I just laid out the idea in general.
you mean you are justing laying out ideas rather than forcing the course of the project
then thank god
you can go ahead and release the experimental file (but don’t call it AARHE)
Yes i am laying our ideas for a reformulation of Lite. Lite needs retooling. Its useless for the most part.
after that we continue the existing system
I update the file and changelog as points are ticked off
Yes the normal AARHE is fine for hard core peeps, but we need something for the idiots who cant think their way out of a paper bag. It has to be KISS so beer types can still swig while rolling dice. If people just want to roll dice and kill things we need to make it easier for them to do just that.
Thats what LITE should be in a nutshell.
@Imperious:
Yes they were for the most part, but the real issue was the Land/naval/air combat and amphibious sequence that became a chore to play in games. Lite didn’t manage to do a thing to abrogate the difficulty.
wait a minute I answered that in another recent post already
AARHE:Lite doesn’t add to Combat Sequences much
only AARHE does
AARHE:Lite merely extends the hit allocation restriction of OOB/LHTR
(eg. OOB submarine hits can’t be allocated on air, AARHE submarines hits can’t be allocated on air/submarine)
the only thing AARHE:Lite adds to the Combat Sequence
*Land Combat: Air units fire preemptively
*Naval COmbat: add preemptive Anti-Air
AARHE:Lite does not even need to list out the Combat Sequence and people would see know what is happening
its there partially to remind players that there is defender retreat
AARHE:Lite 's Combat Sequence is closer to OOB/LHTR than AARHE
Lite cant be used for anything more than a paper waster. We must start that over.
I will bring up one concept at a time beginning tomorrow pulled from the latest file and we reformulate from that.
Don’t worry.
I will compile the language and assemble the parts.
yeah you have you feelings about AARHE:Lite
but my feelings remind there’ll be a bit of reinventing the wheels
yes it would be good to discuss one or a few rule at a time right from the start, then we do phase 1, then phase2
some shall be toned down (simpler model)
some might be removed if deemed more tedious then adding to gameplay/realism
my latest feeling is not a slightly adjusted AARHE just in areas that you don’t like
but potentially a new lean AARHE for the masses
one ruleset instead of two
optional rules separated from main file
every page discourages people to print it out
every page makes it harder for them to get their friend to even touch it
yes right.
cool
that reduces rules file from 30 pages to 18 pages straight off (National Advantages is 9 pages, Optional units, Rail, etc)
my early prediction, 15 pages
very touchable
yes we could make them a separate file. Thats good thinking Tekkyy!
Does anyone have a copy of the standard map file (or historical for that matter) without the country names, national markers, or VC/IPC numbers on it. I’m basically looking for a map with just the countries outlined. if anyone could be of assistance I would appreciate it. It can be in PDF or Illustrator format.
Sorry just use the AARHE map. Use GIMP to edit.
It can be in PDF or Illustrator format.
hi
I can give you the .ai file
all the icons are in separate layers
so in illustrator you can toggle on/off for all everything
in 15 seconds you can tick on/off the IPC icons, VC icons, setup icons, etc independently
by the way what are your plans?
making a new map? customized gameplay?
I want to use it for customized gameplay. Illustrator format would be excellent. Just send the file to my email address.
stuanderson, I’ll try to send you the file soon
hi stuanderson
you get can the blank here http://home.exetel.com.au/cometo/aarhe/maps/20080321_AARHE_blank.ai
Thanks. Just got to learn how to use Illustrator to it’s full potential… j/k.
Do you really did it,after carefully trimming and taping them all together the map was glued to a nice 1/16" pressboard surface on a 1" x 2 " frame for stability.?
and so where is the picture of game in progress?
mediafire.com will handle it.
I printed out your map Imperious Leader at 36" x 72" as one piece with a 5 mil laminate on both sides.
Very nice! Thanks!
ah good. now play a sample game and don’t use the optional rules until you got the normal stuff down pat.
I assume your talking 1939 AARHE?
No, I started with the AARHE42.
I need it in a 1939 version but will probably buy the 2 new ones coming out instead.
oh ok. Then the rules are easier…