Ideally play by email over a week or so.
Looking for practice with the Allies (I won’t be taking a bid)
Any takers?
Ideally play by email over a week or so.
Looking for practice with the Allies (I won’t be taking a bid)
Any takers?
My Pacific strategy is as follows:
To this end then UK1 I build four artillery and take Sumatra. I keep the Malayan troops where they are (if Japan takes Malaya easily then I’m in trouble so I prefer to defend it) and then move everything into Burma.
UK2 I build five mechanised infantry and, if Japan hasn’t declared war yet, I will declare war and move the Burmese army up into Yunnan. If you’re fighting a player going for a J3 DOW then this manoeuvre can occasionally catch them off guard. The artillery I bought UK1 move to Burma and the mech go down. In UK3 the army in Yunnan pushes forward, followed by a new army of 4 artillery and 5 mech one space behind them.
From there on I try to make little attacks with China and, if successful, immediately throw UK trrops into the newly acquired territory. If America is pulling its weight at sea then Japan finds itself having to decide between winning the war at sea OR the war on land. It can’t do both and it still has to worry about the Russians in the north (withdrawn just far enough to put them out of range of a Japanese combined air & land attack). (Note: the general response there seems to be to keep about 10 infantry in Manchuria or around there. These infantry are going to be desparately needed down in China sooner or later.
If Japan throws everything at India; navy, air and land… well you aren’t going to win. Your mission instead is to make victory as costly as possible for the Japanese so that the other Allies can clean up afterwards.
What Cow said.
We generally play global domination and we have to dock America’s pre-war income down to 35 ipc’s to make it balanced.
Thanks for the advice, Cow - Guess the next stop is Tokyo!
So what would you do if your opponent had just pulled off a successful Sea Lion? Just had German turn 4 and he’s aitting pretty in London with a stack of Panzers. What can the Allies do from here to pull things back?
Switch from playing Victory Cities to Global Domination and you’ll find it a far more balanced game. My group don’t do a bid and Allies win probably 65-70% of the time.
How would you go about a KAF strategy I you’re playing the Axis?
In my group we play to the death (or till it looks like one side will never win and defeat is inevitable) so no bid for the Allies.
If you wanted to try out a Sea Lion then how would you go about blitzing the UK?
We also employ a meta-strategy entitled “Get [insert name] drunk” which tends to work well against certain members of our group :-D
The difference between playing for a laugh and playing to win (in my humble view) is that, if you’re playing to win then you max out your percentages, you make builds that are statistically worked out as being the most effective and (in my experience) you end up doing the same tired old strategies that tend to make one game much like the next.
Playing for a laugh (again in my view) is more about having some drinks with some mates, rolling some dice and seeing who wins. These games tend to be much more experimental (eg. Is it possible for Russia to build and then effectively use an airforce? What happens if Japan invades the mainland USA etc) where we all try and win but we’re much more concerned with ensuring that everyone has a good weekend as opposed to the experienced players facerolling the less experienced ones.
tell me again how this work when germany build 8 art on round 1, 18 mechs on round 2, round 3 he stacks east poland with 30 mechs, 10 pz 15 inf (didn’t bother to count it out) and builds 10 mechs and a ftr. round 4 he moves these now 70 units ish units to west ukraine, round 5 he moves them to belo, and round 6 he attacks moscow with 70 landunits + 15-20 planes. (he probably has more landunits by then, I bet cow can tell me exactly what he has.
anyways, when you build so few units, you will be screwed, he only need to take moscow, and his stack is stacked as one force, there are exacaxtly 0 of these small counterattacks
Obviously if Germany makesthat build then you don’t put all that cash into the things I said. But my group generally prefers to go down the Major IC in Romania or HUngary route and I’ve found that building only infantry or infantry and artillery throws the initiative over to the Germans and you are basically indicating that you’re not going to try and win with Russia.
Sure, if the Germans build like you indicated above then they’re playing competitively (as opposed to playing for a laugh) and you have to respond to reflect their intentions…
I found that an effective Soviet strategy against Barbarossa is to build 1 Tactical Bomber on R1 combined with 2 Armour and 3 Infantry. Thereafter I try to build 2-3 Armour per turn and fill the rest out with Infantry or Mech.
General approach is then to make lots of little counter attacks out of Leningrad and Moscow with the aim of killing off the infantry screening the German Panzers. Once all the infantry are dead I take stock, if it looks like I can kill his tanks without too many losses then I will but otherwise I’ll fall back knowing that he won’t attack me with only tanks and so I’ll refill my own stacks while the Germans get back into position.
UK + USSR is a fun combo to play
Definitely legal and, in my opinion, definitely against the spirit of the game. I wouldn’t spit my dummy if my opponent did it but I certainly wouldn’t do it myself.
Soviet Union. Let the glory boys in the west do what they will, the war is won or lost on the eastern front…
I like to try and use Leningrad as a staging ground for an attack on Norway. Reinforcing the north means that Germany has to send units up there, drawing them away from Moscow for a short while (hopefully long enough to counterattack) and, if you can get Finland and Norway off the Germans then it gives you +11 IPC and costs 10 IPC to the enemy. That’s a 21 IPC swing if it comes off…
When is the earliest that Russia can assault pro-Axis Iraq? Playing Alpha +3 and it looks like Russia cannot declare war on a European Axis power until turn 4 (presumably meaning that they can attack on turn 4) or until a European Axis power declares against them first. However, Iraq isn’t an Axis power, it’s just pro-Axis. So does it stand to reason that the Tank and Mech in Stalingrad can blitz south on turn 1 then, on turn 2, activate Persia (for free troops) and then attack Iraq on the same turn (being the blitz again)??
Cheers, guys.
Can someone please quickly explain America’s income please? What does it start as and what does it grow to once at war?
I’d say no as the success of Operation Dynamo was largely due to Hitler holding back the Panzer divisions that had reached Dunkirk before the evacuation began. He wanted to make peace with Britain and he thought that the annihilation of the BEF would harden our resolve.
The idea that he choice between Dunkirk and Paris came a bit later on when Hitler ordered the Panzers south and gave the Luftwaffe the command to attack the beaches instead.