I’ve started work on some low cost customization for Europe 1940 2nd edition (and will include pacific 1940 2nd edition when I get it). I was able to get some player aids from https://www.axisandallies.org/forums/topic/21752/game-aids-a-a-1940-global-2nd-edition. I’m also going to implement a resource system into the game, that will introduce resource costs for units (such as steel to buy tanks). Also, there will be an upkeep cost for units, eg: Each tank you have mobilized will cost a certain amount of oil per turn. This is to make the game more realistic, and to discourage unit spamming. I also plan to add more units to the game. That’s all for now
Best posts made by ari236
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Working on low cost customizations
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Strategy I've been working on
In my recent games as the allies, I’ve been working on a new plan that seems to be working. What I do is try to stop the naval growth of Germany and Italy, and then have the Americans send in forces into German occupied France. This will distract Germany, and then the USSR will just send in mass amounts of infantry and tanks. Not sure how this would work combined with Pacific 1940 2nd edition. Let me know if you think this is a good plan, and if not, if there’s any other strategies I should use.
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My First Custom Map
This is my first custom map, and I know it’s not the best. The seazone numbers are the same as G40, and the map is designed for the years 1936-1944
For gameplay on the map, here’s some features I added:
I removed the infantry and production from the neutral Latin America countries, as I didn’t find it necessary.
I plan on working on a diplomacy system in the game, plus historical events, such as anschluss.
When playing a 1936 game, the only ongoing war is the Second Italo-Ethiopian war. Ethiopia can be managed by an allied country. Also, the Rhineland is demilitarized. There’s also a occupation system (similar to that of hoi4) where if you decide to have gently occupy territories, you get 1 less production from the territories, but there’s a lower chance of rebels. You can normally occupy territories, in which there’s no downside or upside. If you decide to harshly occupy a territory, you get 1 extra production from the territory, but there’s a higher chance of rebels.
I plan on making a better map, but I don’t have the money for photoshop. (I used paint.net to make this.)
I will post updates as I work on it.
Latest posts made by ari236
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RE: Strategy I've been working on
@DoManMacgee That’s a good question. I’ll have to think about it
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RE: Strategy I've been working on
@DoManMacgee Yes, that is true. This could be reworked for Pacific by amassing infantry in far east Russia, and U.S. naval buildup on the west coast.
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RE: AAHRE maps don't work
@Imperious-Leader The whole game would be nice, but if you can’t get that, the map files will do.
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Strategy I've been working on
In my recent games as the allies, I’ve been working on a new plan that seems to be working. What I do is try to stop the naval growth of Germany and Italy, and then have the Americans send in forces into German occupied France. This will distract Germany, and then the USSR will just send in mass amounts of infantry and tanks. Not sure how this would work combined with Pacific 1940 2nd edition. Let me know if you think this is a good plan, and if not, if there’s any other strategies I should use.
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How to create good looking maps
I just got a free trial of paint shop pro, are there any suggestions for making good maps from scratch?
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My First Custom Map
This is my first custom map, and I know it’s not the best. The seazone numbers are the same as G40, and the map is designed for the years 1936-1944
For gameplay on the map, here’s some features I added:
I removed the infantry and production from the neutral Latin America countries, as I didn’t find it necessary.
I plan on working on a diplomacy system in the game, plus historical events, such as anschluss.
When playing a 1936 game, the only ongoing war is the Second Italo-Ethiopian war. Ethiopia can be managed by an allied country. Also, the Rhineland is demilitarized. There’s also a occupation system (similar to that of hoi4) where if you decide to have gently occupy territories, you get 1 less production from the territories, but there’s a lower chance of rebels. You can normally occupy territories, in which there’s no downside or upside. If you decide to harshly occupy a territory, you get 1 extra production from the territory, but there’s a higher chance of rebels.
I plan on making a better map, but I don’t have the money for photoshop. (I used paint.net to make this.)
I will post updates as I work on it.