Hello everyone, I am a long time player of A&A. In middle school in the late 80s, @djensen, our friend Ross, and I played ‘Classic’ every Friday that we could. I remember Xeno games coming out with World at War and we played that version a lot too. We made our own custom maps on hardwood and spent summers painting them. By college I was running an unofficial Xeno games World at War website, but that soon became defunct after it was apparent that Axis and Allies itself would have many variations supported by big game makers. Dave assumed all web activities from then on, and kept introducing new variants of A&A to us. 1942 is the one we play the most, but I enjoy Anniversary edition, and if I really want to exhauste myself, 1940 global. See you all at the next tournament!
Best posts made by rmorel
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RE: Introduce or Re-Introduce Yourself (Nov. 2018)
Latest posts made by rmorel
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RE: Introduce or Re-Introduce Yourself (Nov. 2018)
Hello everyone, I am a long time player of A&A. In middle school in the late 80s, @djensen, our friend Ross, and I played ‘Classic’ every Friday that we could. I remember Xeno games coming out with World at War and we played that version a lot too. We made our own custom maps on hardwood and spent summers painting them. By college I was running an unofficial Xeno games World at War website, but that soon became defunct after it was apparent that Axis and Allies itself would have many variations supported by big game makers. Dave assumed all web activities from then on, and kept introducing new variants of A&A to us. 1942 is the one we play the most, but I enjoy Anniversary edition, and if I really want to exhauste myself, 1940 global. See you all at the next tournament!
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RE: Rmorel vs. djensen (practice)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour and 2 cruisers; Remaining resources: 0 PUs;Combat Move - Japanese
3 submarines moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 51 Sea Zone to 60 Sea Zone
1 carrier moved from 48 Sea Zone to 60 Sea Zone
2 destroyers moved from 48 Sea Zone to 60 Sea Zone
1 cruiser moved from 48 Sea Zone to 62 Sea Zone
1 battleship moved from 48 Sea Zone to 62 Sea Zone
1 transport moved from 48 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Anhwei to Kiangsu
1 bomber moved from Burma to Kiangsu
1 fighter moved from Japan to Kiangsu
2 fighters moved from Japan to Manchuria
1 bomber moved from French Indo-China Thailand to ManchuriaCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 62 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kiangsu
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 fighter and 1 infantry; Russians defend with 1 fighter
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 2 : 3/3 hits, 1.67 expected hits
3 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Manchuria, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter in Manchuria, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Russians: 1 fighter
Battle in 60 Sea Zone
Japanese attack with 1 carrier, 3 destroyers and 3 submarines
Americans defend with 1 battleship and 1 destroyer
Japanese roll dice for 3 submarines in 60 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 carrier and 3 destroyers in 60 Sea Zone, round 2 : 2/4 hits, 1.17 expected hits
Americans roll dice for 1 battleship and 1 destroyer in 60 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 60 Sea Zone
Japanese win with 1 carrier, 2 destroyers and 3 submarines remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship and 1 destroyerNon Combat Move - Japanese
1 fighter moved from Manchuria to 60 Sea Zone
1 bomber moved from Manchuria to Anhwei
1 bomber moved from Kiangsu to AnhweiPlace Units - Japanese
3 armour placed in India
2 cruisers placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans : 2.33
Japanese : 0.33 -
RE: Rmorel vs. djensen (practice)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 carriers moved from 5 Sea Zone to 6 Sea Zone
3 bombers moved from Karelia S.S.R. to Manchuria
1 infantry moved from Germany to Northwestern Europe
4 fighters moved from 5 Sea Zone to Northwestern Europe
1 fighter moved from Karelia S.S.R. to 6 Sea ZoneCombat - Germans
Battle in 6 Sea Zone
Germans attack with 2 carriers, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 2 carriers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Manchuria
Germans attack with 3 bombers
Americans defend with 1 fighter and 3 infantry; Russians defend with 1 fighter
Germans roll dice for 3 bombers in Manchuria, round 2 : 2/3 hits, 2.00 expected hits
Americans roll dice for 2 fighters and 3 infantry in Manchuria, round 2 : 3/5 hits, 2.33 expected hits
3 bombers owned by the Germans and 2 infantry owned by the Americans lost in Manchuria
Americans win with 2 fighters and 1 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 3 bombers
Casualties for Americans: 2 infantry
Battle in Northwestern Europe
Germans attack with 4 fighters and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 4 fighters and 1 infantry in Northwestern Europe, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
4 fighters moved from Northwestern Europe to Italy
1 fighter moved from 6 Sea Zone to Germany
3 artilleries moved from France to Germany
7 armour moved from France to Italy
3 infantry moved from France to Germany
1 aaGun moved from France to Italy
1 aaGun moved from France to Germany
1 infantry moved from Belorussia to Karelia S.S.R.Place Units - Germans
1 armour and 2 fighters placed in Italy
1 infantry placed in Germany
2 armour placed in Karelia S.S.R.Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.67
British : -0.33
Americans : -0.00 -
RE: Rmorel vs. djensen (practice)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from India to Persia
1 fighter moved from French Indo-China Thailand to Persia
1 bomber moved from French Indo-China Thailand to Persia
1 bomber moved from Kiangsu to Persia
2 fighters moved from 36 Sea Zone to Persia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Sinkiang to AnhweiCombat - Japanese
Battle in Persia
Japanese attack with 1 armour, 2 bombers and 3 fighters
British defend with 1 armour; Russians defend with 2 fighters
Japanese roll dice for 1 armour, 2 bombers and 3 fighters in Persia, round 2 : 5/6 hits, 3.33 expected hits
British roll dice for 1 armour and 2 fighters in Persia, round 2 : 2/3 hits, 1.83 expected hits
2 fighters owned by the Japanese, 2 fighters owned by the Russians and 1 armour owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 2 fighters
Casualties for British: 1 armour
Casualties for Russians: 2 fightersNon Combat Move - Japanese
1 fighter moved from Persia to India
1 bomber moved from Persia to French Indo-China Thailand
1 bomber moved from Persia to Burma
1 carrier moved from 36 Sea Zone to 48 Sea Zone
1 battleship moved from 35 Sea Zone to 48 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kiangsu
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 cruiser moved from 35 Sea Zone to 48 Sea Zone
1 transport moved from 35 Sea Zone to 48 Sea Zone
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 destroyer moved from 62 Sea Zone to 51 Sea ZonePlace Units - Japanese
1 destroyer placed in 60 Sea Zone
3 submarines placed in 62 Sea Zone
1 fighter placed in Japan
1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 40 PUs; end with 42 PUsCombat Hit Differential Summary :
British : 0.17
Japanese : 1.67 -
RE: Rmorel vs. djensen (practice)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Karelia S.S.R. to West Russia
1 bomber moved from Burma to West Russia
1 armour moved from Belorussia to West Russia
1 fighter moved from Italy to France
1 armour moved from Italy to France
1 artillery moved from Italy to France
1 infantry moved from Italy to France
4 infantry moved from Germany to France
2 bombers moved from Germany to France
2 artilleries moved from Northwestern Europe to France
3 fighters moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to France
6 armour moved from Baltic States to FranceCombat - Germans
Battle in West Russia
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 2 artilleries
Germans roll dice for 1 armour, 1 bomber and 2 infantry in West Russia, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 artilleries in West Russia, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in France
Germans attack with 7 armour, 3 artilleries, 2 bombers, 5 fighters and 5 infantry
British defend with 6 infantry; Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 5 fighters and 5 infantry in France, round 2 : 10/22 hits, 9.67 expected hits
British roll dice for 2 artilleries and 8 infantry in France, round 2 : 2/10 hits, 3.33 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 6 infantry owned by the British lost in France
Germans win, taking France from British with 7 armour, 3 artilleries, 2 bombers, 5 fighters and 3 infantry remaining. Battle score for attacker is 26
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for British: 6 infantryNon Combat Move - Germans
4 fighters moved from France to 5 Sea Zone
1 fighter moved from France to Karelia S.S.R.
2 bombers moved from France to Karelia S.S.R.
1 aaGun moved from Germany to France
1 aaGun moved from Italy to France
1 artillery moved from Poland to Germany
1 infantry moved from Poland to Germany
4 armour moved from Belorussia to Karelia S.S.R.
1 bomber moved from West Russia to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to BelorussiaPlace Units - Germans
2 armour placed in Karelia S.S.R.
Germans undo move 1.
2 infantry placed in Karelia S.S.R.
4 armour, 1 artillery and 2 infantry placed in Germany
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.83
British : -1.33
Russians : -0.67 -
RE: Rmorel vs. djensen (practice)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 fighters; Remaining resources: 1 PUs;Combat Move - Germans
4 fighters moved from 5 Sea Zone to 8 Sea Zone
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 8 Sea Zone
1 bomber moved from Germany to 8 Sea Zone
1 fighter moved from Karelia S.S.R. to 8 Sea Zone
2 bombers moved from Karelia S.S.R. to 8 Sea Zone
9 infantry moved from Germany to France
3 armour moved from Northwestern Europe to France
1 artillery moved from Germany to France
1 artillery moved from Italy to France
1 infantry moved from Italy to FranceCombat - Germans
Battle in France
Germans attack with 3 armour, 2 artilleries and 10 infantry
British defend with 1 artillery and 4 infantry
Germans roll dice for 3 armour, 2 artilleries and 10 infantry in France, round 2 : 6/15 hits, 4.17 expected hits
British roll dice for 1 artillery and 4 infantry in France, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in France
Germans win, taking France from British with 3 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in 8 Sea Zone
Germans attack with 3 bombers, 1 carrier, 5 fighters and 1 submarine
British defend with 2 carriers, 2 destroyers, 3 fighters and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers, 1 carrier and 5 fighters in 8 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
British roll dice for 3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 6 transports in 8 Sea Zone, round 2 : 6/12 hits, 5.50 expected hits
2 destroyers owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 4 fighters owned by the Germans, 1 carrier owned by the Germans and 2 carriers owned by the British lost in 8 Sea Zone
Germans roll dice for 3 bombers and 1 fighter in 8 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 6 transports in 8 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
1 destroyer owned by the Americans, 2 bombers owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 8 Sea Zone
Germans roll dice for 1 bomber in 8 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
British roll dice for 1 cruiser, 4 fighters and 6 transports in 8 Sea Zone, round 4 : 3/5 hits, 3.17 expected hits
1 bomber owned by the Germans lost in 8 Sea Zone
British win with 1 cruiser, 4 fighters and 6 transports remaining. Battle score for attacker is -32
Casualties for Germans: 3 bombers, 1 carrier, 5 fighters and 1 submarine
Casualties for British: 2 carriers and 2 destroyers
Casualties for Americans: 1 carrier and 2 destroyers
1 fighter owned by the Americans and 3 fighters owned by the British forced to land in United KingdomNon Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
7 armour moved from Karelia S.S.R. to Germany
1 aaGun moved from Italy to France
1 aaGun moved from Germany to FrancePlace Units - Germans
4 fighters placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.67
British : -1.17 -
RE: Rmorel vs. djensen (practice)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 fighters moved from Japan to Manchuria
1 fighter moved from Kiangsu to Manchuria
1 fighter moved from French Indo-China Thailand to 62 Sea Zone
2 fighters moved from 36 Sea Zone to Manchuria
1 bomber moved from Kiangsu to ManchuriaCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 bomber and 5 fighters
Americans defend with 4 infantry
Japanese roll dice for 1 bomber and 5 fighters in Manchuria, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Japanese and 4 infantry owned by the Americans lost in Manchuria
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 4 infantryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 61 Sea Zone
1 fighter moved from 62 Sea Zone to Japan
2 fighters moved from Manchuria to 61 Sea Zone
1 cruiser moved from 35 Sea Zone to 61 Sea Zone
1 battleship moved from 35 Sea Zone to 61 Sea Zone
2 destroyers moved from 35 Sea Zone to 61 Sea Zone
1 transport moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
2 fighters moved from Manchuria to Kiangsu
1 bomber moved from Manchuria to Karelia S.S.R.
1 bomber moved from French Indo-China Thailand to Karelia S.S.R.Place Units - Japanese
1 fighter and 2 infantry placed in India
1 bomber and 1 infantry placed in Japan
1 destroyer placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans : -0.33
Japanese : 0.83 -
RE: Rmorel vs. djensen (practice)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to West Russia
2 infantry moved from Germany to France
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 fighter moved from Italy to France
2 infantry moved from Germany to Northwestern Europe
1 bomber moved from Germany to France
1 fighter moved from 5 Sea Zone to France
2 armour moved from Belorussia to West Russia
1 armour moved from Italy to Northwestern Europe
2 fighters moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to West Russia
3 armour moved from Baltic States to Northwestern Europe
1 armour moved from Baltic States to Northwestern Europe
1 bomber moved from Burma to West Russia
1 bomber moved from Germany to Northwestern EuropeCombat - Germans
Battle in France
Germans attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
British defend with 6 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in France, round 2 : 4/9 hits, 3.67 expected hits
British roll dice for 6 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in France
Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in France, round 3 : 5/7 hits, 3.33 expected hits
British roll dice for 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in France
Germans win, taking France from British with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 6 infantry
Battle in Northwestern Europe
Germans attack with 5 armour, 1 bomber and 2 infantry
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 5 armour, 1 bomber and 2 infantry in Northwestern Europe, round 2 : 5/8 hits, 3.50 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Northwestern Europe, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 5 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 2 artilleries and 2 infantry
Battle in West Russia
Germans attack with 2 armour, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in West Russia, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in West Russia
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in West Russia, round 3 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in West Russia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to 5 Sea Zone
3 armour moved from Belorussia to Karelia S.S.R.
2 armour moved from Baltic States to Karelia S.S.R.
1 infantry moved from Poland to Germany
1 artillery moved from Poland to Germany
1 bomber moved from Northwestern Europe to Karelia S.S.R.
1 bomber moved from France to Germany
1 fighter moved from France to 5 Sea Zone
1 fighter moved from France to Germany
2 fighters moved from France to 5 Sea ZonePlace Units - Germans
2 armour placed in Karelia S.S.R.
9 infantry placed in Germany
1 artillery and 1 infantry placed in ItalyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Baltic States: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.83
British : -0.67
Americans : -1.33
Russians : -1.67 -
RE: Rmorel vs. djensen (practice)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Burma to Szechwan
1 armour moved from Italy to France
1 artillery moved from Italy to France
1 infantry moved from Italy to France
6 armour moved from Baltic States to France
1 fighter moved from Italy to Northwestern Europe
4 fighters moved from 5 Sea Zone to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to France
1 bomber moved from Germany to Northwestern Europe
1 bomber moved from Germany to FranceCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 bomber, 5 fighters and 1 infantry
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 1 bomber, 5 fighters and 1 infantry in Northwestern Europe, round 2 : 5/7 hits, 3.33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Northwestern Europe, round 2 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter
Casualties for Americans: 2 artilleries and 2 infantry
Battle in France
Germans attack with 7 armour, 1 artillery, 1 bomber and 4 infantry
British defend with 6 infantry
Germans roll dice for 7 armour, 1 artillery, 1 bomber and 4 infantry in France, round 2 : 3/13 hits, 5.33 expected hits
British roll dice for 6 infantry in France, round 2 : 3/6 hits, 2.00 expected hits
1 bomber owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the British lost in France
Germans roll dice for 7 armour, 1 artillery and 2 infantry in France, round 3 : 6/10 hits, 4.33 expected hits
British roll dice for 3 infantry in France, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in France
Germans win, taking France from British with 7 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 bomber and 3 infantry
Casualties for British: 6 infantry
Battle in Szechwan
Germans attack with 1 bomber
British defend with 1 armour
Germans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Germans and 1 armour owned by the British lost in Szechwan
Americans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for British: 1 armourNon Combat Move - Germans
1 aaGun moved from Italy to France
1 aaGun moved from Germany to France
4 fighters moved from Northwestern Europe to 5 Sea Zone
1 bomber moved from Northwestern Europe to Germany
5 armour moved from Belorussia to Germany
1 infantry moved from Poland to Germany
1 artillery moved from Poland to Germany
1 infantry moved from Ukraine S.S.R. to BelorussiaPlace Units - Germans
1 armour placed in Italy
1 armour and 1 fighter placed in Karelia S.S.R.
1 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 1.33
British : 1.00
Americans : 0.17