Hi there, I’d like to show you my gaming table:
Rene H
@fasthard
Hi there, I started playing Axis & Allies in 2015.
Started with A&A 1942nd Ed. Changed then to Europe 1940nd Ed, Pacific 1940nd Ed and Global 1940nd Ed.
Now I'm playing A&A Global BM4 with Bids around 20 IPCs, eighter via internetchat or live with two friends of mine. We try to play our livegames about once in a quarter.
I also like to customize my gaming table, pieces and Excel Sheets for A&A.
Best posts made by fasthard
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RE: Global Gaming Table Threads and Pictures
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RE: Global Gaming Table Threads and Pictures
@barnee, @CWO-Marc
Thx for your feedback!@CWO-Marc
Yes, the monitors help tracking the income during the game. My group and I always forgot to adjust the IPC table at any time during the game, that sucked. Therefore I did this Excel table. Works quite fine now. If anybody is interessted let me know, I’d like to share it.@barnee
The beer holders are on each side of the table. I don’t like cupholders, because there is only space for one drink ;-) The dagger helps if someone does not want a drink or to declare war to other nations.
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RE: Post League Game Results Here
@pacifiersboard Thx for playing me. Looking forward learning more from you in the next (hopefully also crazy, maybe a little bit less) game without dicing you… sry :-/
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RE: Global Gaming Table Threads and Pictures
Got some facelift for my gaming table:
In addition there’s a steel panel below the map, needed for the new created flight stands and other magnetic stuff: -
RE: socket error
Hi there, I also had socket write errors. But I was able to post the turn summary via ‘Post Turn Summary’ when I did this:
- save the game
- leave game
- load saved game
- retype ‘Forum Password’
- start game by forum (‘Play’)
- post turn summary via ‘Post Turn Summary’
Hope this helps!?
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RE: Find League Opponents Thread
Hi there, I’m looking for a BM4 game. I’ve no experience with playing via forum yet but I’m looking forward learning it. Thx
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Axis & Allies MS Excel IPC calculator/tracker
Dear Sirs and Madams,
I’d like to introduce you my Microsoft Excel based IPC calculator/tracker for Axis & Allies Global 1940 2nd. My A&A hommies and I always forget to adjust the territory at any time during the game so I developed this Excel table.
It serves several functions :
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track and calculate IPCs with territories and national objectives (few have to be adjusted manual (SZ125, Med, …) [sheet: IPC track]
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calculate Purchases per 1 round [sheet: purchase round]
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calculate all rounds [sheet: purchase chart])
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calculate land and sea battles (my dice colors are 1:=beige, 2:= blue, 3:= red, 4:= yellow, therefore the dice colors)
And here is:
AxisAndAllies_GLOBAL_1940_2nd_Initial_20200228.xlsPlease don’t hesitate to ask if there are some questions.
Thanks for your feedback! -
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RE: G40 Balance Mod - Feedback Thread
Hi there,
I’ve got another question. Following situation:
Russia is at war with Germany, but not with Japan.
UK Pacific is at war with Japan.
Japan attacks Burma with Russian units in it without declaring war to Russia.
Do the Russian units support defending the territory?
If not, what happens to the Russian units, when Japan occupies Burma?
(I now it’s not a special BM question, but due to the 2/4IPC Land lease NO I post it here.)Thanks is advanced!
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RE: L24 BM4 WindowWasher X vs fasthard L+21
@WindowWasher yeah, that looks a little bit strange with the purchased ground troups in tokyo waiting for their bus…
Sorry for the dicing in alexandria… struggled a lot to attack there, but I felt I had to, but with a more even result… :-/ -
RE: A PC Calculator for IPCs
Hi kennethofborg,
you’re welcome.I’ve done a global IPC tracker with MS Excel (https://www.dropbox.com/scl/fi/qj1ukd81mhwvhwu9ajbo3/AxisAndAllies_GLOBAL_1940_2nd_Initial_20200312.xlsm?dl=0&rlkey=ndesbxts7ih1pcqknz2vriu6l), therefore I’ve got some preparation lists I can easily adjust:
BasicCountryListGlobal.txt
There’re all IPCs relevant territories included (also the NO ones without IPC value).Here are some maps files:
https://www.dropbox.com/s/ona2aexfo66pxhw/Map.bmp?dl=0
https://www.dropbox.com/s/yi80qacpzzmcfj9/MapnoTerrain.bmp?dl=0Loooking forward testing the calculator ;-)
Best regards
Latest posts made by fasthard
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RE: L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3
TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Germany to 110 Sea Zone 5 bombers and 1 fighter moved from Western Germany to 110 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 9 infantry moved from Norway to Finland 1 armour moved from Novgorod to Finland Germans take Vyborg from Russians 3 armour moved from Rostov to Smolensk 2 mech_infantrys moved from Russia to Smolensk 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 2 armour moved from Volgograd to Caucasus 3 mech_infantrys moved from Volgograd to Caucasus 1 armour moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Eastern Poland to Smolensk Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Finland Germans attack with 1 armour and 9 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 9 infantry in Finland, round 2 : 1/10 hits, 2,00 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Smolensk, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 4 armour and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Caucasus, round 2 : 4/8 hits, 2,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 110 Sea Zone Germans attack with 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 3 tactical_bombers and 1 transport British defend with 1 battleship, 3 cruisers, 2 destroyers, 4 fighters and 3 transports; Americans defend with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 8 transports; Russians defend with 1 submarine Germans roll dice for 6 submarines in 110 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 8/14 hits, 8,17 expected hits Units damaged: 1 battleship owned by the British Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 6 fighters, 1 tactical_bomber and 11 transports in 110 Sea Zone, round 2 : 7/17 hits, 8,67 expected hits 3 submarines owned by the Germans and 2 carriers owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British, 1 submarine owned by the Russians, 2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 110 Sea Zone Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits Germans roll dice for 5 bombers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 3 : 7/14 hits, 8,17 expected hits
Combat Hit Differential Summary :
Americans regular : -1,83 Russians regular : 0,00 Germans regular : -3,00
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RE: L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 mech_infantry moved from Belarus to Bryansk 2 armour moved from Eastern Poland to Bryansk Combat - Italians Battle in Bryansk Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Northern Italy to France Place Units - Italians 3 infantry placed in Northern Italy 2 infantry placed in Southern Italy Italians undo move 1. 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Italians undo move 3. 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,5,4,4,3,4 Italians collect 10 PUs (7 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1,33 Russians regular : 0,67
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RE: L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3
@Amon-Sul one sup hit took one us carrier.
casualties for the rest?
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RE: L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3
@Amon-Sul do you want to scramble to 110?
I added calculator pictures for scrambling none or 3 fig (please check that I don’t miss anything).
Took also a landing insurance against scrambling…
Purchase Units
Germans buy 5 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; -
RE: L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch
@Sovietishcat said in L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch:
Welcome back from vacation!
Thx, I had the chance to give my italian troups some advices in personal, hopefully they understood them ;-)
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RE: L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 factory_minors, 1 harbour and 4 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 2 bombers moved from Kwangsi to Hopei 1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Japan to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in Dutch New Guinea Battle in Hopei Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 4/5 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Dutch New Guinea from Dutch, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Caroline Islands 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Hopei to Kweichow 1 infantry moved from Kweichow to Yunnan 1 aaGun and 5 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Kwangsi to Kweichow 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 2 fighters moved from 42 Sea Zone to French Indo China 1 carrier, 2 destroyers and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 4 submarines placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 harbour placed in Hainan 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 60 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,67 Japanese regular : 2,17
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RE: L24 BM4 jkeller (X) vs fasthard (L+20)
@jkeller I felt free and added the purchased but not placed Chinese infantry unit. I think you missed it or did you found a reason why China is not allowed to place units in round 6? ;-)
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RE: L24 BM4 jkeller (X) vs fasthard (L+20)
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Chinese to Sikang: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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RE: L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 6 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 2 bombers, 1 fighter and 1 tactical_bomber moved from Bessarabia to Novgorod Combat - Germans Battle in Novgorod Germans attack with 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/11 hits, 3,67 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans roll dice for 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/9 hits, 3,33 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Non Combat Move - Germans 1 aaGun moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 3 infantry moved from Bessarabia to Western Ukraine 1 aaGun, 4 armour, 11 artilleries, 14 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus 2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 7 mech_infantrys moved from Poland to Belarus 1 infantry moved from Baltic States to Belarus 3 armour moved from Romania to Belarus 1 infantry moved from Bulgaria to Romania 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 3 aaGuns moved from Northern Italy to Western Germany 3 infantry moved from Western Germany to Holland Belgium 10 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Western Germany to Poland 1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Belarus 1 armour and 1 mech_infantry moved from Bessarabia to Belarus Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning off Edit Mode Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -2,00