Sometimes it can get a little confusing in island sea zones which units are in the sea zone and which are on the island. The statement is intended to make sure the attacker indicates which air units are which, since they can in many cases get to either space.
Unit Cost
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Bombers has still 6 move and make SBRs … a 4-3-4-11 tactical would not be bad or a 3-3-5-11 or the current tactical with some SBR ability or at least give some bonus to the attacking tank…
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Thanks Brain! Those are the ones I was thinking of! Maybe… Can we buy just the ICs from them?
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I agree, tac bombers seem to be a nitch unit, something we have alot of now in the new game. Every unit before had a broad purpose that nothing really interfered with. Inf, the defense monster and fodder, art, lots of punch for your buck, etc. Now I can see absolutely no reason to purchase a tac bomber, just use the ones I start with. Even with the boost going from a 3 to a 4 isn’t as huge as say, art making inf go from a 1 to a 2. With art, inf will get double the hits they normally would, a tac bomber with boost will only increase the odds of it getting a hit by about 16%. I also wonder why battleship costs haven’t gone down with the increased difficulty in repairing them. Now we will have tac bombers, armor, cruisers, subs, and probably battleships built very rarely. I love the new units and ideas, just wish they all had a larger role to play.
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I have heard people say they use major and minor IC’s in house rules. They just use 2 IC’s (maybe glue together) for major, and 1 IC for minor. We all have extra pieces to do it.