Title: How many tanks are you attacking with?
Date: December 27 2008
Special rules: Used both NO and Tech.
Victor: Axis by concession at the end of G3.
Game length: 5 hours.
Bias: Slight Axis. It was the first game for my friend and I both veterans of Classic since the 80s. My friend is better at picking up new games than I am, but we both seemed to have an equal share of luck and mistakes.
Description:
Axis went more heavily after national objectives and denying mine while I tried to gain time and make him lose some. His strategy was more realized than mine which is why he won. Here’s a breakdown of the action.
G1: Destroyed half of the English navy, (my units off the coasts of spain and east canada survived the rest went to the bottom. He also took Baltic and East Poland very convincingly (zero defensive his) though his naval assault on Karelia failed, though he did escape with 1 tank and his air force. He also took Gibraltar to help Italy with its NO.
Not sure taking Gibraltar was a good move since once Egypt falls Trans-Jordan cannot stand.
R1: I calculated my odds of retaking my lost territories but since Karelia was weakened the odds would have favored my opponent. So I just built some tanks and men and attacked a German sub which submerged after I missed the first time.
J1: Japan bought a trannie and two tech rolls and got long range aircraft (believe me this is a nightmare). In addition to destroying my battleship at Pearl and the fleet in Philippines he was also able to reach the fleet in India and destroyed all those navies. Curiously he seemed to play light on the mainland only attacking Kwangtung which held rather miraculously. He was very aggressive in his island conquests leaving some transports undefended. He took both East Indies and Borneo/Celebes but Pearl Harbor survived with a plane intact.
I thought Japan should have at least taken out the Chinese plane.
UK1: I built a navy of 2 cruisers, a destroyer and a transport. My surviving navy along with my air force destroyed the two subs he used to take out my battleship. This was a mistake, I left his navy in the baltic unmolested and it would come back to bite me later. My tank in East Canada landed in Algeria via an amphibious assault and I reinforced Egypt with the guys in Trans-Jordan. UK also used its Ausie navy to destroy a lone Japanese transport as well as taking back East Indies. I also marched my troops from India to Burma to make Japan pay some attention to the mainland.
I1: Built two tanks. Takes Algeria back for Germany. Moves a tank to Ukraine. Moves two defenders into France.
A1: I built some subs and other navy on the west coast and a transport on the east coast. I also took took Algeria. In the pacific I picked off two more transports thanks to my bomber and my fighter in Pearl. China took out his two Infantry defending Kiangsu and built 4 infantry.
I think America’s build was a mistake. In Classic A&A you can simply delay a turn before you have a constant stream of people coming in from the Atlantic. A&A50 is far to fast paced for that and it takes boats even longer. Compared to classic you need either double the navy or choose not to land on Europe every other turn. Next game its gonna be all bombers for America at least as far as commitment against Germany is concerned.
G2: Buys tanks only. Takes Karelia, Belorusia and Eastern Ukraine. He’s now in range to blitz Moscow with all the tanks he started with as well as his tanks built during G1. Germany also attacks Egypt in an attempt to soften it up for Italy but ends up taking it with few losses.
R2: Buy two tanks and the rest men. I fill two empty spaces with one INF so Germany cannot blitz into Moscow and re-take Archangelsk and Ukraine (essentially I have a anti-blitz zone of one or two INF in each space between Germany and my remaining two complexes. In the East, I want Japan to attack Russia instead of China so I only leave 3 infantry in Buryatin along with the American bomber that had to land their after picking off the transport in Japan.
J2: Builds more transports and men. Takes pearl harbor but instead of moving towards Australia and/or taking back East Indies he uses all of his navy to be able to take out Buryatin as well as the two Chinese Inf in Kiangsu.
UK2: I buy men, tanks and a transport. I attack Burma with 3 men and an Artillery vs. his two guys and don’t get a single hit. I withdraw with only my artillery remaining. Feeling a need to put some pressure on Germany’s west front with how Russia is looking, I attack France with 3 Cruiser shouts, a bomber, two planes, two men a tank and an arty vs. his AA gun 6 INF a tank and an arty. Luckily the AA misses but I get shredded killing getting two hits on the first turn to his 4 hits. I pull back with only my air force remaining. INF before he kills everything except for my air force.
I2: I forget what he buys, I think tanks and infantry. He starts conquering Africa. Uses his fighter to destroy the American transport in sea zone 12.
A2: My navy in west USA still isn’t strong enough to attack the Japanese at Pearl, so I build more navy and some air force. At this point I was ready to concede but I wanted to see how things looked at the end of G3.
G3: Germany attacks the UK’s navy of 1 sub, 2 destroyer and 3 cruisers with 1 sub, 1 cruiser and three planes and wins with minimal losses. At this point I officially conceded. In the East front Germany would have taken Belorusia with 13 or 14 tanks and some infantry. I couldn’t have attacked it and even will all my units in Moscow, I still would have fallen to those tanks on G4.