Hi folks, new poster here :-)
I’m normally on the Avalon Hill site, but axis_roll asked for my opinion on this luck vs. skill debate…
Just a couple clarifications first…
1. I assume we are talking just one single game here. Certainly over an infinite number of games, you would expect 2 players of equal skill to win a similar number of games. Luck wll eventually equal out. In a single game though, how much of a role does luck play in a game between players of equal skill?
2. By saying players of equal skill, that’s not necessarily saying two players who play exactly the same way, or are mirror clones of each other. Rather, I would use the statistical interpretation, meaning if you took an infinite number of A&A players, and had them play an infinte number of games against each other, Players A and B would be ranked in the Xth %ile for number of victories. X could be 50th%ile, 90th %ile, whatever. So both players don’t necessarily need to play the same way, or know the prefect way to respond to each other’s moves, but rather, they would win a similar number of games vs. a multitude of opponents.
3. Now with that said, the other important consideration, is how much lattitude there is in the game to allow players to overcome bad luck. Worst case scenario would be game that involved a single coin flip. Heads… Allies win, Tails… Axis wins. Then yes, this game would be 100% luck. On the flip side, say a game involves many small battles that help determine the outcome, with lots of choices and opportunities for a player to get back in the game despite some bad luck early. In this game, luck gets minimized because it’s dispersed among all these smaller battles, or less crucial dice rolls.
So, to answer your question, the percentage luck is invloved in a games outcome, ultimately depends on the game…
If the game is the original Axis & Allies, I would put the % very high, at least 80%. Two skilled players would know the best strategy is KGF for Allies, and Infantry Push to Russia for Axis. The game is partiall decided by who gets the early economic edge, but ultimately by how Japan and Germany do in the final assault against Russia.
If the game is Axis & Allies Revised, I would put the % at about 50%. The way they designed this game, the optimal playout is still the same, KGF Allies, March to Russia for Axis. Very unfortunate they goofed on this again. The 3 key battles here are what happens Round 1 in Eastern Europe, AES, and SE Asia. If the Axis fare poorly in 2 of these battles, Allies should win. Beyond that, the deciding factor then becomes what happens with the final battle in Russia.
Now, if anyone has played Axis & Allies Enhanced, I would have to put the % more around 20%. This game is all about choices, which as stated above, minimizes the impact of luck. Every unit is strategically viable. The game expands to 15VCs, making the Russia battle far less crucial. By including Pacific VCs in Haw and Aus, battles get spread out further. Tech is also more strategicically implemented, and if used correctly, can help overcome some bad dice early. Because there are so many individual choices in the game, and ways to play it out, this particular game makes luck much less of a factor.
Anyways, my AAR: Enhanced shout-out aside :-D, the answer to the question is, it depends on the game. For AAR particularly, the choices are so limited in how to win the game, that luck plays a significant factor… I would have to approximate that at least 50% of the time, the dice are too bad for either side to overcome no matter what they do.